
Location: Vancouver, BC (Hybrid)
Scanline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. We are a team of risk takers, innovators, and perfectionists committed to blending the time-honored craft of filmmaking with breakthrough technologies, supported by Netflix’s investment in our pipeline and infrastructure.
We are seeking an experienced Modeler, primarily focused on Character Modeling, to join our dynamic Vancouver VFX team on a Fixed Term contract.
Job Details at a Glance
| Detail | Information |
| Location | Vancouver, BC (Hybrid) |
| Position Type | Fixed Term Contract |
| Focus | Character Modeling (VFX, Live-Action Feature Films) |
| Required Experience | Minimum three (3) years of relevant VFX experience |
| Salary Range (Vancouver) | $63,000 – $136,000 CAD (Annual) |
The Role: Modeler
As a Modeler, you will utilize expert poly modeling skills to create high-quality, photorealistic assets—specifically Characters, creatures, digi doubles, vehicles, and environments—with an emphasis on accuracy, detail, and function for live-action feature films. You will work independently to solve technical issues within the in-house modeling pipeline.
- Key Responsibilities:
- Character Creation: Create high-quality Character models and UVs for use in production, including implementing conceptual design to practical modeling.
- Refinement: Implement improvements/changes based on review feedback and Supervisor/Lead direction.
- Pipeline & QA: Work within the defined pipeline, maintain continuity, and QA your own work to ensure the highest quality before handing off assets to Texture, Rigging, and other departments.
- Problem Solving: Proactively recommend pipeline improvements, identify potential issues, and provide solutions.
Qualifications & Technical Expertise
- Experience: Minimum three (3) years of VFX experience modeling photorealistic assets for live-action feature films.
- Software Mastery:
- Expert in Maya; capable of expert-level use and troubleshooting.
- Excellent knowledge of Zbrush and/or Mudbox.
- Mari knowledge is a plus.
- Technical Understanding:
- Excellent technical troubleshooting skills and problem-solving abilities.
- Strong understanding of the rigging process and displacement map workflow.
- Character Specifics (Preferred): Experience working on creatures, digi doubles, topology, and blend shapes.
- Soft Skills: Excellent time management, prioritization skills, and strong written/verbal communication. Must be a self-motivated team player able to work independently.
