Senior Gameplay Animator (NPC) | CD PROJEKT RED
Join CD PROJEKT RED in Boston! We’re hiring a Senior Gameplay Animator for Cyberpunk 2. Help us build the future of RPGs.
Join CD PROJEKT RED in Boston! We’re hiring a Senior Gameplay Animator for Cyberpunk 2. Help us build the future of RPGs.
CD PROJEKT RED is officially searching for a visionary Lead UI Artist to join our Boston-based team. In the world of Cyberpunk, the User Interface is more than a menu—it is a piece of cyberware, a digital extension of the player’s consciousness, and a vital storyteller. We are looking for a leader who can blend “high-tech, low-life” aesthetics with seamless functionality to define the visual language of Project Orion, the highly anticipated sequel to Cyberpunk 2077. As a Lead, you will be the guardian of the UI’s artistic integrity. You will lead an elite team of artists, fostering a culture of radical creativity and technical precision. If you have the leadership prowess to empower a team and the artistic depth to translate complex data into visually striking, diegetic, and user-centered interfaces, your journey into the dark future starts here. Job Overview Category Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead UI Artist Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office Application Deadline April 30, 2026 Experience Level 7+ Years (Including 2+ Years in Leadership) Compensation & Financial Incentives CD PROJEKT RED provides a premier compensation structure designed to attract the industry’s top creative leaders. We believe in transparency and rewarding the specialized expertise required to helm a AAA franchise of this magnitude. Benefit Component Details Annual Base Salary $134,600 – $205,600 USD Incentive Program Eligible for Discretionary Stock Options Retirement Planning 401K with competitive employer matching Lifestyle Spending $1,200 annually ($100/mo LSA) for fitness, wellness, or home office The Mission: Defining the Digital Soul of Night City The UI in Cyberpunk 2 must do more than relay information; it must amplify the atmosphere. As the Lead UI Artist, you will collaborate closely with the Art Director and UI Designers to establish a visual language that feels uniquely “Orion.” You will be responsible for creating dynamic, stylized, and cohesive elements that provide a memorable and immersive player experience. Core Leadership Responsibilities Job Requirements & Qualifications We are seeking a seasoned veteran who understands the delicate balance between “Form” and “Function” in a high-fidelity RPG environment. Professional Credentials Soft Skills & Leadership Nice to Have (Optional) Health, Well-Being & Life as a “Red” At CD PROJEKT RED, we believe that revolutionary games are built by people who are healthy, valued, and inspired. Our North American benefits package is designed to support you at every stage of life. Application Instructions To be considered for the Lead UI Artist role on Project Orion, please submit your application through our official portal by April 30, 2026.
CD PROJEKT RED is officially searching for a talented and technically savvy External Development (X-Dev) Artist to join our Boston-based team. In this pivotal role, you will be a key contributor to Project Orion—the highly anticipated sequel to Cyberpunk 2077. Your mission is to serve as the vital link between our internal vision and our world-class external partners, ensuring that every asset—from a piece of street trash to a high-end cybernetic vehicle—perfectly embodies the soul of the Cyberpunk universe. As an X-Dev Artist, you aren’t just an observer; you are a shepherd of quality. You will use your artistic eye and deep hard-surface knowledge to guide external studios, ensuring that outsourced assets integrate flawlessly into our proprietary workflows and Unreal Engine 5. If you are a hard-surface specialist who loves collaboration and has an obsession with mechanical believability, we want you to help us build the future. Job Overview Category Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title External Development Artist (X-Dev) Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office Application Deadline August 31, 2026 Core Software Blender (Primary Preference), Substance, UE5 Compensation & Financial Incentives CD PROJEKT RED offers a competitive compensation structure that recognizes the specialized nature of external development management. Our salary ranges