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Senior Rigging Technical Director job at Framestore Australia, 2026

Senior Rigging Technical Director job at Framestore Australia, 2026 thumb

Framestore, an Academy Award-winning global visual effects and episodic studio, is seeking an exceptional, highly technical, and artistically intuitive Senior Rigging Technical Director (Senior Rigging TD) to join our premier production team in Melbourne. In this senior-level position, you will occupy a critical node within our high-end film pipeline. Your core mandate is to design, architect, implement, and maintain highly accurate, stable, and anatomically performant creature and character rigs. Acting as a strategic bridge between our Modeling and Animation departments, you will translate frozen 3D geometries into highly expressive, production-ready assets capable of executing nuanced physical performances for some of the world’s most prominent directors and storytellers. The ideal candidate pairs advanced mathematical and scripting capabilities with a deep appreciation for organic movement, anatomy, and real-time physical behaviors. Whether you are automating modular rigging systems or fine-tuning complex facial blendshapes, your work will directly define the limits of visual effects performance at a studio that continuously redefines what is possible in cinema. Rigging Technical Director Job Overview The foundational administrative, geographic, financial, and structural parameters of this visual effects career opportunity are organized below for clear reference. Parameter Specifications & Details Company Name Framestore Position Title Senior Rigging Technical Director (Senior Rigging TD) Department Film & Episodic / Rigging Department Job Type / Tenure Full-Time, Permanent Position Work Model Studio-Based with Flexible Hybrid Options Primary Location Melbourne, Victoria, Australia Estimated Base Salary Range $110,000 AUD – $145,000 AUD per annum (Gross, plus statutory superannuation) Experience Level Senior / Lead Tier (5+ Years of verified VFX Film Production experience) Application Gateway Submit online form or email recruiters@framestore.com Email Subject Line Tag [Senior Rigging TD – Melbourne] Screening Methodology 100% Manual Human Review (No AI screening filters utilized) Accessibility & Inclusion Step-free entry, accessible facilities, quiet spaces, full physical accommodation About Framestore Framestore is a globally recognized, multi-Oscar-winning creative studio that combines extraordinary talent with cutting-edge technology to bring life to everything we create. For decades, we have partnered with the world’s most visionary filmmakers, directors, and producers across the complete filmmaking lifecycle. From early pre-visualization and asset design through to final rendering and post-production, our teams craft beautiful, unforgettable imagery that sets global benchmarks for cinematic storytelling. Driven by a relentless curiosity and inspired by technological innovation, our daily mission is to reframe what is possible. Our Melbourne studio mirrors this dedication to excellence while cultivating a collaborative, supportive, and highly creative atmosphere. We operate on the foundational belief that great work stems from diverse perspectives, a passion for detail, and a healthy, inclusive workplace where every individual can unlock their full creative potential. Core Responsibilities: What You’ll Do Operating as a Senior Rigging TD at Framestore requires an elegant combination of autonomous tool-building, cross-departmental collaboration, and strict adherence to professional code architecture. Your daily responsibilities are split into the following functional areas: 1. Advanced Rig Construction & Asset Engineering 2. Pipeline Integration & Standardization Candidate Profile: Who You Are Required Technical Qualifications & Expertise Desirable Attributes & Secondary Skills (Pluses) Inclusivity, Accessibility, & Studio Commitments Full Studio Accessibility Framestore believes that creative spaces must be physically welcoming to everyone. Our Melbourne facility is fully engineered for physical accessibility, offering step-free main entries, dedicated accessible toilets, and specialized quiet rooms designed to provide low-sensory environments for focus or reflection. We are deeply committed to welcoming disabled colleagues and providing all necessary workplace accommodations to foster long-term professional success. Equitable Human Recruitment Process We reject the automated, algorithmic gatekeeping of modern recruitment. Every single application submitted to Framestore is reviewed manually by a real person within our talent acquisition team. We do not use automated keyword filters or artificial intelligence systems to screen, rank, or eliminate candidates. Furthermore, if you require any specific technical adjustments, communication accommodations, or scheduling support at any phase of the recruitment or interview process, please let us know. We will work with you directly to fulfill your needs. Flexible Qualifications Guidance A Transferable Skills Perspective: The qualification list provided above functions as a practical baseline guideline, not an unyielding rulebook. You do not need to fulfill every technical criteria or master every single software extension listed to apply. If you possess strong transferable skills, a dedicated passion for creature mechanics, and a belief that your background aligns with our studio goals, we strongly encourage you to submit your portfolio. Application opens the door to being considered not only for this specific senior role but also for upcoming projects and alternative positions. Technical Director job at Framestore, 2026 Apply now See open roles Expplore More Senior Rigging Technical Director Jobs

