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4A Games hiring Senior Technical Animator

4A Games is looking for a highly skilled and proactive Senior Technical Animator to join our team in developing a cutting-edge new IP. You will play a critical role in supporting the Animation team by establishing, maintaining, and improving the rigging and animation pipelines for our proprietary engine targeting the latest generation console hardware.

🛠️ Core Responsibilities

  • Pipeline & Standardization: Establish and maintain efficient animation pipelines and robust rigging standards for characters, creatures, and mechanics.
  • Rigging & Skinning: Create production-ready rigs and high-quality skinning for a wide range of organic (humanoid, creature, facial) and mechanical objects.
  • Systems Development: Work with Programmers to improve existing animation toolkits and systems, and establish new, streamlined workflows.
  • Cross-Functional Collaboration: Collaborate directly with Animators, Designers, Modelers, and Programmers to ensure seamless integration and final delivery of character movements, facial animations, mechanics, and cinematic sequences.
  • Advanced Locomotion: Build and maintain complex creature locomotion systems, including custom movement logic, animation cycles, and dynamic state machines for non-humanoid entities (quadrupeds, flying, or hybrid creatures).
  • Troubleshooting & Documentation: Proactively identify pipeline bottlenecks, troubleshoot complex problems, construct timely solutions to unforeseen design issues, and document necessary processes for colleagues.

✅ Required Skills & Experience

CategoryRequirement
Experience5+ years of dedicated rigging and technical animation experience on AAA-quality titles.
Software MasteryExpert-level proficiency in Maya, including advanced rigging, high-quality skinning, scripting (MEL/Python), and animation tool development.
Rigging VarietyStrong experience building and maintaining custom rigs for humanoid, creature, mechanical, and facial animation systems.
Engine KnowledgeSolid experience working with and implementing assets in modern game engines (e.g., Unreal, Unity, or proprietary engines).
Problem SolvingExcellent analytical and problem-solving skills, with the ability to troubleshoot complex issues under pressure.
AttitudeSelf-directed, highly motivated, and proactive with a strong desire to drive year-over-year improvement in the game engine.
CommunicationGood verbal and written English communication skills for instructing colleagues and collaborating across departments.

🌟 Desirable Qualifications (The Advantage)

  • Experience working with procedural and/or physically-altered animation techniques.
  • Prior experience in facial animation setup and pipelines.
  • Deep understanding of real-world kinematics and the ability to replicate physical movement using simulation or skeletal animation.
  • Experience working with animation blueprints or similar visual scripting systems.
  • Contributed to at least one shipped AAA console title.

A comprehensive benefits package is available.