are data-driven and tailored to the Boston market. Benefit Component Estimated Annual Range (USD) Additional Notes Base Salary $65,400 – $99,000 Determined by experience & location Retirement Savings 401K Comprehensive employer matching Lifestyle Account $1,200 annually $100/mo Lifestyle Spending Account (LSA) The Mission: Scaling the “Dark Future” The world of Cyberpunk is vast, dense, and incredibly detailed. To bring Night City to life at a AAA scale, we collaborate with talented partners across the globe. As our X-Dev Artist, your primary responsibility is to act as the “Quality Guardian.” You will ensure that external teams understand not just the look of an asset, but the logic behind it. Daily Responsibilities Job Requirements & Qualifications at CD PROJEKT RED CD PROJEKT RED looking for a specialist who understands the “why” behind the “how.” A believable Cyberpunk world requires assets that look like they could actually function. Technical Requirements Soft Skills & Communication The “Nice to Haves” Health, Well-Being & Life as a “Red” CD PROJEKT RED believe that great games come from healthy, happy people. Our North American benefits package is designed to support your life both inside and outside the studio. Application Process To be considered for the role of X-Dev Artist on Project Orion, please submit the following: Deadline to apply: August 31, 2026. Aply for this Job role CD PROJEKT RED hiring External Development Artist Apply now See open roles
CD PROJEKT RED is officially recruiting a visionary Lead Lighting Artist to join our North American hub in Boston. This is a career-defining opportunity to spearhead the lighting department for Project Orion, the ambitious sequel to Cyberpunk 2077. We are looking for an artist who understands that lighting is not just a technical pass—it is the emotional heartbeat of the “Dark Future.” As a Lead, you will be the architect of mood, shadow, and neon radiance. You will build and guide a world-class team, pushing the boundaries of Unreal Engine 5 to create cinematic, story-driven environments that go straight to the hearts of gamers. If you have the leadership prowess to inspire a team and the technical mastery to optimize real-time global illumination, we want to talk to you. Job Overview Feature Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead Lighting Artist Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office (Selected US States Eligible for Remote) Application Deadline April 30, 2026 Core Technology Unreal Engine 5 Compensation & Financial Incentives CD PROJEKT RED provides a premier compensation structure designed to attract the industry’s top leadership. We believe in transparency and rewarding the specialized expertise required to helm a AAA franchise. Benefit Component Details Annual Base Salary $143,000 – $218,500 USD Retirement Planning 401K with competitive employer matching Lifestyle Spending Account $1,200 annually ($100/mo) for wellness, fitness, home office, or learning Financial Review Annual data-driven adjustments based on market and performance The Role: Shaping the Visual Narrative The Lead Lighting Artist is a dual role requiring high-level artistic vision and rigorous administrative leadership. You will work in lockstep with the Art Director to ensure that every street corner in Night City tells a story through light. From the oppressive shadows of the megastructures to the blinding glare of corporate neon, you will define how the world is seen—and felt. 1. Leadership & Team Management 2. Artistic Vision & Execution 3. Pipeline & Technical Strategy Job Requirements & Qualifications CD PROJEKT RED is seeking a seasoned veteran who has successfully navigated the complexities of AAA game lighting. Core Experience Artistic & Technical Skills Remote Eligibility (US States Only) While we prefer our Lead to join us in our Boston Hub, we offer remote options for candidates residing in: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health, Well-Being & Life as a “Red” At CD PROJEKT RED, we believe that revolutionary games are made by people who are cared for. Our benefits package is industry-leading: Application Instructions To be considered for the position of Lead Lighting Artist on Project Orion, please submit your application through our portal by April 30, 2026.
Build the neon future! Join CD PROJEKT RED as a Senior VFX Artist for Cyberpunk 2. Remote Canada. Apply by May 31, 2026!
