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DNEG (Sydney) – Creature Supervisor

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Location – Sydney, Australia Description DNEG , The Creature Supervisor will oversee the development of all Rigging and CFX of CG creatures from design and build stage to final render. All through the process you will be supervising the pipeline and providing direction on architecture and methods, working with the Head of Creature and the Pipeline team to improve departmental efficiency.  You will be communicating with the other departments, while ensuring effective collaboration between your Creature TDs and related teams within the pipeline. A key facet of your role will be leading and mentoring your team through technical and creative challenges, to ensure only the best quality results are delivered by your. You will lead by example in implementing key challenging work yourself, and with on-the-spot guidance, as well as through planned training schemes implemented by you with our in-house trainers Must Have  Proven high-end feature film VFX experience, featuring major creatures/characters on multiple projects Thorough knowledge of most areas of creature specialisation  (Rigging, Muscle/Skin simulation, Cloth and Hair/Fur simulation) Full working knowledge of Maya Need to be comfortable with the more technical aspects of creature work, and have strong, critical visual and artistic skills Familiarity with pipeline issues and a typical creature heavy post production environment Strong leadership qualities with proven ability and experience supervising teams Nice to have  Programming or scripting skills (MEL, Python, VEX) Experience with Ziva, Houdini and USD Experience creating crowd simulations About You  Organised, pro-active and a self-starter A team player and clear communicator, and a keenness for collaboration A team leader, approachable and personable, with strong motivational qualities Adaptable and with a willingness to learn new skills and techniques – including proprietary software Calm under pressure and committed to meet production deadlines A positive, can-do attitude About Us We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

DNEG is hiring Creature Supervisor

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Creature Supervisor Location: Sydney, Australia Company: DNEG About DNEG DNEG is a global leader in visual effects and animation, renowned for creating award-winning content for feature films, television, and multiplatform projects. With over 9,000 employees across the world, we are dedicated to fostering a diverse, equitable, and inclusive work environment. We value collaboration, innovation, and believe that embracing our differences is key to our collective success. The Role We are looking for an exceptional Creature Supervisor to join our team in Sydney. This is a critical leadership role responsible for the end-to-end development of all CG creatures—from initial design and build through to final render. The Creature Supervisor drives the technical and creative excellence of the department, ensuring the highest quality results are delivered on high-end feature film projects. Key Responsibilities Must-Have Qualifications Nice-to-Have Skills Candidate Profile Ready to bring complex creatures to life? Apply now to join our award-winning team in Sydney. DNEG welcomes and encourages applications from all, regardless of background, experience, or disability. Please inform us if you require any adjustments or support during the application process. Latest Jobs

DNEG – CG Supervisor

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Description Position at DNEG Location – Sydney, Australia At DNEG, our CG Supervisors are the glue that holds a huge part of projects together. They are vital to the delivery of our shows and we rely on them heavily to successfully complete all projects. It is their responsibility to interpret and implement the creative aims of the Director/VFX Supervisors within budget. You’ll oversee a team of talented artists as they produce CV assets, setting up a working shot pipeline and successfully delivering CG elements for shots on your project. You will creatively and technically lead your team throughout the show ensuring that good and clear communication occurs at all times between the artists, production team and show leads/supervisors. You’ll contribute to the bidding and crewing for your project, providing feedback on crew and the pipeline etc. when asked. Job Summary : CG Supervisor Detail Specification Company Name DNEG Position CG Supervisor Location Type On-site (Sydney, Australia) Employment Type Full-Time Salary Range Approximately US$70,000 – $105,000 per year Global Footprint Part of an international network of over 9,000 professionals across North America, Europe, Asia, and Australia   Must Have Experience as a CG Supervisor or Sequence Supervisor working on high end live action VFX work Excellent creative eye and aesthetic judgement Experience interpreting client’s vision and relaying that to your internal team of artists Be able to sell a creative solution and idea to clients Ability to reduce complex problems to their most simple solutions Thorough understanding of the complete VFX Pipeline Good history of collaborating with R&D teams and the ability to provide, test and deploy new tool specifications in a production environment Ability to meet deadlines under pressure Expert in Maya and proficient in other industry standard software  About You Excellent communicator Recognised attention to detail and organisation skills Proven team leader with strong motivational qualities and initiative Technically and creatively astute Highly organised About Us We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