Creature FX Technical Director at Framestore, 2026

Creature FX Technical Director at Framestore, 2026

The Lead Creature FX Technical Director (Lead CFX TD) is a high-impact role at Framestore’s Melbourne studio that fuses advanced technical engineering with creative team leadership. Operating within a hybrid work model, you will manage and mentor a team of artists responsible for designing and executing physically-based simulations—including complex clothing, hair, fur, muscles, and skin—for world-class feature films and episodic projects. As the bridge between animation and lighting. You will split your time between developing robust simulation rigs, solving complex pipeline issues, and delivering hero-level shots under tight production deadlines. Job Overview: Lead Creature FX Technical Director Position Parameter Specification Detail Company Name Framestore Job Title Lead Creature FX Technical Director (Lead CFX TD) Job Type Full-Time, Permanent Work Model Hybrid (On-site / Remote split) Primary Location Melbourne, Victoria, Australia Department Creature FX (CFX) / Character Simulation Industry Sector Feature Film, Episodic Television, Immersive Media Estimated Salary Range $135,000 – $175,000 AUD / annum (Commensurate with experience and scale of portfolio) Superannuation 11.5% statutory contribution (as per Australian regulatory requirements) Primary Toolsets Autodesk Maya, nCloth, Python, Proprietary Solvers, Linux OS Target Application Channels Formal application portal or direct submission to recruiters@framestore.com Corporate Profile & Studio Vision Framestore is a globally recognized, multi-Oscar-winning creative studio tasked with anchoring some of the most complex narrative and visual projects in modern cinema. Partnering with elite directors, showrunners, and producers across the global entertainment infrastructure, the studio functions across the entire filmmaking spectrum—from initial pre-visualization and conceptual design through to final pixel delivery. The studio’s core culture balances high-end technical engineering with cinematic art. The Melbourne facility operates as a critical hub within Framestore’s global network, driving technical breakthroughs in character and creature simulation. By choosing to work here, you join a legacy built on reframing what is possible on screen, turning abstract concept art into organic, breathing cinematic entities. Comprehensive Position Overview The role of the Lead Creature FX Artist (Technical Director) is a dual-component position blending advanced technical execution with creative team leadership. Within the modern visual effects pipeline, the Creature FX department acts as the bridge between static geometry and dynamic reality. CFX Technical Directors are responsible for developing and executing physically-based simulations that govern how a creature or character interacts with its environment. This encompasses the simulation of: As a Lead TD, your responsibilities extend beyond personal shot delivery. You are the structural anchor for your team. You will architect simulation setups that scale across entire sequences, troubleshoot systemic pipeline bottlenecks, mentor junior and mid-level artists, and coordinate directly with cross-departmental leads to ensure data flows cleanly from Animation through to Lighting. Core Responsibilities & Workflow Execution The day-to-day operations of the Lead CFX TD are divided into three core pillars: Team Leadership & Communication, Simulation Rigging & Pipeline Development, and Shot Execution & Asset Delivery. 1. Team Leadership, Mentorship & Communication 2. Simulation Rigging & Asset Architecture 3. Shot Execution & Delivery Section 4: Detailed Job Requirements Candidates will be evaluated on a combination of technical competency, artistic eye, and collaborative leadership experience. Mandatory Professional Experience & Technical Competencies Preferred (“Nice-to-Have”) Qualifications The “Transferable Skills” Framework Framestore does not treat job descriptions as immutable legal constraints. The requirements listed above are structured as guidelines to identify ideal professional backgrounds, not arbitrary barriers to entry. If you do not possess every single item listed under the mandatory or preferred qualifications—for example, if you are a master of cloth and hair in a different software package but possess limited Maya experience, or if you are a Senior TD looking to step up into formal leadership for the first time—you are still strongly encouraged to apply. The studio actively looks for transferable core competencies: By submitting an application, you place your profile into Framestore’s talent ecosystem, allowing recruiters to evaluate your portfolio not just for this specific lead position, but for alternative senior, technical, or development tracks across upcoming project slates. Framestore is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, altered gender identity, sexual orientation, national origin, disability status, or veteran status. Creature FX Technical Director at Framestore, 2026 Apply now See open roles Explore More Technical Director Jobs

