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Hiring Lead Sound Designer at CD PROJEKT RED, Poland 2026

CD PROJEKT RED

Job Overview Company: CD PROJEKT RED Role: Lead Sound Designer Project: The Witcher 4 (Project Polaris) Location: Warsaw, Poland Work Model: Hybrid / In-office (Relocation required) Employment Type: Full-time Salary: 31,800 – 43,725 PLN gross per month Experience: 7+ years professional experience + 2+ years leadership Core Tech: Unreal Engine 5, Wwise Industry: AAA Game Development / RPG Bonus: Long-term incentive program (Stock Options) A senior leadership role responsible for shaping the audio vision and sound design for the next Witcher saga. Position Overview CD PROJEKT RED is seeking a world-class Lead Sound Designer to join our Warsaw studio and spearhead the sonic evolution of the next chapter in the legendary Witcher saga. As we transition into a new era of development with Unreal Engine 5, we are looking for a visionary audio leader to drive the sound design team, define the acoustic identity of the Continent, and deliver a breathtaking, narrative-driven RPG experience. This is a high-impact leadership role that requires a rare combination of technical mastery, aesthetic sensitivity, and the ability to inspire a multidisciplinary team. If you have a passion for crafting immersive soundscapes that resonate with millions of players, we invite you to help us redefine the future of interactive audio. Company Overview Our mission is simple yet ambitious: to create revolutionary, story-driven RPGs that go straight to the hearts of gamers. CD PROJEKT RED is a studio built by gamers, for gamers. We are known for our “rebel” spirit, our commitment to artistic independence, and our drive to push the boundaries of storytelling. Located in a vibrant, international campus in Warsaw, our team is a melting pot of global talent. CD PROJEKT RED provide a workspace where your ideas are valued, your growth is supported, and your work contributes to some of the most respected intellectual properties in entertainment history. Role Overview The Lead Sound Designer for The Witcher 4 is responsible for the holistic audio vision of the project. You will bridge the gap between creative intent and technical implementation, ensuring that every clashing sword, rustling forest, and magical incantation feels authentic to the Witcher universe. You will report to the Audio Director and manage a team of dedicated sound artists, fostering a culture of excellence and innovation. Your work will span the entire production lifecycle, from early system design in UE5 and Wwise to the final, cinematic mix that brings our trailers and gameplay to life. Key Responsibilities as Lead Sound Designer Strategic Leadership & Team Management Audio Direction: Lead the Sound Design team in defining and maintaining aesthetic continuity. You will ensure the audio remains true to the “Witcher” DNA while utilizing next-gen technology to evolve the soundscape. Mentorship & Coaching: Support and coach team members to achieve high-quality results. You will be responsible for their career development, providing regular feedback and fostering a supportive team environment. Production Planning: Plan, track, and execute audio milestones, sprints, and roadmaps in coordination with Producers to ensure timely delivery of assets. Technical & Creative Excellence Sound Design & Mixing: Design, implement, and mix original, high-fidelity sound effects that enhance the narrative and gameplay. Audio System Design: Collaborate with programmers to design innovative audio systems within Unreal Engine 5 and Wwise, ensuring the sound engine is as advanced as the visual engine. Cross-Discipline Collaboration: Partner with Music, Voice-Over, and Gameplay teams to create a unified and immersive sonic experience. Technical Advocacy Innovation: Stay at the forefront of game audio technology, exploring new methods for spatialization, procedural audio, and dynamic mixing. Quality Control: Set the bar for technical and creative quality, ensuring that all audio assets are performant and impactful. Qualifications & Skills for Lead Sound Designer Required Experience Industry Tenure: Minimum of 7 years of professional experience in the video game industry, with credits on multiple shipped AAA titles. Leadership Track Record: At least 2 years of experience in a leadership role (Lead, Supervisor, or Director level) specifically within sound design. Artistic Competence: A stellar portfolio or demo reel demonstrating expertise in sound design for realistic, narrative-driven projects. Technical Proficiency: Deep knowledge of Wwise and modern game engines (UE5 experience is a major plus). Soft Skills Communication: Exceptional verbal and written English skills; the ability to communicate complex audio concepts to non-audio stakeholders. Collaboration: A proactive, problem-solving approach to design obstacles and cross-disciplinary challenges. Timeline Management: Proven ability to coordinate with multiple teams and manage large-scale project timelines. Desired (Nice to Have) Experience with Spatial Audio (Atmos, 3D Audio, HRTF). Background in Performance Capture audio integration. Experience in planning and executing large-scale Field and Foley recording sessions. Benefits & Professional Growth CD PROJEKT RED is committed to providing a world-class environment for its “Rebel” employees: Relocation Package: We cover flight tickets, provide a company apartment for your first month, assist with moving your family and pets, and ship your belongings. Legalization & Tax Support: We handle the paperwork for your legalization and tax settlements so you can focus on your craft. Health & Well-being: Private medical care (with dental), life insurance, cancer prevention screenings, and free psychological/psychiatric support. Growth & Perks: Training, lectures, and online courses are available to all. Enjoy a dog-friendly office, an onsite gym with a climbing wall, and no dress code. Incentives: Competitive salary plus eligibility for our long-term stock option program after a vesting period. Application Process To apply, please submit your CV along with a link to your portfolio or demo reel. CD PROJEKT RED is looking for work that demonstrates not just technical skill, but a deep understanding of how sound serves storytelling in a fantasy RPG context.

