festybay

Create Your FestyBay Profile

Remote VFX Artist job at Beffio studio, Poland

Remote VFX Artist job at Beffio studio, Poland

VFX Artist Job Overview Role Title Senior / Director VFX Artist (Stylized Games | Unity3D) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department / Real-Time FX Division Location Poznań, Poland, Europe (Fully Remote / European Union Only) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior / Director (5+ Years of Industry Experience with Lead/Senior Background) Primary Software Unity3D Engine (VFX Graph, Shader Graph, Particle Systems), Houdini, Photoshop Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €60,000 – €85,000 / year (B2B Remote) | 170,000 – 245,000 PLN / year (Local Poland Contract) Negotiable based on leadership seniority, portfolio impact, and chosen contract type. Core Benefits Competitive compensation, guaranteed paid vacation, flexible contract paths, annual team retreats Position Overview Beffio studio is seeking a visionary, highly accomplished Senior / Director VFX Artist who combines elite artistic sensibilities with extensive, hands-on production experience to join our global 3D Art Department. Operating in a permanent, fully remote infrastructure across Europe, you will spearhead the creation of high-impact, gameplay-driven real-time visual effects for an ambitious slate of stylized AA and AAA titles built inside the Unity3D engine. This hybrid position is uniquely designed for a seasoned professional who thrives at the intersection of creative direction, client-side relationship management, and elite technical execution. In this role, you will not simply manage from afar; you will remain a core, hands-on contributor in production, sculpting hero-level effects while simultaneously serving as our studio’s primary VFX representative to external client leadership, including client-side Art Directors and VFX Leads. If you are a veteran visual effects artist who excels at translating high-level narrative concepts into snappy, stylized, and perfectly optimized real-time physics and particle networks, this role offers unparalleled creative autonomy, massive systemic influence, and a seat at the table with some of the industry’s most respected creators. Remote jobs. Comprehensive Role Responsibilities as VFX Artist Your daily duties cut across three key pillars: external stakeholder alignment, hands-on asset creation within Unity, and the technical architecture of studio-wide performance benchmarks. Remote jobs. 1. Client Collaboration, Direction & Strategic Alignment 2. High-Impact Stylized Real-Time VFX Creation 3. Unity3D Engine Integration & Technical Implementation 4. Optimization, Resource Management & Mentorship Candidate Requirements & Qualifications Industry Experience & Shipped Pedigree Technical & Art Toolkit Mastery Communication & Location Criteria Bonus Skills & Desirable Attributes While not strictly required, candidates who present any of the following additional competencies will stand out distinctly during our vetting process: What We Offer Remote VFX Artist job at Beffio studio, Poland Apply now See open roles Explore More VFX Artist Job