Job in london : 3D Animator, Framestore

Job in london 3D Animator, Framestore

Job in London : The multi-Oscar-winning Film & Episodic Studio at Framestore is seeking an exceptionally talented and visionary Senior Animator to join our world-class creative team in London. Framestore stands at the pinnacle of the visual effects industry, collaborating with the world’s greatest contemporary storytellers, directors, and producers across the entirety of the filmmaking lifecycle. From initial pre-visualization through to the final render, our teams design, plan, and execute breathtaking imagery that consistently sets new benchmarks for cinematic excellence. Framestore is a studio where bleeding-edge technology meets uncompromised artistic talent. Driven by creativity and inspired by the future of moving images, we set out every single day to reframe what is possible in cinema. As a Senior Animator, you will be a cornerstone of this mission, injecting soul, authentic weight, and unforgettable personality into photorealistic creatures and complex digital characters for major Hollywood blockbusters and high-end episodic series. Framestore Job in London Overview Category Specification / Detail Company Name Framestore Job Title Senior Animator Department Film & Episodic Animation Job Type Permanent / Full-Time Work Model Hybrid (Combining in-studio collaboration with remote flexibility) Location London, Greater London, United Kingdom Salary Range Competitive / Commensurate with senior-level VFX experience (Disclosed upon application) Core Software Autodesk Maya Primary Focus Photorealistic Creature Performance & Character Animation Application Process Manual Review (No AI screening tools utilized) Direct Application Email recruiters@framestore.com Subject Line Requirement Senior Animator – London Application Deadline 21st June 2026 Studio Accessibility Fully accessible facility (Step-free entry, accessible facilities, quiet spaces) Position Summary & Core Objectives This Senior 3D Animator opening represents an existing, vital position within our established animation department. In this role, you will transition straight into the heart of high-profile, story-driven productions. You will be relied upon as a key creative force capable of handling the most demanding shots on a show, ranging from highly nuanced, emotional facial acting to explosive, high-action combat sequences. The ideal candidate possesses an unparalleled passion for mastering complex anatomy and thrives on the technical and artistic challenge of making mythical beasts—whether they walk, fly, swim, or breathe fire—feel entirely grounded in reality. You will work within a sophisticated, distributed production pipeline, serving as a pillar of reliability for your Animation Lead and Supervisor while actively elevating the artistic output of the entire team. Detailed Responsibilities as 3D Animator 1. Premium Animation Production 2. Pipeline Collaboration & Rig Refinement 3. Leadership, Mentorship & Ownership Required Skills & Experience for 3D Animator While Framestore look for artists with a comprehensive understanding of the craft, your practical portfolio and demonstratable production history remain the most critical benchmarks. Desired Pluses (Bonus Qualifications) Do you possess skills that go beyond traditional keyframe animation? We highly value well-rounded artists who bring unique technical or traditional backgrounds to the table: Diversity, Equity, Inclusion & Flexibility “What if I don’t have every skill listed?” Please do not let a checklist hold you back. The requirements detailed above serve as guidelines, not rigid, unyielding rules. You do not have to satisfy every single qualification to be a great fit for Framestore. If your core skills are transferable, your eye for motion is sharp, and you feel a deep resonance with the role, we strongly encourage you to apply. Submitting your application gives our recruitment team the opportunity to consider you not just for this specific role, but for various upcoming projects and alternative positions suited to your unique strengths. job in London. Commitment to Inclusion Framestore is proud to be an equal opportunity employer that employs extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to actively encourage, protect, and support all of our current and future employees to achieve their maximum creative potential. No individual applying to Framestore will ever receive less favorable treatment on any protected demographic basis. Our London studio facility is meticulously designed to be fully inclusive and accessible to all. The workspace features: If you require any specific adjustments, physical accommodations, or bespoke support during the interview or application process, please let us know. We are more than happy to tailor the process to accommodate your personal needs. Job in london : 3D Animator, Framestore Apply now See open roles Explore More London jobs

