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Lighting TD DNEG Animation – Sydney, Australia

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The Studio: DNEG Animation DNEG Animation is a world-class powerhouse dedicated to crafting captivating worlds and compelling characters. Our studio is fueled by the collective passion of a global crew delivering an ambitious slate of high-profile projects, including The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. We don’t believe in a “house style”—we believe in a house standard of excellence. Our portfolio spans diverse artistic visions, from complex graphic novel adaptations to beautifully stylized features. Our team’s expertise has brought to life iconic stories such as The Garfield Movie, the Academy Award-nominated Nimona, Under the Boardwalk, Entergalactic, and Ron’s Gone Wrong. We are currently expanding our Sydney-based Shot Finishing team. If you thrive in a collaborative environment where creative energy meets technical mastery, we invite you to help us breathe life into enchanting animated worlds. Lighting TD Job Overview DNEG Animation – Sydney, Australia Department: Shot Finishing (Environment Generalist, Lighting, and Compositing) Location: Sydney, Australia (On-site/Hybrid) Status: Major Animated Feature Production The Role: Lighting Technical Director The Lighting TD is a pivotal role within our Shot Finishing department. You are responsible for the final “paint” on the canvas—setting the mood, atmosphere, and visual narrative of our animated sequences. This role requires a rare blend of artistic sensibility and deep technical rigor. You will translate creative direction into stunning visuals while ensuring that the backend of the process—render times, memory usage, and noise management—remains efficient and scalable. You will work within a modern path-tracing environment, maintaining visual continuity across sequences and ensuring every shot meets the Director’s vision.

Mighty Yeti Studios | 3D Layout Artist / Layout Lead (Maya)

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At Mighty Yeti Studios, we believe that preschool entertainment should be as cinematic and imaginative as a blockbuster feature. As a creator-owned, independent studio, we are dedicated to building original story worlds that spark curiosity in children and families worldwide. We are currently seeking a visionary 3D Layout Artist / Layout Lead to join the crew of our upcoming CG animated series, Classtronauts. This is more than a technical role; you will be the bridge between the 2D vision of our storyboards and the 3D reality of our final animation. You will set the stage, define the lens, and establish the visual rhythm of a world where learning meets interstellar adventure. Job Overview Company Name: Mighty Yeti Studios Project: Classtronauts – Original Preschool Animated Series Employment Type: Independent Contractor (Project-Based / As-Needed) Location: Remote (Global) Experience Level: Mid-to-Senior / Lead Key Responsibilities Cinematic Translation: Masterfully translate 2D storyboards and animatics into 3D scenes, ensuring that the Director’s intent is preserved while optimizing for a 3D space. Camera & Composition: Establish camera placement, lens choices, and shot composition that emphasize visual clarity, emotional resonance, and high-quality storytelling. Staging & Blocking: Execute basic character blocking and timing. Your work will define the “where” and “when” for the animation team, ensuring characters are staged effectively within the environment. Continuity Management: Rigorously maintain visual continuity and screen direction across complex sequences to ensure a seamless viewing experience. Pipeline Collaboration: Work hand-in-hand with the Director, Storyboard Artists, and the Animation Lead to refine shot flow. You will be the “troubleshooter” who identifies potential staging issues before they reach the animation phase. Technical Excellence: Deliver clean, organized, and optimized Maya files. You must adhere strictly to studio naming conventions and pipeline requirements to ensure a frictionless handoff to the animation and lighting departments. Leadership (Lead Candidates): If applying for the Lead position, you will help establish layout standards, mentor junior artists, and perform final quality control passes on layout files across multiple episodes. Candidate Profile: Who You Are The ideal candidate is a storyteller who happens to be a Maya expert. You understand that in preschool animation, clarity is king—but you never sacrifice cinematic beauty for simplicity. You are a self-starter who thrives in a remote, independent contractor environment and possesses the discipline to meet production milestones without the need for a physical office environment. Technical Requirements Experience: Minimum of 2+ years of professional experience as a 3D Layout Artist or Layout Animator specifically within the TV series or streaming production landscape. Software Mastery: Expert-level proficiency in Autodesk Maya is non-negotiable. Sequencer Proficiency: You must have a proven track record of using Maya Sequencer to manage shots and timing. Storytelling Intuition: A deep understanding of cinematography, including “Rule of Thirds,” depth of field, camera movement (pans, tilts, dollies), and the psychological impact of different lens lengths. Pipeline Literacy: Experience working within a structured episodic animation pipeline. You should be comfortable with file-referencing workflows and digital asset management. Preferred Skills & Bonus Points Genre Experience: Prior experience on preschool or children’s CG content. You understand the pacing and “safety” requirements (e.g., avoiding over-stimulating camera movements) of this demographic. Agility: Experience working with small, fast-moving, independent teams where your voice and impact are significant. Tools: Familiarity with ShotGrid (formerly Shotgun) or similar production tracking software. Leadership: For Lead applicants, a history of supervising sequences or providing constructive feedback to peers. Contract & Logistics Remote Work: This is a 100% remote position. You must have a reliable, high-speed internet connection and a workstation capable of handling Maya production scenes. Engagement: This is an independent contractor role. Work is project-based and “as needed,” depending on the production schedule of Classtronauts. Communication: As we are a remote studio, strong written and verbal communication skills in English are essential. You must be comfortable with video check-ins and Slack-based collaboration. Submission Requirements We want to see how you see. Applicants must provide a portfolio or demo reel that clearly demonstrates: 3D Layout Samples: Clear examples of shot composition and camera staging. Side-by-Side Comparisons: Examples showing the translation from a 2D storyboard/animatic to the final 3D layout. Blocking: Examples of character blocking within a sequence that show an understanding of weight, presence, and spatial awareness. Note: Please include a brief cover letter or “About Me” section highlighting your experience with Maya Sequencer and your interest in the preschool animation space. About Mighty Yeti Studios Mighty Yeti more than just a production house; we are a “Yeti-sized” engine of creativity. Mighty Yeti Studios is committed to fostering an environment where independent artists can contribute to world-class content. Our culture is built on mutual respect, a passion for the craft of animation, and the thrill of seeing a simple sketch evolve into a cinematic universe. Join us on our journey to the stars. Let’s build something mighty.

