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Rebellion is Hiring Lead VFX Artist

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Rebellion is hiring Lead VFX Artist. UK based Video Games Company, for over 30 years creating incredible video games. We are on the lookout for a Lead VFX Artist to join our passionate and growing VFX team to work on an upcoming unannounced project at the early stages of development. Location – Oxford, UK | Hybrid (Remote options available) Join a creative powerhouse behind Judge Dredd, Sniper Elite, and more — shaping the future of game development! 🚀 We’re looking for a Lead VFX Artist to lead and inspire our talented VFX team, working on an exciting unannounced project. You’ll set the creative vision for real-time effects, guide your team, and help shape the tools, pipelines, and artistry that make Rebellion games stand out. 🎨 💼 What You’ll Do: 🧠 What We’re Looking For: ✅ Proven leadership in VFX with a strong portfolio✅ Expertise in Blender, Photoshop, Substance, After Effects, Houdini, Embergen (or equivalents)✅ Deep knowledge of particle systems, simulations & real-time optimisation✅ Excellent cross-discipline collaboration skills✅ Ability to define & communicate a clear creative vision 🌟 Why Join Rebellion? 📩 Apply Now: Rebellion Careers

Three Train Studios is Hiring: 2D Animator Intern

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Three Train Studios is seeking a passionate 2D Animator Intern to join our team for a transformative creative journey. We are a Christian animation studio dedicated to producing original shows and feature films, including our flagship project, Kingdom of Light. Our mission is to inspire the next generation through powerful, faith-filled storytelling. If you are an aspiring animator looking to gain professional experience while contributing to a mission-driven project, we invite you to help us bring stories of light to life. Role Overview As a 2D Animator Intern, you will have the opportunity to work on real studio projects, gaining hands-on experience under the mentorship of experienced industry professionals. This role is designed for individuals who are eager to hone their craft, build a professional portfolio, and connect with fellow creatives in the animation and film industry. This is a flexible, fully remote internship designed to fit around your existing life and academic commitments. Job Summary : 2D Animator Intern Category Details Company Three Train Studios Role 2D Animator Intern Location Fully Remote Commitment 10–15 hours/week (flexible schedule) Duration 3–4 months (Starting October) Compensation Volunteer / Academic Credit (Stipend: $780 per annum)   📌 Details: Commitment: 10–15 hrs/week (you choose schedule) Duration: 3–4 months starting October Compensation: Volunteer / Academic Credit (up to $1/hr) ✅ Requirements: Resume Portfolio / Animation reel link 👥 Who We’re Looking For: We’re seeking creative and passionate individuals who: Are detail-oriented and hardworking Have a strong interest in animation or media production Are eager to learn and open to feedback Share our mission of bringing light through storytelling ✨ Why Join Three Train Studios? At Three Train Studios, we believe that animation is more than just entertainment—it is a movement. By joining our team, you will: Serve & Grow: Develop your professional skills while contributing to a project that aligns with your values. Flexibility: Manage your own schedule with our 10–15 hours per week commitment model, ensuring you can balance the internship with other life commitments. Mentorship: Receive guidance from seasoned animators in a collaborative, faith-focused studio culture. 📩 How to Apply: To apply for this internship, please email your application to threetrainstudios@gmail.com. Your submission must include Email your application to threetrainstudios@gmail.com with: Resume Portfolio Short cover letter explaining why you want to work with us  

Rigging Technical Supervisor – DNEG Animation

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About the Role The Rigging Technical Supervisor is a pivotal leadership role within DNEG’s Feature Animation (FEAT) Rigging departments. You will provide technical guidance, creative problem-solving, and innovation across global projects, ensuring rigging workflows are efficient, robust, and artist-friendly. This role blends hands-on technical leadership with strategic development of rigging tools and processes. You will collaborate closely with stakeholders across departments — including crowd, CFX, and pipeline teams — to maintain high production quality while implementing innovative rigging solutions. Key Responsibilities Lead and guide rigging teams, both locally and globally Provide hands-on technical solutions for rigging challenges Troubleshoot production issues and implement pipeline improvements Develop tools and workflows to increase efficiency and quality Collaborate with other departments to integrate rigging solutions seamlessly Contribute to the long-term development of the rigging department Must-Have Skills & Experience ✅ Advanced knowledge of animation pipeline rigging technologies (modular rigging, facial rigging, deformation techniques, geometry caching)✅ Expert Python scripting skills with coding standards adherence, familiarity with Git, and participation in code reviews✅ Strong understanding of Maya API✅ Deep expertise in animation pipeline architecture and problem-solving✅ Focus on optimization and empowering artists✅ Excellent self-management and time management skills✅ Strong leadership, communication, and collaboration abilities Nice to Have C++ programming experience Unreal Engine knowledge Houdini experience Experience in CFX workflows Crowd simulation experience About You Excellent communicator and team player Proactive, adaptable, and approachable Courteous, collaborative, and able to work under pressure Organized with strong time management skills Willing to learn new tools, techniques, and proprietary software Why Join DNEG Animation? DNEG Animation is a world-class creative studio that brings captivating worlds and unforgettable characters to life. Our teams have contributed to landmark projects such as:🎬 The Garfield Movie, Nimona, Under the Boardwalk, Entergalactic, Ron’s Gone Wrong Currently in production:✨ The Angry Birds Movie 3, The Cat in the Hat, Bad Fairies Every project we undertake is driven by a shared passion for innovation and quality — and as Rigging Technical Supervisor, you’ll play a central role in shaping the future of our animation pipeline.

