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Flix Interactive hiring Senior Cinematic Animator

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Job Details at a Glance Detail Information Location UK Remote or West Midlands Based (Birmingham) Position Type Full-Time Contractor Company Flix Interactive Focus Leading cinematic animation, utilizing Unreal Engine Sequencer Work Environment Friendly, supportive, and passionate team Flix is an extremely talented, ambitious studio that creates visually stunning and lifelike animated cinematics for our own exclusive projects and alongside high-profile co-development partners. We offer a friendly, nurturing work environment made up of welcoming, passionate, and active gamers. We are looking for a highly skilled and motivated individual to play a central role in helping lead the creation of cinematic sequences as a Senior Cinematic Animator. The Role and Purpose As a core component of our Animation team, you will utilize your technical abilities and creativity to craft immersive cinematic sequences, helping direct the overall animation direction and player experience. Key Responsibilities: Requirements Desirable Skills (Pluses) Application & Portfolio Please include your CV, portfolio, and cover letter (optional) within your application. Links to an online portfolio are preferable. If your samples are from previous works with another studio, please ensure they are cleared for release. Send your application to – careers@flixinteractive.com More Jobs

Hypersee is hiring Blender Animator

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Job Details Hypersee is launching an exciting new VR experience, and we’re seeking a skilled animator to create polished, expressive character animations. This is a 3–4 week contract starting in December where you’ll work directly in Blender, focusing on refinement, performance, and overall motion quality. What You’ll Be Doing: What We’re Looking For: Great to Have (Bonus Points!): More Jobs

Dwarf is hiring Senior Layout Artist H/F

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Job Details Start date : December 2025Offer type : Customary fixed-term contract (intermittent)Contract : Full timeOccupation : LayoutLevel : SeniorLocation : On site, Montpellier About US Dwarf is an innovation-driven animation studio based in Montpellier, South of France. By merging cutting-edge technology and artistic excellence, Dwarf produces high-end animated series and features for the global market. About the job :  Dwarf is looking for a Senior Layout Artist to join the team on a stylized animated feature film produced entirely in Unreal Engine. This role bridges artistic vision and technical precision, helping define the visual storytelling and cinematic language of the film. You will work closely with the Layout Supervisor, Directors, and Head of Story to craft compelling shots through blocking, camera work, composition, and spatial design within Unreal Engine. Key Responsabilities : Must have : More Jobs

Storyboard Artist – Blue Zoo Animation Studio

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📍 London, NW1 7AA | 💼 Flexible, Hybrid, or Remote🗓️ Start Date: January 2026💰 Estimated Salary: £39,948/year About Blue ZooBlue Zoo is one of the UK’s leading, multi-award-winning CG animation studios — home to BAFTAs, an Annie, and an Emmy. As the first major animation studio to achieve B Corp certification, we champion wellbeing, flexibility, diversity, and meaningful creative culture. Role Overview Blue Zoo is seeking an experienced Storyboard Artist to bring narrative, staging, character, and comedy to life. You’ll work closely with Directors, Supervisors, and Writers to craft dynamic, coherent, story-driven boards for upcoming productions. What You’ll Do Create clear, finished storyboards aligned with the Director’s vision Collaborate with Writing and Supervising teams to refine narrative & comedy Apply sharp comedic timing from scripts Maintain consistent, on-model character drawings Implement fixes and feedback quickly and accurately What You Need (Must-Haves) Strong narrative & drawing skills (staging, character, comedy) Proficiency in PanelForge Excellent understanding of perspective, layout & composition Solid storytelling instincts and staging knowledge Ability to express emotion and comedy through boards Prior animation industry production experience Reliable, calm, and deadline-driven Bonus Skills Self-motivated, receptive to feedback Clear communicator Collaborative and independent working ability Strong attention to detail Why Join Blue Zoo? 🏆 Multi-year Best Places to Work in TV winner💙 Comprehensive benefits + wellbeing support🎞️ Profit share (after 2+ years)🌱 Investment in creative talent (self-funded shorts programme)