Motion Graphics Designer at Warner Bros. | New York 2026

Warner Bros. Discovery is Hiring – Motion Designer (Temporary / Fixed Term)

Welcome to Warner Bros. Discovery, where we create “the stuff dreams are made of.” Our portfolio spans iconic brands like HBO, Max, Discovery, and DC, but at the heart of our news operations is CNN—the world leader in journalism. We are currently seeking a high-caliber Motion Graphics Designer to join our New York team. This role is pivotal in transforming complex global reporting into clear, dynamic, and visually arresting narratives for millions of viewers across digital, streaming, and social platforms. Motion Graphics Designer Job Overview Company Name: Warner Bros. Discovery (CNN Division) Job Type: Full-Time Location: New York City, New York, United States (On-site) Experience Level: Mid–Senior (3–6+ Years) Base Salary Range: $62,300 – $115,700 per year Core Software: Adobe After Effects, Premiere Pro, Illustrator, Photoshop Work Schedule: Flexible availability required (Early mornings, late nights, and weekends) Your New Role & Accountabilities As a Motion Graphics Designer at CNN, you aren’t just an animator; you are a visual journalist. You will partner with producers and editorial leads to define the visual language of our next generation of content. Multidisciplinary Animation: Design and execute high-end motion graphics for digital series, explainers, video podcasts, and breaking news. Visual Narrative Translation: Interpret complex scripts and raw data, turning them into accurate and engaging visual stories. Scalability & Systems: Build robust MOGRTs (Motion Graphics Templates) and toolkits to empower editors and maintain brand consistency across recurring franchises. Rapid Execution: Thrive in a high-pressure environment, delivering broadcast-quality animations on same-day turnarounds for breaking news while managing long-form feature projects. Brand Stewardship: Contribute to the visual evolution of CNN’s brand, ensuring all content meets our rigorous aesthetic and editorial standards. Qualifications & Experience We are looking for a creative powerhouse who understands that in news, speed and accuracy are just as vital as style. Professional Pedigree: 3–6+ years of experience in a fast-paced media, production, or news environment. Technical Mastery: Advanced expertise in After Effects (including expressions and scripting). Proficiency in the broader Adobe Creative Cloud is mandatory. Design Fundamentals: A deep understanding of typography, color theory, and composition. Specialized Tools: Familiarity with mapping tools like GEOlayers, Mapbox, and Google Earth Studio is highly preferred. 3D Skills: Experience with 3D animation (Cinema 4D or similar) is a significant advantage. Social & Streaming Fluency: Proven ability to optimize designs for vertical video, streaming interfaces, and social-first content. Industry Context & Representation At Warner Bros. Discovery, we believe our workforce should reflect the diverse world we report on. We are committed to fostering an inclusive environment. To provide context on the current landscape of the Motion Graphics industry in the United States, we look to current demographic data: Gender Distribution: The field currently leans male, with approximately 78.4% identifying as men and 21.6% as women. Racial Demographics: White: 70.2% Hispanic or Latino: 10.6% Asian: 10.4% Black or African American: 3.4% Other/Unknown: 5.4% Educational Background: Most professionals in this space (74%) hold a Bachelor’s degree, followed by Associate degrees (12%) and Master’s degrees (9%). WBD actively works to bridge these gaps through our Business Resource Groups (BRGs) like BOLD (Black Outstanding Leaders Delivering) and Being (promoting diverse cultural perspectives) Compensation & Total Rewards Warner Bros. Discovery provides a competitive total compensation package designed to support your physical, financial, and emotional well-being. Salary Breakdown Factor Range / Potential Annual Base Salary $62,300 — $115,700 Additional Incentives Annual bonuses, program-specific awards, and long-term incentives Regional Adjustment Salary is determined by market data, internal equity, and specific skill sets Comprehensive Benefits Health & Wellness: Comprehensive medical, dental, and vision insurance. Access to wellness programs, on-site fitness centers, and mental health support (EAP). Future Security: 401(k) savings plan with company matching and an Employee Stock Purchase Plan (ESPP). Work-Life Balance: Paid holidays, sick time, and vacation. Flexible work arrangements are supported where feasible. Growth: Tuition reimbursement, learning and development budgets, and access to global leadership programs. Family Support: Backup childcare, family caregiver leave, and adoption/surrogacy assistance. How We Get Things Done Our “Guiding Principles” are the foundation of our culture. We don’t just hire for skill; we hire for alignment with our values: Champion Inclusion: We remove barriers and create space for all voices. Dream It, Own It: We encourage entrepreneurial spirit and accountability. One WBD: We operate as a single, cohesive team across our global brands. Warner Bros. Discovery is an Equal Opportunity Employer. We consider all qualified applicants based on merit, without regard to race, color, religion, gender, or any other legally protected category.

