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Sony Pictures Imageworks ICAD Internship Program 2026

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Job Overview Company: Sony Pictures Imageworks (Sony Pictures Imageworks Canada Inc.) Job Title: ICAD Intern (Industry Character Animation & Design) Job Type: Project-Based, Full-Time (8-Week Duration) Location: 658 Homer Street, Suite 405, Vancouver, BC, V6B 2R4, Canada Work Model: On-Site Seniority Level: Internship / Entry-Level Required Experience: Recent Graduate or Equivalent Training Salary Range: $18.25/hr (Base) Reporting Structure: Department Lead / Mentor Industry: Visual Effects (VFX) & Feature Animation Company Overview: The Pinnacle of Digital Storytelling Sony Pictures Imageworks (SPI) stands as a premier, Academy Award®-winning visual effects and computer animation studio. For over three decades, we have been the architects of some of the most breathtaking and iconic imagery in cinema history. From the gravity-defying aesthetics of the Spider-Verse to the hyper-realistic environments of live-action blockbusters, SPI is defined by a relentless pursuit of innovation and artistic excellence. Headquartered in Vancouver, British Columbia, our studio operates on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We hold a deep commitment to acknowledging these traditional lands and are dedicated to fostering a culture of reconciliation and meaningful engagement with Indigenous communities. At SPI, we believe that the intersection of technology and creativity is where magic happens. Our team is comprised of world-class artists, engineers, and visionaries who thrive in a collaborative, high-energy environment. We don’t just follow industry standards; we set them. By joining our Vancouver team, you become part of a global legacy of storytelling that inspires audiences worldwide. Role Overview: The ICAD Internship Program The Industry Character Animation & Design (ICAD) Internship is a prestigious, intensive 8-week program designed to bridge the gap between academic excellence and professional mastery. This is not a passive learning experience; it is an immersive, high-impact role tailored for recent graduates who possess a foundational mastery of their craft and a hunger to apply it within a world-class production pipeline. Scheduled to begin on July 6, 2026, this on-site program provides selected interns with a front-row seat to the complexities of feature-film production. Whether your passion lies in the subtle nuances of character performance or the intricate physics of complex simulations, the ICAD program offers a structured environment to refine your technical skills, build professional networks, and contribute to the high-caliber projects that define Sony Pictures Imageworks. Key Responsibilities and Learning Objectives Interns at Sony Pictures Imageworks are integrated into the heartbeat of our studio. Throughout the 8-week tenure, your responsibilities will include, but are not limited to: Production Collaboration: Work alongside cross-functional teams to understand the lifecycle of a shot, from initial concept to final render. You will assist in executing tasks that contribute to current feature film or television projects. Technical Execution: Apply artistic principles to technical workflows in your chosen discipline (e.g., Animation, FX, Lighting, or Compositing), ensuring all work meets the studio’s rigorous quality standards. Skill Refinement: Participate in specialized workshops and training sessions led by senior artists and department leads. These sessions are designed to introduce you to SPI’s proprietary tools and high-end industry software. Professional Development: Attend weekly mentorship check-ins to receive candid, constructive feedback on your work. You will learn to navigate the iterative “dailies” process, honing your ability to take direction and implement notes rapidly. Networking and Culture: Engage in studio-wide events and networking mixers, gaining insights into the business of VFX and animation while building relationships with the industry’s top talent. Disciplinary Focus Areas We are seeking applicants across a variety of specialized departments. Please specify your primary interest in your application: 3D Animation: Focus on character performance, weight, timing, and facial expression. Visual Effects (FX): Explore the world of proceduralism, including smoke, fire, water, and destruction simulations. Modeling & Texturing: Create high-fidelity assets, environments, and characters with an emphasis on topology and surface detail. Lighting & Rendering: Master the art of mood, color theory, and digital cinematography to bring scenes to life. Character FX (CFX): Specialize in the simulation of hair, fur, and cloth to add realism to animated figures. Layout & Compositing: Focus on camera work, set dressing, and the final integration of all visual elements into a seamless frame. Required Qualifications and Technical Skills To be considered for the ICAD program, candidates must demonstrate a high level of proficiency and a professional mindset. Education and Experience Recent Graduate: Completion of a Bachelor’s degree, Diploma, or equivalent certificate program from a recognized film, animation, or fine arts institution within the last 12 months. Portfolio Excellence: A professional-grade demo reel is mandatory. This reel must demonstrate a clear understanding of the principles of your chosen discipline. Technical Proficiencies While specific tools vary by department, familiarity with the following is highly advantageous: Industry Standard Software: Proficiency in Autodesk Maya, SideFX Houdini, Foundry Nuke, or ZBrush. Pipeline Awareness: An understanding of USD (Universal Scene Description) and Linux-based operating systems is a plus. Breakdown Documentation: For any group projects included in your reel, you must provide a detailed breakdown of your specific contributions. Soft Skills Collaborative Spirit: A proven ability to work effectively within a diverse team. Adaptability: The capacity to thrive in a fast-paced environment with evolving priorities. Critical Thinking: Strong problem-solving skills, particularly when troubleshooting technical hurdles in a creative pipeline. Benefits and Perks Sony Pictures Imageworks provides an environment that nurtures talent and rewards dedication. As an intern, you will enjoy: Competitive Compensation: A base hourly rate of $18.25, reflecting our commitment to fair compensation for emerging talent. Mentorship: Direct access to Academy Award-winning professionals who are invested in your growth. Resource Access: Utilization of the same high-end hardware and proprietary software used to create global blockbusters. Career Pathways: Successful completion of the internship often serves as a primary pipeline for full-time Junior Artist roles within the studio. Application Process: Join the Legacy The deadline for applications is March 31, 2026. Due to the high volume of interest, we encourage early submissions. Online Application: Visit our career portal and submit your Resume and Cover Letter. Portfolio Submission: Provide a link to your Demo Reel. Ensure your reel is … Read more