Mikros Animation hiring Mid Compositing Artist

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Mikros Animation – 2D | Montreal, QC, Canada | Contract Mikros Animation is looking for a Mid Compositing Artist to join the team for the production of TMNT 2. You’ll handle medium–high complexity shots, working closely with supervisors and multiple departments to deliver polished, high-quality final images. Key Responsibilities Production Composite renders, matte paintings & FX in Nuke Maintain clean, optimized Nuke scripts Meet all technical specs & pipeline standards Apply feedback efficiently with strong attention to detail Track shot progress accurately using production tools Collaboration Communicate with teams in Montreal, Paris & global partners Work closely with Lighting, FX, and other departments Support junior artists when needed Qualifications Strong Nuke skills, including AOV/multi-pass workflows Ability to manage multiple shots and deadlines Strong eye for composition, color & seamless integration Understanding of 3D pipeline (Lighting, FX, Rendering) Problem-solving mindset & technical autonomy Team-oriented, receptive to feedback Basic English communication for global collaboration Nice to Have Scripting (TCL, Python) Experience with ShotGrid or similar tools Knowledge of color theory, lighting & photography

Mikros Animation hiring Mid Compositing Artist

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Job Details Role Mid Compositing Artist Project TMNT 2 (Teenage Mutant Ninja Turtles 2) Department Mikros Animation – 2D Location Montreal, QC, Canada Work Type Contract Company Description Mikros Animation is a global CGI animation creative studio that partners with filmmakers to deliver bold, stylized, and unforgettable stories across all formats and platforms. We offer end-to-end animation and CGI services, uniting industry-leading talent across our global network of creative studios in Montreal and Paris. We pride ourselves on helping filmmakers define and develop their vision from script to screen, making every project truly unique. Opportunity Overview Mikros Animation is seeking a talented Mid Compositing Artist to join our team in Montreal for the production of TMNT 2. This is a contract position within our 2D Department. The Mid Compositing Artist is expected to be a self-sufficient contributor capable of handling shots of medium to high complexity. You will work under the visual direction of Supervisors, ensuring the final image meets the highest artistic and technical standards of the project through close collaboration with other departments. Key Responsibilities Production Your Attractive Heading Collaboration Qualifications Nice-to-Have Skills Latest Jobs

Phantom FX hiring Senior 3D Animator

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Contract Animator (Creature & Object) – Immediate Joiners Location: Chennai (Work from Office) Employment Type: Short-Term Contract Join Date: Immediate/Near-Immediate Onboarding About the Role Phantom FX searching for highly skilled and immediately available Contract Animators to join our dynamic creative team on a short-term basis. This is an exciting opportunity to contribute your talent to high-profile projects, focusing on producing compelling and believable creature animation, as well as nuanced motion for inanimate objects. If you have a strong portfolio, a passion for bringing characters and objects to life, and can hit the ground running, we want to hear from you! Key Responsibilities Required Skills & Experience Application Details This is a Work from Office position based in Chennai. Only candidates available for immediate joining will be considered. Please submit your resume and a link to your animation reel/portfolio to be considered for this urgent contract role. Latest Jobs

One of Us – Hiring: FX Technical Director (TD)