Remote Technical Animator (3D) job at Beffio studio, Poland

Remote Technical Animator (3D) job at Beffio studio, Poland

Technical Animator Job Overview Role Title Senior Technical Animator (Rigging & Unity3D Character Systems) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Europe-based Teams) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior (5+ Years of Professional Experience) Primary Software Unity3D Engine, Autodesk Maya (preferred) or Blender Target Scale AA and AAA Cross-Platform Titles (PC, Console, and Mobile) Estimated Salary Range €54,000 – €74,000 / year (B2B Remote) | 155,000 – 215,000 PLN / year (Local Poland Contract) Dependent on technical skill level, runtime optimization experience, and tax setup. Core Perks Flexible async workflows, paid vacation, competitive salary, annual international retreats Position Overview Beffio studio is seeking a highly analytical, performance-driven Senior Technical Animator specializing in character rigging and Unity3D runtime animation systems to join our elite 3D Art Department. Operating in a permanent, fully remote structure across Europe, you will bridge the gap between pure artistic character creation and deep structural engine programming. Your primary mission will be to design robust, game-ready character skeletons, maintain flawless production pipelines, and build out high-performance runtime animation logic for our scaling roster of AA and AAA titles. This is a hands-on technical leadership position where your choices directly dictate how fluidly, responsively, and efficiently characters move in live gameplay environments. You are an ideal candidate if you look at a beautiful character mesh and immediately begin calculating bone distribution budgets, optimal skin-weight allocations, state machine blending logic, and mobile processing constraints. You will have the opportunity to architect production standards from scratch, eliminate asset pipeline bottlenecks between digital content creation (DCC) tools and game engines, and directly influence character quality across multiple high-profile projects alongside an international squad of veteran developers. Comprehensive Role Responsibilities as Senior Technical Animator Your daily duties cut across three key areas: advanced skeletal articulation, complex engine state architecture, and absolute performance optimization for multi-platform deployment. 1. Game-Ready Character Rigging & Structural Setup 2. Unity3D Animation System Architecture 3. Workflow Automation & Pipeline Optimization 4. Cross-Discipline Collaboration & System Support Candidate Requirements & Qualifications for Senior Technical Animator Required Industry Experience Software & Engine Competencies Technical Skills & Mindset Bonus Skills & Desirable Attributes Candidates possessing any of the following technical skill sets will be heavily prioritized during the application review: What We Offer Remote Technical Animator (3D) job at Beffio studio, Poland Apply now See open roles Explore More Technical Animator jobs

3D Concept Artist Jobs at Beffio Studio, Remote , Poland

3D Concept Artist Jobs at Beffio Studio, Remote , Poland

Concept Artist Job Overview Role Title Senior Environment Concept Artist Company Name Beffio Studio (https://www.beffio.com) Department 3D Art Department / Concept Art Division Location Poznań, Poland, Europe (Fully Remote / European Union Only) Core Collaboration Hours 10:00 – 15:00 CET (Central European Time) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior (6+ Years of Professional Experience) Primary Software Photoshop, Corel Painter, or equivalent 2D tools (3D blockout skills a plus) Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €52,000 – €72,000 / year (B2B Remote) | 150,000 – 215,000 PLN / year (Local Poland Contract) Based on experience, regional cost of living, and tax structures. Perks & Benefits Competitive compensation, guaranteed paid vacation, annual team retreats Position Overview Beffio Studio is seeking a visionary, highly accomplished Senior Environment Concept Artist to join our elite 3D Art Department. In this permanent, fully remote position, you will be a core pillar in designing expansive, stylized worlds rich in atmosphere, mood, and deep visual storytelling for our upcoming slate of premium AA and AAA game projects. This senior, hands-on role is built for a master illustrator who looks beyond aesthetic decoration to consider environment design as a vehicle for narrative, gameplay direction, and player emotion. You understand how to communicate history, identity, and scale through deliberate shape language, color theory, and composition. Operating within a mature, high-trust, and decentralized studio landscape exclusively across the European Union, you will work hand-in-hand with our Art Directors, converting high-level text or design prompts into breathtaking environment concepts. If you are a veteran creative who loves world-building and thrives in a structured, remote-first production environment, your next major canvas is waiting here. Comprehensive Role Responsibilities as Concept Artist Your daily duties at Beffio Studio will blend raw artistic ideation, architectural world-building, cross-department communication, and production layout preparation. 1. Stylized Environment Ideation & Design 2. World-Building & Narrative Visual Elements 3. Production-Ready Concept Generation 4. Collaboration, Iteration & Remote Integration Candidate Requirements & Qualifications Required Professional Experience Technical & Artistic Competencies Bonus Skills & Desirable Attributes While not strictly mandatory, candidates who bring any of the following supplementary skills will be highly prioritized during our vetting process: What We Offer Concept Artist Jobs at Beffio Studio, Remote , Poland Apply now See open roles Explore More Concept Artist Jobs