Sony Pictures Imageworks hiring 3D Animator, BC

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Job Overview Company: Sony Pictures Imageworks (Sony Pictures Imageworks Canada Inc.) Role Title: Supervising Animator (Marketing) Location: 658 Homer St., Vancouver, BC, V6B 2R4, Canada Employment Type: Full-Time Professional Language of Work: English Reporting To: Head of Department (HOD) & Production Management Primary Software: Autodesk Maya / ShotGrid Sony Pictures Imageworks (SPI), a world leader in digital visual effects and character animation, is seeking a visionary Supervising Animator (Marketing) to lead our specialized marketing animation team in Vancouver, BC. Located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations, Sony Pictures Imageworks is committed to a culture of reconciliation, innovation, and artistic excellence. This role is pivotal in bridging the gap between our award-winning feature film quality and the high-impact world of global marketing. As a Supervising Animator, you will not only dictate the aesthetic movement of our most iconic characters but also serve as a mentor and strategist, ensuring our promotional content meets the same rigorous standards as our theatrical releases. Compensation & Comprehensive Benefits At Sony Pictures Imageworks, we recognize that our talent is our greatest asset. Our compensation philosophy is designed to attract and retain the industry’s best, providing a stable and rewarding environment for creative leaders. Component Details / Range Anticipated Base Salary $130,000 — $150,000 CAD per year Health & Wellness Comprehensive Healthcare & Dental plans Retirement Company-matched RRSPs Time Off Generous Sick Leave and Vacation Leave Professional Growth Tuition Reimbursement programs Performance Standard increases as applicable per company policy Note: Actual base salary offers consider various factors including specific qualifications, years of relevant experience, educational attainment, and professional certifications. The Mission: Leading the Vision The Supervising Animator (Marketing) is a hybrid role requiring elite artistic sensibilities and sophisticated production management skills. You will oversee the creative output of the marketing animation team, ensuring that every frame reflects the “Sony Standard” while staying on schedule and within budget. 1. Creative Leadership Style Mastery: Swiftly adapt to and define changing animation styles, from hyper-realistic to highly stylized character performances. Inspiration: Guide and inspire animators to reach their peak potential, setting the quality bar for the entire department. Pipeline Integration: Partner with CG Supervisors to maintain visual quality throughout the entire technical pipeline. Strategic Casting: Assign shots to artists based on a balance of production needs and the individual artist’s career development goals. 2. Production & Strategy Project Oversight: Partner with Production Management to ensure shots are completed to the highest quality on time. Bidding & Resource Management: Provide accurate animation bids for sequences and shots; participate in recruiting and interviewing external talent. High-Level Reviews: Attend and run critical meetings, including Animation launches, Brain Trusts, and Client Reviews. 3. People & Studio Stewardship Mentorship: Conduct regular 1:1 meetings with artists to provide coaching, set goals, and offer praise and recognition. Inclusion: Actively foster an inclusive and safe environment where every voice has space to contribute. Training: Collaborate with the Training Department to ensure the curriculum remains relevant to current studio workflows. Standards: Participate in the creation and execution of technical standards and pipeline conventions for the facility. Qualifications: Requirements for the Role Sony Pictures Imageworks is looking for a veteran of the animation industry who has a proven track record of guiding teams through the complexities of high-end CG feature production. Industry Tenure: 8+ years of professional character animation experience on high-end CG features. Leadership Experience: 2+ years of proven experience as a Lead Animator or Supervisor. Technical Expert: Expert-level knowledge of Maya. Experience with ShotGrid is a significant advantage. Artistic Depth: Deep understanding of performance, cinematography, and storytelling principles. Communication: Excellent verbal and written skills; must be able to decipher and follow through on complex feedback from clients and directors. Resilience: Proactive and adaptable when faced with shifting priorities or changing project scopes. Industry Context: Diversity and Representation in Animation Sony Pictures Entertainment is an equal opportunity employer. We believe that a diverse workforce brings unique perspectives that are essential for creating stories that resonate globally. To provide transparency regarding the industry we are helping to shape, consider these recent data points regarding the animation landscape as we enter 2026: 1. Gender Representation (North American Animation Studios): According to the Animation Guild and Women in Animation (WIA) reports, women and non-binary individuals currently represent approximately 34% of creative roles in animation, with a strategic industry-wide goal of “50/50 by 2025/2026” in leadership roles. At the Supervisory level, representation has seen a 5% increase year-over-year, emphasizing SPI’s commitment to gender equity in leadership. 2. Racial & Ethnic Diversity Statistics (U.S. & Canada Animation Sector): White/Caucasian: ~56% Asian/Asian American/Pacific Islander: ~19% Hispanic/Latino: ~13% Black/African American: ~5% (An area of focused recruitment and mentorship within the industry). Indigenous/First Nations: ~2% (Sony Pictures Imageworks specifically prioritizes reconciliation and outreach to these communities in British Columbia). Sony Pictures Imageworks actively evaluates all qualified applicants without regard to race, color, religion, sex, national origin, disability, age, sexual orientation, or gender identity. We encourage candidates from all identities to apply to help us move these numbers toward a more equitable future. Why Sony Pictures Imageworks? 1. A Legacy of Innovation Sony Pictures Imageworks is responsible for some of the most visually groundbreaking films of the last decade, including the Spider-Verse saga. Joining the marketing team allows you to work with these world-class assets to create the first impression the public has of our films. 2. Strategic Growth Marketing animation is a high-visibility department. You will see your work on global stages, from Super Bowl commercials to immersive digital billboards. This role offers a unique opportunity to see the business side of the film industry while maintaining a heavy creative hand. 3. Holistic Studio Health We don’t just care about the shots; we care about the artists. Our benefits—including RRSP matching, tuition reimbursement, and a focus on sick and vacation leave—ensure that our team stays healthy and inspired for the long term. Summary Checklist for Applicants Requirement Minimum Standard Experience 8+ Years (Feature CG) Leadership 2+ Years (Lead/Supervisor) Salary … Read more

