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Senior Sound Designer at CD PROJEKT RED, Poland 2026

  • Full Time
  • Warsaw
  • $93,604 - $128,880 USD / Year
  • Applicant Location Requirements : Poland
  • job Location Type : Hybrid (Office-centric)
  • Salary: $93,604 - $128,880

Website CD PROJEKT RED

Senior Sound Designer at CD PROJEKT RED, Poland 2026

Senior Sound Designer  Job Overview

  • Company Name: CD PROJEKT RED
  • Project: The Witcher 4
  • Job Title: Senior Sound Designer
  • Employment Type: Full-time
  • Location: Warsaw, Poland
  • Work Model: Hybrid (Office-centric)
  • Salary Range: 29,600 – 40,755 PLN Gross Monthly
  • Experience Level: Approximately 7 years (Senior / Expert Tier)
  • Core Technology: Wwise, Unreal Engine 5, Reaper
  • Incentives: Long-term Incentive Program (Stock Options)
  • Industry: AAA Game Development / Role-Playing Games (RPG)


Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers—this is our mission. CD PROJEKT RED is an independent studio known for pushing the boundaries of narrative complexity and world-building. We are a community of “Rebels” who value artistic independence and technical innovation. From our state-of-the-art campus in Warsaw, we collaborate across borders to create some of the most respected intellectual properties in the global gaming industry.

Role Overview

The Senior Sound Designer is a cornerstone of the audio department. Beyond traditional sound creation, you are the Creative Owner of the Game Mix. You will oversee how all audio elements coalesce, developing the systems that manage hierarchy, clarity, and emotional impact in a dynamic open-world environment.

You are not just a contributor; you are a mentor and a technical architect. You will design original SFX, implement them via Wwise and UE5, and provide high-level guidance to more junior designers. Your goal is to ensure that the audio is not only immersive but also accessible and technically optimized across all target platforms.

Key Responsibilities as Senior Sound Designer

Creative Mix Ownership & Mastering

  • Holistic Audio Vision: Act as the creative lead for the game’s final mix. Balance Sound Design, Music, and VO to ensure the audio landscape remains consistent with the game’s creative direction.

  • System Development: Architect and maintain advanced mix systems and logic to handle the vast complexity of a Witcher-scale RPG.

  • Mastering: Lead the final mastering process, ensuring high-fidelity output that translates perfectly across PC and next-gen console hardware.

Sound Design & Technical Implementation

  • Full-Cycle Production: Record, edit, design, and optimize original sound effects that ground the player in the dark fantasy world of The Witcher.

  • Implementation: Utilize Wwise and Unreal Engine 5 to integrate audio content, ensuring high-performance standards and creative precision.

  • Spatial Audio: Implement and refine 3D and spatial audio formats to enhance player immersion and environmental storytelling.

Leadership & Collaboration

  • Mentorship: Support the growth of Sound Designers within the team, providing peer reviews, technical coaching, and creative inspiration.

  • Cross-Disciplinary Synergy: Collaborate daily with Composers, Audio Programmers, and VO Designers to resolve design obstacles and create meaningful audio-visual synchronization.

  • Innovation: Proactively identify and resolve pipeline bottlenecks, proposing new tools or workflows to improve the audio team’s effectiveness.

Qualifications & Skills for Senior Sound Designer

Professional Requirements

  • Experience: Approximately 7 years of professional experience in game audio, with a demonstrable history of senior or expert-level contributions to AAA titles.

  • Mix Expertise: A deep, fundamental understanding of the technical and creative nuances of audio mixing within a real-time game environment.

  • Middleware Mastery: Expert-level proficiency in Wwise is mandatory.

  • DAW Proficiency: High proficiency in professional Digital Audio Workstations, with a strong preference for Reaper.

Technical & Artistic Skills

  • Portfolio: A stellar demo reel or portfolio showcasing high-end sound design and sophisticated mixing capabilities.

  • Spatial Audio: Familiarity with modern spatial audio formats and an understanding of how to implement them for maximum impact.

  • Platform Knowledge: A clear understanding of the audio capabilities and hardware limitations of PC and current-generation consoles.

  • Communication: Exceptional verbal and written communication skills; the ability to coordinate effectively with cross-functional development teams in English.

Preferred (Nice to Have)

  • Direct experience with Unreal Engine 5 and its proprietary audio toolsets.

  • Previous experience in a formal leadership or coaching capacity.

Benefits & Professional Growth

CD PROJEKT RED offers a comprehensive support system for our experts:

  • Relocation & Legalization: A full relocation package including flights, an apartment for the first month, and pet/family relocation support. We also handle your legalization and tax settlements.

  • Health & Well-being: Private medical (with dental), life insurance, cancer prevention screenings, and free psychological/psychiatrist care. We also offer menstrual leave for employees experiencing period pain.

  • Financial Incentives: Competitive base salary and eligibility for the CDPR Stock Option program after the vesting period.

  • Studio Culture: A dog-friendly, international office with an onsite gym, climbing wall, healthy canteens, and regular social events.

  • Learning: Continuous professional growth through workshops, e-learning, and internal knowledge-sharing initiatives.

Application Process

To apply, please submit your CV and a link to your demo reel. We are specifically interested in seeing your workflow within Wwise and how you approach the mix of a complex, layered scene.

To apply for this job please visit www.cdprojektred.com.