Rigging Supervisor – DNEG Animation

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About the Role The Rigging Supervisor is both the creative and technical leader of the rigging department on a show. Working closely with the VFX Supervisor, CG Supervisor, and Animation Director, you will help bring the client’s vision to life by guiding a team of artists in crafting high-quality, lifelike characters and assets. With deep expertise in rigging workflows, anatomy, and performance, you’ll ensure assets are built with cutting-edge techniques and seamlessly integrated into the production pipeline. This role demands strong leadership, problem-solving, and an eye for both artistic detail and technical precision. Responsibilities Lead the rigging team, providing creative and technical direction Collaborate with supervisors and other departments to deliver rigs that integrate smoothly into production Ensure assets meet both artistic vision and technical requirements Balance quality with production deadlines Mentor, delegate, and support artists within the rigging team Drive innovation by applying the latest tools and techniques in CG feature animation Requirements ✅ High proficiency in rigging pipeline technologies (modular rigging, deformation, simulation, publishing, Shotgrid)✅ Expertise in muscle, skin, cloth, hair, fur, and feather deformation/simulation✅ Strong knowledge of body & facial anatomy (including FACS)✅ Proven experience producing creature and character work with exceptional attention to motion and detail✅ Proficiency in Maya, Python, and production tracking systems✅ Ability to balance creative quality with time constraints✅ Excellent leadership, delegation, and communication skills Nice to Have: Houdini experience Grooming expertise Cloth simulation knowledge Crowd work experience Programming in C++; QT or PySide familiarity About You Organized, proactive, and self-motivated Collaborative communicator and approachable leader Calm under pressure with strong problem-solving skills Positive, adaptable, and open to learning new techniques (including proprietary software) Committed to meeting production deadlines with a can-do attitude Why Join DNEG Animation? DNEG Animation is a world-class studio known for its diverse styles and exceptional storytelling. Our team has worked on acclaimed titles including:🎬 The Garfield Movie, Nimona, Ron’s Gone Wrong, Entergalactic, Under the Boardwalk Currently in production:✨ The Angry Birds Movie 3, The Cat in the Hat, Bad Fairies Every project at DNEG is an opportunity to push the art of animation further — guided by the principle that our only “house style” is quality.