Lead Concept Artist at CD PROJEKT RED, Poland 2026

CD PROJEKT RED

 Lead Concept Artist Job Overview • Role: Lead Concept Artist• Project: Project Orion (Sequel to Cyberpunk 2077)• Location: Warsaw (Relocation required)• Work Model: Hybrid (On-site presence required)• Experience: 8+ years in concept art + 2+ years in leadership• Salary: 29,900 – 41,030 PLN gross/month• Industry: AAA Game Development / RPG• Bonus: Long-term incentive program (Stock Options) Core Role:Lead the visual direction and concept development for environments, characters, and world-building elements for the next Cyberpunk universe title while guiding a team of artists. Position Overview CD PROJEKT RED is seeking a visionary and highly experienced Lead Concept Artist to join our Warsaw studio. This is a defining role within Project Orion, the highly anticipated follow-up to Cyberpunk 2077 and the next major chapter in the Cyberpunk franchise. As the Lead Concept Artist, you will be the creative heartbeat of a dedicated team, bridging the gap between high-level art direction and granular production. You will lead a specialized pod of artists in crafting world-class characters, immersive environments, and intricate hard-surface designs that define the dark future. This role requires a master-level artist who is equally passionate about hands-on creation and the professional development of their peers. Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers—this is our mission. CD PROJEKT RED is a global leader in the interactive entertainment industry, known for pushing the boundaries of narrative complexity and visual fidelity. Our culture is built on passion, rebel spirit, and an uncompromising commitment to quality. At our Warsaw campus, we foster a truly international environment where creativity thrives, and every team member has the opportunity to leave a lasting mark on gaming history. Role Overview The Lead Concept Artist is a dual-impact role: you are both a master craftsperson and a strategic leader. Reporting to the Art Director, you will be responsible for translating abstract narrative themes into tangible, breathtaking visual designs. You will mentor a small, elite team, setting the bar for aesthetic quality while ensuring that every character and environment contributes to a cohesive sense of worldbuilding. This role is pivotal in maintaining the “Cyberpunk” aesthetic—grounded, gritty, and technologically advanced—while evolving it for the next generation of hardware and player expectations. Key Responsibilities Creative Leadership & Mentorship Team Guidance: Lead, motivate, and mentor a team of concept artists. You will play a central role in building a healthy team culture and helping your peers achieve professional growth. Support & Feedback: Provide daily artistic support through direction, paintovers, sketches, and constructive feedback to ensure all work meets the project’s high standards. Setting the Bar: Establish clear design goals and deliverables, focusing the team on achieving high-quality work that serves as a visual North Star for the rest of the production. Art Production & Design Visual Development: Create character, environment, and hard-surface designs that emphasize worldbuilding and storytelling. Core Fundamentals: Apply expert-level knowledge of composition, lighting, color theory, and anatomy to create grounded yet futuristic concepts. Documentation: Produce clear creative documentation and briefs to ensure alignment across disciplines (3D, Lighting, Level Design). Ideation: Proactively generate fast sketches, storyboards, and mood paintings to explore narrative beats and atmosphere during early production phases. Cross-Disciplinary Collaboration Artistic Consistency: Partner closely with the Art Director to define and maintain the game’s established vision and aesthetic direction. Pipeline Optimization: Proactively solve production risks, improve concept-to-engine workflows, and ensure the team operates with maximum efficiency. Brainstorming: Lead and participate in cross-disciplinary reviews to ensure that concept art effectively informs gameplay, UI, and environmental storytelling. Qualifications & Skills Required Expertise Industry Experience: At least 8 years of professional experience as a concept artist, with a significant track record of working on at least one shipped AAA title. Leadership Tenure: Minimum 2 years in a leadership or senior mentorship role within a creative environment. Artistic Foundations: A solid background in traditional art, industrial design, or illustration. You must demonstrate mastery over form, lighting, and perspective. Technical Toolset: Excellent proficiency in 2D and 3D design software (e.g., Photoshop, Blender/ZBrush for blockouts, and paintover workflows). Genre Knowledge: An in-depth understanding of the Cyberpunk genre, sci-fi tropes, and RPG mechanics. Soft Skills Communication: Exceptional verbal and written English skills. You must be able to articulate complex creative ideas to stakeholders and remote collaborators across different time zones. Problem-Solving: A proactive mindset regarding pipeline bottlenecks and a drive to constantly improve the “how” of art creation. Benefits & Professional Growth CD PROJEKT RED provides an industry-leading benefits package designed to support the “Rebels” behind our games: Relocation & Integration Full Relocation Support: Including flight tickets, a company apartment for the first month, and shipping of personal belongings. Legalization & Tax: Full assistance with work permits and tax settlements. Language Support: Polish lessons provided for you and your spouse/partner. Health & Well-being Private Healthcare: Comprehensive plans including dental care and unlimited rehabilitation. Mental Health: Access to free psychological and psychiatric care. Paid Leave: 20 to 26 days of holiday plus paid sick leave and unique menstrual leave (one extra day off per month). Parental Support: RED Parents Network, childcare benefits, and summer camps for children. Perks & Studio Life Onsite Facilities: A well-equipped gym with a climbing wall, yoga/boxing classes, and a dog-friendly office policy. Social Culture: Regular studio gatherings, a cafeteria platform with vouchers, and a casual “no dress-code” environment. Growth: Access to workshops, lectures, e-learning, and knowledge-sharing initiatives. Application Process To apply, please submit your CV and a link to your portfolio. We are specifically looking for portfolios that demonstrate: Realistic and sci-fi concept art. High-fidelity mood paintings and key-frames. 3D blockouts, paintovers, and industrial design sketches.