Netflix Animation Studios hiring Technical Compositor

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Job Overview Company: Netflix Animation Studios (NAS) Role Title: Technical Compositor (Feature Animation) Location: Vancouver, British Columbia, Canada Work Type: Hybrid (Minimum 3 days per week on-site) Business Segment: Feature Film / Animation Primary Tech Stack: Nuke / Python / Blink Script /Linux Core Expertise: Tool development / Gizmo creation / Strong 2D / 3D math skills Netflix Animation Studios (NAS) is on a global mission to entertain the world with bold, immersive, and impactful animated films. We are not just making movies; we are paving the way for the future of the medium by fostering a community of world-class artists across our vibrant global hubs. We believe that the intersection of cutting-edge technology and limitless creativity is where the most timeless stories are born. We are currently seeking a highly skilled Technical Compositor to join our Feature Animation team in Vancouver, Canada. This is a role designed for the “architects” of the composite—artists who find as much joy in the elegance of a Blink script as they do in the beauty of a final frame. If you are a problem-solver who thrives on optimizing workflows, developing bespoke tools, and supporting a department of world-class artists, we want you to help us build the future of animation at Netflix. Compensation & Comprehensive Benefits At Netflix Animation Studios, we utilize a “Total Compensation” model. We rely on market indicators and carefully consider your specific job family, background, skills, and experience to ensure competitive and fair pay. Component Details / Range Annual Salary Range $109,000 — $148,000 CAD (Total Compensation) Health & Wellness Premium Medical, Dental, and Vision plans Mental Health Dedicated support and resources for emotional well-being Retirement Comprehensive retirement programs and planning Family Support Family-forming benefits and support systems Time Away Paid leave of absence, vacation, and sick time Inclusion Equal opportunity employer with disability accommodations Note: As part of our unique culture, Netflix does not offer stock options; we prioritize high-base total compensation to provide our artists with financial stability and clarity. The Mission: Engineering the Creative Workflow The Technical Compositor is a hybrid role that serves as the “engine room” for the Compositing Department. You will collaborate closely with the Compositing Supervisor and artists to bridge the gap between creative vision and technical execution. Your work ensures that the creative team can focus on the “art” while you handle the “architecture.” Key Responsibilities: “What You’ll Do” Tool & Gizmo Development: Design, build, and maintain production-ready tools and gizmos that meet the rigorous demands of feature-film animation. Advanced Scripting: Utilize Python and Blink Script to create verifiable, reusable, and efficient scripts that optimize compositing setups. Workflow Optimization: Actively identify bottlenecks in the pipeline and suggest continuous improvements to departmental workflows. Creative Alignment: Work with the Comp Supervisor to determine the best technical approaches to satisfy complex creative design briefs. Front-line Support: Act as the first point of technical contact for artists, troubleshooting broken assets, debugging shots, and solving general technical hurdles. Documentation & Training: Create clear, concise documentation for every tool developed and lead training sessions to empower artists with new technical capabilities. Quality Assurance: Perform rigorous quality control and peer reviews on all technical submissions to ensure they meet Netflix’s high technical specifications. Deadline Management: Successfully manage internal development timelines, providing early warnings to the project team if technical delays are anticipated. Qualifications: “What You’ll Need” We are looking for a rare blend of artistic sensibility and computer science rigor. You should be as comfortable discussing color theory as you are discussing matrix transformations. Education & Experience Industry Tenure: Proven experience in a technical compositing role within the VFX or Feature Animation industries. Academic Background: A Bachelor’s degree in Computer Science, Computer Visualization, Animation, or a related technical field (or equivalent professional experience). Technical Requirements Nuke Mastery: Deep, “under-the-hood” knowledge of The Foundry’s Nuke. Programming Skills: Strong proficiency in Python for pipeline automation and Blink Script for image processing kernels. Mathematical Expertise: * 2D/3D Math: Solid understanding of Matrix math (transformations, projections, camera/geometry manipulation). Vector Math: Proficiency in normals, cross/dot products, and coordinate spaces. Image Science: A strong grasp of filter algorithms, including blurs, sharpening, denoising, edge detection, and convolution kernels. OS Environment: High comfort level working within a Linux-based production environment. Professional Soft Skills Communication: The ability to take a complex technical solution and explain it clearly to a non-technical artist. Debugging Mindset: Exceptional skills in development testing and identifying the root cause of technical failures. Prioritization: A keen sense of urgency and the ability to manage multiple high-priority tasks simultaneously without missing deadlines. Why Netflix Animation Studios? 1. A Culture of Boldness At Netflix, “Inclusion” and “Boldness” are not just buzzwords; they are core values. We encourage our technical artists to take risks, experiment with new technologies, and challenge the status quo of how animated films are made. 2. Global Community By joining the Vancouver hub, you become part of a global network of artists. You will collaborate with talent in Los Angeles and beyond, contributing to a library of content that is seen by hundreds of millions of people in nearly every country on Earth. 3. Impactful Storytelling The tools you build will directly enable directors to tell stories that are timeless and impactful. Your work in the “comp” is the final touch on every pixel the audience sees, making your role vital to the emotional weight of our films. Diversity, Equity, and Inclusion (DEI) Netflix is an equal-opportunity employer. We celebrate diversity because we know it builds stronger, more innovative teams. We do not discriminate based on race, religion, gender identity, sexual orientation, or any other protected status. We are committed to providing a meaningful and accessible interview experience; if you require an accommodation for a disability at any stage of the process, our recruiting partners are dedicated to supporting your needs. Industry Context: The Rise of the Technical Compositor In 2026, the complexity of feature animation has scaled exponentially. With the integration of real-time technologies, deep compositing, and AI-assisted workflows, the role … Read more

Groom Artist at Digital Domain, Vancouver 2026

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Groom Artist Job Overview Company: Digital Domain (Digital Domain Productions 3.0, Inc.) Role Title: Groom Artist Department: Asset Department Job Type: Full-Time, Project-Based Status: Non-Exempt Reporting To: Talent and Acquisition Manager Location: California (USA), British Columbia (Canada), and Quebec (Canada) Primary Workflow / Tools: Houdini / Maya / Nodal Hair System Digital Domain Productions 3.0, Inc., a global leader in high-end visual effects and digital human technology, is seeking a creative and technically proficient Groom Artist to join our renowned Asset Department. In this role, you will be responsible for defining the tactile reality of our characters and worlds, crafting intricate hair, fur, feathers, and digital wardrobes that meet the highest standards of photorealism. Compensation & Regional Scope Digital Domain offers competitive hourly rates based on industry standards and regional legislative requirements. The following range is provided in accordance with applicable laws in our primary operating hubs. Hourly Pay Range: $25.00 – $65.00 per hour Primary Locations (for posted range): California (USA) British Columbia (Canada) Quebec (Canada) Compensation Note: Base pay is determined by geographic region, internal equity, job-related skills, and experience Market Variation: Compensation may vary for markets outside California, British Columbia, and Quebec Purpose of the Role The Groom Artist is a specialized artistic and technical role within the Asset Department. Working under the direct guidance of the Asset Groom Lead and the Asset Supervisors, you will provide comprehensive grooming solutions for a variety of digital assets, including humans, animals, clothing, and complex environments. Your work is essential to achieving the VFX Supervisor’s vision and ensuring that every character and prop possesses the level of detail required for AAA feature film and episodic productions. Essential Functions & Responsibilities The responsibilities of a Groom Artist at Digital Domain are both creative and highly technical, requiring a deep understanding of how light, physics, and motion interact with fine-grain digital elements. 1. Creative Styling & Design Asset Grooming: Style and design hair, fur, and feathers to create compelling and realistic characters and creatures. Digital Wardrobes: Partner with supervisors to develop digital wardrobes and textured costumes. Environment Grooming: Add organic detail to CG environments, including foliage, moss, or other environmental textures. 2. Shot-Specific Iteration Style Modification: Take existing master hairstyles and update or modify them to accommodate shot-specific variations. Prop Detail: Enhance props and costumes by adding realistic hair or fiber details. 3. Collaboration & Feedback Creative Alignment: Work closely with the Asset Groom Lead to ensure all work meets the established technical needs of the show. Constructive Growth: Participate in reviews and be open to constructive criticism to maintain a world-class standard of quality. Team Synergy: Work as a collaborative team player in a high-pressure, deadline-driven environment to ensure timely delivery of assets. Qualifications: Skills, Education, and Experience Digital Domain is looking for an artist who balances a strong aesthetic eye with the technical discipline required for a nodal production pipeline. Required Qualifications: Academic Background: Bachelor’s degree in Computer Science, Art, or a related field, or comparable professional work experience. Technical Proficiency: Demonstrated competency in Houdini and Maya. Grooming Systems: Familiarity with Houdini grooming and other nodal hair systems such as Yeti, xGen, or proprietary tools. Soft Skills: Strong communication (written and verbal), excellent listening skills, and high organizational ability. Desired “Plus” Qualifications: Technical Scripting: Experience with VEX, Python, or Mel scripting within a production environment. Pipeline Breadth: Proficiency or experience in related asset disciplines, including rigging, modeling, texturing, and lookdev. Color Science: A basic understanding of ACES color spaces. Working Conditions & Environment Workplace: This position operates within a standard office working environment. Schedule: Hours are based on normal working hours, but the nature of visual effects production will require extra hours depending on project needs and deadlines. Physical Demands: Routine physical activities include walking, bending, and extended periods of sitting. Our Commitment to Diversity and Inclusion At Digital Domain, building a diverse and inclusive workplace is critical to our success. We believe that representing a wide array of perspectives drives innovation and creates a safe, collaborative environment for all our people. Equal Opportunity: We treat all employees with dignity and respect, making decisions based on individual experience and potential without regard to protected personal classifications. Advancement Goals: We actively seek to increase the attraction, retention, and advancement of women, persons of color, indigenous peoples, individuals with disabilities, and the LGBTQ2S community. Inclusive Journey: We invite you to join us on this journey to help us better represent the world we live in, at the places we work.