Character Lead TD – DNEG Animation

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DNEG’s Feature Animation division is seeking a highly skilled Character Lead TD to join our expanding London team. As we continue to collaborate with major Hollywood studios and independent filmmakers to deliver world-class animated features, we are looking for a visionary technical leader to guide our rigging efforts and set the gold standard for character production. About the Role DNEG’s Feature Animation division has been steadily growing, collaborating with major Hollywood studios and independent productions to deliver world-class animated features. As we continue to expand, we’re looking for a Character Lead TD to help guide our rigging efforts and ensure the highest standards of quality. As a Character Lead TD, you will design animation rigs for characters, creatures, props, and vehicles, working closely with Rigging Supervisors and Animation Leads. Beyond technical skills, you’ll play a key leadership role — mentoring junior artists, assigning tasks, and ensuring seamless communication across departments. Job Summary : Character Lead TD Category Details Company DNEG Animation Role Character Lead TD Location London, UK (Hybrid Remote) Salary Range ₹25–35 LPA (up to ₹50+ LPA for exceptional candidates) Key Focus Rigging, Pipeline Efficiency, Leadership What We’re Looking For ✅ Proven experience on high-quality character/creature projects✅ Strong expertise in Maya and rigging workflows✅ Thorough knowledge of rigging specializations (body, face, mechanical rigs)✅ Comfortable with both technical & artistic aspects of rigging✅ Solid understanding of human anatomy, linear algebra, vector math✅ Skilled in Python (OOP) and scripting for pipeline efficiency✅ Strong leadership and mentoring abilities Nice to Have: Maya API knowledge C++ experience QT or PySide knowledge About You Collaborative and team-oriented Proactive and adaptable problem-solver Organized with strong task-management skills Clear communicator with excellent time management Courteous, approachable, and able to give/receive direction   Qualifications Industry Experience: A proven track record of success on high-quality character or creature-based animation projects. Technical Expertise: Mastery of Maya and professional rigging workflows, including body, face, and mechanical systems. Mathematical Foundation: Strong understanding of linear algebra and vector math, essential for solving complex rigging and deformation challenges. Scripting Skills: Proficiency in Python (OOP) is required. Familiarity with Maya API, C++, or QT/PySide is considered a significant asset. Soft Skills: A collaborative, team-oriented mindset with excellent task-management and communication skills. You should be proactive, adaptable, and comfortable giving or receiving constructive direction. Why Join DNEG? At DNEG, every production is an opportunity to create something extraordinary. With a slate of major animated features in development, you’ll be working with some of the best global talent in the industry to bring iconic characters and worlds to life. We are one of the world’s leading visual effects and animation companies, employing over 9,000 people across studios in North America, Europe, Asia, and Australia. We are committed to equity, diversity, and inclusion — fostering an environment where everyone belongs and can thrive. We welcome applications from all backgrounds and are happy to provide accommodations throughout the hiring process. How to Apply To apply for the Character Lead TD position at DNEG Animation, please follow these steps: Prepare Your Materials: Ensure your CV is up to date and your showreel is ready. Your reel should clearly demonstrate your technical rigging expertise, specifically showcasing: Complex body and facial rigs. Examples of pipeline tools or scripts you have developed in Python. Evidence of character deformation and mechanical rigging skills. Submit Your Application: Visit the DNEG Careers Page to search for the Character Lead TD (Feature Animation) role in the London studio. Application Process: Follow the instructions on the job posting to upload your documents. Ensure your cover letter highlights your leadership experience and your ability to mentor junior artists.

DNEG Animation – Character TD

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About the Role DNEG’s Feature Animation division has been crafting high-end animated feature films since 2014, collaborating with both major Hollywood studios and independent productions. Our Character TDs are essential to this process, building animation rigs for characters, creatures, props, and vehicles, and occasionally developing proprietary tools to support the rigging pipeline. Working closely with Rigging Supervisors and Animation Leads, you’ll help design flexible and production-ready rigs that bring life, personality, and performance to our characters. What We’re Looking For ✅ Proven experience delivering rigs for character/creature-heavy projects✅ Strong knowledge of Maya and rigging workflows✅ Expertise in character specializations (body, face, mechanical rigs)✅ Solid understanding of human & animal anatomy, motion, and physics✅ Comfort with technical problem-solving and pipeline integration✅ Skills in linear algebra & math fundamentals✅ Awareness of animation principles Nice to Have: Programming/scripting experience (MEL, Python, C++) Familiarity with broader VFX/animation pipelines About You Strong communicator & team player Proactive, adaptable, and detail-oriented Organized with excellent time management Courteous, collaborative, and receptive to feedback Why Join DNEG Animation? At DNEG Animation, every project is unique — from stylized films to complex, photorealistic features. We pride ourselves on having no house style — only quality. Our artists have contributed to titles such as:🎬 The Garfield Movie, Nimona, Entergalactic, Ron’s Gone Wrong, Under the Boardwalk Currently in production:✨ The Angry Birds Movie 3, The Cat in the Hat, Bad Fairies You’ll work with some of the best global talent in the industry, collaborating across departments to bring unforgettable characters and worlds to life. About DNEG DNEG is one of the world’s leading visual effects and animation companies, employing 9,000+ people across studios in North America, Europe, Asia, and Australia. We are committed to building an inclusive, equitable, and diverse workplace, where every team member feels they belong. We encourage applications from all backgrounds and experiences, and we are happy to provide support or adjustments during the recruitment process.