CD PROJEKT RED is looking for a visionary Lead Concept Artist to join our team in Warsaw. This is a defining role for Project Orion, the highly anticipated follow-up to Cyberpunk 2077 and the next major chapter in the Cyberpunk franchise. In this role, you will be more than an illustrator; you will be an architect of the future. We are seeking a leader who combines a deep aesthetic understanding of the “dark future” with the management prowess to guide a dedicated team of artists. Your mission is to push the boundaries of the Cyberpunk genre, creating world-class characters, immersive environments, and intricate hard-surface designs that will set the visual standard for the next decade of RPGs. Job Overview Feature Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead Concept Artist Employment Type Full-Time Work Mode Hybrid (Warsaw Studio Presence Required) Location Warsaw, Poland (Masovian Voivodeship) Experience Level Lead (8+ Years Experience / 2+ Years Leadership) Core Skills 2D/3D Design, Industrial Design, Sci-Fi Aesthetics Compensation & Long-Term Incentives At CD PROJEKT RED, we value the leadership required to steer a world-class franchise. Our compensation package is designed to provide financial security and a stake in our collective future. Benefit Type Details Gross Monthly Salary 29,900 – 41,030 PLN Stock Options Eligible for the Long-Term Incentive Program (LTIP), offering the option to purchase CDPR stock after the vesting period. Relocation Full relocation coverage (Flights, shipping, pet relocation, and 1-month apartment). Annual Leave 20 to 26 days of paid holiday + paid sick leave. The Role: Shaping the Dark Future As the Lead Concept Artist, you are the bridge between the Art Director’s high-level vision and the granular execution of the concept team. You will lead a small, elite group of artists, fostering a culture of “revolutionary” design. Your daily focus will be on maintaining artistic consistency while empowering your peers to grow through constant mentorship and clear, actionable feedback. Daily Responsibilities Job Requirements & Qualifications CD PROJEKT RED looking for a candidate who possesses a rare blend of traditional artistic foundations and cutting-edge digital technical skills. Leadership & Professional Experience Technical & Artistic Skills Health, Well-Being & Perks CD PROJEKT RED is dedicated to providing an environment where “Rebels” can thrive both personally and professionally. Why Project Orion? Joining the Cyberpunk team at this stage offers the chance to define the aesthetic of a new generation. We aren’t just making a sequel; we are refining a world. As a Lead, you will have a direct hand in the “Look and Feel” of Night City’s future, influencing everything from the cyberware citizens wear to the megastructures they inhabit. How to Apply To be considered for this role, please submit your application through our official portal.
CD PROJEKT RED is looking for a visionary Senior VFX Artist to help us craft the next generation of story-driven RPGs. We are currently embarking on a brand-new saga with The Witcher 4 (Project Polaris), and we need an artist who can merge breathtaking aesthetic beauty with high-level technical execution. At CD PROJEKT RED, our mission is to create “revolutionary” experiences that resonate deeply with players. As a Senior VFX Artist, you won’t just be adding “polish”—you will be building the magical, elemental, and atmospheric identity of one of the most anticipated worlds in gaming history. Job Overview Company Name CD PROJEKT RED Project The Witcher 4 (New Saga) Position Title Senior VFX Artist Employment Type Full-time Work Location Warsaw, Poland (Hybrid / Remote Options Available) Department VFX / Art Core Engine Unreal Engine 5 (Niagara) Compensation & Financial Benefits We believe in rewarding our talent with a transparent and highly competitive salary structure that reflects the cost of living in the Masovian Voivodeship and the high skill level required for a Senior position. Monthly Salary Range (Gross) Annual Equivalent (Gross) Additional Benefits 20,100 – 31,790 PLN 241,200 – 381,480 PLN Annual Bonuses, Relocation Support The Mission: Defining the New Saga The Witcher 4 represents a significant technical evolution for CD PROJEKT RED as we transition into Unreal Engine. As a Senior VFX Artist, you will be at the forefront of this transition. Your daily mission is to create high-quality, real-time visual effects that support gameplay mechanics, breathe life into sprawling environments, and heighten the emotional impact of cinematics. You will be expected to push the boundaries of what is