Crowd Artist job at Digital Domain, Canada

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Job Overview Company: Digital Domain (Digital Domain Productions 3.0, Inc.) Role Title: Crowd Artist Department: Software Job Type: Full-Time, Project-Based Status: Non-Exempt Reporting To: Crowd Supervisor Key Software: Houdini / Massive / Maya Digital Domain Productions 3.0, Inc., a global leader in the visual effects industry, is seeking a talented and collaborative Crowd Artist to join our Software Department. In this role, you will be at the forefront of creating the sprawling, lifelike populations that breathe energy into modern cinema and high-end commercials. Working under the guidance of the Crowd Supervisor, you will leverage industry-standard tools and internal pipelines to simulate everything from massive armies and bustling city streets to intricate flocking behaviors. At Digital Domain, we believe that our strength lies in our people. We are committed to fostering a diverse, inclusive, and equitable workplace where every artist is empowered to bring their whole self to work Salary & Compensation Table Digital Domain provides a competitive hourly rate based on regional market standards, internal equity, and individual expertise. Industry Experience: Minimum 3+ years in Feature Film and/or Commercial productions Primary Tool Expertise: Advanced knowledge of Houdini, Massive, or Maya Project Location Eligibility: California (USA), British Columbia (Canada), or Quebec (Canada) Education: Degree in Arts or equivalent professional experience Technical Skills: Strong pipeline understanding Effective communication skills Detailed Responsibilities: Crafting Digital Life The Crowd Artist is responsible for the technical and artistic execution of simulated agents within a high-end production pipeline. 1. Technical Execution & Simulation Software Mastery: Utilize Houdini and other tools for editing, cycle database management, and cycle blending efficiency. Optimization: Implement terrain optimizations and assist in plug-in development to accomplish specific effects. Technical Setup: Set up shots and troubleshoot issues on the artist/agent level. Data Delivery: Export QC’d (Quality Controlled) data to lighting and rendering departments. 2. Artistic Quality & Collaboration Look Development: Produce look tests based on provided reference materials and feedback. Pipeline Integration: Partner closely with Animation, Lighting, and Compositing to ensure effects work smoothly within the show pipeline. Deadline Management: Adhere to the show structure and production deadlines to complete all tasks. Collaborative Mindset: Work effectively within a highly collaborative and iterative environment. Qualifications: Skills & Experience Required Digital Domain is seeking an Crowd artist with a strong technical foundation and a proven track record in photo-real visual effects. Professional Experience: Industry Tenure: 3+ years of experience as a Crowds or FX Artist creating photo-real effects elements for feature films and commercials. Software Expertise: Expert experience working in Houdini, Massive, and/or Maya is required. Pipeline Knowledge: A firm understanding of professional production pipelines. Communication: Requires strong technical and communication skills within a show structure. Education & Technical Skills: Academic Background: Degree in Animation, Arts, Fine Arts, or equivalent production experience. Technical Plus: A degree in Computer Science, Engineering, or Mathematics is considered a plus. Scripting: Experience with Python and/or C++ scripting in a production environment is a plus. Working Conditions & Physical Demands Environment: This role is performed in an office working environment. Flexibility: While based on normal hours, this role requires extra hours pending production needs. Physicality: General physical demands include walking, bending, and sitting. Diversity, Inclusion, and Global Values Digital Domain is an equal employment opportunity employer committed to a work environment free from unlawful discrimination. Inclusive Environment: Diversity and inclusion are at the forefront of our values as a company. Representation: Our goal is to increase the attraction, retention, and advancement of under-represented groups, including women, persons of color, indigenous peoples, and individuals who identify as LGBTQ2S. Innovation: We believe building a diverse workplace is critical to the success of our business and drives new ideas. Summary Checklist for Applicants Experience: 3+ years in Feature Films and/or Commercial productions Core Software: Houdini, Massive, or Maya Location Eligibility (for posted pay range): California (CA), British Columbia (BC), or Quebec (QC) Soft Skills: Strong technical communication within a structured show pipeline

