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Spark Studio is Hiring – Graphic Design Intern (Remote)

Spark Studio

Spark Studio is Looking for a Graphic Design Internship? Spark Studio, a leading creative online learning platform, is offering an opportunity to work on real brand campaigns and sharpen your design skills. This internship is ideal for students, freshers, or budding designers who want hands-on experience in digital design, branding, and social media. If you’re skilled in Canva, Figma, or eager to learn, this is your chance to build an impressive portfolio. This is a 6-month paid internship (with extension/full-time possibility) where you’ll get hands-on experience working on real brand campaigns. Role & Responsibilities You will work with the content and social media teams to design compelling creatives that enhance brand communication. Create visually appealing digital assets (posts, stories, banners, etc.) for social media and marketing. Work primarily with Canva and/or Figma to execute creative concepts. Ensure brand consistency across all designs. Contribute fresh ideas to brainstorming sessions. What We’re Looking For Strong interest in graphic design, branding, and digital content. Proficiency in Canva or Figma (basic understanding of both preferred). Creative mindset with high attention to detail and aesthetics. Ability to work under deadlines. Portfolio or sample work is mandatory. Perks & Benefits Stipend: ₹10,000 – ₹15,000 per month Work from Home: Design with scheduling flexibility. Career Growth: Opportunity for extension or a full-time offer. Real-World Experience: Work on actual brand campaigns and receive mentorship. Certificate: Receive an internship certificate. If you want to build a career, learn from a creative team, and add real projects to your portfolio, Apply now! Apply Here

HubCredo – Hiring Graphic Design Interns

hubcredo

Are you a creative mind with a passion for design? Do you dream of building a career where your ideas turn into visually stunning content? HubCredo is looking for Graphic Designing Interns who want to learn, create, and grow — all while working from home! This is a unique opportunity for students, freshers, or aspiring designers who want hands-on experience in the world of content creation and digital design. Whether you’re skilled in Canva, Photoshop, Illustrator, or Figma — or just eager to sharpen your skills — HubCredo offers the perfect platform to grow your career. Job Role Role – Graphic Designing Intern (Part-Time)Stipend: ₹8,000 – ₹10,000/monthWorking Days: Monday to Friday (4 hours/day)Location: Remote About the Role As a Graphic Designing Intern at HubCredo, you’ll be part of our vibrant content and marketing team. Your role will involve creating engaging visuals that connect with audiences on platforms like LinkedIn and enhancing our website design with creative flair. You’ll gain real-world experience, work with trending design styles, and collaborate with a team that values fresh perspectives. What You’ll Do What You Need to Succeed Why This Internship is a Great Opportunity HubCredo believes in nurturing talent and providing interns with experiences that help them grow. As part of this internship, you will:

HubCredo is hiring – Graphic Design Intern

hubcredo

About the job Role: Graphic Designing Intern (Part-Time) Stipend: ₹8,000 to ₹10,000/month Working Days: Monday to Friday (4 hours/day) Location: Remote About the Role HubCredo is looking for a creative and detail-oriented Graphic Designing Intern (Part-Time) to support our content and marketing team. This role is ideal for someone who is interested in creating LinkedIn content graphics and website design. And also passionate about design, eager to learn, and ready to bring fresh ideas to life. What You’ll Do – Design social media posts, stories & carousels (LinkedIn) – Work on website design & marketing assets – Collaborate with our team to bring ideas to life – Keep designs fresh with the latest trends What You Need Freshers or candidates with up to 1 year of experience in graphic design. Proficiency in tools like Canva, Adobe Photoshop, Illustrator, or Figma. A strong creative mindset with attention to detail, color theory, and typography. Ability to translate ideas into visually appealing designs. Basic understanding of social media content formats & website designs will be a plus. Perks ✔ ₹8,000 to ₹10,000/month fixed stipend ✔ Flexible 4-hour schedule ✔ 100% remote