Intrepid Studios hiring Principal Technical Artist

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Intrepid Studios is pushing the boundaries of MMORPGs with Ashes of Creation 🌌. We’re looking for a Principal Technical Artist who thrives at the intersection of art & engineering — optimizing performance and building scalable pipelines for Unreal Engine 5. What You’ll Do:⚡ Profile, analyze & optimize game performance (CPU, GPU, memory)🛠 Build & maintain scalable pipelines, tools & automation🎨 Define best practices for assets, LODs, materials & shaders🔍 Use Unreal Insights, RenderDoc & profiling tools to improve runtime performance🤝 Mentor other Technical Artists & content creators🚀 Advocate for efficient engine & gameplay feature implementation Requirements:✔ 8+ years in Unreal Engine Technical Art✔ Expert in performance optimization✔ Deep knowledge of UE5 (Nanite, Lumen, Virtual Shadow Maps)✔ Strong PBR, materials & shader optimization skills✔ Experience designing efficient pipelines & workflows✔ Blueprint scripting proficiency✔ Unreal C++ experience✔ Excellent collaboration & communication skills Bonus Skills:✨ Python, HLSL, VEX shader/tool development✨ Houdini procedural workflows✨ Large-scale world & terrain optimization Interview Process:1️⃣ 30 min Talent Team interview2️⃣ 30 min Hiring Manager interview3️⃣ Test4️⃣ Panel interviews5️⃣ Executive team interview6️⃣ Reference & background checks Salary: $100K – $160K/year + bonus & benefits 💰(Competitive pay with medical, vacation, sick days & 401k match) About Intrepid Studios:Founded in 2015, Intrepid Studios is the independent developer behind the most anticipated MMORPG — Ashes of Creation. We value collaboration, diversity, and building a long-term team that thrives together 🌟. 📩 Apply now and help shape the future of gaming!

Stairway Games hiring VFX Artist (Remote, Indonesia)

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Location: Remote (Applicants must be based in Indonesia) Employment: Full-Time Compensation: ₹13–21 LPA (Depending on exchange rates)   About Stairway Games Stairway Games is a premier, fully funded game development studio headquartered in the beautiful creative hub of Bali, Indonesia. We are a passionate, growing team of over 100 creatives dedicated to pushing the boundaries of what is possible in indie gaming. Following the massive global success of Coral Island (2023) and our recent launch of Funguys Swarm (2025), we are rapidly expanding our horizons. We are looking for a talented VFX Artist who shares our vision for immersive, high-quality gameplay. If you want to work alongside some of Indonesia’s top gaming talent while enjoying the freedom of remote work, Stairway Games is the perfect home for your creative career. Stairway Games is looking for a talented VFX Artist to join our growing team! You’ll collaborate with our animators, 3D artists, and sound designers to create immersive cutscenes and in-game effects that bring our worlds to life. Role Overview Category Details Position VFX Artist Studio Stairway Games Location Remote (Indonesia-based) Experience 2+ Years Compensation ₹13–21 LPA (Exchange rate adjusted) Primary Tools Maya or Blender Key Focus Gameplay/Cutscene VFX, Collaboration 🎮 About UsWe’re a fully funded studio based in Bali with a thriving remote team of 100+ creatives across Indonesia. After the successful release of Coral Island (2023), we launched Funguys Swarm (2025) — and we’re just getting started! ✨ What You’ll Do Create high-quality VFX for cutscenes and gameplay Collaborate with animation, sound, and 3D teams Push creative boundaries to deliver immersive game experiences 👤 What We’re Looking For 2+ years of VFX/Tech Art experience Proficiency in Maya or Blender Strong eye for detail & creativity (stylized/semi-realistic effects) Passion for games + collaborative mindset Based in Indonesia (remote-friendly) 💡 Bonus Points English fluency Game studio or animation/VFX industry experience Familiarity with Unreal Engine (shaders, particles, textures) 🌟 Perks & Benefits Work from anywhere in Indonesia Private health insurance & THR 14 days paid vacation 5/4-day work week flexibility Supportive, detail-oriented leadership Work alongside some of Indonesia’s top gaming talent   How to Apply If you are ready to help us shape the next great gaming experience, we would love to see your portfolio. Please send your updated resume and a link to your most recent showreel to: careers@stairwaygames.com. Make sure your showreel highlights your ability to create stylized or semi-realistic effects, as this will best demonstrate your fit for our current projects. 📩 Apply NowSend your resume + portfolio to careers@stairwaygames.com

Pixel Toys-Cinematics Camera Animator (6month contract)