CG Supervisor at Digital Domain, California, BC

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CG Supervisor Job Overview Company: Digital Domain (Digital Domain Productions 3.0, Inc.) Role Title: CG Supervisor (Show) Department: Asset Department Job Type: Full-Time, Project-Based Classification: Exempt Reporting To: Head of Assets Key Software: Maya / Houdini / Mari / Substance Painter / Nuke Location Preference: California (USA), British Columbia, or Quebec (Canada) Digital Domain, a global leader in the visual effects industry, is seeking a visionary Assets Supervisor (Show) to lead the creation of high-end digital assets for upcoming major motion pictures and episodic projects. This is a project-based, full-time role designed for an expert artist and leader who can bridge the gap between creative vision and technical execution. As an Assets Supervisor, you will act as the primary creative conduit between the show’s production team and the asset department artists. You will be responsible for overseeing the entire lifecycle of asset creation—from initial modeling and grooming to rigging and final lookdev—ensuring every element is “shot ready” and aligned with the VFX Supervisor’s vision. At Digital Domain, we foster a culture of innovation and inclusion, where diversity drives the new ideas critical to our global success. Salary & Compensation Table Digital Domain provides a competitive salary range based on regional market standards and individual expertise. The following range applies to our primary hubs in California, British Columbia, and Quebec. Annual Base Salary: $120,000.00 – $175,000.00 USD/CAD Market Scope: California (USA), British Columbia (Canada), Quebec (Canada) Salary Variables: Compensation is determined based on geographic region, job-related knowledge, skills, and experience Working Hours: Standard working hours; additional hours may be required depending on production needs Detailed Responsibilities: Mastering the Asset Pipeline The CG Supervisor is directly responsible for the technical and creative success of all digital assets on their assigned production. This involves high-level supervision across multiple artistic disciplines. Annual Base Salary: $120,000.00 – $175,000.00 USD/CAD Market Scope: California (USA), British Columbia (Canada), Quebec (Canada) Salary Variables: Compensation is determined based on geographic region, job-related knowledge, skills, and experience Working Hours: Standard working hours; additional hours may be required depending on production needs 1. Creative Supervision & Team Management Creative Conduit: Act as the central point of contact, collecting creative notes from show supervisors and relaying them clearly to the assigned artists. Mentorship: Guide and mentor artists in modeling, texturing, rigging, groom, and lookdev to achieve high-end technical and aesthetic standards. Review & Approval: Review all asset work for the show before final submission to the Head of Assets for approval. Direct Interaction: Host rounds with artists and attend show-based dailies and asset board meetings to drive production forward. 2. Technical Oversight & Troubleshooting Show Setup: Manage the setup for specific productions to ensure all asset-based templates are correctly published and functional. Technical Guidance: Provide hands-on technical guidance to artists and troubleshoot complex issues within the pipeline. Optimization: Debug and optimize technical workflows in collaboration with the pipeline and DPA teams. Standard Alignment: Coordinate with the Compositing Supervisor to ensure Shoot2X formats and client presentation standards are established early. 3. Production & Resource Coordination Scheduling: Work with the Asset Department Producer to schedule tasks and forecast asset requirements for the show. Crewing: Collaborate with leadership to ensure crewing is adequate for the show’s needs and request specific artist assignments. Asset Definition: Clarify required assets and ensure descriptions in Shotgrid are accurate and updated. Material Organization: Oversee the ingestion of reference materials, scan data, HDRIs, and concept art, ensuring they are available to artists at the start of tasks. Qualifications: Expert Skills & Professional Experience We are looking for a veteran of the VFX industry who possesses a deep technical background and proven leadership capabilities. Experience Required: Industry Tenure: 8+ years of experience creating photorealistic assets specifically for live-action feature films or episodic content. Discipline Expertise: Expert-level skills in at least two of the following: modeling, texturing, lookdev, groom, or rigging. Foundational Knowledge: A strong understanding of all other asset disciplines is essential to effectively lead the department. Management: Previous experience leading a team of artists or a relevant background in creative management. Technical Proficiencies: Software Skills: Proficiency in Maya, Houdini, Mari, Substance Painter, and Nuke is ideal for this role. Pipeline Literacy: A firm understanding of Linux and general CG pipeline workflows is required. Advanced Tools: Python or C++ experience in a production environment is considered a significant plus. General CG Knowledge: Familiarity with other 3D departments and a basic understanding of ACES color spaces. Soft Skills: Communication: Excellent verbal and written communication skills are critical for relaying creative thoughts and technical ideas within a show structure. Organization: Must possess exceptional organizational skills to manage multiple assets and team members simultaneously. Working Conditions & Physical Demands Environment: This role operates in a standard office working environment. Physicality: The position involves routine walking, bending, and extended periods of sitting. Flexibility: While based on normal working hours, the role requires flexibility for extra hours depending on the production’s needs and deadlines. Diversity, Inclusion, and Global Values Digital Domain is an equal employment opportunity employer committed to a work environment free from unlawful discrimination. We believe that building a diverse and inclusive workplace is not just a moral imperative but is critical to the success of our business. Inclusion Goals: Our mission is to increase the attraction, retention, and advancement of women, persons of color, indigenous peoples, individuals with disabilities, and the LGBTQ2S community. Innovation through Diversity: We value individual experience and potential, recognizing that diverse perspectives drive innovation and a safer, more collaborative environment for all. Representation: We invite you to join us on our journey to better represent the world we live in through the stories we help tell and the environments in which we work. Final Thoughts The Assets Supervisor at Digital Domain is a high-impact leadership role that directly shapes the visual quality of our most prestigious projects. You will provide the technical guidance and creative mentorship necessary to turn concept art into cinematic reality. If you have the expert skills and the passion for leading diverse teams in a … Read more

WildBrain Studios jobs – Senior Lighter/Compositor (Gaffer)