VOID Interactive is Hiring: Director of Engineering & Technology

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VOID Interactive, the studio behind the global smash-hit FPS Ready or Not (with over 11 million copies sold), is seeking a visionary Director of Engineering & Technology. As we enter a new phase of expansion for our live titles and upcoming unannounced projects, we are looking for a senior technical leader to define our studio-wide tech roadmap and guide our engineering culture. This is a fully remote position that offers the opportunity to shape the technical future of a high-growth, high-performance studio. Role Overview As the Director of Engineering & Technology, you will serve as the primary technical authority for VOID Interactive. You will act as the bridge between high-level creative aspirations and robust engineering reality. Your role will involve mentoring Technical Directors, overseeing infrastructure and platform strategy, and ensuring that our projects maintain the industry-leading standards that our players expect. Whether you are driving architecture for new features or scaling backend systems for our live services, your impact will be felt across every title we produce. Job Summary : Director of Engineering & Technology Category Details Company VOID Interactive Role Director of Engineering & Technology Location Fully Remote Salary Range $90,000 – $150,000+ USD per year Employment Full-time (Ireland) / Contractor (International) Core Focus Tech Strategy, Unreal Engine, Live Ops, Leadership 💼 What You’ll Do Define and execute the studio’s technical roadmap across current and upcoming titles. Oversee architecture, tooling, and platform strategy to support scalable, high-performance gameplay. Mentor Technical Directors and engineering leads to maintain code quality, performance, and documentation standards. Shape engine and infrastructure decisions (Unreal preferred) to empower creativity and optimize performance. Build and scale backend systems, multiplayer, and live ops environments. Anticipate and mitigate technical risks while fostering a culture of innovation and excellence. 🧠 What They’re Looking For 10+ years in software/game development, including leadership in AAA or complex projects. Deep expertise in Unreal Engine, architecture, and multiplayer systems. Experience scaling backend infrastructure and live service pipelines. Strong communication and collaboration skills — able to translate creative vision into technical execution. A passion for player-first design, innovation, and mentorship. Comfortable working fully remote across global time zones. 🌎 Location & Employment Remote-first: open to candidates worldwide. Ireland-based hires: full-time employee. International hires: contractor basis (with market-based pay).   Why Join VOID Interactive? Joining VOID Interactive means becoming part of a studio that values impact, innovation, and “player-first” design. We are a team that has already achieved massive commercial success and are now scaling our operations to reach even greater heights. You will have the autonomy to define the studio’s technical culture and the resources to execute your vision on a global stage. How to Apply If you are a seasoned engineering leader ready to scale our technology alongside our success, we want to hear from you. Please submit your application via the VOID Interactive Careers portal. Ensure your CV highlights your experience with Unreal Engine, multiplayer scaling, and your history of leading technical teams in a production environment. Given the complexity of multiplayer FPS development, what is your primary philosophy when choosing between scaling existing engine capabilities and developing custom, proprietary solutions for specific game requirements?

Polyarc is Hiring: Creative Services Director

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Polyarc — the studio behind the acclaimed Moss series — is on the lookout for a Creative Services Director to lead the visual storytelling and brand identity of their games and studio. From trailers and campaigns to social media and key art, you’ll be the creative force shaping how players experience Polyarc’s world. This is a hands-on + leadership role — perfect for someone who blends artistic vision with production expertise and thrives in a collaborative, story-driven environment. 🌟 What You’ll Do Define and execute the visual identity for each Polyarc title — logos, motion graphics, campaign visuals, and more. Lead the artistic strategy across marketing — ensuring a consistent, emotionally engaging look across all assets. Collaborate with Marketing, Product, and Dev teams to align visuals with storytelling and product tone. Manage external agencies, freelancers, and vendors while maintaining top-tier creative quality. Develop scalable workflows and brand systems for smooth, repeatable creative production. 🎯 What You’ll Bring Proven experience leading creative production for games, entertainment, or IP-driven brands. Expertise in Photoshop and Adobe Creative Suite (Illustrator, After Effects, etc.). Strong foundation in color, composition, and visual storytelling. A track record of transforming creative briefs into striking, emotionally resonant visuals. Bonus: Concept art, illustration, motion graphics, or 3D experience. 💼 Compensation & Perks 💰 Salary (USD): $166K–$187K 🎯 Total Target (Cash + Equity): ~$208K 🌿 Health, Dental, Vision, 401K, Flexible PTO, 25+ Holidays, and more! 📩 Apply now: Send your resume and portfolio/reel to jobs@polyarcgames.com If you’re passionate about crafting stunning visual worlds that connect deeply with players — Polyarc wants you. 🌍💫 Apply Now