Senior Rendering Engineer job CD PROJEKT RED | Boston, MA

CD PROJEKT RED

Senior Rendering Engineer Job Overview Company: CD PROJEKT RED (North America) Project: Cyberpunk 2 (Project Orion) Employment Type: Full-Time / Permanent Location: Remote-First (Canada) / Hybrid or In-Office (Boston, MA) Compensation: $127,200 – $190,800 CAD (Base Annual) Core Tech: Unreal Engine 5 (UE5), C++, DirectX 12, Vulkan Deadline: Applications close June 30, 2026 The Mission: Defining the Future of Visual Fidelity CD PROJEKT RED’s mission has always been to create revolutionary, story-driven RPGs that resonate deeply with players. With the move to Cyberpunk 2, the studio is stepping away from its proprietary REDengine and fully embracing the power of Unreal Engine 5. As a Senior Rendering Engineer, you are not merely a programmer; you are an architect of light and shadow. Your work will directly determine how the neon-drenched streets of the Cyberpunk universe are rendered on next-generation hardware. This role is based out of the Boston office but is optimized for a Remote-First lifestyle in Canada, offering the ultimate balance of AAA impact and personal flexibility. Detailed Key Responsibilities 1. Rendering System Architecture & Maintenance The core of the Senior Rendering Engineer job involves high-level systems engineering. Engine Customization: While UE5 provides a robust framework, a “revolutionary” RPG requires bespoke solutions. You will modify and extend Unreal’s rendering pipeline to support unique aesthetic and gameplay requirements. Large-Scale Problem Solving: You will develop new rendering solutions for complex issues such as massive-scale urban environments, complex weather systems, and high-density crowd rendering. Optimization: Maintaining a balance between visual splendor and performance is critical. You will optimize existing systems to ensure high frame rates and efficient memory utilization across PC and console platforms. 2. Technical & Artistic Collaboration Rendering engineers at CD PROJEKT RED work at the nexus of art and science. Empowering Artists: You will work closely with Art Directors and Environment Artists to provide the tools and shaders they need to realize their vision without compromising performance. World Building: By implementing advanced shading models and lighting techniques, you will bring the characters and environments of Cyberpunk 2 to life with unprecedented realism. 3. Performance & Low-Level Programming Hardware Utilization: You will leverage deep knowledge of GPU and CPU architectures to write highly efficient, multithreaded code. Profiling & Debugging: Utilizing industry-standard tools like PIX, RenderDoc, and console-specific profilers, you will hunt down bottlenecks and memory leaks to ensure a polished shipping experience. Required Qualifications & Technical Skills To be considered for this elite Senior Rendering Engineer job, candidates must demonstrate mastery over the following domains: Professional Pedigree: Minimum of 7+ years of industry experience, ideally with a background in AAA game development. C++ Mastery: Expert-level command of C++ is non-negotiable, with a focus on writing clean, performant, and maintainable code for a long-term production cycle. Graphics API Knowledge: In-depth experience with low-level APIs, specifically DirectX 12 or Vulkan, as well as