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CD PROJEKT RED hiring Lead UI Artist, Cyberpunk 2, US

CD PROJEKT RED HIRING UI ARTIST

CD PROJEKT RED is officially searching for a visionary Lead UI Artist to join our Boston-based team. In the world of Cyberpunk, the User Interface is more than a menu—it is a piece of cyberware, a digital extension of the player’s consciousness, and a vital storyteller. We are looking for a leader who can blend “high-tech, low-life” aesthetics with seamless functionality to define the visual language of Project Orion, the highly anticipated sequel to Cyberpunk 2077. As a Lead, you will be the guardian of the UI’s artistic integrity. You will lead an elite team of artists, fostering a culture of radical creativity and technical precision. If you have the leadership prowess to empower a team and the artistic depth to translate complex data into visually striking, diegetic, and user-centered interfaces, your journey into the dark future starts here. Job Overview Category Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead UI Artist Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office Application Deadline April 30, 2026 Experience Level 7+ Years (Including 2+ Years in Leadership) Compensation & Financial Incentives CD PROJEKT RED provides a premier compensation structure designed to attract the industry’s top creative leaders. We believe in transparency and rewarding the specialized expertise required to helm a AAA franchise of this magnitude. Benefit Component Details Annual Base Salary $134,600 – $205,600 USD Incentive Program Eligible for Discretionary Stock Options Retirement Planning 401K with competitive employer matching Lifestyle Spending $1,200 annually ($100/mo LSA) for fitness, wellness, or home office The Mission: Defining the Digital Soul of Night City The UI in Cyberpunk 2 must do more than relay information; it must amplify the atmosphere. As the Lead UI Artist, you will collaborate closely with the Art Director and UI Designers to establish a visual language that feels uniquely “Orion.” You will be responsible for creating dynamic, stylized, and cohesive elements that provide a memorable and immersive player experience. Core Leadership Responsibilities Job Requirements & Qualifications We are seeking a seasoned veteran who understands the delicate balance between “Form” and “Function” in a high-fidelity RPG environment. Professional Credentials Soft Skills & Leadership Nice to Have (Optional) Health, Well-Being & Life as a “Red” At CD PROJEKT RED, we believe that revolutionary games are built by people who are healthy, valued, and inspired. Our North American benefits package is designed to support you at every stage of life. Application Instructions To be considered for the Lead UI Artist role on Project Orion, please submit your application through our official portal by April 30, 2026.

CD PROJEKT RED hiring External Development Artist

CD PROJEKT RED hiring External Development Artist

CD PROJEKT RED is officially searching for a talented and technically savvy External Development (X-Dev) Artist to join our Boston-based team. In this pivotal role, you will be a key contributor to Project Orion—the highly anticipated sequel to Cyberpunk 2077. Your mission is to serve as the vital link between our internal vision and our world-class external partners, ensuring that every asset—from a piece of street trash to a high-end cybernetic vehicle—perfectly embodies the soul of the Cyberpunk universe. As an X-Dev Artist, you aren’t just an observer; you are a shepherd of quality. You will use your artistic eye and deep hard-surface knowledge to guide external studios, ensuring that outsourced assets integrate flawlessly into our proprietary workflows and Unreal Engine 5. If you are a hard-surface specialist who loves collaboration and has an obsession with mechanical believability, we want you to help us build the future. Job Overview Category Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title External Development Artist (X-Dev) Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office Application Deadline August 31, 2026 Core Software Blender (Primary Preference), Substance, UE5 Compensation & Financial Incentives CD PROJEKT RED offers a competitive compensation structure that recognizes the specialized nature of external development management. Our salary ranges are data-driven and tailored to the Boston market. Benefit Component Estimated Annual Range (USD) Additional Notes Base Salary $65,400 – $99,000 Determined by experience & location Retirement Savings 401K Comprehensive employer matching Lifestyle Account $1,200 annually $100/mo Lifestyle Spending Account (LSA) The Mission: Scaling the “Dark Future” The world of Cyberpunk is vast, dense, and incredibly detailed. To bring Night City to life at a AAA scale, we collaborate with talented partners across the globe. As our X-Dev Artist, your primary responsibility is to act as the “Quality Guardian.” You will ensure that external teams understand not just the look of an asset, but the logic behind it. Daily Responsibilities Job Requirements & Qualifications at CD PROJEKT RED CD PROJEKT RED looking for a specialist who understands the “why” behind the “how.” A believable Cyberpunk world requires assets that look like they could actually function. Technical Requirements Soft Skills & Communication The “Nice to Haves” Health, Well-Being & Life as a “Red” CD PROJEKT RED believe that great games come from healthy, happy people. Our North American benefits package is designed to support your life both inside and outside the studio. Application Process To be considered for the role of X-Dev Artist on Project Orion, please submit the following: Deadline to apply: August 31, 2026. Aply for this Job role CD PROJEKT RED hiring External Development Artist Apply now See open roles