Remote jobs : Senior 3D Animator, at Beffio studio, Poland

Remote jobs Senior 3D Animator, at Beffio studio, Poland

Remote Jobs Animator 3D Overview Role Title Senior Animator 3D (Stylized Games | Unity3D) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote jobs / European Union Only) Core Collaboration Hours 10:00 – 15:00 CET (Central European Time) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior (5+ Years of Professional Experience) Primary Software Autodesk Maya, Blender, Unity3D Engine (Houdini is a plus) Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €48,000 – €68,000 / year (B2B Remote) | 140,000 – 200,000 PLN / year (Local Poland Contract) Based on experience, local tax structures, and contract type. Perks & Benefits Competitive compensation, paid vacation, annual team retreats Remote Jobs Position Overview Beffio studio is seeking a highly creative, technically proficient, and forward-thinking Senior Animator 3D to join our growing 3D Art Department. In this permanent, fully remote position, you will take on a vital role in crafting expressive, stylized, and gameplay-driven animations for our roster of high-profile AA and AAA game projects developed within the Unity3D engine. Remote jobs. This is a senior, hands-on production role designed for a veteran animator who looks at game development holistically. You understand that great game animation is not just about moving characters in a digital content creation (DCC) tool—it is about how those characters feel under a player’s thumb, how they respond to instantaneous engine logic, and how efficiently they run on the target hardware. If you are an animator who loves traditional keyframe craftsmanship but is equally excited by building specialized rigging workflows, exploring procedural animation solutions, and solving complex production challenges alongside a collaborative, decentralized team within the European Union, this role offers the perfect platform for your career. Comprehensive Role Responsibilities As a Senior Animator 3D, your day-to-day duties will blend high-level artistic creation, structural pipeline development, engine integration, and bleeding-edge workflow exploration. Remote jobs. 1. Stylized Character Animation & Mechanics 2. Rig Validation & Animation Workflow Development 3. Unity3D Engine Integration & Optimization 4. Procedural & Automated Animation Exploration 5. Performance Awareness & Cross-Discipline Collaboration Candidate Requirements & Qualifications Professional Experience & Portfolio Software & Technical Art Competencies Engine & Pipeline Mastery Soft Skills & Location Parameters Bonus Skills & Desirable Attributes While not strictly required, candidates who bring any of the following technical skill sets will stand out significantly during our review process: What We Offer for Remote jobs (Animator 3D) Remote jobs : Senior 3D Animator, at Beffio studio, Poland Apply now See open roles Explore More Remote Jobs

Lead Animator 3D required at beffio studio, Remote

Lead Animator 3D required at beffio studio, Remote

Animator 3D Job Overview Role Title Lead Animator 3D (Stylized Games | Unity3D) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Async Allowed) Job Type Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior / Lead (5+ Years of Professional Experience) Primary Software Autodesk Maya, Unity3D Engine Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €55,000 – €75,000 / year (B2B Remote) | 160,000 – 220,000 PLN / year (Local Poland Contract) Based on experience and regional tax structures. Position Overview for Animator 3D Beffio studio is looking for a highly skilled, production-tested Lead Animator 3D who seamlessly combines elite artistic sensibilities with hands-on technical game engine implementation. In this senior role, you will lead the charge in delivering expressive, gameplay-driven character animation for high-profile AA and AAA stylized game projects developed within the Unity3D engine. This is a unique hands-on leadership role embedded within a highly collaborative, fully remote studio environment. It is tailored specifically for a veteran animator who thrives on creative ownership, continues to find joy in direct production execution, and excels at interfacing directly with client-side leadership. As the Lead Animator 3D, you will be the primary animation point of contact for our studio, working hand-in-hand with our client’s Principal Animator to preserve visual intent, maintain absolute stylistic consistency, and solve complex technical real-time animation challenges. Comprehensive Role Responsibilities Your day-to-day responsibilities span cross-studio (beffio studio) leadership, high-level client collaboration, pure keyframe asset creation, and technical implementation inside the engine. Remote jobs. 1. Client Collaboration & Vision Alignment 2. High-Performance Stylized Animation 3. Unity3D Implementation & Systems Logic 4. Quality Assurance & Mentorship 5. Performance Optimization & Cross-Discipline Collaboration Candidate Requirements & Qualifications for Animator 3D Required Technical Experience Game Design & Engine Literacy Artistic Mastery & Core Competencies Mindset, Communication & Soft Skills Bonus Skills & Desirable Attributes While not strictly mandatory, candidates possessing any of the following bonus skill sets will be heavily prioritized during the selection process: What We Offer Lead Animator 3D required at beffio studio, Remote Apply now See open roles Explore More 3D Animation Jobs