possible in real-time visuals, ensuring that every spell cast, weather system, and environmental interaction feels grounded in the world’s lore while maintaining peak performance on next-gen hardware. Key Responsibilities 1. Creative Execution & Design 2. Technical Innovation & Collaboration 3. Performance & Optimization Requirements & Qualifications Essential Experience Soft Skills & Language Bonus Skills (Nice to Have) Relocation & Life in Warsaw We provide a world-class relocation package to help you and your family (including pets!) settle into Poland’s vibrant capital: Health, Well-being & Perks CD PROJEKT RED is committed to the holistic health of our “Rebels.” Our benefits package is designed to support you at every stage of life: How to Apply If you are ready to help us shape the future of The Witcher, please submit your application via our career portal. Apply For This Role CD PROJEKT RED is looking for Senior VFX Artist, Poland Apply now See open roles
Job Overview Company Name: CD PROJEKT RED Project: The Witcher 4 Job Title: Senior VFX Artist Employment Type: Full-time Location: Warsaw Work Model: Hybrid / In-Office (Remote within Europe possible for select candidates) Salary Range: 20,100 – 31,790 PLN Gross Monthly Experience Level: Senior (Demonstrated AAA experience) Core Technology: Unreal Engine (Niagara), PBR, Shaders Language Requirement: Proficient Written and Spoken English Position Overview as Senior VFX Artist CD PROJEKT RED is looking for a world-class Senior VFX Artist to join our team in the creation of The Witcher 4, the inaugural title in a bold new saga for the franchise. This is a rare opportunity to help define the visual language of a next-generation RPG using Unreal Engine 5. As a Senior Artist, you will be a key contributor to the “Polaris” project, responsible for crafting breathtaking real-time effects that bridge the gap between high-fantasy storytelling and technical performance. We are seeking a professional who balances a masterful artistic eye for motion and composition with the deep technical knowledge required to navigate complex shaders and simulations. If you thrive in a collaborative, high-stakes environment where “good enough” is never the standard, we want to see your work. Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers—this is our mission. CD PROJEKT RED is a studio founded on the belief that video games are a unique form of art capable of delivering profound narrative experiences. We are a global team of “Rebels” who value independence, creative risk-taking, and technical innovation. Based in Warsaw with a truly international workforce, we offer a culture that encourages curiosity and knowledge-sharing. Whether it’s through our Beyond the Game blog or our internal workshops, we ensure that every team member has the insights and tools they need to evolve alongside our ambitious projects. Role Overview as Senior VFX Artist The Senior VFX Artist is a high-impact role within the art department. You will be responsible for the full lifecycle of visual effects—from initial concept and prototyping to final polish and optimization. In The Witcher 4, VFX are not just decorative; they are essential to environmental storytelling, combat feedback, and cinematic immersion. You will collaborate across disciplines, working with Gameplay Designers to ensure readability, Level Artists to enhance atmosphere, and Engineers to ensure that your effects remain performant on next-gen hardware. As a Senior member of the team, you will also be expected to own entire systems and contribute to the evolution of our technical workflows. Key Responsibilities as Senior VFX Artist Creative Production & Implementation Real-Time Creation: Design and implement high-quality VFX for gameplay mechanics (magic, combat), environmental atmosphere (weather, ambient life), and cinematic sequences. Technical Artistry: Build complex materials and shaders within Unreal Engine that adhere to PBR (Physically Based Rendering) standards. System Ownership: Take full ownership of impactful, self-directed tasks, ensuring that assets meet both the Art Director’s vision and the project’s technical constraints. Collaboration & Technical Strategy Cross-Disciplinary Synergy: Partner with Designers and Engineers to identify and solve technical hurdles, ensuring VFX are “stunning yet performant.” R&D and Innovation: Proactively research and prototype new tools, workflows, and techniques within the Niagara framework to push the boundaries of real-time visuals. Planning & Estimation: Work closely with Leads and Producers to provide accurate task estimations and align your work