Lead Technical Animator | Hangar 13
Company: Hangar 13 (2K Games) Location: Brno, Czech Republic Department: Technical Art The Gist We are looking for an expert Lead Technical Animator to join our team in Brno. Your main goal is to make our characters look and feel amazing when the player controls them. You will lead a team, build animation systems in Unreal Engine, and act as the bridge between the artists making the animations and the engineers writing the code. What You Will Actually Do Lead the Team: Mentor and guide a team of technical animators. You help them grow and ensure they deliver high-quality work. Build Systems: Design and build gameplay animation systems using Unreal Engine tools (like Animation Blueprints, Motion Matching, State Machines, and Control Rig). Make It Feel Good: You aren’t just playing animations; you are integrating them to ensure the gameplay feels responsive, fluid, and heavy in the right ways. Collaborate: Work constantly with Game Designers and Engineers to make sure the animation fits the gameplay mechanics. Fix Problems: When things break or run slowly, you are the one who diagnoses the issue and fixes it to keep the game running smoothly. Work with Partners: Oversee work from external partners to ensure it matches our quality standards. The Skills You Need Unreal Engine Expert: You know Unreal inside and out—specifically Blueprints, State Machines, Control Rig, and Sequencer. Gameplay Experience: You have done this before. You know how to take an animation asset and make it work inside a playable game. Good “Game Feel”: You understand mechanics and responsiveness. You know why a character might feel “laggy” or “floaty” and how to fix it. Problem Solver: You are good at figuring out why technical things are broken. Communicator: You can speak the language of artists, designers, and programmers. Bonus Points (Nice to have, but not required) You know C++ or Python. You have experience with Motion Capture (MotionBuilder) or Maya. You have worked on big Open World games before. You are interested in new tech like Procedural Animation. About Hangar 13 We are the internal 2K studio behind the Mafia series. We have studios in Brno, Prague, and Brighton, but we work as one big team. We pride ourselves on a diverse and welcoming environment where we build narrative-rich AAA games. Hangar 13 is an equal opportunity employer. We value diversity and are committed to providing a welcoming environment for all employees.