console-specific graphics programming. UE5 Proficiency: Comprehensive knowledge of Unreal Engine technology. Having a shipped title using UE4 or UE5 is highly desirable. Systems Knowledge: In-depth understanding of GPU/CPU architecture, multithreading, and low-level memory management. Proactive Mindset: A strong sense of ownership and a dedication to helping the team achieve milestones faster through better tools and more efficient pipelines. Compensation, Health, & Well-Being CD PROJEKT RED is known for offering a holistic benefits package that prioritizes the human being behind the engineer. Financial & Professional Growth Salary Range: A competitive base of $127,200 – $190,800 CAD annually, supplemented by individual factors like location and specific expertise. RRSP Matching: A secure retirement savings plan with employer contributions. Continuous Learning: Access to internal workshops, global lectures, e-learning classes, and knowledge-sharing initiatives. Health & Wellness Comprehensive Medical: Company-paid medical, dental, vision, and mental healthcare coverage. Mental Health Support: Access to counseling and psychiatric care, along with well-being webinars. RED Parents Network: A dedicated support system for working parents within the studio. Inclusive Leave: Including a unique Menstrual Leave policy, providing an extra day off for employees experiencing period pain. Work-Life Balance Generous Time Off: 26 vacation days, 10 sick days, and 12 calendar holidays per year. Flexibility: Flexible working hours and a remote-first approach for Canadian employees. The Studio Environment: Life at RED CD PROJEKT RED North America offers a “Truly International” working environment. The culture is built on transparency, diversity, and a lack of rigid corporate structures (like a formal dress code). As the Senior Rendering Engineer job is a new role within the growing North American division, you have the opportunity to influence the culture and technical standards of the studio from the ground up. You will collaborate with team members from around the world, all united by a single mission: to create games that go “straight to the hearts of gamers.” Diversity & Ethics in Recruitment CD PROJEKT RED is committed to a fair and ethical recruitment process. Compensation is determined based on competitive market data and geographic location. The studio encourages applicants from all backgrounds and provides an anonymous reporting channel for any irregularities observed during the hiring process. Application & Interview Pro-Tips For those applying for the Senior Rendering Engineer job, keep the following in mind: Portfolio of Shaders/Tech: If you have a personal blog or a GitHub repository showcasing advanced rendering techniques (e.g., custom Ray Tracing implementations or Compute Shader experiments), highlight this in your application. UE5 Deep Dive: Be prepared to discuss specific modifications you have made to the Unreal Engine rendering pipeline. Optimization Stories: During the interview, focus on a specific performance challenge you solved in a previous project. Detail the tools used (PIX/RenderDoc) and the measurable results of your optimization. Cultural Fit: CDPR values “Dedication” and “Ownership.” Show that you aren’t just a coder, but someone who cares about the final visual output as much as the artists do.