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Job Overview Company: WildBrain Studios Role Title: Senior Lighter / Compositor (Gaffer) Job Type: 4-Week Contract (Full-Time) Start Date: Early March 2026 Location: Vancouver, British Columbia, Canada (Hybrid / Flexible) Union Status: IATSE Local 938 Primary Software: Katana / Solaris / Nuke / Gaffer Reporting To: Producer & Lighting / Comp Supervisor WildBrain Studios, a global powerhouse in children’s entertainment and the creative force behind some of the world’s most beloved animated content, is currently offering an elite WildBrain Studios job for a high-caliber Senior Lighter/Compositor (Gaffer). This specialized four-week engagement is based in our state-of-the-art Vancouver studio—though open to our robust remote network—and is critical for a high-priority production kicking off in early March 2026. We are looking for an artist who can command a sequence, translate complex art direction into stunning visual reality, and serve as a technical beacon for the rest of the lighting and compositing team. If you thrive in an artist-centric culture that values imagination as much as technical rigor, this WildBrain Studios job is where your work will truly shine. Compensation & Benefits Table At WildBrain, we believe in fair, transparent, and competitive rewards. This WildBrain Studios job is covered by a collective agreement with IATSE Local 938, ensuring your rights and contributions are protected and valued. Component Range / Details Weekly Salary $1,390 – $1,950 CAD (Based on 40-hour week) Payment Frequency Weekly / Bi-Weekly (Per Union Standards) Retirement RRSP Matching program eligibility Health & Wellness Multi-tiered health benefits & free mental health resources Culture Regular virtual and in-person creative mingling events Work-Life Balance Flexible remote-friendly infrastructure and artist-centric scheduling Note: Final salary within the posted range is determined by the candidate’s specific level of experience, internal equity, and the specialized technical skills brought to the project. Detailed Responsibilities: The “Gaffer” Leadership Role As a Senior Lighter and Compositor in the Gaffer capacity, your role is pivotal to the aesthetic and technical success of the production. You are responsible for setting the “attitude” of the set and characters. 1. Key Shot Development & Look Dev Master Lighting: You will light sequence key shots based on high-level art direction. Using templates established by leads, you will push the visual boundaries to define the final “look” of a sequence. Aesthetic Excellence: Ensure every frame meets the quality standards of a WildBrain production, focusing on the harmony between character lighting and environmental atmosphere. Template Propagation: Create robust setups that allow the mid-level and junior lighters to propagate your lighting across the remainder of the shots in a sequence without loss of quality or technical stability. 2. Technical Leadership & Mentorship Primary Point of Contact: Serve as the technical and creative reference for your assigned sequences. You are the “go-to” person for any lighting-related hurdles within your shots. Advise & Train: Actively train and advise the lighting/compositing team on how to efficiently utilize your setups, fostering a culture of knowledge-sharing and technical growth. Pipeline Troubleshooting: Work within the studio’s rendering pipeline to identify and solve technical glitches, overdraw issues, or rendering bottlenecks. 3. Production Coordination Communication: Maintain a constant, professional loop with the Lighting/Comp Supervisor and the Producer, ensuring they are apprised of progress and any creative shifts. Schedule Risk Management: Proactively identify and report any issues that could impact delivery schedules or the four-week contract timeline. Flow Integration: Utilize Flow Production Tracking (formerly ShotGrid) to manage tasks, versions, and feedback loops effectively. Qualifications: What You Bring to the Wild Side This WildBrain Studios job requires a seasoned veteran who can hit the ground running for this short-term, high-impact contract. Essential Experience: Industry Tenure: At least 3+ years of professional experience in the animation or film industry, specifically within a high-output studio environment. Software Mastery: Expert proficiency in node-based lighting and compositing software. Experience with Gaffer, Katana, or Solaris is essential, alongside a high level of expertise in Nuke. Workflow Breadth: A deep understanding of the entire 3D pipeline, including how modelling, texturing, and shading interact with lighting and final rendering. Genre Versatility: The ability to adapt your lighting style to multiple show aesthetics—from high-energy, colorful preschool content to complex, cinematic family features. Interpersonal & Organizational Skills: Collaborative Spirit: An “encouraging attitude” toward feedback. You view critiques as a tool to reach a higher standard of work. Deadline Proficiency: The ability to multitask and manage your time under the rigorous pressure of a four-week delivery schedule. Professional Communication: The ability to explain complex technical problems in a creative and positive manner to non-technical stakeholders. Why Pursue a WildBrain Studios Job? WildBrain isn’t just a studio; it’s a community of creators. We pride ourselves on producing content that reaches every corner of the globe. Artist-Centric Culture: We invest in our people. Even on a short-term contract, you are treated as a vital part of the WildBrain family, with access to training and a supportive, barrier-free work environment. Global Impact: Our content is beloved by families worldwide. You will be contributing to a legacy of award-winning animation. Inclusion & Equity: We are committed to an atmosphere free from barriers. We welcome and encourage applications from all backgrounds and provide accommodations for disabilities throughout the selection process. The Vancouver Backdrop: Our custom-built studio in BC is beautiful, but our remote culture is just as vibrant. We meet, mingle, and get creative regardless of where our desks are located. Application Requirements This project starts in early March 2026. Interested candidates for this WildBrain Studios job are encouraged to apply immediately with the following: Professional Portfolio/Reel: Highlighting your key lighting shots and compositing breakdowns. Detailed CV: Outlining your experience with node-based lighting tools and shipped credits. References: Contact information for production supervisors or producers who can speak to your efficiency and leadership in a lighting team.