3d artist jobs at Beffio studio, Remote (Poland)

3d artist jobs at Beffio studio, Remote (Poland)

3D Artist jobs : Beffio studio is seeking a creative and technically adept Senior Pixel Artist to join our 3D Art Department in a fully remote capacity. This specialized role is designed for an artist who possesses a deep reverence for traditional 2D pixel art craftsmanship but is equally driven to innovate within a modern 3D game engine. As part of our team, you will take ownership of creating high-quality, production-ready game assets—including characters, environmental elements, props, and frame-by-frame animations—while playing a foundational role in defining our studio’s unique 2.5D visual pipeline. Operating entirely within the Unity3D ecosystem, you will transcend the boundaries of standard sprite creation by actively implementing, testing, and polishing your assets directly in-engine. Your day-to-day focus will be entirely dedicated to world-building, texture design, and gameplay aesthetics, leaving user interface (UI) and menu design entirely off your plate. This position provides an incredible opportunity to establish production standards, pioneer hybrid 2D/3D art pipelines, and directly influence the aesthetic identity of an ambitious real-time game project alongside a collaborative, asynchronous remote team based out of Europe. 3D Artist Job Overview Role Title Senior Pixel Artist (2D / 3D Stylized Games) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Async) Employment Type Full-Time Contract Options Flexible (B2B or Standard Employment) Core Core Focus Pure Gameplay & Environment Assets (Characters, tiles, textures, props, animations) Exclusions No User Interface (UI) or Menu Design required Engine Focus Hands-on asset integration, testing, and scene layout in Unity3D Key Software Aseprite, Photoshop, Pyxel Edit, Unity Is This Role For You? You will thrive in this position if you meet the following artistic and technical criteria: Core Responsibilities for 3d artist remote jobs As a Senior Pixel Artist, your duties will span across asset creation, engine implementation, and technical standard-setting: 1. Asset Creation & Animation 2. Unity Implementation & Optimization 3. Technical Art & Guidelines What We Are Looking For in a 3D artist Minimum Qualifications Nice-to-Have Skills (Bonus Points) What We Offer 3d artist jobs at Beffio studio, Remote (Poland) Apply now See open roles Explore More 3D Artist Jobs