SuperPlay | 3D Artist (Entry-Level)

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Are you ready to build the next global sensation? Welcome to SuperPlay, one of the fastest-growing mobile gaming powerhouses in the industry. Founded in 2019 by seasoned veterans from industry giants like Playtika and Rovio, our mission is simple yet ambitious: to create delightful, unforgettable casual games that players will cherish for years. Our flagship title, Dice Dreams, is a top-100 grossing global hit, and our follow-up, Domino Dreams, is rapidly ascending the charts. We are expanding our team in our Tel Aviv headquarters, seeking creative, devoted, and ambitious individuals who want to leave their mark on the mobile gaming landscape. If you have a passion for stylized art and a drive to innovate, your journey starts here. Job Overview Company Name: SuperPlay Job Title: 3D Artist Employment Type: Full-Time Experience Level: Entry-Level / Junior (Portfolio Required) Location: Tel Aviv, Israel (Headquarters) Salary Range: Competitive for Israel Tech Market; Based on portfolio & skill Key Software: Maya, Substance Painter, Photoshop Art Style: Stylized, High-Quality Casual Games Your Mission at SuperPlay As a 3D Artist at SuperPlay, you won’t just be making “assets”—you will be building the visual heartbeat of our games. You will work at the intersection of 2D charm and 3D depth, collaborating with a multidisciplinary team to ensure our games remain visually stunning and technically seamless. 1. Comprehensive Asset Creation You will be responsible for the end-to-end creation of game assets, ranging from small props to expansive, immersive environments. This involves: Crafting high-quality stylized models that fit the unique aesthetic of the SuperPlay universe. Developing textures that bring life and personality to every surface. Directly integrating your work into the game engine, ensuring that what you see in your viewport is what the player experiences on their screen. 2. Collaborative Workflow & Hybrid Design You will be an integral part of a creative “squad,” interacting daily with the Team Lead, Animators, Concept Artists, and the Art Director. A key part of your role involves: Working within a hybrid 2D/3D workflow, where you collaborate with the 2D team to translate flat concepts into voluminous, interactive spaces. Adjusting your creative output to meet specific technical and production constraints without compromising on artistic quality. 3. Technical Precision and Character Modeling A SuperPlay artist is as organized as they are creative. You will: Create and manage UV grouping, texture budgets, pivots, and scene hierarchies to keep our mobile builds optimized. Develop stylized characters based on 2D concepts, ensuring they are not only beautiful but also fully optimized for mobile and ready for the rigging team. Who You Are: Qualifications and Skills We are looking for an artist who lives and breathes stylized design. Whether you are a fresh graduate with a stellar portfolio or someone with early-career experience in the gaming sector, we want to see your talent. The Must-Haves (Required) 3D Modeling Expertise: Demonstrated experience in 3D modeling, with a strong preference for those who have touched the gaming industry. Versatility: Proven ability in hard-surface environment modeling, texturing, and organic modeling. Stylized Portfolio: A professional portfolio that showcases a mastery of stylized art. We are looking for vibrant colors, clean silhouettes, and expressive shapes. Software Mastery: High proficiency in Autodesk Maya. You should also have a strong command of Adobe Photoshop and Substance Painter for your texturing pipeline. Technical Awareness: An organized approach to your workflow, with a goal-oriented mindset that allows you to hit deadlines and milestones consistently. Gaming Passion: You don’t just make games; you play them. You have extensive knowledge of what makes successful casual and mobile games “tick.” The “Great to Have” (Advantages) ZBrush: Experience with digital sculpting for high-poly bakes. Unity: Familiarity with the Unity engine, particularly in how assets are imported and shaded. Blender: While Maya is our primary tool, knowledge of Blender is a significant plus. Bonus Points Character Focus: Familiarity with mobile character topology and creating “rig-friendly” models (clean loops, proper joint placement). Artistic Foundations: Experience in traditional concept design, drawing, or digital painting. Why Join SuperPlay? Hyper-Growth Environment: We are expanding rapidly, meaning there are ample opportunities for career progression and taking on more responsibility quickly. Elite Talent: Work alongside experts from Playtika and Rovio in a culture that values excellence and fun in equal measure. Innovation: We aren’t just making clones; we are redefining the casual genre through high-quality production values. The Tel Aviv Vibe: Located in the heart of Israel’s tech hub, our office is a center for creativity and ambition. The Selection Process At SuperPlay, we value the “eye” of the artist above all else. When you apply, please ensure your portfolio link is clearly visible. We are looking for: Consistency: Can you maintain a specific art style across multiple assets? Optimization: Are your meshes clean, or are they overly dense for mobile? Color & Light: Does your texturing show an understanding of color theory?