CD PROJEKT RED hiring Senior VFX Artist

CD PROJEKT RED

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is the mission of CD PROJEKT RED. We are looking for an experienced Senior VFX Artist to join our team working on The Witcher 4, the first game in a brand-new saga. We are seeking a candidate who combines artistic vision with deep technical expertise, and who thrives on collaboration, creativity, and pushing the boundaries of real-time visuals in games. Job Details Detail Information Project The Witcher 4 (Brand-New Saga) Location Warsaw, Poland Work Mode In-office (Hybrid/Full-time) or Remote within Europe (for selected candidates) Mandatory Requirement Portfolio showcasing excellence in VFX for games Primary Engine Focus Unreal Engine (Niagara, Materials) Daily Responsibilities Qualifications Nice to Have (Bonus Skills) Health, Well-Being & Perks CD PROJEKT RED offers exceptional support for employees, including: More Jobs

CD PROJEKT RED is Hiring – Lead VFX Artist (Boston, MA)

CD PROJEKT RED

CD PROJEKT RED, the world-renowned studio behind Cyberpunk 2077 and The Witcher series, is now hiring a Lead VFX Artist for its upcoming major title — Cyberpunk 2. This full-time position is based in Boston, Massachusetts, USA, offering a chance to join one of the most respected game development teams in the world. 🌆 About CD PROJEKT RED At CD PROJEKT RED, the mission is simple — to create revolutionary, story-driven RPGs that touch the hearts of gamers. The studio is globally recognized for its narrative depth, world-class visuals, and innovative gameplay. From The Witcher 3: Wild Hunt to Cyberpunk 2077, CD PROJEKT RED continues to redefine storytelling in the gaming industry — and now, with Cyberpunk 2, the team is ready to raise the bar once again. 💥 Role Overview: Lead VFX Artist As a Lead VFX Artist, you’ll be at the forefront of designing and directing visually stunning effects for Cyberpunk 2. You’ll lead a high-performing team of artists to craft everything from realistic explosions and environmental simulations to immersive weather and lighting effects that define the futuristic world of Night City. 🌃 This role combines creative vision with technical mastery — perfect for someone who loves to innovate and inspire. 🎯 Key Responsibilities Lead and mentor a talented team of VFX artists to achieve world-class visual effects. Design and create real-time visual effects, including fire, smoke, debris, and environmental FX. Collaborate with designers, programmers, and cinematic teams to integrate VFX seamlessly into gameplay. Research and develop new workflows, tools, and techniques to push real-time rendering to new limits. Maintain high-quality standards while ensuring performance optimization. Manage outsourcing briefs, review submissions, and ensure consistency across the project. 🧠 Required Skills & Qualifications 10+ years of experience in the gaming industry, focused on real-time VFX. Proven leadership experience in managing or mentoring artists. Expertise with Houdini, Maya, 3ds Max, and other VFX tools. Deep understanding of shaders, lighting, PBR materials, and optimization. Strong communication and collaboration skills. A portfolio showcasing your best real-time VFX work. 💼 Why Work at CD PROJEKT RED? Joining CD PROJEKT RED means becoming part of a passionate, diverse, and creative team. You’ll work in a hybrid setup from the Boston office and enjoy a host of perks designed to support both personal well-being and professional growth. Benefits include: Competitive salary: $143,000 – $218,500 USD annually Medical, dental, and vision coverage 401K with employer matching 20+ paid vacation days per year Gym reimbursement and wellness support Flexible working hours and training opportunities A dog-friendly, international office environment 🐾 🚀 Why This Role Matters As gaming continues to evolve, the role of VFX Artists has become more crucial than ever. At CD PROJEKT RED, you won’t just be creating effects — you’ll be defining the visual language of the Cyberpunk universe for millions of players worldwide. This is more than a VFX job — it’s a chance to make a lasting mark in gaming history. 📝 Apply Now If you’re ready to lead, innovate, and bring the neon-lit streets of Cyberpunk 2 to life, CD PROJEKT RED wants to hear from you. Submit your application along with your VFX portfolio or demo reel before April 30, 2026.