Beffio Studio is hiring Senior Producer

beffio FB logo festybay

Beffio Studio is hiring Senior Producer (Remote/Permanent) Locations: Warsaw, Poland | Madrid, Spain | Berlin, Germany (Fully Remote)Job Type: Permanent | RemoteSalary: USD $3K–5K / year About the Role Beffio Studio is looking for a Senior Producer who can combine strong production skills with leadership, creativity, and initiative. You won’t just track projects—you’ll be a strategic partner, enabling teams, removing blockers, and shaping how we work. This role is ideal for someone who thrives in dynamic, creative environments, understands art and game production, and enjoys mentoring teams. You’ll collaborate closely with internal staff, freelancers, and clients, ensuring smooth project delivery and high-quality results. Key Responsibilities Project Ownership: Manage end-to-end production pipelines across multiple art-focused projects, from planning to delivery. Team Support & Growth: Empower team members, identify process improvements, and provide structure, mentorship, and energy to the team. Talent Sourcing: Identify staffing needs, hire external talent (freelancers/contractors), and maintain a database of qualified specialists. Proactive Leadership: Remove blockers, optimize workflows, and ensure projects keep moving—no babysitting or waiting around. Client Communication: Provide updates, manage expectations, and highlight potential risks early. Agile Mindset: Adapt quickly to changes, multitask, and maintain a solution-oriented approach. Tools & Tracking: Use and improve internal tools (ClickUp, Jira, Notion) to maintain transparency and measurable progress. Culture Building: Foster an open, feedback-driven, and respectful remote team environment. Who You Are Experienced: 5+ years in production or project management in gaming, VFX, animation, or creative industries. Multidisciplinary: Comfortable balancing planning, team support, client communication, and risk management. Empathetic Leader: Focused on people’s growth as well as task completion. Talent Connector: Skilled at spotting talent and building networks of external collaborators. Self-Starter: Proactive, independent, and able to keep projects moving. Clear Communicator: Excellent written and spoken English; able to communicate with artists, developers, and clients. Production-Savvy: Understands 3D game art pipelines and can speak the language of technical artists, environment artists, and art directors. Nice to Have: Experience in fully remote teams Familiarity with Unity3D or Unreal Engine pipelines Past experience managing freelancer rosters Creative industry background (games, film, animation, immersive) Fluency in other languages (Polish, Spanish, French, or Japanese) What We Offer Remote Flexibility: Work from anywhere with flexible hours (core: 10:00–15:00 CET). Stability: Long-term projects with flexible contracts, including B2B options. Paid Holidays: 20+ days per year. Exciting Projects: Work on global, high-profile, and creative projects. Professional Growth: Opportunities for leadership and strategic development. Supportive Team: Join an international team that values trust, initiative, and mutual respect. Modern Tools: Use top-tier software and workflows tailored to remote production. Team Retreats: Attend in-person annual retreats to connect, recharge, and celebrate milestones. Ready to Shape the Future of Game Art? Send your CV and a short message explaining why you’re a great fit. We’d love to see how you can help drive our team and production forward.

Beffio Studio is hiring 3D Technical Artist

beffio FB logo festybay

Beffio Studio is hiring: 3D Technical Artist – Unity3D (Mid/Senior, Remote/Permanent) Locations: Warsaw, Poland | Madrid, Spain | Berlin, Germany (Fully Remote)Job Type: Permanent | Remote About the Role Beffio Studio is looking for an experienced 3D Technical Artist (Mid/Senior) to focus on Unity3D projects. In this role, you will create optimized, visually impressive assets, develop custom shaders, and act as a bridge between art and technology. You’ll work closely with Tech Leads, Art Directors, Producers, and world-class clients in gaming and commercial sectors, ensuring high artistic quality while maintaining technical excellence across projects. Key Responsibilities Pipeline Development & Optimization: Build, maintain, and optimize art pipelines for Unity3D (URP, HDRP, SRP) and occasionally Unreal Engine. Shader Creation: Design custom shaders using Shader Graph, Amplify Shader Editor, and HLSL. Asset Implementation: Integrate and optimize assets in Unity to meet technical and performance requirements. Collaboration: Work closely with Tech Leads, Art Directors, Producers, and Supervisors to meet artistic and technical goals. Problem Solving: Resolve technical challenges related to asset integration, lighting, VFX, and performance. Task Management: Track and manage tasks using Jira and Notion, ensuring smooth project workflows. Stay Updated: Keep up with the latest Unity and real-time rendering technologies. Knowledge Sharing: Provide guidance, share best practices, and clearly communicate technical solutions to internal teams and clients. Requirements Experience: 5+ years as a Technical Artist in gaming or related industries. Unity Expertise: Strong knowledge of Unity3D (version 6+), including URP, HDRP, and SRP. Shader Skills: Proven experience with Shader Graph and Amplify Shader Editor. 3D Software: Familiarity with Blender or comparable tools. Optimization: Solid understanding of real-time constraints and asset optimization. Visual Eye: Strong attention to artistic detail and visual quality. Task Management: Experienced with Jira, Notion, or similar tools. Version Control: Knowledge of Git, Perforce, or similar systems. Communication: Excellent English skills, both written and verbal. Bonus Skills Experience with Unreal Engine (UE4/UE5). Houdini proficiency for procedural generation and automation. Programming/scripting skills in C++, C#, HLSL, or Python. Experience in 3D modeling, texturing, or general art production. Knowledge of physically-based rendering (PBR). What We Offer Work on high-profile projects for global clients. Access to cutting-edge tools and technologies. Flexible hours with core time 10:00–15:00 CET. Fully remote, permanent employment with flexible contracts (B2B options). Competitive salary and 20+ days paid vacation. Professional growth opportunities in a passionate, talented team. Collaborative, creative, and innovative work environment. About Beffio Studio Beffio Studio is an award-winning co-development art studio, providing top-tier game and commercial art solutions since 2013. We specialize in realistic and stylized 3D art, technical art, real-time VFX, and immersive experiences. Our portfolio includes work for Fortnite Creative, High on Life, The Medium, Battle Teams 2, Circuit Superstars, and collaborations with NVIDIA, Google, Mercedes-Benz, MIT, and Nike. Ready to Create Incredible Experiences? Apply now with your portfolio and a short introduction, and join Beffio to push the boundaries of real-time 3D art!