DNEG Sydney hiring CG Supervisor

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CG Supervisor Location: Sydney, Australia Company: DNEG About DNEG DNEG is one of the world’s leading visual effects and animation companies, creating award-winning feature film, television, and multiplatform content. With over 9,000 employees globally, our studios span North America, Europe, Asia, and Australia. We are committed to fostering an equitable, diverse, and inclusive work environment where every individual feels they matter and belong. The Role We are seeking a highly experienced and technically astute CG Supervisor to join our team in Sydney. In this vital leadership position, you will serve as the crucial link between the creative vision of the Director/VFX Supervisor and the technical execution of our talented CG artists. You will be directly responsible for interpreting and successfully implementing the creative goals for your project while adhering to budgetary requirements. Key Responsibilities Must-Have Qualifications Candidate Profile Interested in shaping the future of visual effects? We encourage you to apply. DNEG is committed to creating a diverse and inclusive workplace. We welcome and encourage applications from all backgrounds. Please let us know if you require any adjustments or support during the application process. Latest Jobs

Locksmith Animation hiting Studio Receptionist (Front of House Coordinator)

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Job Details Detail Value Studio Locksmith Animation Location Central London Reports To Daphne Mather, Head of Culture Contract Type Full-Time, In-Person Contract Term 6-Month Fixed-Term (Long-term sick leave cover, potential for extension) Start Date 19th January 2026 Closing Date Friday, 12th December About Locksmith Animation Locksmith Animation is an independent, global studio dedicated to the development and production of high-quality animated features, series, and shorts for audiences worldwide. Operating from our bases in London and Los Angeles, we are a filmmaker-led studio that unites accomplished industry leaders and world-class creative talent. We are committed to telling contemporary stories that inspire laughter, thought, and genuine emotion. The Opportunity: Studio Ambassador We are seeking a highly professional and proactive individual to serve as our Studio Receptionist, operating as the essential first point of contact and Studio Ambassador for Locksmith Animation. This pivotal Front of House role is responsible for creating a welcoming and secure environment for all clients, guests, and visitors, while ensuring the seamless operation of front desk and core administrative functions within our dynamic, fast-paced setting. The successful candidate will work collaboratively with the General Assistants and the Central Co-Ordinator, upholding the studio’s commitment to professional standards and exceptional service. Key Responsibilities Front of House & Studio Operations: Security & Facilities Coordination: Administrative & Culture Support: Required Qualifications and Experience Career Development This role provides significant exposure to the administrative and operational pillars of the global entertainment industry. It is an excellent foundation for professional advancement into administrative, operations, or production support roles within the animation sector. Remuneration and Logistics Application Process Locksmith Animation is an Equal Opportunity Employer. Successful candidates are required to evidence their right to work in the UK prior to an interview. We have assessed this role, and it does not meet the criteria for sponsorship under the Skilled Worker route. Therefore, the successful candidate must be able to demonstrate an existing right to work in the UK without Locksmith’s sponsorship. Please apply by sending your CV and Cover Letter to: careers@locksmithanimation.com Attention: Daphne Mather Latest Jobs

GS Studio (Game Space Studio) – Senior Rigger

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GS Studio is looking for a Senior Rigger to join us on an ambitious journey — developing a large-scale open-world MMORPG for PC and consoles, powered by cutting-edge technologies and brought to life by a passionate international team of industry veterans. ‍Responsibilities‍ Design bone structure for 3D models, carry out rigging and skinning to meet the needs of the project’s animators. Adjust bones whenever necessary. Ensure good use of project’s naming convention. Ensure that rigging/skinning final results meets the project’s standards. Keeping track of bugs and troubleshooting errors when they occur. Iterate to improve your work based on feedback from independent teams. Requirements Rigging is made in Maya. Creature rigging experience. Experience with console titles. Experience with mocap integration. Ability to work collaboratively within a team environment. Proactive on problem-solving and resourcefulness. Good communication skills. Good level of spoken and written English ‍ Working conditions‍ Tool developer Mgear knowledge Knowledge in physics or dynamics. Good portfolio based on personal work or non-NDA projects. Knowledge of game engines is a plus. Remote-first setup: work from anywhere. We also have a great office in Cyprus 😉 Flexible schedule: we follow an 8-hour workday, but you organize your routine around our core hours (11:00–17:00 GMT+2). Time off that matters: 22 paid vacation days, paid sick leave, and national holidays in your country. Plus, extra personal days when life calls. Fair compensation: your salary matches your skills and experience, with transparent conditions and additional pay for extra hours. No micromanagement: you’ll work in a transparent, supportive team where your voice is heard. Room for creativity: we value new ideas and encourage you to bring them into the game. ‍