Illusorium Studios hiring Senior Layout Artist 2026

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Illusorium Studios is a premier creative hub dedicated to pushing the boundaries of visual storytelling. We are currently seeking a highly skilled and visionary Senior Layout Artist to join our team in Madrid. This is a pivotal role where technical precision meets cinematic artistry. As a Senior Layout Artist, you will be the architect of our visual sequences, setting the stage for every department that follows. If you thrive in a collaborative, high-energy environment and have a passion for crafting the “perfect shot,” Illusorium is your next professional home. Layout Artist Job Overview Company Name: Illusorium Studios Job Title: Senior Layout Artist Employment Type: Full-Time / Indefinite (Permanent) Location: Madrid, Spain (Postcode: 28020) Experience Level: Senior (5+ Years) Primary Software: Autodesk Maya Work Model: In-office / Hybrid (Flexible Entry & Exit) Salary Range: Competitive; Based on experience and flexible compensation The Illusorium Mission At Illusorium Studios, we don’t just “make” animation; we build worlds. Our studio is built on the foundation of creative excellence and technical innovation. We believe that the best work comes from a team that feels supported, inspired, and balanced. Our headquarters in Madrid offers an unbeatable environment, complete with chill-out zones and a terrace designed for both creative brainstorming and Friday afternoon socialization. Your mission as a Senior Layout Artist is to bridge the gap between 2D storyboards and 3D reality. You will be responsible for the spatial choreography of our scenes, ensuring that the director’s vision is translated into a functional, aesthetically stunning 3D environment. Key Responsibilities and Performance Areas 1. Scene Orchestration and Camera Placement The core of your role involves interpreting complex specifications and director’s notes to create the technical and artistic foundation of each plan. You will: Position cameras within the 3D space to define the spatial vision, perspective, and emotional weight of each sequence. Manage lens selection and camera movement to ensure cinematic continuity across the project. Interpret 2D storyboards and transform them into dynamic 3D scenes that respect the established visual language. 2. Asset Integration and Environment Assembly You are the primary “assembler” of the digital stage. This involves: Integrating character assets, props, and environments into the shot with meticulous attention to scale and composition. Ensuring the highest possible quality in the base assembly to minimize downstream revisions. Maintaining scene organization and technical hygiene within Maya to ensure seamless hand-offs. 3. Cross-Departmental Collaboration A Senior Layout Artist at Illusorium acts as a technical vanguard. You will: Produce the first version of plans to validate the technical feasibility of the shot for Animation, Lighting, and FX departments. Actively communicate with the Rigging and Environment teams to resolve asset-related issues before they impact the pipeline. Troubleshoot technical bottlenecks and provide creative solutions to complex staging problems. 4. Professional Accountability As a senior member of the team, administrative diligence is required: Accurately track and record hours spent on various tasks to assist Production in timeline forecasting. Mentor junior artists by sharing best practices and Maya workflows. What We Are Looking For Illusorium Studios is seeking a professional who combines a deep understanding of the “rule of thirds” with a mastery of digital tools. The ideal candidate will possess: Extensive Experience: A minimum of 5 years working specifically as a Layout Artist within high-end 3D animation projects (feature films, high-quality series, or AAA cinematics). Technical Mastery: Professional-grade proficiency in Autodesk Maya is non-negotiable. You should be comfortable with complex hierarchies, referencing systems, and camera tools. Cinematic Eye: A foundational understanding of cinematography—knowing why a shot works, not just how to click the buttons. This includes knowledge of framing, timing, and visual pacing. Problem-Solving Mindset: The ability to look at a technical error or a compositional flaw and find an elegant solution under production deadlines. Location/Legal Requirements: You must have the legal right to work in Spain and be located in or willing to relocate to Madrid. Perks and Company Culture Illusorium Studios believe in rewarding our talent not just with a paycheck, but with a lifestyle that fosters creativity. Flexible Working: We offer flexible entry and exit times because we know that creativity doesn’t always strike at exactly 9:00 AM. Financial Optimization: Our flexible compensation schemes allow you to maximize your net income through various tax-efficient benefits. Unrivaled Facilities: Work in a modern office designed for artists. When the screens turn off on Friday, we head to the terrace for drinks and snacks with the team. Vibrant Community: You will be joining a team of world-class artists who are as passionate about the work as you are. The Application Process If your reel demonstrates a keen eye for composition and your CV reflects a history of technical excellence in Maya, we want to hear from you. Illusorium Studios is an equal-opportunity employer that celebrates diversity and is committed to creating an inclusive environment for all employees. Note to Applicants: Please ensure your portfolio/showreel highlights layout-specific work (camera moves, staging, and assembly) rather than just finished lighting or animation.