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Location: London, EC2A 4DD (Old Street)Type: Contract Hybrid: Min. 2 days/week in-studioSalary: ~£41,489/year (Estimated)Hours: 9:30–6:30 or 10:00–7:00, Mon–FriApply: Easy Apply About the Studio One of Us is a renowned visual effects studio creating high-end work for feature films and episodic projects. We’re searching for an experienced FX Technical Director to join our London team and help craft the next wave of cinematic magic. What You’ll Do Build advanced FX: procedural systems, dynamic simulations, particle/fluid effects—primarily in Houdini. Script and pipeline: write tools, debug sims, develop shaders (Python + Linux knowledge very welcome). Light and render complex elements, including creature FX and heavy particle setups. Handle moderate compositing tasks in Nuke (keying, integrations, fixes). Troubleshoot creatively—anticipate issues, propose solutions, and keep shots moving. Communicate clearly during dailies: updates, blockers, next steps. What You Bring Proven feature film or high-end VFX experience. Strong Houdini expertise with advanced simulation and expression-building skills. Solid Python/pipeline abilities and shader development knowledge. A sharp aesthetic sense and the technical chops to craft the intended look. Calm, collaborative energy—able to take direction, support teammates, and work independently when needed. Perks & Benefits 25 days annual leave + bank holidays 2 paid volunteering days Hybrid work setup (minimum 2 in-office days) Pension + life insurance Medicash health cover A lively studio culture with wrap parties and regular events Eligibility A full, valid UK work permit is required. If you need sponsorship, please mention this clearly in your application.

One of Us hiring FX Technical Director (TD)

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FX Technical Director (TD) – Feature Film & Episodic Visual Effects Category Details Company One Of Us Location EC2A 4DD, London (Old Street) Salary £41,489 per year (Estimated) Employment Type Contract Work Model Hybrid (Minimum 2 days/week in-studio) Core Hours 9:30 AM – 6:30 PM or 10:00 AM – 7:00 PM, Monday to Friday Application Easy Apply About One of Us One of Us is a leading visual effects company dedicated to delivering high-quality visual effects for feature films and episodic content. We are seeking a talented and experienced FX Technical Director to join our creative team in London. The Role As an FX TD at One of Us, you will be instrumental in generating cutting-edge FX animation, procedural and dynamic simulations, and complex particle/fluid systems. You will work under the guidance of our supervisors, taking ownership of the lighting, rendering, and moderate compositing of challenging shots to meet the highest standards of quality and speed. Key Responsibilities What We Are Looking For Benefits and Perks Application Details Candidates must possess a current and full work permit for the UK. Please clearly disclose in your application if you require sponsorship support to be eligible to work for One of Us. Latest Jobs

Hybride is Hiring: 3D Modeling Artist (Contract, Hybrid)

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Location: Montreal, QC, Canada Contract Type: Fixed Term Work Flexibility: Hybrid About Hybride: Shaping VFX History 🎥 Since 1991, Hybride has been at the forefront of the Visual Effects industry in Quebec. As the region’s first digital VFX company, we’ve built a 30-year legacy of innovation and creative excellence. Our team of over 200 dedicated artists contributes to globally recognized projects, including blockbusters like Avatar, Jurassic World, and high-end series within the Star Wars universe (e.g., The Mandalorian, Andor, Obi Wan Kenobi). We champion an inclusive, respectful, and supportive culture across our creative spaces in Montreal (Mile-End) and Piedmont. The Opportunity: Bring Worlds to Life ✨ We are seeking a highly skilled 3D Modeling Artist to work closely with our Team Leads, focusing on the design and creation of photorealistic digital assets for our ambitious film and episodic projects. Key Responsibilities: Photorealistic Asset Creation: Design and execute detailed, high-quality characters, environment elements, and complex props. Cross-Departmental Collaboration: Ensure models are technically and aesthetically ready for downstream processes by collaborating with the Texturing, Lighting, and Rigging teams. Performance Optimization: Efficiently optimize models for production performance while maintaining the highest visual quality standards. Creative Iteration: Work from scans, references, and concept art, adeptly incorporating feedback from Supervisors and Leads to deliver final assets. Pipeline Contribution: Actively participate in the continuous refinement and improvement of our modeling tools and production pipelines. Qualifications & Skills: What Makes You a Strong Candidate: Experience: 2 to 5 years of professional experience in 3D modeling within the VFX, animation, or video game industries. Software Expertise: Strong command of industry-standard modeling tools, specifically Maya and ZBrush. Team & Technique: Proven ability to adhere to established working techniques while fostering a positive, collaborative, and team-oriented approach.