Hiring Cinematics Animator at Electronic Arts 2026

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Job Overview Company: Electronic Arts (EA SPORTS) Position Title: Cinematics Animator Location: Vancouver, British Columbia, Canada Work Model: Hybrid Worker Type: Temporary Employee Salary Range: $75,900 – $105,600 CAD Experience: 3+ years in CG Character Animation Primary Toolset: Maya, MotionBuilder (preferred) Electronic Arts (EA) is a global leader in digital interactive entertainment, developing and delivering games, content, and online services for Internet-connected consoles, mobile devices, and personal computers. This specific opening sits within EA SPORTS, the creative powerhouse behind the world-renowned FC franchise (formerly FIFA). With over 200 million engaged players, EA SPORTS FC represents the pinnacle of sports simulation. We are seeking a high-caliber Cinematics Animator to join our Vancouver studio. This role is fundamental to the “immersion” factor of our titles—bridging the gap between raw gameplay and cinematic storytelling. You will be responsible for bringing the world’s most famous athletes to life, ensuring that every celebration, pre-match sequence, and locker-room drama feels authentic, visceral, and polished. Cinematics Animator: Role Overview & Departmental Impact The EA SPORTS FC team thrives on innovation, passion, and teamwork. As a Cinematics Animator, you are not just moving characters; you are directing digital performances. You will work within the Cinematics Team to refine Motion Capture (MOCAP) data and layer it with high-end keyframe animation to achieve a “broadcast-plus” level of quality. This is a Temporary Employee position, ideal for an experienced artist looking to make a massive impact on a high-profile, annual release cycle. You will be expected to operate with a high degree of autonomy, maintaining the meticulous detail required for close-up facial work and complex body mechanics. II. Detailed Responsibilities for Cinematics Animator 1. Artistic Execution Vision Alignment: Collaborate closely with the Cinematics Director to internalize and execute the visual style and narrative pacing of the game’s sequences. MOCAP Integration: Assemble and clean Motion Capture performances. You will be responsible for merging disparate data sets with props and environment assets to create a seamless scene. Keyframe Polishing: Deliver expert-level keyframe animation for both faces and bodies. You must ensure that transitions are fluid and that “the soul” of the athlete is visible in the performance. Camera Animation: Animate cinematic cameras with a keen eye for composition, depth of field, and lens choice, mimicking professional sports broadcast techniques. 2. Technical Problem Solving Engine Integration: Test animations directly within the game engine to ensure technical fidelity and visual consistency under real-time lighting conditions. Pipeline Feedback: Work alongside Technical Artists and Engineers to identify bottlenecks. You will provide actionable feedback on animation rigs, proprietary tools, and 1st/3rd party software. Troubleshooting: Solve complex technical issues related to deformation, rigging glitches, or export errors under tight production deadlines. 3. Leadership & Collaboration Feedback Loops: Provide peer reviews for both internal team members and external vendors, ensuring a unified bar of quality across the entire production. Cross-Discipline Communication: Coordinate with lighters, modelers, and VFX artists to ensure that animated assets are optimized for the final cinematic output. III. Qualifications & Competencies Technical Requirements Tenure: A minimum of 3 years of professional experience in CG character animation (Games, Film, or high-end VFX). Software Mastery: Extensive knowledge of 3D animation packages (Maya or XSI). Proficiency in Autodesk MotionBuilder is highly preferred due to the heavy reliance on MOCAP in the EA SPORTS pipeline. Facial Animation: Experience working with advanced, high-density facial rigs. Workflow Knowledge: A complete understanding of the animation pipeline, from initial “previz” and blocking to final polish and engine implementation. Performance Competencies Meticulousness: A drive for perfection in body mechanics and weight. Adaptability: The ability to pivot between different software toolsets and workflow methodologies as project needs evolve. Communication: Exceptional technical communication skills, allowing for smooth collaboration with engineers and technical animators. Passion: While not mandatory, a deep interest in Soccer/Football and Sports culture is considered a significant asset. IV. Compensation, Benefits, and Wellness Financial Compensation The good-faith pay range for this role in British Columbia is $75,900 – $105,600 CAD. The final offer is determined by: Educational Background: Relevant degrees or certifications. Experience Level: Years of involvement in AAA game cycles. Specialized Skills: Mastery of proprietary EA tools or niche animation techniques. Total Rewards & Benefits Even as a temporary employee, EA provides a robust support structure: Health & Dental: Extended coverage for health, dental, and vision. Time Off: 3 weeks of vacation per year (accrued) plus 10 days of sick time. Wellness: Holistic support for mental and physical well-being. Perks: Complimentary games and opportunities for professional growth within the EA Studios ecosystem. V. Diversity, Equity, and Inclusion (DEI) & Industry Statistics Electronic Arts is an Equal Opportunity Employer. We believe that a diverse team creates better games for a diverse global audience. Our employment decisions are made regardless of race, gender identity, sexual orientation, or disability. Demographics in the Gaming Industry The video game industry is currently undergoing a significant shift toward better representation. Understanding the current landscape helps us drive towards a more inclusive future. According to the International Game Developers Association (IGDA) 2023/2024 Developer Satisfaction Survey: Racial & Ethnic Representation (Global Average): White/Caucasian: 63% East/South East Asian: 12% Hispanic/Latino: 8% South Asian: 5% Black/African American/African: 4% Aboriginal/Indigenous: 1% Gender Representation in Animation/VFX Roles: Men: 71% Women: 23% Non-binary/Gender Fluid: 5% EA is committed to outperforming these industry averages by actively recruiting from underrepresented groups and maintaining an environment where every voice is heard. We provide workplace accommodations for individuals with disabilities and value the unique perspectives brought by neurodivergent talent. VI. Application Information for Cinematics Animator role This is a Hybrid role based out of our state-of-the-art Vancouver facility. You will be expected to spend a portion of your time in-studio to collaborate with the Cinematics Team and utilize our high-end capture and rendering hardware. Electronic Arts is proud to be an equal opportunity workplace. We consider all qualified applicants, including those with criminal records, in accordance with applicable legal standards.

Hiring Character Animator at Netflix 2026

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Job Overview Company: Netflix Animation Studios (NAS) Position Title: Character Animator Department: Feature Animation Location: Vancouver, British Columbia, Canada Work Type: Hybrid (Minimum 3 days per week on-site) Salary Range: $80,000 – $160,000 CAD (Total Compensation) Experience Required: 2+ years of experience in Feature Film, VFX, Television, or Games Netflix Animation Studios (NAS) is on a mission to entertain the world with bold, immersive animated films that are timeless, impactful, and globally resonant. We are paving the way for the future of animation by building a community of world-class artists across three vibrant global locations. We are currently seeking a skilled Character Animator to join our team in Vancouver as we embark on our next major animated feature film. At Netflix, we value artists who bring a unique perspective and a distinct personal style to their creations. This role is for a storyteller who uses movement as their medium, breathing life into characters through a mastery of acting, appeal, and physics. The Role & Vision The Character Animator is a vital link in the storytelling chain at Netflix Animation Studios. You are responsible for transforming static rigs into vivid, compelling, and believable performances that drive the narrative forward. We are looking for “thinking” animators—those who understand the subtext of a scene and can translate emotional depth into frame-by-frame excellence. You will work within a collaborative, high-energy environment where creative discussions are encouraged, and the pursuit of “appeal” is paramount. Whether you are working on a high-octane action sequence or a subtle, dialogue-driven emotional beat, your work must maintain the highest standards of weight, anatomy, and entertainment. Core Responsibilities 1. Performance and Animation Character Breathing: Create high-quality feature animation that conveys clear narrative intent and believable emotional expressions. Technical Principles: Apply a deep understanding of animation principles (squash and stretch, anticipation, staging) to ensure every shot has proper weight and physics. Dialogue & Acting: Execute sophisticated lip-sync and facial acting that matches the voice performance and character personality. 2. Collaboration and Communication Creative Alignment: Work closely with the Director and Animation Leadership to ensure your work stays within the established creative vision of the film. Team Synergy: Participate actively in dailies and team reviews. Contribute to creative discussions and offer solutions to visual or technical challenges. Feedback Integration: Maintain an open-minded approach to constructive criticism, iterating on shots based on artistic notes to achieve the best possible result. 3. Pipeline and Workflow Time Management: Partner with the production team to manage shot quotas and meet rigorous project deadlines without sacrificing quality. Tool Adaptability: Stay open to new workflows and proprietary toolsets. Netflix is at the forefront of animation tech, and we value artists who can adapt to evolving software environments. Mentorship: Inspire those around you through your craft, fostering a supportive environment that encourages collective improvement. III. Requirements for Success To thrive at Netflix Animation Studios, you must balance raw artistic talent with professional discipline. Technical Proficiency: Expert-level knowledge of Autodesk Maya (or equivalent industry-standard software). Portfolio/Reel: A reel (maximum 2 minutes) demonstrating your strongest performances. We look for believable expressions, emotional weight, physics, and a clear sense of entertainment. Industry Background: Minimum of 2 years of professional experience in animated features, VFX, high-end TV, or AAA games. Core Skills: * Exceptional sense of story, pacing, and continuity. Strong interpersonal and communication skills. Self-motivated and able to work independently while remaining a proven team player. A high level of creative imagination and problem-solving ability. IV. Compensation, Benefits, and Culture Total Compensation Strategy Netflix carefully considers a wide range of factors to determine pay, including market indicators, job family, background, skills, and specific experience. The range of $80k – $160k CAD reflects total compensation (note: Netflix does not offer stock options for this role). Comprehensive Benefits Health & Wellness: Comprehensive medical, dental, and vision plans, alongside robust mental health support. Life Planning: Retirement programs, family-forming benefits, and paid leave of absence programs. Work-Life Balance: Paid time away programs for vacation and sick leave. Hybrid Flexibility: Enjoy the collaborative energy of our Vancouver studio at least 3 days a week, with the flexibility of remote work for the remainder. Commitment to Inclusion Inclusion is a core Netflix value. We celebrate diversity and do not discriminate based on race, religion, gender identity, sexual orientation, disability, or any other protected status. We strive to provide a meaningful and accessible interview experience; accommodation requests are welcomed and supported.