with project milestones and schedules. Mentorship & Feedback Quality Advocacy: Maintain a sharp eye for detail, composition, and motion, providing constructive feedback to peers and helping to elevate the team’s collective output. Self-Directed Excellence: Operate with a proactive mindset, managing your time and resources effectively while remaining open to iterative feedback. Qualifications & Technical Skills as Senior VFX Artist Professional Requirements Game Development Track Record: Proven experience in the video game industry, with a deep portfolio specifically highlighting real-time VFX for AAA games. Unreal Engine Mastery: Advanced skills in Unreal Engine, particularly with the Niagara particle system. Core Fundamentals: A solid understanding of real-time rendering, lighting, shaders, and PBR workflows. Simulation & Optimization: Expertise in real-time simulations and the technical knowledge required to profile and optimize effects for console and PC performance. Preferred (Nice to Have) Procedural Workflows: Experience with procedural content creation using SideFX Houdini. Technical Scripting: Familiarity with Blueprints in Unreal Engine for complex VFX triggering and logic. Application Requirement Portfolio: A portfolio demonstrating excellence in VFX (motion, timing, color theory, and technical implementation) is mandatory. Applications without a link to a portfolio or demo reel will not be considered. Benefits & Professional Growth CD PROJEKT RED is committed to providing an environment where our “Rebels” can thrive both personally and professionally: Relocation Support: We provide a comprehensive package including flights, a company apartment for your first month, pet relocation, and shipping of belongings. We also handle legalization and tax settlements. Health & Well-Being: Includes life insurance, a medical expense budget (for those outside Poland), and free mental health support. Paid Leave: 20 to 26 days of holiday, plus paid sick leave and a unique Menstrual Leave policy (one extra day off per month). Flexible Life: Flexible start times (8–10 AM CET) and a dog-friendly office. Professional Growth: Internal workshops, external training budgets, and knowledge-sharing initiatives are standard for every employee. Studio Perks: Onsite gym with a climbing wall, yoga classes, healthy canteens, and regular social events/gatherings. Application Process Portfolio Review: Our VFX leads will evaluate your reel for artistic quality and technical proficiency. Initial Interview: A discussion with our recruitment team regarding your background and project interests. Technical Interview: An in-depth conversation with the VFX team about workflows, Unreal Engine, and problem-solving. Final Stage: Meeting with project leadership and HR to discuss relocation and contract details.
Job Overview Company Name: CD PROJEKT RED Project: Project Sirius (The Witcher Multiplayer) Job Title: Lead VFX Artist Employment Type: Full-time Location: Warsaw Work Model: Hybrid (In-office presence required) Salary Range: 33,800 – 46,475 PLN Gross Monthly Experience Level: 8+ Years VFX Experience with shipped AAA titles in a Lead capacity Core Technology: Unreal Engine 5, SideFX Houdini Incentives: Long-term Incentive Program (Stock Options) Industry: AAA Game Development / RPG Franchise: The Witcher Position Overview CD PROJEKT RED is searching for a visionary and highly technical Lead VFX Artist to join our Warsaw studio. This is a defining role for Project Sirius, an ambitious multiplayer title set within the legendary Witcher universe. As the Lead VFX Artist, you will be the primary architect of the visual effects strategy, driving the next generation of high-fidelity, real-time effects. You will lead a talented team of artists to create impactful visuals that not only look stunning but also enhance gameplay clarity and multiplayer storytelling. We are looking for a “player-first” leader who balances creative brilliance with technical rigor, all while fostering a studio culture grounded in trust, respect, and innovation. Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers—this is our mission. CD PROJEKT RED is a global leader in the interactive entertainment industry, known for pushing the boundaries of narrative complexity and visual fidelity. Our culture is built on passion, a “rebel” spirit, and an uncompromising commitment to quality. At our Warsaw campus, we foster a truly international environment where creativity thrives, and every team member has the opportunity to leave a lasting mark on gaming history. Role Overview The Lead VFX Artist for Project Sirius is a critical bridge between artistic vision and technical execution. Because Sirius is a multiplayer experience, your effects must do more than provide spectacle; they must provide vital gameplay feedback while maintaining high performance across diverse network conditions. You will lead a pod of skilled VFX artists, acting as a mentor, technical advisor, and creative director for the department. You will work in lockstep with Gameplay, Cinematics, and Environment leads to ensure that the “magic” of the Witcher world feels responsive, immersive, and technically flawless within Unreal Engine 5. Key Responsibilities Strategic Leadership & Mentorship Team Development: Lead and mentor a team of skilled VFX Artists, championing an inclusive environment and providing clear paths for career growth and performance. Goal Setting: Guide team members in setting meaningful artistic and technical goals that align with project milestones. Culture Building: Foster a studio culture where creativity, feedback, and technical excellence are at the forefront of daily operations. Creative & Technical Execution VFX Design: Design and implement impactful real-time VFX that support a wide range of in-game moments, from high-octane combat to environmental atmosphere. R&D and Prototyping: Research and prototype new workflows, tools, and techniques (specifically within SideFX Houdini and UE5) to push the boundaries of what is possible in real-time. Pipeline Management: Help maintain and evolve an efficient, scalable production pipeline that allows for rapid iteration without sacrificing quality. Collaboration & Quality Control Cross-Discipline Alignment: Collaborate with Gameplay, Environment, and Cinematic directors to ensure VFX are integrated seamlessly and support the game’s narrative and mechanical goals. External Collaboration: Oversee outsourced work by preparing clear briefs, performing rigorous reviews, and ensuring external partners meet CD PROJEKT RED’s high-quality standards. Performance & Optimization: Ensure all content is performant and optimized, utilizing advanced debugging skills to solve complex technical challenges across platforms. Qualifications & Skills Professional Requirements Experience: 8+ years of experience as a VFX Artist in game development, with at least one shipped AAA title in a Lead or comparable senior leadership role. Leadership Track Record: Proven ability to mentor others, influence project direction, and support team growth in a creative environment. Unreal Expertise: Deep, expert-level knowledge of Unreal Engine 5 and its real-time VFX systems (Niagara). Technical Toolset: Solid knowledge of VFX pipelines and tools, with a specific proficiency in SideFX Houdini. Technical Proficiencies Simulations: Strong proficiency in both real-time and baked simulations. Rendering Knowledge: A deep understanding of PBR workflows, custom shaders, real-time rendering, and lighting. Optimization: Advanced skills in performance profiling, optimization, and debugging for high-fidelity games. Communication: Excellent verbal and written English skills; the ability to present complex technical ideas to non-technical stakeholders. Benefits & Professional Growth CD PROJEKT RED provides an industry-leading benefits package designed to support the “Rebels” behind our games: Relocation & Integration Full Relocation Support: Including flight tickets, a company apartment for your first month, and pet/family relocation support. Legalization & Tax: Full assistance with work permits and tax settlements to help you feel at home in Poland. Language Support: Polish lessons provided for you and your spouse/partner. Health & Well-being Medical Care: Private medical healthcare with dental care and unlimited rehabilitation. Mental Health: Free psychological and psychiatric care and various well-being initiatives. Paid Leave: 20 to 26 days of holiday per year, paid sick leave, and menstrual leave (one extra day off per month). Family Support: RED Parents Network and the RED Summer Camp for children (mostly paid by the company). Perks & Professional Growth Professional Development: Access to workshops, lectures, e-learning platforms, and internal knowledge-sharing initiatives. Studio Life: A dog-friendly office, onsite gym with a climbing wall, yoga/boxing classes, and healthy canteens. Social Culture: Regular gatherings, UNWIND parties, and a diverse, international working environment. Application Process To apply, please submit your CV and a link to your VFX Portfolio. Note: A strong portfolio showcasing mastery in VFX for games is an absolute requirement. Applications without a portfolio will not be considered for this role.