Travian Games – Senior 3D Environment Artist

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Travian Games, one of the world’s leading providers of simulation and strategy games, is looking for a visionary Senior 3D Environment Artist to join our headquarters in Munich. Known for legendary titles that have captivated millions of players for decades, we are now pushing the boundaries of cross-platform gaming. We are looking for an artist who can combine technical precision with creative flair to build immersive worlds. At Travian Games, teamwork isn’t just a buzzword; it’s our core mechanic. We operate in a value-oriented environment where every voice is heard, ideas are shared freely, and mutual support is the foundation of our collective success. Job Overview Company Name: Travian Games GmbH Position Title: Senior 3D Environment Artist Location: Munich, Germany Employment Type: Full-Time / Permanent Work Model: Hybrid (Office in Munich + Remote) Department: 3D Art / Environment Software Focus: Blender, Unity, Adobe Substance, Photoshop Career Level: Professional / Senior Salary Range: Competitive / Experience-based (Approx. €68,000 – €88,000) Contact Person: Laura Hang | +49 089 324 9150 The Travian Spirit: Why Join Us? Our Philosophy At Travian Games, we believe that the best gaming experiences are born from a culture of respect and shared ambition. We are a “WIR” (WE) focused company. This means we move away from rigid hierarchies and move toward a collaborative model where your input directly impacts the final product. We celebrate our successes together and view every challenge as a learning opportunity for the whole team. What’s In It For You? Legendary Projects: Contribute to the evolution of cross-platform games that reach a massive global audience. Innovation & Growth: We invest heavily in self-development. Whether you want to master a new tool or step into a leadership role, we provide the resources to get you there. Munich Lifestyle: Work in a modern office in one of Europe’s most beautiful and tech-forward cities. Stability: As a permanent employee at an established studio, you enjoy long-term security alongside the excitement of new game development. Your Mission: The Quest As a Senior Environment Artist, you are the architect of the player’s experience. You will be responsible for creating the landscapes, structures, and props that define our game’s visual identity. Your role is a blend of high-level artistic vision and rigorous technical optimization. Key Responsibilities: Performance-Driven Creation: You will design and build 3D assets specifically optimized for mobile platforms, ensuring that high visual fidelity never compromises the frame rate on handheld devices. Style Definition & Evolution: Collaborate closely with the Lead Artist and Creative Director to define, iterate, and optimize the 3D art style. You ensure that the aesthetic remains consistent and high-quality across all platforms. Asset Lifecycle Management: Create and improve a wide range of environment assets, from sprawling natural landscapes to intricate architectural structures and interactive buildings. Technical Artistry: Build high-quality Low-Poly models for environments and props. Furthermore, you will be responsible for creating and refining high-quality animations for these assets to add dynamism to the game world. Cross-Functional Collaboration: Act as a bridge between the Art and Development teams. You will provide technical support, share creative ideas, and ensure that assets are integrated into the Unity engine seamlessly. Quality Assurance: Take ownership of the visual consistency and technical performance of the game world, ensuring it resonates with our target audience’s expectations. Your Skill Set: The Requirements Travian Games is looking for a professional artist with a “hands-on” mentality. You should be someone who thrives in a collaborative atmosphere but is equally capable of self-organizing complex tasks. Industry Experience: You have several years of professional experience as a 3D Artist within the gaming industry, with a proven track record specifically in Environment Art for mobile or cross-platform games. Modeling Mastery: Advanced expertise in 3D modeling and asset creation is a must. You should understand the nuances of silhouettes, baked lighting, and efficient UV unwrapping. Software Stack: Blender: You are highly proficient and secure in using Blender for your primary modeling workflow. Unity: You have solid experience working within the Unity engine, including asset integration, prefab management, and shader application. Adobe Suite: You are experienced with Photoshop and the Substance suite (Painter/Designer) for high-end texturing. Team Dynamics: You are a team player who enjoys the “WIR” culture. You bring a proactive approach to problem-solving and are comfortable giving and receiving constructive feedback. Languages: Excellent communication skills in both English and German are required for this role, as you will be interacting with both local and international team members. What We Offer: The Rewards Travian Games believe that a happy, well-supported team creates the best games. Our benefits package is designed to support your professional growth and personal well-being. Work-Life Balance & Time Off Generous Vacation: Enjoy up to 35 days of annual leave, allowing you plenty of time to recharge. Holiday Bonus: We gift you an additional half-day off on both Christmas Eve (Heiligabend) and New Year’s Eve (Silvester). Hybrid Model: We offer a modern hybrid approach, combining the social and collaborative benefits of our Munich office with the flexibility of working from home several days a week. Financial & Health Benefits Mobility: We provide the Deutschlandticket for easy commuting and travel across Germany. Fitness & Wellness: Access to Wellpass and Urban Sports Club to keep you active and healthy. Language Support: Want to improve your skills? We offer dedicated language courses for our employees. Environment & Tools Modern Workspace: Our office in Munich is attractive and easily accessible via public transport, including underground parking for those who drive. Hardware Choice: Whether you are a Windows power-user or a Mac enthusiast, the choice of hardware is yours. Social Life: We host regular company parties and team events. Our kitchen is always stocked with free drinks, fresh fruit, and snacks to keep you fueled. How to Apply If you are ready to take on this quest and help Travian Games build the next generation of cross-platform hits, we want to hear from you. Next Steps: Portfolio Review: Please ensure your application includes a link to your portfolio … Read more