Gs Studio hiring – Senior Rigger

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Gs Studio – Senior Rigger (Open-World MMORPG) Work Model: Full-TimeLocation: Remote (Work from Anywhere) Are you ready to build the character foundations for an ambitious, large-scale Open-World MMORPG? We are a passionate international team of industry veterans leveraging cutting-edge technology to create a massive title for PC and consoles. We are seeking a proactive and skilled Senior Rigger to join our fully remote setup. The Mission: What You’ll Do You will be crucial in ensuring that all 3D characters, creatures, and assets are production-ready and meet the technical and artistic needs of our animators. Essential Requirements Technical Proficiency Experience & Collaboration Rigging expertise in Maya. Proven experience with creature rigging (highly required). Experience developing rigs for console titles. Practical experience with mocap integration workflows. Strong ability to work collaboratively within a team environment. Excellent level of spoken and written English. Proactive approach to problem-solving and high resourcefulness. Good communication and interpersonal skills. Nice-to-Haves (Working Conditions) Why Join Our Team? We are a remote-first studio committed to empowering our team members with flexibility and support: Latest Jobs

Animation Supervisor (Film) – Framestore

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Framestore is a multi Oscar-winning creative studio dedicated to collaborating with the greatest storytellers in film. We combine exceptional talent and pioneering technology to deliver visually stunning and innovative creative solutions that redefine visual effects in cinema. We are seeking an experienced Animation Supervisor to join our team in Montreal, Quebec, Canada. Work Model: Hybrid About the Role The Animation Supervisor is the creative and technical leader responsible for the overall quality, consistency, and compelling nature of all animation on a project. You will ensure every performance aligns perfectly with the Director’s vision, working at the intersection of artistic excellence and technical pipeline efficiency. Key Responsibilities Category Focus and Duties Team Management Manage, train, and mentor the animation team. Provide clear examples and benchmarks for quality and performance. Creative Direction Work with Animation Leads to ensure high-quality, compelling, story-driven, and action-packed moments fitting the film’s style and pacing. Quality & Delivery Take overall responsibility for the quality of work across the entire team. Ensure adherence to show milestones and critical deadlines. Pipeline & Technical Collaborate with Rigging and Pipeline departments to provide suggestions and feedback for improving character setup, rig functionality, visual quality, and tool development. Production Liaison Work closely with Production and Leads to maintain continuous communication regarding team progress and schedule adherence. Client Interaction Attend client reviews and lead daily reviews with the animation team. Innovation Continuously research and become familiar with new tools, software, data, and motion capture technologies. Required Qualifications Skill Area Requirements Leadership Previous experience supervising/leading a team (essential). Excellent organization, management, and interpersonal skills. Technical Expertise A thorough knowledge of Maya. A demonstrable understanding of rigs, typical rigging set-ups, animation pipelines, and transferring data between tools. Artistic Foundation A strong grasp of physical motion, weight, balance, texture, and form. Knowledge of human and animal anatomy, complemented by life drawing skills. Workflow Previous experience working with motion capture data. Collaboration A demonstrable commitment to creative collaboration with a team and across other departments. Professionalism Reliable, good timekeeping, ability to meet deadlines, strong problem-solving skills, and adaptability. Why Framestore? Framestore is a place where creativity and technology converge to redefine the possible. Join our multi Oscar-winning studio and contribute to cutting-edge visual effects for some of the biggest films in the world. Location: Montreal, Quebec, Canada (Hybrid) Application Process To apply for this role, please complete the linked application form or submit your resume and portfolio directly to recruiters@framestore.com with the subject line: Animation Supervisor – Montreal. Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Framestore hiring Animation Supervisor