Framestore is hiring Lead Compositor, Australia

Framestore is hiring Lead Compositor, Australia thumb

Framestore is a multi-Oscar, BAFTA, and Emmy award-winning creative studio that partners with the world’s greatest storytellers in cinema, television, and episodic entertainment. We collaborate directly with visionary directors and producers across the entirety of the filmmaking pipeline to design, plan, and execute breathtaking visual narratives. By seamlessly combining world-class artistic talent with cutting-edge, proprietary technologies, our global teams set new benchmarks for what is possible in modern visual effects. Driven by an absolute passion for creativity and inspired by future technologies, we arrive at work every single day determined to reframe the possible. Our brand-new, fully accessible studio hub in Melbourne stands as a testament to our commitment to expanding our global footprint while fostering local, world-class artistic communities. Lead Compositor Job Overview Employment Metadata Job Specification Company Name Framestore Job Title Lead Compositor Location Melbourne, Victoria, Australia Job Type Full-Time, Permanent Work Model Hybrid (In-Studio / Remote Flexibility) Department Film & Episodic Visual Effects (VFX) Reports To Compositing Supervisor / Head of Department (HOD) Estimated Salary Range $120,000 – $155,000 AUD per annum (Plus Superannuation; finalized based on experience, portfolio depth, and technical expertise). Relocation Policy Full Relocation Assistance Provided (Interstate & International) The Role: Lead Compositor As a Lead Compositor at Framestore, you will serve as a foundational creative and technical pillar within our compositing department. Reporting directly to the Compositing Supervisor, you will lead a small, dedicated team of compositors, providing them with essential technical guidance, creative direction, and career mentorship. This is a balanced, hands-on role where leadership is demonstrated both through project management and high-level shot execution. You will remain actively involved in production, taking on complex, high-impact shots that require seamless integration of live-action plates, 2D elements, and complex 3D computer-generated renders. Ultimately, you will ensure that your team delivers visuals that align perfectly with the director’s creative goals, maintaining the uncompromising quality standards that global audiences expect from a Framestore project. Key Responsibilities 1. Creative Leadership & Art Direction 2. Hands-On Shot Execution & Technical Mastery 3. Team Management, Production Logistics, & Mentorship Job Requirements Essential Experience & Technical Qualifications Desirable Soft Skills & Attributes Preferred Bonus Assets (Nice to Have) Accessibility & Diversity Statement Framestore believes that an inclusive workplace drives extraordinary innovation. Our brand-new studio location in Melbourne is a fully accessible space designed with step-free entryways, adjustable workstations, and dedicated quiet spaces for sensory relief. We are deeply committed to supporting colleagues with disabilities or neurodivergent needs. We actively foster an equitable work culture where all backgrounds, perspectives, and lifestyles are respected, protected, and celebrated. Framestore is hiring Lead Compositor, Australia Apply now See open roles Explore More Jobs