Senior FX Artist – Outpost VFX (Montreal) 2026

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Outpost VFX is looking for a visionary Senior FX Artist to join our Montreal studio. We don’t just build simulations; we create “movie magic” that defines the visual language of high-end cinema and episodic television. At Outpost, we believe that the way we work—with respect, personal connection, and a focus on well-being—directly shapes the quality of the work we produce. If you are a Houdini master looking for a studio that values your human potential as much as your technical prowess, we want to meet you. Senior FX Artist Job Overview Company Name: Outpost VFX Job Title: Senior FX Artist Location: Montreal, Canada Department: FX (Effects) Employment Type: Full-Time Job Status: Live & Active Primary Software: Houdini Salary Range: Competitive / Experience-based (Approx. $105,000 – $150,000 CAD) Benefits: Health, Dental, Paid Time Off, Professional Development The Outpost Difference: Why Join Us? Our Philosophy In an industry often characterized by high pressure, Outpost stands apart by prioritizing its people. We believe in making people matter. We strive to create a creative sanctuary where every artist feels valued and respected. While we are an ambitious, rapidly growing global entity, we refuse to lose the “boutique” feel that fosters personal connections and mutual support. We celebrate our collective successes because we know that no great shot is made in isolation. What’s In It For You? High-End Projects: You will contribute to stunning visual effects for major film and episodic projects, pushing the boundaries of what is possible in hyper-real environments. Continuous Growth: Gain access to premium online training platforms and our bespoke internal learning and development resources. We don’t just want you to do the job; we want you to hone your craft and master new techniques. Career Advancement: As a growing team, we offer clear pathways for progression. Whether you want to move into Lead roles or explore a different technical niche, we work with you to achieve your personal goals. Culture: You will work alongside some of the most talented, friendly, and genuine individuals in the VFX community. The Role: Senior FX Artist As a Senior FX Artist at Outpost, you are a technical architect and a digital artist rolled into one. You will be responsible for creating complex, large-scale simulations that seamlessly integrate into live-action footage. From the subtle drift of atmosphere to the violent chaos of a cinematic explosion, your work provides the “wow” factor that audiences remember. Beyond shot production, a Senior Artist at Outpost is a pillar of the department. You are expected to innovate by creating robust tools and workflows that benefit the entire team. Furthermore, your experience will be vital in mentoring junior and mid-level artists, helping them navigate technical hurdles and develop their artistic eyes. Key Responsibilities Simulation Excellence: Design and execute high-end FX simulations including fire, smoke, water, particles, and rigid body dynamics (RBD). Hyper-Realism: Ensure all FX work meets the highest standards of photorealism, matching the lighting, scale, and physical properties of the plate photography. Tool Development: Develop Houdini digital assets (HDAs) and procedural workflows to streamline production and ensure consistency across sequences. Collaboration: Work closely with VFX Supervisors and CG Supervisors to interpret creative briefs and provide technical solutions for complex shots. Mentorship: Act as a technical resource for the FX team, providing guidance on simulation setups and troubleshooting. Pipeline Integration: Ensure all FX elements are delivered in a way that facilitates smooth lighting and compositing stages. Essential Skills & Experience We are seeking a candidate who lives and breathes Houdini, but who also understands the “why” behind every simulation. Houdini Mastery: You should have an expert-level command of Houdini. Whether it’s Pyro, FLIP, Vellum, or POPs, you know how to manipulate data to get the desired result. Artistic Sensibility: You possess a strong sense of timing, weight, and scale. You understand the physics of the real world and know how to bend them for cinematic effect. VFX Pedigree: Significant experience working on high-level VFX projects (Feature Film or High-End Episodic). You understand the rigors and standards of a professional pipeline. Problem-Solving: The ability to look at a complex creative request and break it down into a logical, technical execution plan. Coding Knowledge: Proficiency in VEX or Python is a significant advantage, allowing you to go beyond the shelf tools and customize your setups. The Outpost Culture & Commitment Equality and Diversity At Outpost, we believe that our strength lies in our differences. A diverse team brings diverse perspectives, which are essential for challenging norms and pushing creative boundaries. Equal Opportunity Statement: Employment at Outpost is based strictly on talent and potential. We do not discriminate based on age, gender, race, ethnicity, disability, or sexual preference. We are committed to a special environment built on mutual respect and inclusion. Life in Montreal Outpost VFX Montreal studio is located in the heart of one of the world’s most vibrant VFX hubs. You will enjoy a hybrid work model that respects your time while providing the collaborative energy of a physical studio. Montreal offers a unique blend of European charm and North American innovation, making it an ideal home for world-class artists. How to Join the Team If you are ready to create stunning visual effects in an environment that actually cares about your well-being, we want to hear from you. The Process: Application: Submit your resume and a link to your latest demo reel. Review: Our FX department and talent team will review your work, focusing on your technical setups and artistic execution. Conversation: If there’s a match, we’ll reach out for a chat. We don’t just want to interview you; we want to discuss our culture and see if we’re the right fit for your career journey. Contact Information: Ready to apply? You can do so through our careers portal or reach out directly to talent@outpost-vfx.com for more information. Summary Table of Benefits Feature Description Work-Life Balance Emphasis on sustainable hours and celebrating successes. Learning Access to internal L&D and online platforms. Community A supportive, non-hierarchical creative environment. Innovation Opportunities … Read more

Senior Compositor – Outpost VFX (Montreal)