Polyarc is Hiring a Creative Services Director

Polyarc

Polyarc — the award-winning studio behind Moss — is looking for a Creative Services Director to shape the visual brand identity of its games and studio across trailers, campaigns, key art, and social media. If you’re someone who loves storytelling through emotionally powerful visuals, thrives in collaboration, and isn’t afraid to get hands-on, this is your opportunity to shine. 🎬 What You’ll Do 🧠 What They’re Looking For 💰 Compensation 📧 To Apply:Send your resume + portfolio/reel to jobs@polyarcgames.com. If you’re ready to define how players see and feel Polyarc’s worlds — this is your moment. 🌍🔥 Related Jobs –

Polyarc is Hiring: Principal Project Manager

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Polyarc — the award-winning studio behind Moss — is seeking a Principal Project Manager to help shape the future of project management and guide the development of innovative, high-quality games. As the second member of the Project Management discipline, this role offers a unique opportunity to build processes, mentor teams, and drive studio-wide excellence. If you thrive in dynamic environments, love empowering creative teams, and can balance structure with creative exploration — this could be your next big adventure. 🌟 🧭 What You’ll Do Develop and evolve project management best practices to improve efficiency, sustainability, and delivery. Manage development across all phases — from concept to launch — maintaining schedules, scoping plans, and production systems. Facilitate alignment through capacity planning, trade-offs, and milestone tracking. Partner with leads to manage scope, budgets, and resources, ensuring clear communication of priorities and risks. Lead and refine team rituals: stand-ups, sprints, retrospectives, and milestone reviews. Serve as a main point of contact for publishers, co-dev partners, localization, and marketing. Support collaboration and documentation using Jira, Confluence, and Miro. 🧩 What You Bring Proven experience as a Producer, Project Manager, or Development Director in game development. A track record of shipping high-quality games with cross-discipline leadership. Strong ability to align teams, manage conflict, and drive clarity across creative and technical teams. Exceptional communication skills and the ability to convey complex ideas clearly. A proactive, solution-oriented mindset with attention to detail and follow-through. Hands-on experience building and managing project management systems and toolsets. 🌟 Bonus Points Experience with the Atlassian suite (Jira, Confluence). Background in VR/AR or platform-specific development. Experience scaling production practices in a growing studio. 💰 Compensation & Benefits USD: $146,000 – $173,000 (Total Compensation: $182,500 – $192,750)CAD: $134,000 – $159,000 (Total Compensation: $167,750 – $177,000) ✅ Equity + 401K✅ Health, dental, and vision coverage✅ Flexible PTO (25 days/year)✅ 10 paid holidays + 2 seasonal breaks✅ Life, disability, and even pet insurance! 🐾 🏡 Location Work fully remote, hybrid, or from our Seattle, WA studio — whatever fits best! If you’re passionate about building great games and great teams, Polyarc wants to hear from you. 💚 📩 Apply at: jobs@polyarcgames.com