CD PROJEKT RED is officially recruiting Lead Lighting Artist, Boston

CD PROJEKT RED is officially recruiting Lead Lighting Artist

CD PROJEKT RED is officially recruiting a visionary Lead Lighting Artist to join our North American hub in Boston. This is a career-defining opportunity to spearhead the lighting department for Project Orion, the ambitious sequel to Cyberpunk 2077. We are looking for an artist who understands that lighting is not just a technical pass—it is the emotional heartbeat of the “Dark Future.” As a Lead, you will be the architect of mood, shadow, and neon radiance. You will build and guide a world-class team, pushing the boundaries of Unreal Engine 5 to create cinematic, story-driven environments that go straight to the hearts of gamers. If you have the leadership prowess to inspire a team and the technical mastery to optimize real-time global illumination, we want to talk to you. Job Overview Feature Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead Lighting Artist Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office (Selected US States Eligible for Remote) Application Deadline April 30, 2026 Core Technology Unreal Engine 5 Compensation & Financial Incentives CD PROJEKT RED provides a premier compensation structure designed to attract the industry’s top leadership. We believe in transparency and rewarding the specialized expertise required to helm a AAA franchise. Benefit Component Details Annual Base Salary $143,000 – $218,500 USD Retirement Planning 401K with competitive employer matching Lifestyle Spending Account $1,200 annually ($100/mo) for wellness, fitness, home office, or learning Financial Review Annual data-driven adjustments based on market and performance The Role: Shaping the Visual Narrative The Lead Lighting Artist is a dual role requiring high-level artistic vision and rigorous administrative leadership. You will work in lockstep with the Art Director to ensure that every street corner in Night City tells a story through light. From the oppressive shadows of the megastructures to the blinding glare of corporate neon, you will define how the world is seen—and felt. 1. Leadership & Team Management 2. Artistic Vision & Execution 3. Pipeline & Technical Strategy Job Requirements & Qualifications CD PROJEKT RED is seeking a seasoned veteran who has successfully navigated the complexities of AAA game lighting. Core Experience Artistic & Technical Skills Remote Eligibility (US States Only) While we prefer our Lead to join us in our Boston Hub, we offer remote options for candidates residing in: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health, Well-Being & Life as a “Red” At CD PROJEKT RED, we believe that revolutionary games are made by people who are cared for. Our benefits package is industry-leading: Application Instructions To be considered for the position of Lead Lighting Artist on Project Orion, please submit your application through our portal by April 30, 2026.