Senior Sound Designer Job Overview Company Name: CD PROJEKT RED Project: The Witcher 4 Job Title: Senior Sound Designer Employment Type: Full-time Location: Warsaw, Poland Work Model: Hybrid (Office-centric) Salary Range: 29,600 – 40,755 PLN Gross Monthly Experience Level: Approximately 7 years (Senior / Expert Tier) Core Technology: Wwise, Unreal Engine 5, Reaper Incentives: Long-term Incentive Program (Stock Options) Industry: AAA Game Development / Role-Playing Games (RPG) Position Overview at CD PROJEKT RED CD PROJEKT RED is looking for a world-class Senior Sound Designer to join our Warsaw studio and help define the sonic landscape of the next major installment in The Witcher saga. This is a high-level, “Expert” tier role designed for an audio artist who possesses a rare blend of technical mastery and creative vision. In this position, you will act as a creative owner of the game’s mix, ensuring that sound effects, musical scores, and voice-over performances harmonize perfectly to fulfill our narrative goals. You will play a vital role in evolving the “Witcher” sound—moving into Unreal Engine 5 to create immersive, atmospheric, and technically advanced audio experiences that set a new benchmark for the RPG genre. Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers—this is our mission. CD PROJEKT RED is an independent studio known for pushing the boundaries of narrative complexity and world-building. We are a community of “Rebels” who value artistic independence and technical innovation. From our state-of-the-art campus in Warsaw, we collaborate across borders to create some of the most respected intellectual properties in the global gaming industry. Role Overview The Senior Sound Designer is a cornerstone of the audio department. Beyond traditional sound creation, you are the Creative Owner of the Game Mix. You will oversee how all audio elements coalesce, developing the systems that manage hierarchy, clarity, and emotional impact in a dynamic open-world environment. You are not just a contributor; you are a mentor and a technical architect. You will design original SFX, implement them via Wwise and UE5, and provide high-level guidance to more junior designers. Your goal is to ensure that the audio is not only immersive but also accessible and technically optimized across all target platforms. Key Responsibilities as Senior Sound Designer Creative Mix Ownership & Mastering Holistic Audio Vision: Act as the creative lead for the game’s final mix. Balance Sound Design, Music, and VO to ensure the audio landscape remains consistent with the game’s creative direction. System Development: Architect and maintain advanced mix systems and logic to handle the vast complexity of a Witcher-scale RPG. Mastering: Lead the final mastering process, ensuring high-fidelity output that translates perfectly across PC and next-gen console hardware. Sound Design & Technical Implementation Full-Cycle Production: Record, edit, design, and optimize original sound effects that ground the player in the dark fantasy world of The Witcher. Implementation: Utilize Wwise and Unreal Engine 5 to integrate audio content, ensuring high-performance standards and creative precision. Spatial Audio: Implement and refine 3D and spatial audio formats to enhance player immersion and environmental storytelling. Leadership & Collaboration Mentorship: Support the growth of Sound Designers within the team, providing peer reviews, technical coaching, and creative inspiration. Cross-Disciplinary Synergy: Collaborate daily with Composers, Audio Programmers, and VO Designers to resolve design obstacles and create meaningful audio-visual synchronization. Innovation: Proactively identify and resolve pipeline bottlenecks, proposing new tools or workflows to improve the audio team’s effectiveness. Qualifications & Skills for Senior Sound Designer Professional Requirements Experience: Approximately 7 years of professional experience in game audio, with a demonstrable history of senior or expert-level contributions to AAA titles. Mix Expertise: A deep, fundamental understanding of the technical and creative nuances of audio mixing within a real-time game environment. Middleware Mastery: Expert-level proficiency in Wwise is mandatory. DAW Proficiency: High proficiency in professional Digital Audio Workstations, with a strong preference for Reaper. Technical & Artistic Skills Portfolio: A stellar demo reel or portfolio showcasing high-end sound design and sophisticated mixing capabilities. Spatial Audio: Familiarity with modern spatial audio formats and an understanding of how to implement them for maximum impact. Platform Knowledge: A clear understanding of the audio capabilities and hardware limitations of PC and current-generation consoles. Communication: Exceptional verbal and written communication skills; the ability to coordinate effectively with cross-functional development teams in English. Preferred (Nice to Have) Direct experience with Unreal Engine 5 and its proprietary audio toolsets. Previous experience in a formal leadership or coaching capacity. Benefits & Professional Growth CD PROJEKT RED offers a comprehensive support system for our experts: Relocation & Legalization: A full relocation package including flights, an apartment for the first month, and pet/family relocation support. We also handle your legalization and tax settlements. Health & Well-being: Private medical (with dental), life insurance, cancer prevention screenings, and free psychological/psychiatrist care. We also offer menstrual leave for employees experiencing period pain. Financial Incentives: Competitive base salary and eligibility for the CDPR Stock Option program after the vesting period. Studio Culture: A dog-friendly, international office with an onsite gym, climbing wall, healthy canteens, and regular social events. Learning: Continuous professional growth through workshops, e-learning, and internal knowledge-sharing initiatives. Application Process To apply, please submit your CV and a link to your demo reel. We are specifically interested in seeing your workflow within Wwise and how you approach the mix of a complex, layered scene.