CD PROJEKT RED hiring Lead VFX Artist

CD PROJEKT RED

💼 Job Role: Lead VFX Artist 📍 Location: Boston, MA, United States (Hybrid / In-Office)🕒 Type: Full-time🎮 Project: Cyberpunk 2 If you’re passionate about creating stunning visual effects and dream of working on one of the world’s most iconic gaming franchises, this opportunity is tailor-made for you. CD PROJEKT RED — the studio behind Cyberpunk 2077 and The Witcher series — is hiring a Lead VFX Artist to join their Boston team and bring the next generation of VFX magic to life in Cyberpunk 2. This is not just another VFX job — it’s your chance to work with one of the most respected names in the gaming industry, creating cinematic experiences that redefine storytelling and realism in games. 🌟 About CD PROJEKT RED CD PROJEKT RED is globally recognized for developing revolutionary, story-driven RPGs that touch the hearts of millions. Their mission is simple yet ambitious — to create games that set new benchmarks in immersion, narrative depth, and artistic excellence. With studios across the world and a vibrant creative culture, CD PROJEKT RED encourages innovation, collaboration, and personal growth. They don’t just make games — they craft worlds players can lose themselves in. If you’d like to get a deeper look into their culture, the team regularly shares behind-the-scenes stories on their Beyond the Game Blog, social media channels, and YouTube — a testament to their transparent and passionate approach to game development. CD PROJEKT RED is seeking a Lead VFX Artist with a passion for storytelling through visuals, a sharp eye for cinematic realism, and strong leadership skills. You’ll be leading a talented team to create stunning real-time VFX for Cyberpunk 2, the sequel to Cyberpunk 2077. Your work will directly shape the immersive world of the game — from neon-lit city streets to explosive combat effects, weather systems, and cinematic sequences. 🔧 Key Responsibilities As a Lead VFX Artist at CD PROJEKT RED, you’ll: This role combines artistic vision, technical expertise, and leadership — perfect for a senior artist who thrives in a creative, fast-paced environment. 🎓 Required Qualifications To be considered for this prestigious VFX job, you’ll need: 💰 Compensation and Benefits CD PROJEKT RED offers an attractive salary range of $143,000 – $218,500 USD annually, depending on experience and location.Additional benefits include: You’ll also receive a welcome pack filled with goodies when you join the team — a small but thoughtful touch that reflects CD PROJEKT RED’s people-first culture. 🌍 Work Location & Remote Eligibility This position requires you to work on-site or hybrid in Boston, Massachusetts. However, remote roles are available for candidates residing in select U.S. states including California, New York, Texas, Florida, Washington, and others. So whether you’re looking to relocate or already in the U.S., CD PROJEKT RED provides flexible options to support your lifestyle. 🚀 Why This Role Stands Out Working at CD PROJEKT RED means joining one of the most visionary teams in gaming. Their commitment to storytelling, quality, and player experience sets them apart — and as a Lead VFX Artist, you’ll play a key role in crafting the visual heartbeat of Cyberpunk 2. You’ll collaborate with artists, designers, and programmers who share your passion for pushing creative and technical boundaries. It’s not just a job — it’s an opportunity to create something legendary. 📅 Application Deadline 🗓️ The application window for this position closes on April 30, 2026.If you believe your skills, creativity, and leadership can help shape the next generation of VFX in gaming, this is your moment. Apply directly on the CD PROJEKT RED Careers Page and take your next big leap in the world of VFX jobs!