Beffio Studio is hiring: Lead 3D Character Artist (Remote / Permanent)

beffio FB logo festybay

Beffio Studio is hiring: Lead 3D Character Artist – Remote / Permanent Locations: Warsaw, Poland | Madrid, Spain | Berlin, Germany (Fully Remote)Job Type: Permanent | Remote About the Role Beffio Studio is looking for an experienced Lead 3D Character Artist to join our team. In this hands-on leadership role, you’ll guide the character art pipeline from creative vision to engine-ready implementation. You’ll lead both internal and external artists, set quality standards, and create stunning characters in both stylized and realistic styles. This role is perfect for someone who has shipped 1–2 AA or AAA titles, understands what makes a character memorable, and enjoys working in a collaborative, cross-disciplinary environment. You’ll work across Unity3D and Unreal Engine to raise both artistic and technical standards for every project. Key Responsibilities Lead the Vision: Define artistic direction and quality standards for characters across multiple projects and styles. Mentor & Review: Support character artists with constructive feedback and growth opportunities. Create Hero Assets: Deliver high-quality character models, including sculpting, retopology, texturing, and engine integration. Pipeline Setup & Optimization: Establish efficient workflows for stylized and realistic characters, ensuring clean topology and real-time engine optimization. Engine Integration: Prepare assets for Unity3D and Unreal Engine, ensuring compatibility with shaders, materials, and performance requirements. Cross-Discipline Collaboration: Work closely with Art Directors, Producers, Tech Artists, and Animators to ensure characters serve gameplay and artistic goals. Freelancer Oversight: Review and support external artists to maintain internal standards. Client Communication: Join select client meetings to align on visual direction or provide feedback when needed. Requirements Shipped Titles: At least 1–2 AA or AAA games as a character artist. Stylistic Versatility: Ability to create both stylized and realistic characters. Technical Skills: Expert in ZBrush sculpting, retopology, PBR workflows (Substance Painter/Designer), and UV mapping. Engine Experience: Proficient in Unity3D and Unreal Engine (UE4/UE5), including material setup and asset implementation. Leadership: Experience mentoring artists or leading a small character team. Quality Awareness: Strong understanding of anatomy, form, proportions, silhouette, and overall visual quality. Performance Optimization: Knowledge of LODs, poly budgets, texture memory, and clean deformation for rigs and animation. Communication: Fluent in English with excellent verbal and written skills. Portfolio: Strong portfolio showing production-ready stylized and realistic characters. Bonus Skills Experience with Marvelous Designer or cloth simulation. Basic rigging and deformation knowledge. Shader/material creation experience. Experience working with remote teams and freelancers. Passion for character design, storytelling, and game development. What We Offer Creative Ownership: Lead the character pipeline from concept to execution. Remote Flexibility: Work from anywhere, with core hours 10:00–15:00 CET. Stable Collaboration: Long-term projects with flexible contract options (B2B or employment). Paid Time Off: 20+ days annually. High-Profile Projects: Work on games with international exposure. Growth Path: Opportunities to evolve into Art Director or Department Lead roles. Team Retreats: Join yearly getaways to recharge, align, and celebrate successes. Modern Tools: Access to cutting-edge software and remote-first production pipelines. Ready to Lead Unforgettable Characters? Send your portfolio and a short message — show us how you can guide Beffio’s character team into the next generation of game art.