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Outpost VFX is seeking a highly skilled and creatively driven Senior Compositor to join our growing team in Montreal. At Outpost, we don’t just create world-class visual effects for film and high-end episodic television; we build a culture where artists are treated as individuals, not just numbers. If you are looking for an environment that balances technical excellence with a supportive, human-centric philosophy, we want to hear from you. Senior Compositor Job Overview Company Name: Outpost VFX Position Title: Senior Compositor Location: Montreal, Quebec, Canada Employment Type: Full-Time Work Model: Hybrid (Studio + Remote) Department: Compositing Software Focus: Nuke Salary Range: Competitive / Based on experience (Approx. $95,000 – $135,000 CAD) Job Status: Live & Active *Note: Final salary is determined based on the candidate’s portfolio, years of experience, and specific technical expertise. Who is Outpost VFX? What’s different about Outpost? The VFX industry is often known for its “grind,” but at Outpost, we choose a different path. We believe in making people matter. Our mission is to build a creative environment where everyone feels valued, treated with respect, and empowered to make a positive difference every single day. While we are ambitious and growing rapidly across our global studios, our primary focus remains on nurturing personal connections. We support one another, mentor our juniors, and always make time to celebrate our collective successes. We are constantly innovating—not just in our renders, but in how we improve the experience for our team, our clients, and the wider community. What’s in it for you? Joining Outpost means more than just having a seat at a desk. You will: Contribute to high-end episodic and feature film productions for major global studios. Help shape a positive studio culture that we aim to spread throughout the VFX industry. Access premium training via online platforms and our bespoke internal learning and development resources. Find a clear path for career progression, whether you want to move into Lead roles, Supervision, or explore different departments. Work alongside a diverse group of incredibly talented, friendly, and genuine individuals. The Role: Senior Compositor As a Senior Compositor, you are a master of the final image. You sit at the critical intersection of live-action cinematography and computer-generated artistry. Your role is to seamlessly blend 2D and 3D elements into visual effects shots that not only meet the technical requirements of the brief but also realize the creative vision of the client and the VFX Supervisor. You are responsible for the aesthetic integrity and technical quality of every frame you deliver. At the Senior level, we look for artists who don’t just execute notes but anticipate challenges, suggest creative solutions, and set a standard of excellence for the rest of the team. Key Responsibilities Seamless Integration: Combine 2D elements, 3D renders, and live-action footage into photorealistic shots using Nuke. Creative Problem Solving: Collaborate with the Compositing Supervisor and VFX Supervisor to evaluate the best technical and creative approaches for difficult sequences. Technical Mastery: Perform complex tasks including 2D/3D tracking, matte extraction (keying), rotoscoping oversight, CG element integration, and sophisticated color grading. Quality Control: Maintain the overall look, color balance, and quality of assigned shots to ensure consistency across an entire sequence. Mentorship: Assist in the development of Mid and Junior level compositors by sharing knowledge and providing constructive feedback on their work. Workflow Optimization: Identify and help implement more efficient workflows within the compositing pipeline. Key Skills & Qualifications We are looking for an artist with a “can-do” attitude and a deep passion for the craft of compositing. The ideal candidate will possess: Technical Proficiency: Advanced knowledge of Nuke is essential. You should be comfortable with deep compositing, 3D projections, and complex gizmos. The “Artist’s Eye”: A strong understanding of light, color, and composition. You must be able to judge photorealism accurately and understand how elements should sit within a physical space. Communication: The ability to understand and apply complex shot notes from supervisors and clients effectively. Collaboration: A team-player mindset. We value artists who are approachable and willing to help their peers solve technical hurdles. Experience: Ideally 5+ years of experience in a professional VFX studio environment, with a portfolio (demo reel) showcasing high-end film or episodic work. Important Details & Company Values Hybrid Work Model Outpost VFX Montreal operates on a hybrid basis. We believe in the power of face-to-face collaboration and the social benefits of being in the studio, but we also value the flexibility and work-life balance that remote work provides. We work with our employees to find a rhythm that suits both the project needs and personal well-being. Equal Opportunities At Outpost, we believe our strength lies in our differences. Embracing diverse perspectives allows us to challenge norms and create a truly special environment. Our Commitment: Outpost is an equal-opportunity employer. Employment is based solely on talent and potential. No candidate will receive less favorable treatment based on age, gender, race, ethnicity, disability, sexual preference, or any other factor that does not impact your ability to do the job. Professional Development We don’t want you to stay in the same place forever (unless you want to!). We provide: Internal L&D: Dedicated resources to help you learn new software or techniques. Career Mapping: Regular check-ins to discuss your goals and how we can help you reach them. How to Apply If you think Outpost sounds like the right fit for the next chapter of your career, we would love to hear from you. Apply Online: Use the application portal linked on our careers page. Direct Inquiry: If you have questions about the role, the Montreal studio, or our culture, feel free to reach out to our recruitment team at talent@outpost-vfx.com. The Next Step: Once you apply, our talent team will review your reel and experience. If there is a match, we will invite you for an initial chat to learn more about your aspirations and tell you more about the exciting projects we have in the pipeline for 2026.