Framestore hiring Tracking/Matchmove Artist

Framestore hiring Tracking_Matchmove Artist

Framestore is a multi-Oscar, BAFTA, and Emmy award-winning creative studio that has fundamentally shaped the visual landscape of modern cinema. Our Melbourne studio sits at the heart of a global network of artists and technologists, collaborating with the world’s most visionary storytellers. From the intricate character work in Guardians of the Galaxy to the seamless environmental integration in Blade Runner 2049, we combine world-class talent with proprietary technology to reframe the possible. We are currently seeking a meticulous and technically minded Tracking/Matchmove Artist for a junior-to-mid-level contract. In this role, you are the crucial first link in the VFX pipeline. You are responsible for ensuring that the digital world and the physical world coexist perfectly, creating the foundation upon which all other visual effects are built. Job Overview: Tracking/Matchmove Artist Category Details Company Framestore Job Title Tracking/Matchmove Artist Job Type 6–12 Month Contract (Junior/Mid-Level) Work Model On-site or Hybrid Location L4/476 St Kilda Road, Melbourne, VIC 3004 Salary Range $65,000 – $90,000 AUD (Based on experience and portfolio) Core Software 3DEqualizer (3DE), Autodesk Maya, Linux, Nuke Requirements Must have valid Australian Work Rights The Role: Precision at the Foundation As a Tracking/Matchmove Artist, your primary mission is to extract the movement from a live-action “plate” and replicate it within a 3D environment. This process, often called “Matchmoving,” involves creating a virtual camera that mirrors the real-world camera’s position, rotation, and lens characteristics. Without your precision, CG characters would slide across the floor, and digital buildings would fail to sit correctly in their environments. Key Responsibilities Requirements & Qualifications We are looking for an artist who possesses a “detective’s eye” for detail and a strong grasp of 3D space. Essential Skills Desirable Skills Our Commitment to Diversity & Representation At Framestore, we believe our work is only as good as the diversity of the people who create it. We are dedicated to building a team that reflects the global audience we entertain. Transparency in Diversity: We actively monitor our workforce demographics to ensure equitable opportunities. In our APAC recruitment cycles, we strive for balanced representation across all levels of seniority. Our global “Women in Technical Roles” initiative has seen a 15% increase in female hires in departments like Tracking and Lighting over the last two years. Furthermore, we are committed to a human-centric recruitment process. We do not use AI to screen or filter candidates. Every demo reel is reviewed by an experienced artist or recruiter. We recognize that talent isn’t just about a checklist; it’s about perspective, potential, and a passion for the craft. Life at the Melbourne Studio Our Melbourne studio is designed to be an inclusive, inspiring home for artists. Located in the leafy St Kilda Road precinct, we offer a culture that values work-life balance alongside cinematic ambition. Application Process To apply, please complete our online application form or email your resume and a link to your demo reel to recruiters@framestore.com. Subject Line: Tracking/Matchmove Artist – Melbourne – [Your Name] Portfolio Advice: We specifically look for “breakdown” shots in your reel. Show us your wireframe overlays and your 3DE clouds to demonstrate the stability and accuracy of your tracks. If you feel your skills are transferable—even if you don’t meet every single requirement listed—we encourage you to apply. We are looking for the next generation of VFX talent. Framestore hiring Tracking/Matchmove Artist Apply now See open roles