CFX Artist 2026 – Netflix Animation Studios hiring

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Job Overview Company: Netflix Animation Studios (NAS) Position: Character FX (CFX) Artist Location: Vancouver, British Columbia (Hybrid: Min. 3 days/week onsite) Salary: $80,000 – $160,000 CAD (Total Compensation) Department: Feature Animation Work Type: Full-Time Contract / Onsite Netflix Animation Studios (NAS) is on a global mission to entertain the world with bold, immersive, and impactful animated films. We are paving the way for the future of cinema by building a community of world-class artists across three vibrant global hubs. We are currently seeking a high-caliber Character FX Artist to join our Feature Animation team in Vancouver. This is an opportunity to work on high-profile projects that reach millions of viewers globally, blending technical simulation with artistic storytelling. About Netflix Animation Studios At Netflix Animation Studios, we believe that great stories can come from anywhere and be loved everywhere. Our studio culture is built on the core Netflix values of Inclusion, Liberty, and Responsibility. We operate with a “creators-first” mentality, providing our teams with the resources and creative freedom necessary to push the boundaries of what is possible in feature animation. Joining the Vancouver team means becoming part of a community that celebrates diversity and artistic excellence. Whether we are crafting a whimsical stylized world or a gritty, realistic epic, our CFX department is at the heart of making those worlds feel tangible, reactive, and alive. The Role: Defining the “Feel” of a Character As a CFX Artist, you sit at the vital intersection of Character Rigging, Animation, and Lighting. Your work provides the secondary motion that transforms a “digital puppet” into a living, breathing entity. When a character runs, you determine how their silks flutter in the wind; when they roar, you simulate the subtle jiggle of muscle and skin; when they hide, you manage the complex grooming of their fur or hair. Key Responsibilities & Deliverables 1. Simulation Setup & Design Hair & Fur: Develop complex grooming and simulation setups for various hair types, ranging from stylized “sculpted” hair to photorealistic fur. Cloth Simulation: Create robust cloth rigs that can handle extreme character performances while maintaining the intended silhouette and material properties (denim, silk, leather, etc.). Procedural Workflows: Design and implement procedural creature simulation rigs within Houdini, ensuring they adhere to department standards for scalability and efficiency across a production pipeline. 2. Technical Artistry & Collaboration Cross-Department Synergy: Work closely with the Grooming, Rigging, and Animation departments to ensure that character assets are optimized for simulation and that the performance intent is preserved. Artistic Iteration: Incorporate feedback from CFX Supervisors and Directors with “grace and humility.” You will refine simulations to meet the specific aesthetic needs of a sequence, whether that requires physics-accurate realism or highly choreographed “hero” moments. Problem Solving: Troubleshoot technical issues within the simulation pipeline, such as interpenetration (clipping) between layers of cloth or stabilizing complex hair-to-object collisions. 3. Growth & Innovation Internal Training: Actively participate in studio-led training sessions to master new tools and workflows. Tech Advocacy: Stay current with the latest advancements in CFX technology, such as GPU-accelerated solvers or machine learning applications in simulation. Tool Development: (Optional but encouraged) Utilize scripting (VEX/Python) to automate repetitive tasks or build custom tools that benefit the entire CFX team. Requirements: What You’ll Bring to the Studio We are looking for artists who possess a rare blend of technical problem-solving skills and a keen eye for aesthetic beauty. Technical Proficiencies Core Software: Extensive experience with Houdini is essential. Familiarity with Maya or other industry-standard 3D packages is expected. Simulation Solvers: A deep understanding of Houdini Vellum is highly preferred, alongside general knowledge of cloth, hair, muscle, and feather solvers. Physics Foundation: You must have a strong grasp of real-world physics—including gravity, friction, drag, and inertia—and how to manipulate these variables to achieve both realistic and stylized results. Animation Fundamentals: A keen sense of timing, weight, and motion. You should understand how a character’s primary animation informs the secondary “follow-through” of the CFX. Professional Background Industry Experience: Previous experience in a CFX or technical animation role within feature film, high-end gaming, or television animation. Portfolio: A professional demo reel that showcases a diverse range of simulation work (cloth, hair, fur, or flesh) and demonstrates your ability to handle various art styles. Communication: Exceptional verbal and written communication skills. You must be able to articulate complex technical challenges to non-technical stakeholders clearly and concisely. Compensation, Benefits & Perks Netflix Animation Studios offers a highly competitive total compensation package. We do not offer stock options; instead, we prioritize a transparent and robust base compensation that reflects your market value and expertise. Salary Range: $80,000 – $160,000 CAD per year, determined by your specific experience level and skill set. Health & Wellness: Comprehensive medical, dental, and vision plans for you and your family. Mental Health: Dedicated mental health support programs. Family Support: Family-forming benefits and generous paid leave of absence programs for new parents. Time Off: Robust paid time away programs for vacation and sick leave to ensure our artists stay refreshed and inspired. Retirement: Access to studio-sponsored retirement programs. Our Culture: Inclusion as a Value At NAS, we don’t just “do” diversity; we live it. Inclusion is a core value that informs every interview, every hire, and every creative decision. We recognize that our global audience is diverse, and our stories are better when they are told by a team that reflects that reality. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender identity, age, disability, or military service. We are committed to providing a safe, welcoming environment where every artist can bring their authentic self to work. Accommodations: If you require any adjustments or accommodations during the hiring process due to a disability or any other reason, please reach out to your recruiting partner. We are dedicated to making the interview process meaningful and accessible for everyone. The Vancouver Studio Experience The Vancouver hub is a cornerstone of our production strategy. Located in one of the world’s most … Read more