Beffio Studio is hiring 3D Artist (Mid-Senior)

beffio FB logo festybay

Beffio Studio is hiring: 3D Artist (Mid-Senior) – Remote / Permanent Locations: Warsaw, Poland | Madrid, Spain | Berlin, Germany (Fully Remote)Salary: USD $4K–6K / monthEmployment Type: Permanent | Remote About the Role Beffio Studio is looking for a 3D Artist (Mid-Senior level) with 5+ years of experience to join our creative team. You will focus on creating high-quality 3D assets in both realistic and stylized styles. This includes props, hard surface models, vehicles, weapons, foliage, and environment elements. You’ll work closely with the Art Director and Lead Artist to ensure a consistent visual style and high technical quality. Your work will involve everything from asset creation to integration into Unity3D or Unreal Engine. Key Responsibilities 3D Asset Creation: Produce top-quality assets in realistic and stylized styles, including props, vehicles, weapons, foliage, and environment pieces. Technical Quality: Ensure assets meet performance and technical requirements for real-time engines. Game Engine Integration: Import assets into Unity3D or Unreal Engine, set up LODs, collisions, and dynamic objects. Collaboration: Work closely with the Art Director and Lead Artist to maintain a cohesive visual style across the project. Optimization: Optimize assets for performance without sacrificing visual quality. Timely Delivery: Manage deadlines to deliver content on schedule, from hero assets to lighting and final presentation. Problem-Solving: Think creatively to overcome challenges and maintain high visual standards. Requirements Experience: 5+ years as a professional 3D Artist. Modeling Skills: Expertise in hard surface and organic modeling (props, vehicles, weapons, foliage, environment). Texturing: Proficient in Substance Painter and Substance Designer for materials. Artistic Versatility: Skilled in both realistic and stylized art styles. PBR Knowledge: Ability to create physically-based materials. Software: Strong skills in Blender, 3ds Max, or Maya. Game Engines: Experience with Unity3D and Unreal Engine (UE4/UE5). Optimization Awareness: Understand rendering budgets and engine constraints. Problem-Solving: Strong technical and creative problem-solving skills. Communication: Fluent English, both verbal and written. Teamwork: Positive, collaborative attitude with constructive feedback skills. Bonus Skills Experience with Houdini for procedural workflows. Scripting skills (Python, C#) for tools or automation. Knowledge in VFX, lighting, or shaders. 3D sculpting experience (ZBrush, Mudbox). Programming knowledge (C++, HLSL, Python) is a plus. What We Offer Cutting-Edge Tools: Work with the latest software and technologies. Flexible Hours: Core hours 10:00–15:00 CET, fully remote. Stable Employment: Flexible contracts including B2B. Paid Holidays: 20+ days annually. Exciting Projects: Work with top studios and global brands. Professional Growth: Opportunities to develop your skills and career. Collaborative Team: Join a diverse, international team of passionate professionals.