CD PROJEKT RED is looking Lead Concept Artist, Warsaw

CD PROJEKT RED is looking Lead Concept Artist, Warsaw

CD PROJEKT RED is looking for a visionary Lead Concept Artist to join our team in Warsaw. This is a defining role for Project Orion, the highly anticipated follow-up to Cyberpunk 2077 and the next major chapter in the Cyberpunk franchise. In this role, you will be more than an illustrator; you will be an architect of the future. We are seeking a leader who combines a deep aesthetic understanding of the “dark future” with the management prowess to guide a dedicated team of artists. Your mission is to push the boundaries of the Cyberpunk genre, creating world-class characters, immersive environments, and intricate hard-surface designs that will set the visual standard for the next decade of RPGs. Job Overview Feature Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead Concept Artist Employment Type Full-Time Work Mode Hybrid (Warsaw Studio Presence Required) Location Warsaw, Poland (Masovian Voivodeship) Experience Level Lead (8+ Years Experience / 2+ Years Leadership) Core Skills 2D/3D Design, Industrial Design, Sci-Fi Aesthetics Compensation & Long-Term Incentives At CD PROJEKT RED, we value the leadership required to steer a world-class franchise. Our compensation package is designed to provide financial security and a stake in our collective future. Benefit Type Details Gross Monthly Salary 29,900 – 41,030 PLN Stock Options Eligible for the Long-Term Incentive Program (LTIP), offering the option to purchase CDPR stock after the vesting period. Relocation Full relocation coverage (Flights, shipping, pet relocation, and 1-month apartment). Annual Leave 20 to 26 days of paid holiday + paid sick leave. The Role: Shaping the Dark Future As the Lead Concept Artist, you are the bridge between the Art Director’s high-level vision and the granular execution of the concept team. You will lead a small, elite group of artists, fostering a culture of “revolutionary” design. Your daily focus will be on maintaining artistic consistency while empowering your peers to grow through constant mentorship and clear, actionable feedback. Daily Responsibilities Job Requirements & Qualifications CD PROJEKT RED looking for a candidate who possesses a rare blend of traditional artistic foundations and cutting-edge digital technical skills. Leadership & Professional Experience Technical & Artistic Skills Health, Well-Being & Perks CD PROJEKT RED is dedicated to providing an environment where “Rebels” can thrive both personally and professionally. Why Project Orion? Joining the Cyberpunk team at this stage offers the chance to define the aesthetic of a new generation. We aren’t just making a sequel; we are refining a world. As a Lead, you will have a direct hand in the “Look and Feel” of Night City’s future, influencing everything from the cyberware citizens wear to the megastructures they inhabit. How to Apply To be considered for this role, please submit your application through our official portal.

CD PROJEKT RED required Lead VFX Artist, Warsaw, Poland

CD PROJEKT RED required Lead VFX Artist, Warsaw, Poland

CD PROJEKT RED is searching for a visionary and battle-hardened Lead VFX Artist to join our Warsaw team. This is a rare opportunity to define the visual language of Project Sirius, an ambitious multiplayer game set within the legendary world of The Witcher. As a Lead, you are not just a creator of effects; you are a shepherd of talent and a guardian of technical quality. You will guide a team of world-class artists through the uncharted territory of high-fidelity multiplayer VFX, ensuring that every spell, explosion, and environmental effect is both breathtaking and perfectly optimized for a shared online experience. At CD PROJEKT RED, we create story-driven games that go straight to the hearts of gamers—Project Sirius is the next chapter in that mission. Job Overview Category Details Company Name CD PROJEKT RED Project Project Sirius (Multiplayer Witcher Title) Position Title Lead VFX Artist Employment Type Full-time Work Mode Hybrid (Requires Relocation to Warsaw Hub) Location Warsaw, Poland (Masovian Voivodeship) Seniority Leadership / Management (8+ Years Experience) Primary Engine Unreal Engine 5 Compensation & Long-Term Incentives We recognize that leadership at this level requires a package that reflects both your expertise and your commitment to the studio’s long-term success. Benefit Type Details Monthly Salary 33,800 – 46,475 PLN (Gross) Incentive Program Long-Term Incentive Program (LTIP): Eligibility for stock options (CD PROJEKT stock) following a vesting period. Bonuses Annual performance-based bonuses and project milestone incentives. The Mission: Leading the Charge on Project Sirius Project Sirius is a fresh take on The Witcher universe, combining our signature storytelling with multiplayer elements. As the Lead VFX Artist, your influence will be felt across every department. Multiplayer environments present unique challenges—visual effects must be readable, performant across various network conditions, and consistently spectacular. You will spend your days balancing high-level creative direction with hands-on mentorship. You are the bridge between the Directors’ vision and the Artists’ execution, ensuring that the VFX pipeline is scalable, the team is inspired, and the final output is nothing short of revolutionary. Detailed Responsibilities 1. Team Leadership & Mentorship 2. Creative & Technical Direction 3. External Collaboration & Outsourcing Job Requirements & Qualifications Experience & Leadership Technical Mastery Communication Relocation Support: Moving to Warsaw We understand that moving countries is a life-changing event. CD PROJEKT RED provides a comprehensive “concierge” relocation service: Health, Well-being & Perks Our Warsaw studio is designed to be a second home, offering amenities that support both your physical and mental health: Application Process To be considered for this leadership position, please submit the following: Apply For This Role CD PROJEKT RED required Lead VFX Artist, Warsaw, Poland Apply now See open roles