CD PROJEKT RED is Hiring: Senior Gameplay Animator

CD PROJEKT RED

Location: Remote (within Europe) or Warsaw, PolandType: Fixed-Term Contract (2 years)Project: The Witcher 4 About CD PROJEKT RED At CD PROJEKT RED, our mission has always been clear and unwavering — to craft revolutionary, story-driven RPGs that touch the hearts of players around the globe. From The Witcher series to Cyberpunk 2077, our games are built with passion, creativity, and respect for the art of storytelling. Our studio culture thrives on openness, collaboration, and innovation. Every member of our team contributes to building immersive worlds and unforgettable experiences. If you’d like to get an inside look into how we work, explore our YouTube channel and Beyond the Game Blog, where our team members share personal stories, production insights, and behind-the-scenes moments from life at CD PROJEKT RED. Now, we’re inviting talented animators to join us on the next chapter of The Witcher saga. Position Overview We’re looking for a Senior Gameplay Animator to join our world-class animation team on a 2-year fixed-term contract. You’ll play a vital role in bringing The Witcher 4’s world to life through animation — crafting fluid, believable, and emotionally engaging performances for both Player and NPC characters. This position requires a perfect balance of artistic flair and technical understanding. You’ll collaborate closely with gameplay designers, programmers, and technical animators to create animations that not only look beautiful but also enhance gameplay mechanics and player experience. If you love games, storytelling, and animation, and you’re ready to work with some of the most passionate professionals in the industry, this is your chance to be part of something truly special. Key Responsibilities As a Senior Gameplay Animator, you’ll be responsible for: Creating and implementing high-quality animations using MotionBuilder, Autodesk Maya, and Unreal Engine as your primary tools. Collaborating with design and programming teams to ensure that all animations align with gameplay intent and overall artistic vision. Planning, directing, and overseeing motion capture sessions to capture realistic human performances for in-game use. Developing and maintaining animation systems and pipelines, including motion matching, animation graphs, procedural animation setups, and other engine-based systems. Organizing animation assets, maintaining consistent workflows, folder structures, naming conventions, and engine-specific data. Integrating animations into Unreal Engine, ensuring timing, synchronization, and responsiveness meet gameplay needs. Experimenting and iterating to improve motion fluidity and player control, striking the right balance between realism and responsiveness. Qualifications & Requirements We’re seeking an experienced and versatile animation professional with: Strong experience in both motion capture and keyframe animation workflows. A solid understanding of animation principles, character movement, and body mechanics. A proven track record in the gaming industry, with at least one shipped title. Technical proficiency in Unreal Engine’s animation and gameplay systems. A collaborative, proactive approach with excellent communication and problem-solving skills. A keen sense of gameplay design, understanding how animation impacts feel, pacing, and player feedback. Basic knowledge of Python or the ability to read and interpret C++ scripts is a plus. Fluent English communication skills, both spoken and written. Both technically and artistically inclined candidates are encouraged to apply — we’re looking for someone who understands not just how characters move, but why they move that way. Work Setup We offer flexibility for both local and remote professionals: Office-First Option: Work primarily from our Warsaw Development Studio, with a minimum of 10 days per month onsite. Remote-First Option: Selected candidates may work remotely from within Europe, depending on project requirements and individual circumstances. Relocation Support For those willing to move to Warsaw, CD PROJEKT RED provides comprehensive relocation assistance to make your transition smooth and stress-free. All expenses covered, including flights, shipping of belongings, and accommodation for your first month. Assistance with legal documentation and tax formalities. Polish language lessons available for employees and their partners. Health & Well-being Benefits Your health and happiness are important to us. We provide extensive wellness and medical benefits, including: Private medical healthcare, with multiple plans that include dental care and unlimited rehabilitation sessions. Life insurance and pension plans for you and your family. Annual preventive health screenings, including cancer screening programs. Access to psychological and psychiatric support — free mental health counseling for all employees. Sports card for access to fitness centers and gyms across the city. Menstrual leave, providing one additional paid day off for employees who menstruate. Family & Work-Life Balance We understand that family comes first. CD PROJEKT RED offers: RED Parents Network for community and support among working parents. Childcare benefits and family-friendly events throughout the year. RED Summer Camp for Kids, a fun and creative summer program for children aged 5–12, largely funded by the company. Professional Growth & Perks We strongly believe in continuous learning and personal growth. Here’s what you can expect: Workshops, lectures, and e-learning opportunities to enhance your professional skills. Access to online training platforms and knowledge-sharing sessions within the studio. A welcome pack full of goodies to help you settle in. Cafeteria benefits platform for vouchers, medical add-ons, transportation reimbursement, and more. Exclusive RED swag and gifts for newborns of our employees. Studio Life & Culture Our Warsaw campus is more than just an office — it’s a creative hub designed to inspire and connect. Dog-friendly workspace — bring your furry friend to work! Regular social gatherings, parties, and gaming events for relaxation and fun. Healthy canteen options, providing nutritious meals and snacks. Eco-friendly facilities with electric car charging stations, green zones, and sustainable infrastructure. Bike parking, repair stations, and showers for cyclists. Onsite gym with a climbing wall, yoga, and boxing classes. Casual dress code — come as you are. A truly international environment, where you’ll collaborate with talented professionals from all around the world. Join the Adventure If you’re passionate about storytelling, character performance, and gameplay animation — and you want to be part of the next chapter in The Witcher saga — we’d love to meet you. At CD PROJEKT RED, every animator has a chance to shape how millions of players experience our games. This isn’t just another contract — it’s an opportunity to bring … Read more