Polyarc is Hiring: Principal Game Designer

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Polyarc — the creative minds behind Moss — is seeking a Principal Game Designer to lead the design of innovative gameplay systems that make worlds, characters, and mechanics truly come alive. 🌍 In this senior role, you’ll shape how players connect with our games while mentoring and guiding a talented design team. If you love solving complex design challenges, blending creativity with technical skill, and fostering collaboration across disciplines — this is the opportunity for you. 🕹️ What You’ll Do 🎯 Design and deliver moment-to-moment gameplay systems that define the player experience.🧠 Prototype and implement gameplay features using Unreal Engine (Blueprints & systems).🤝 Collaborate across art, animation, and engineering teams to ensure seamless integration.🔍 Playtest regularly to gather feedback and drive iteration across the project.🧩 Lead and mentor other game designers, supporting their professional growth.💬 Build clarity and alignment through documentation, communication, and mentorship. 💡 What You Bring Extensive experience designing and implementing gameplay systems. Strong technical proficiency with Unreal Engine (Blueprints, input, and animation systems). Proven ability to collaborate across multiple disciplines and guide projects from concept to completion. Leadership and mentorship experience, with a passion for team development. Excellent communication and problem-solving skills. 🌟 Bonus Skills ✨ Experience designing for VR/AR/XR platforms.🎮 Shipped AAA titles with strong gameplay system contributions.💻 Familiarity with Unreal Engine C++ and performance optimization tools.🧩 Multi-genre design experience across platforms. 💰 Compensation USD: $150,000 – $175,000 (Total compensation: $187,000 – $194,500)CAD: $138,000 – $161,000 (Total compensation: $171,919 – $178,814)Plus: Equity, healthcare, 401K, flexible PTO (25 days/yr), paid holidays, and more. 🏡 Location ✅ Remote-friendly — work from anywhere, or join us at our Seattle, WA studio.Hybrid options available too! If you’re passionate about crafting transformative gameplay experiences and mentoring creative teams, Polyarc wants to hear from you. 💫 📩 Apply now: jobs@polyarcgames.com

Life.Church is Hiring Animator

Life.Church

Life.Church is seeking a talented Animator to create inspiring motion graphics that support our weekend experience, ministry teams, and church campaigns. This role will bring stories to life through 2D & 3D animation, helping us achieve our mission of leading people to become fully devoted followers of Christ. Job Description 💼 What You’ll Do: 🧠 Skills Needed: 🌟 Why Work with Life.Church:

Rebellion is Hiring Lead VFX Artist

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Rebellion, a powerhouse in the gaming industry, is seeking a visionary Lead VFX Artist to drive the creative and technical direction of a new, unannounced project. This is a pivotal role for an experienced artist ready to lead an exceptional team, shape the visual identity of a world-class game, and deliver stunning real-time effects that push the boundaries of immersion. Role Overview As the Lead VFX Artist, you will be the creative authority for all real-time visual effects within the project. You will bridge the gap between artistic storytelling and technical performance, guiding your team to create everything from fluid and particle simulations to complex destruction and UI effects. You will also be responsible for building scalable workflows and mentoring the next generation of VFX talent, ensuring the studio continues to deliver high-quality visuals efficiently. Job Summary : Lead VFX Artist Category Details Company Rebellion Role Lead VFX Artist Location Oxford, UK (Hybrid/Remote options available) Salary Range $74,500 – $96,500+ USD) Key Focus VFX Leadership, Real-Time Systems, Workflow Pipeline   🔹 We’re Looking For: Proven leadership in VFX with a strong portfolio Expertise in Blender, Houdini, Substance, Photoshop, After Effects, Embergen Strong knowledge of particle systems, simulations & optimisation Excellent collaboration skills Passion for storytelling through VFX 🎨   Why Join Rebellion? Rebellion offers a world-class environment where your work directly impacts the quality of major, high-profile game titles: Flexible Working: We offer hybrid and remote work options to ensure a healthy work-life balance. Financial & Relocation Support: We provide a competitive salary, comprehensive benefits, and assistance with relocation to help you settle into life in the UK. Inclusive Culture: Join a studio that values creativity, inclusivity, and professional development.   How to Apply If you are ready to shape the visual impact of an exciting, unannounced project, please submit your CV and portfolio through the Rebellion Careers page. Your portfolio should clearly demonstrate your leadership experience and your ability to manage complex real-time effects within a game engine. 📩 Apply now: Rebellion Careers