CD PROJEKT RED is looking for Senior VFX Artist, Poland

CD PROJEKT RED is looking for Senior VFX Artist, Poland

CD PROJEKT RED is looking for a visionary Senior VFX Artist to help us craft the next generation of story-driven RPGs. We are currently embarking on a brand-new saga with The Witcher 4 (Project Polaris), and we need an artist who can merge breathtaking aesthetic beauty with high-level technical execution. At CD PROJEKT RED, our mission is to create “revolutionary” experiences that resonate deeply with players. As a Senior VFX Artist, you won’t just be adding “polish”—you will be building the magical, elemental, and atmospheric identity of one of the most anticipated worlds in gaming history. Job Overview Company Name CD PROJEKT RED Project The Witcher 4 (New Saga) Position Title Senior VFX Artist Employment Type Full-time Work Location Warsaw, Poland (Hybrid / Remote Options Available) Department VFX / Art Core Engine Unreal Engine 5 (Niagara) Compensation & Financial Benefits We believe in rewarding our talent with a transparent and highly competitive salary structure that reflects the cost of living in the Masovian Voivodeship and the high skill level required for a Senior position. Monthly Salary Range (Gross) Annual Equivalent (Gross) Additional Benefits 20,100 – 31,790 PLN 241,200 – 381,480 PLN Annual Bonuses, Relocation Support The Mission: Defining the New Saga The Witcher 4 represents a significant technical evolution for CD PROJEKT RED as we transition into Unreal Engine. As a Senior VFX Artist, you will be at the forefront of this transition. Your daily mission is to create high-quality, real-time visual effects that support gameplay mechanics, breathe life into sprawling environments, and heighten the emotional impact of cinematics. You will be expected to push the boundaries of what is possible in real-time visuals, ensuring that every spell cast, weather system, and environmental interaction feels grounded in the world’s lore while maintaining peak performance on next-gen hardware. Key Responsibilities 1. Creative Execution & Design 2. Technical Innovation & Collaboration 3. Performance & Optimization Requirements & Qualifications Essential Experience Soft Skills & Language Bonus Skills (Nice to Have) Relocation & Life in Warsaw We provide a world-class relocation package to help you and your family (including pets!) settle into Poland’s vibrant capital: Health, Well-being & Perks CD PROJEKT RED is committed to the holistic health of our “Rebels.” Our benefits package is designed to support you at every stage of life: How to Apply If you are ready to help us shape the future of The Witcher, please submit your application via our career portal. Apply For This Role CD PROJEKT RED is looking for Senior VFX Artist, Poland Apply now See open roles