CD PROJEKT RED is Hiring – Motion Capture Lead

CD PROJEKT RED

CD PEOJEKT RED, Boston hub to build mocap pipelines from the ground up for next-gen RPGs! Lead a talented team, manage Vicon/Optitrack/Qualisys systems, and collaborate with our Poland studio to deliver high-quality motion capture for animation, cinematics, and gameplay. What We’re Looking For: Proven experience leading mocap pipelines in games/film Hands-on with Vicon/Optitrack/Qualisys systems Knowledge of MotionBuilder, Maya, Unreal Engine Leadership experience & ability to grow/manage a team Strong collaborative and organizational skills Perks & Benefits: Paid medical, dental, vision & mental health coverage 20–26 days paid leave 401(k) with employer match Flexible working hours, training & workshops Dog-friendly office & international team

CD PROJEKT RED is hiring – Senior Cinematic Animator

CD PROJEKT RED

CD PROJEKT RED is looking for a Senior Cinematic Animator to join the Boston Hub and help bring Cyberpunk 2 to life. You’ll be shaping the game’s narrative experience by creating cinematic sequences that merge film and gameplay, working with mocap data, animation libraries, and Unreal Engine 5. 🎬 What You’ll Do: Animate cinematic sequences for story-driven gameplay Collaborate with cross-disciplinary teams, Animation Leads & Directors Build and test pipelines in Unreal Engine 5 Mentor junior animators and share expertise 🎯 What We’re Looking For: 7+ years of video game animation experience Strong reel showing realistic character & cinematic work Expertise in Unreal Engine + Motion Builder/Maya Mocap direction & integration experience Passion for storytelling and cinematic design ✨ Perks & Benefits: Medical, dental, vision & mental healthcare 20–26 days paid leave 401K with employer matching Gym reimbursement & merch perks Flexible hours + hybrid options Be part of the next chapter in the Cyberpunk universe.

CD PROJEKT RED is Hiring – Lead Technical Animator

CD PROJEKT RED

📍 Location: Boston, US (Hybrid or On-site)

We’re looking for a Lead Technical Animator to join our Boston studio and work on Project Orion – the follow-up to Cyberpunk 2077. This is your chance to help shape the future of storytelling in AAA RPGs!

🎯 What You’ll Do

  • Lead and mentor a Technical Art team (Rigging TDs + Technical Animators).

  • Build and optimize animation pipelines for characters, vehicles, and weapons.

  • Drive collaboration across design, art, and engineering teams.

  • Prototype, research, and integrate animation systems in Unreal Engine 5.

  • Guide your team with best practices and foster creativity + technical excellence.

What We’re Looking For

  • 7+ years in the games industry, with at least 1 shipped AAA title.

  • Experience leading a Technical Art/Animation team.

  • Deep knowledge of Unreal Engine 5 rigging & animation systems.

  • Strong background in Maya, MotionBuilder, or similar DCC tools.

  • Problem-solving, communication, and leadership skills.

💡 Bonus Skills

  • C++, C#, or Python scripting.

  • Experience with animation performance/memory optimization.

🕹️ Why Join Us

  • Work on a legendary franchise with an international team.

  • Health, dental, vision & mental healthcare covered.

  • Paid leave (20–26 days), 401K matching, gym membership reimbursement.

  • Flexible hours, trainings, workshops, swag, and even a dog-friendly office 🐾.

📢 Ready to help us build the next great RPG experience?
Apply now and let’s create something unforgettable together.

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