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Location: Montreal, Quebec, Canada (Hybrid) Framestore is a multi Oscar-winning creative studio dedicated to collaborating with the greatest storytellers in film. We combine exceptional talent and pioneering technology to deliver visually stunning and innovative creative solutions that redefine visual effects in cinema. We are looking for an experienced Animation Supervisor to join our team in Montreal, Quebec, Canada. About the Role The Animation Supervisor holds overall responsibility for the quality, consistency, and compelling nature of all animation on a project, ensuring every performance aligns perfectly with the Director’s creative vision. This is a hybrid role, offering flexibility in work arrangement. Key Responsibilities As the Animation Supervisor, you will lead the animation team, ensuring technical excellence and creative integrity across the project: What We’re Looking For Technical Skills Leadership & Soft Skills Experience & Knowledge Thorough knowledge of Maya. Previous experience supervising/leading a team (essential). A strong grasp of physical motion, weight, balance, texture, and form. Demonstrable understanding of typical rigs, rigging set-ups, animation pipelines, and data transfer. Excellent organization, communication, interpersonal, and management skills. Knowledge of human and animal anatomy and life drawing skills. Experience working with motion capture data. Commitment to creative collaboration across teams. Attention to detail and superior problem-solving abilities. Adaptability and willingness to learn new processes and technical skills. Reliable, with good timekeeping and the ability to meet deadlines. Why Framestore? Framestore is driven by creativity and inspired by the future. We daily set out to reframe the possible, delivering beautiful images and setting new standards for visual effects. Join a multi Oscar-winning studio and contribute to some of the greatest storytelling in modern cinema. Location: Montreal, Quebec, Canada (Hybrid) How to Apply To apply for this role, please complete the linked application form or submit your resume and portfolio directly to recruiters@framestore.com with the subject line: Animation Supervisor – Montreal. Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Latest Jobs

Epic Games – Senior Technical Animator

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Senior Technical Animator – Epic Games (Fortnite | Cinematics)Location: Cary, United StatesDepartment: Art & AnimationReq ID: R27076 Epic Games is powered by people who chase innovation like it’s oxygen. Our teams build genre-shaping games, cutting-edge engine tech, and visual experiences that ripple across the industry. If you thrive in collaborative spaces and love pushing creative boundaries, you’ll feel right at home here. About the Role Epic is looking for a Senior Technical Animator to join the Cinematics team—supporting high-profile Fortnite trailers and other iconic IP moments. You’ll work with internal artists, external vendors, and a pipeline that never sleeps, solving problems with equal parts artistry and engineering. This role anchors itself in rigging, pipeline development, and tooling—the quiet architecture behind expressive characters. You Will Rig characters, props, and vehicles with precision Set up assets in Unreal Engine 5, including cloth, physics and Blueprints Partner closely with modelers and animators to maintain a smooth, high-quality pipeline Build and refine pipeline tools, collaborating with engine/project leads Guide technical animation for cinematic trailers (internal + outsourced) Support optimization across the Animation team—performance, stability, control rig issues, workflows Design UI Pickers for animators You Bring Deep experience rigging in Unreal Engine A strong portfolio across bipeds, creatures, body + facial rigs Sharp aesthetic instincts—especially in deformation and physics behavior Solid understanding of the UE5 art pipeline Clear communication, collaborative energy, and a solver’s mindset Experience building character pipelines and animation tools Benefits Epic covers 100% of medical, dental, vision HRA, LTD, life insurance, and offers a competitive 401k match. Expect unlimited PTO, company-wide breaks, mental-wellness support, and a paid sabbatical at your 7-year milestone. About Epic With 4,500+ employees across 46 studios in 25 countries, Epic has spent over 25 years crafting award-winning games and Unreal Engine tech that powers everything from entertainment to automotive design. We’re building the future of interactive worlds—and the teams who bring them to life.