Outpost VFX required Senior Compositor at Montreal

Outpost VFX required Senior Compositor at Montreal

Outpost VFX is more than just a visual effects studio; we are a community of artists, innovators, and storytellers who believe that “people matter.” In an industry often known for its intensity, Outpost stands apart by prioritizing a supportive, respectful, and empowering culture. We are ambitious, growing rapidly, and currently seeking a Senior Compositor to join our vibrant team in Montreal. At Outpost, you aren’t just a cog in the machine. You are a key contributor to high-end episodic and feature film productions. We focus on nurturing personal connections and celebrating collective successes, ensuring that while we create world-class visuals, we also enhance the lives of the people who make them. Job Overview Company Name Outpost VFX Position Title Senior Compositor Job Status Live Job Employment Type Full-Time Work Mode Hybrid (Remote & In-Studio Flexibility) Location Montreal, Quebec, Canada Department Compositing Experience Level Senior (Mid-Production / Lead Expertise) Key Software Foundry Nuke Compensation & Benefits Package Outpost believes in fair, transparent, and competitive compensation. We offer a salary that reflects the high cost of living in Montreal and the specialized technical expertise required for senior-level compositing. Tier Annual Salary Range (CAD) Additional Perks Senior Compositor $95,000 – $135,000+ Hybrid Work, Health Benefits, Paid Time Off Lead Compositor $135,000 – $160,000 Leadership Training, Project Bonuses The Outpost Difference: Why Join Us? 1. A People-First Philosophy We believe that the way we work shapes the work we make. By fostering an environment where everyone feels valued and respected, we unlock a level of creativity that is visible in every frame we deliver. 2. Growth and Career Development Whether you want to move into a Lead role, transition into VFX Supervision, or master a new piece of software, we support your journey. You will have access to: 3. High-End Global Projects You will work on stunning visual effects for major motion pictures and high-budget episodic series. Our portfolio is diverse, challenging, and artistically rewarding. The Role: Your Mission As a Senior Compositor, you are the final architect of the image. Your role is to seamlessly blend live-action footage with computer-generated (CG) elements to create flawless, photorealistic scenes. You carry the responsibility for the aesthetic integrity and technical quality of the final frames delivered to our global clients. You will work at the intersection of art and science, using Foundry Nuke to solve complex visual puzzles. From subtle atmospheric enhancements to full-scale CG environment integration, your eye for detail will be the benchmark for the studio’s output. Detailed Responsibilities 1. High-End Compositing & Integration 2. Technical Excellence & Quality Control 3. Collaboration & Leadership Job Requirements & Qualifications Technical Skills Soft Skills Equal Opportunities at Outpost At Outpost VFX, we believe our strength lies in our differences. We are an equal opportunity employer and welcome applications from all individuals regardless of age, gender, race, ethnicity, disability, or sexual orientation. We hire based on talent and potential. If you have the skills and the drive to make a difference, there is a place for you here. How to Apply & Next Steps If you feel that Outpost VFX is the right environment for your next career move, we want to hear from you. Contact: For inquiries or to learn more about the team, feel free to email us at talent@outpost-vfx.com. APPLY FOR THIS ROLE Outpost VFX required Senior Compositor at Montreal How to Apply: Please send your CV and Portfolio/Showreel link to: talent@outpost-vfx.com CC: hr@kayhanentertainment.com Apply now See open roles

Mighty Studio hiring 3D Modeler, Remote Mexico

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Mighty Studio is an industry-leading creative powerhouse dedicated to pushing the boundaries of digital storytelling. From high-octane cinematic trailers to immersive environment builds for top-tier gaming titles, our work is defined by a relentless pursuit of visual excellence. We are currently expanding our freelance roster and are seeking a highly skilled 3D Modeler based in Mexico to join our remote production team. At Mighty Studio, we don’t just build assets; we build worlds. If you have the technical discipline to maintain perfect topology and the artistic soul to breathe life into a character’s silhouette, we want to see your portfolio. Job Overview Company Name Mighty Studio Position Title 3D Modeler (Characters, Props, & Environments) Employment Type Freelance / Contract-Based Work Location 100% Remote (Must be based in Mexico) Experience Level Experienced (Minimum 2–3 Years Professional Industry Experience) Department Modeling & Asset Creation Software Stack Maya, Blender, ZBrush, Substance Painter Language Requirement Conversational English (Verbal & Written) Compensation & Project Rates Mighty Studio offers competitive freelance rates tailored to the complexity of the project and the artist’s expertise. Below is a standard monthly breakdown for ongoing full-time freelance engagement: Seniority / Tier Monthly Salary Range (MXN) Estimated Weekly Hours Mid-Level Modeler $38,000 – $52,000 40 Hours Senior / Lead Modeler $55,000 – $80,000+ 40 Hours Junior / Support $25,000 – $35,000 40 Hours The Core Mission As a 3D Modeler at Mighty Studio, your primary objective is to translate 2D vision into 3D reality. You will be the architect of the project’s visual assets, ensuring that every model—from a hero character to a background crate—is high-fidelity, production-ready, and technically sound. You are expected to be more than a “button pusher.” We value artists who understand the physics of the real world and can translate that into digital form. Whether you are sculpting organic muscle tissue in ZBrush or hard-surface mechanical parts in Maya, your work must be optimized for a fast-paced production pipeline where “good enough” is never the standard. Detailed Responsibilities 1. Digital Asset Sculpting & Construction 2. Technical Optimization & Pipeline Health 3. Collaboration & Feedback Loops Job Requirements & Qualifications Hard Skills & Experience Professional & Soft Skills The Mighty Studio Remote Culture Working with Mighty Studio means joining a culture of excellence. Even though we are remote, we maintain a tight-knit community through: Application Process To join the Mighty Studio team, please prepare the following: Apply For Job Mighty Studio hiring 3D Modeler, Remote Mexico Apply now See open roles