Knack Studios hiring Paint & Prep Artist, 2026

Knack Studios

Join the Vanguard of Invisible Effects at Knack Studios – Hyderabad Knack Studios is more than a post-production house; it is a filmmaker-led sanctuary where technology meets storytelling. We specialize in rendering the impossible into cinematic reality. With a legacy of over 850 successful projects across five major Indian languages, we have established ourselves as the preferred destination for high-end visual effects in South India. As we prepare to launch our 6,000 square foot state-of-the-art facility in Hyderabad, we are looking for meticulous Paint & Prep Artists with 3–5 years of experience to join our core team. If you possess an obsessive eye for detail and the technical prowess to make the complex look effortless, your next career chapter starts here. Job Overview Company Name: Knack Studios Position: Mid-Level Paint & Prep Artist Experience Required: 3 – 5 Years Employment Type: Full-Time Primary Location: Hyderabad (On-Site) Facility Size: 6,000 Sq. Ft. (Upcoming Hyderabad Hub) Key Software: Nuke, Silhouette, Mocha, Photoshop, Fusion Industry: VFX & Post-Production Compensation & Benefits Structure Note: Salary packages are competitive and based on the candidate’s technical proficiency, speed, and portfolio quality. Role Level Experience Estimated Annual CTC (INR) Focus Area Mid-Level Artist 3 – 4 Years ₹5.0L – ₹8.5L Complex Rig Removal & Clean Plates Senior Prep Artist 5+ Years ₹9.0L – ₹13L+ Strategy, Projections, & QC Leadership The Knack Advantage: Beyond the base salary, we offer a high-energy environment, access to cutting-edge hardware, and the opportunity to work on pan-Indian blockbuster cinema. About Knack Studios Founded by filmmakers, Knack Studios operates on the principle that post-production should be an artistic collaboration, not just a service. In just seven years, we have scaled from a specialized unit to a multi-location powerhouse. Our Chennai headquarters spans 20,000 square feet, and our new Hyderabad unit is designed to be a hub for innovation in Visual Effects, Sound, and Color Grading. We are powered by technologies available for the first time in South India, ensuring that our artists have the tools they need to achieve “pixel-perfect” results. Detailed Role & Responsibilities The Paint & Prep Artist is the “unsung hero” of the VFX pipeline. Your work ensures that the canvas is clean for the Compositors and that the audience never sees the “strings” behind the movie magic. 1. Advanced Element Removal & Reconstruction Object Removal: Execute the seamless removal of wires, rigs, tracking markers, microphones, and crew reflections from complex live-action footage. Clean Plate Generation: Construct high-fidelity clean plates to support background reconstruction, often requiring the recreation of textures and lighting that were obscured by the original actors or equipment. Artifact Cleanup: Eliminate sensor dust, lens scratches, and digital artifacts while preserving the underlying film grain and skin textures. 2. Technical Prep & Stabilization Denoising & Regraining: Master the art of removing digital noise for clean painting and accurately reapplying grain to ensure the patch is indistinguishable from the original plate. Complex Stabilization: Apply advanced stabilization and “match-move” paint techniques to ensure that all digital repairs hold up under intense camera movement. Projection Workflows: Use 2D and 3D projection techniques (Nuke/Fusion) to map clean textures onto geometry, ensuring perspective and parallax are maintained. 3. Quality Control & Collaboration Integrity Checks: Perform rigorous self-QC to identify jitters, edge “boiling,” or color shifts that occur during the paint process. Departmental Synergy: Collaborate closely with the Roto and Compositing teams to ensure that the prepped backgrounds align perfectly with the foreground mattes. Workflow Optimization: Maintain organized script structures and strictly follow naming conventions to ensure a smooth hand-off within the studio pipeline. Candidate Profile: Skills & Attributes Technical Expertise Software Mastery: Professional-level proficiency in Foundry Nuke, Silhouette FX, and Mocha. Familiarity with Adobe Photoshop for texture creation is essential. Visual Literacy: A deep understanding of light, shadow, and color. You must be able to match the “feel” of a shot, including its depth of field and motion blur. Problem Solving: The ability to decide when to use frame-by-frame painting versus a procedural or projection-based approach. The “Knack” DNA (Soft Skills) Self-Image: We are looking for Confident Go-getters. You take ownership of your shots and see them through to final approval. Traits: Persistence in the face of difficult retakes, a creative approach to technical hurdles, and an approachable personality that thrives in a team environment. Motives: We value those who are hungry for personal growth. Our “Win-Win-Win” philosophy ensures that as the studio succeeds and the client is happy, the artist also evolves. Qualifications Academic: A Diploma or Degree in Animation, VFX, Fine Arts, or a related field. Portfolio: A showreel showcasing “Before & After” breakdowns of clean plates, rig removals, and complex texture recreations is required. Why Join our Hyderabad Unit? Be a Foundation Member: Join our new Hyderabad facility at the ground level and help shape the culture of our newest hub. High-Profile Projects: Work on major titles across Tamil, Telugu, Hindi, and more. Career Pathing: We actively promote from within, moving talented Prep artists into Compositing or Lead roles. Creative Freedom: While we follow strict standards, we encourage artists to find new, faster ways to achieve world-class results. Application Instructions Are you ready to make the invisible, visible? To apply for the Paint & Prep position at our Hyderabad unit: Prepare your CV highlighting your years of experience in a professional VFX environment. Provide a link to your Digital Showreel (Vimeo, YouTube, or SyncSketch). Include a brief note about your most challenging “Prep” shot and how you solved it. Knack Studios is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.