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For nearly a decade, Pixel Toys has been at the forefront of mobile gaming, creating award-winning titles like Warhammer 40,000: Freeblade and Warhammer Age of Sigmar: Realm War. Now, we’re working on an exciting new project that’s unlike anything we’ve ever done before! We’re a forward-thinking studio, constantly exploring new technologies and techniques to deliver immersive experiences for players worldwide. As we continue to grow, we’re looking for passionate and talented individuals to join our ambitious journey. 🎬 The Role We’re seeking a Cinematics Animator to design and animate high-quality, dynamic camera sequences for our next-generation mobile title. You’ll collaborate closely with lead and principal animators to deliver compelling cinematics and in-game animation. While your primary focus will be on camera work, your understanding of cinematic storytelling and animation principles will ensure top-notch quality across the board. This role is perfect for someone with a strong eye for visual storytelling, cinematic flair, and a passion for animation. 👤 About You You bring: Proven experience in cinematography and dynamic camera work. Background in Layout, Previz, or game cinematics (or related industries). Strong grasp of animation principles, with solid 3D generalist skills and CG knowledge. Familiarity with Unity or similar game engines. Organised, structured workflow and a collaborative mindset. Passion for games, animation, or TV/film production. 🌟 What We Offer At Pixel Toys, we’re proud to foster an inclusive, collaborative, and supportive workplace where every team member is valued. Here’s what you can expect: Competitive salary with annual reviews 25 days holiday (plus bank holidays) Discretionary bonus scheme Regular socials, including epic summer and Christmas parties! Ongoing training & development Quarterly Wellness Days (on-site massages & more) Flexible working hours ✨ If you’re ready to bring cinematic storytelling to life and make an impact on our next big title, we’d love to hear from you!

Magic Media hiring Senior Real-Time VFX Artist

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Location: Remote (Global) Employment: Temporary Compensation: ₹35–60+ LPA equivalent (based on location/compensation model)   About Magic Media Magic Media is a forward-thinking, global powerhouse driven by creativity and technological innovation. With an active presence in over 15 countries, we partner with the industry’s most prestigious game developers and publishers. From game development and cybersecurity to high-end VFX and animation, we deliver tailored, premium solutions that help our partners bring their visions to life. We are currently looking for a Senior Real-Time VFX Artist to help shape the visual landscape of an unannounced AAA title from a world-renowned studio. If you have a passion for fantasy and semi-realistic visual effects and thrive in a collaborative, global team, we want to hear from you. The Role: Crafting Immersive Real-Time Effects As a Senior Real-Time VFX Artist, you will be the technical and artistic architect behind the game’s atmospheric and combat-based effects. You will be responsible for balancing breathtaking visual fidelity with the performance requirements of AAA gaming, ensuring that our VFX not only look stunning but integrate seamlessly into gameplay. What You Will Do: Visual Implementation: Design and implement VFX that remain stylistically consistent with the project’s unique fantasy/semi-realistic aesthetic. Asset Creation: Develop textures, meshes, and high-performance shaders to bring your effects to life. Collaborative Integration: Partner closely with Art Directors, Gameplay Engineers, and Designers to ensure your VFX enhance the core gameplay experience. Technical Optimization: Work within a proprietary engine environment, optimizing your effects to run smoothly across multiple platforms. Innovation: Act as a subject matter expert, solving complex technical challenges and proactively developing new concepts for visual storytelling.   Job Summary : VFX Artist Category Details Position Senior Real-Time VFX Artist Company Magic Media Location 100% Remote Experience 5+ Years in Games Compensation ₹35–60+ LPA (equivalent) Primary Tools Unreal Engine/Unity, Photoshop, Substance Key Focus Fantasy/Semi-Realistic VFX, Shader Authoring   Your Profile We are looking for an artist who masters both the science of performance and the art of timing and motion. Experience: 5+ years of dedicated professional experience in VFX for video games. Core Technical Skills: Expert-level knowledge of Unreal Engine or Unity. Artistic Foundation: A refined eye for color, shape, motion, and the fundamental timing required for impactful VFX. Toolbox: High proficiency in Photoshop, Substance, Houdini, Blender, Maya, or 3ds Max. Shader Mastery: Proven experience with shader authoring tools (e.g., Shader Graph, Amplify Shader). Communication: Fluent in English with the ability to articulate complex technical ideas to a diverse, multicultural team.   Nice to Have: Experience working with proprietary game engines. Advanced simulation experience (e.g., Houdini, Embergen, Liquigen, or Illugen). Familiarity with C# scripting and shader programming (HLSL/GLSL). Experience with Substance Designer and 3D animation.   Why Work with Magic Media? Global Impact: Work on a high-profile, unannounced AAA title that will be experienced by millions. Complete Flexibility: We offer a 100% remote working model that respects your work-life balance. Multicultural Growth: Join a diverse, inclusive community of global experts where professional development and ongoing training are part of the daily culture. Career Trajectory: Take the next step in your career within a group that values creativity as much as technical precision. How to Apply Are you ready to join a global journey of innovation? If you are a seasoned VFX professional with a knack for fantasy aesthetics, please submit your application. Please share your portfolio specifically showcasing your stylized/real-time VFX work. Your showreel should demonstrate your ability to execute both the artistic and technical demands of a high-end AAA project.