2026 Character TD Summer Internship – Character Simulation

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Job Overview Feature Details Main Focus Character TD (Simulation focus) Studio Location Burbank, California, United States Business Unit Walt Disney Animation Studios (The Secret Lab) Hourly Pay Rate $22.50 per hour Program Duration 11 Weeks (June – August 2026) Application Deadline March 2, 2026 Eligibility 18+ and currently enrolled or recently graduated (within 6 months) Primary Software Autodesk Maya, Marvelous Designer (plus), Linux The Definitive Path to Becoming a Character TD at Disney Animation Walt Disney Animation Studios is inviting the next generation of technical visionaries to apply for our Character TD Summer Internship for 2026. This is more than a seasonal role; it is an immersive entry point into the “The Secret Lab,” where the bridge between artistic performance and technical innovation is built. As a Character TD intern focusing on Character Simulation, you will step into the heart of Burbank to contribute to the legacy that brought Frozen, Encanto, and Moana 2 to life. The role of a Character TD (Technical Director) at Disney is unique. It is a discipline that refuses to choose between the “left brain” and the “right brain.” Whether you are refining the silhouette of a gown in motion or scripting a new way for fur to react to wind, the Character TD ensures that the director’s vision is never limited by the constraints of software. This summer, we are looking for students and recent graduates who are ready to master the craft of character simulation under the mentorship of the world’s leading artists. What is a Character TD at Walt Disney Animation Studios? At Disney, the Character Artist is a versatile powerhouse. While the broader department encompasses Rigging, Technical Animation, Creature Dev, and Character Finaling, this specific internship focuses on the simulation side of the craft. A Character Technical Director specializing in simulation is responsible for the “secondary motion” that gives a character believability. This includes: The Character TD is a highly collaborative role. You will sit at the crossroads of Modeling, Animation, and Lighting, ensuring that the character remains appealing and functional throughout the entire production pipeline. The Internship Experience: A Summer in the Secret Lab Our 11-week Character TD internship (running approximately June–August 2026) is designed to give you a true “hands-on” experience. You aren’t here to watch; you are here to build. Are You the Right Candidate for the Character TD Role? We are looking for individuals who possess a “love for learning” and a genuine passion for the marriage of art and technology. To be a successful Character TD, you should demonstrate excellence in the following areas: Technical Simulation & Rigging The core of the Character TD skillset involves creating simulation rigs. We want to see cloth rigs that demonstrate a sophisticated understanding of tailoring and fabric properties. Your work should show how different materials—from heavy wool to light silk—behave under a broad range of motion. Similarly, hair rigs should show an understanding of texture and groom structure. Artistic Appeal and Anatomy A Disney Character TD is an artist first. You must have a deep understanding of human and animal anatomy. Your simulations shouldn’t just be physically “accurate”; they must be “appealing.” This means understanding the principles of animation—squash and stretch, timing, and silhouette—and applying them to how hair and cloth move during a performance. Problem Solving & Tool Development Can you build an artist-friendly interface? A great Character TD doesn’t just use tools; they improve them. We value candidates who show creative problem-solving abilities and an interest in developing tools that make the simulation process more intuitive for others. Technical Skills and Supplemental Talents While we provide extensive training, a foundational knowledge in CG software is expected. A competitive Character TD applicant will ideally have: Diversity, Equity, and Inclusion at Disney The Walt Disney Company is an Equal Opportunity Employer. The Character TD department thrives on diverse perspectives. We believe that our stories are better when they are told by people from all walks of life. Applicants will receive consideration for employment without regard to race, religion, color, sex, sexual orientation, gender identity, national origin, or disability. Statistically, the animation industry has seen a significant push toward diverse representation. According to industry reports (such as those from Animation Guild and Women in Animation), while certain technical roles have historically seen skewed demographics, modern internship cohorts at major studios like Disney are increasingly reflecting a global population. For instance, recent industry-wide data suggests a steady increase in female and non-binary representation in Technical Director roles, growing by nearly 15% over the last decade. Disney remains a champion of this evolution, ensuring that every Character TD has a seat at the table. Application Requirements & Deadlines To be considered for the 2026 Character TD Summer Internship, you must submit your application by Monday, March 2, 2026. Your application must include: Eligibility and Compensation More Jobs Apply Now 2026 Character TD Summer Internship – Character Simulation Apply now See open roles