Framestore hiring Senior Lighting TD

Framestore hiring Senior Lighting TD

Framestore is a multi-Oscar, BAFTA, and Emmy award-winning creative studio that has defined the visual language of modern cinema. From the ground-breaking realism of Gravity to the sprawling, immersive worlds of the Marvel Cinematic Universe, Guardians of the Galaxy, and Paddington, we combine world-class talent with proprietary technology to reframe the possible. Our Melbourne studio is a critical hub in our global network, delivering high-end visual effects for the industry’s most ambitious storytellers. We are currently seeking a highly skilled and collaborative Senior Lighting Technical Director (TD) to join our Melbourne team. In this senior role, you will be responsible for the lighting and rendering of complex elements required to complete photo-realistic VFX shots, ensuring that every frame meets the highest standards of cinematic excellence. Job Overview: Senior Lighting TD Category Details Company Framestore Job Title Senior Lighting TD Job Type Full-Time, Hybrid Location L4/476 St Kilda Road, Melbourne, VIC 3004 Salary Range $145,000 – $185,000 AUD (Commensurate with seniority/experience) Core Software Houdini, Maya, Katana, Nuke Renderers RenderMan, Arnold (or equivalent production renderers) Reporting To Lighting Supervisor / CG Supervisor The Role: Illumination & Integration As a Senior Lighting TD, you are the final architect of the CG image. You bridge the gap between technical data and artistic vision, ensuring that digital assets sit perfectly within live-action environments or fully CG sequences. You will work at the intersection of various departments, ensuring a seamless flow of data and a consistent aesthetic across the show. Key Responsibilities Requirements & Qualifications We are looking for a Senior artist who possesses a deep understanding of the physics of light, as well as the technical savvy to navigate a complex film pipeline. Essential Skills Preferred “Bonus” Skills Our Commitment to Equity, Inclusion & Representation Framestore is proud to be an equal opportunity employer. We believe that diverse perspectives fuel innovation. Our global team represents a vast array of cultures and backgrounds; for example, our studios currently employ talent from over 40 different countries, with a strong commitment to increasing gender representation in technical roles (currently targeting a 40% female/non-binary representation in our global technical workforce by 2027). Recruitment Ethics: We believe in the human element. We do not use artificial intelligence to screen or rank candidates. Every application, reel, and resume is reviewed manually by our dedicated recruitment team and department heads to ensure a fair and comprehensive evaluation of your unique talent. Life at the Melbourne Studio Located in the vibrant St Kilda Road precinct, our Melbourne office offers a culture that balances high-intensity creative work with community and wellbeing. Application Process To apply, please complete our online application form or send your resume and a link to your portfolio/reel to recruiters@framestore.com. Subject Line: Lighting TD – Melbourne – [Your Name] If you feel you have the transferable skills required for this role but don’t meet every single qualification listed, we still encourage you to apply. We value the “Senior” mindset—problem-solving, mentorship, and adaptability—as much as the software checklist. Framestore hiring Senior Lighting TD Apply now See open roles

Mid-Level 3D Modeller at Framestore

Mid-Level 3D Modeller at Framestore

Framestore is a multi-Oscar, BAFTA, and Emmy award-winning creative studio that has shaped the visual landscape of modern cinema. From the ground-breaking realism of Gravity to the immersive worlds of the Marvel Cinematic Universe, Guardians of the Galaxy, and Paddington, we combine world-class talent with proprietary technology to reframe the possible. Our Melbourne studio is a key pillar in our global network, delivering high-end visual effects for the world’s greatest storytellers. We are currently seeking a meticulous and creative Mid-Level 3D Modeller to join our Melbourne team. In this role, you will be responsible for crafting high-fidelity CG models that serve as the foundation for our visual effects pipeline, working from a variety of references to bring complex designs to life. Job Overview: Mid-Level 3D Modeller Category Details Company Framestore Job Title Mid-Level 3D Modeller Job Type Full-Time, Hybrid Location L4/476 St Kilda Road, Melbourne, VIC 3004 Salary Range $95,000 – $130,000 AUD (Commensurate with experience) Primary Software Autodesk Maya, ZBrush, Mudbox Reports To Modelling Lead / Modelling Supervisor The Role: Crafting the Foundation of VFX As a Mid-Level Modeller at Framestore, you are at the heart of the asset creation process. Your work dictates the success of downstream departments, including Texturing, Rigging, and Creature FX. You will be expected to produce models that are not only aesthetically stunning but also technically optimized for high-end cinematic performance. Key Responsibilities Requirements & Qualifications We are looking for a Modeller who balances a strong “artistic eye” with the technical discipline required for a major film pipeline. Essential Skills Preferred “Bonus” Skills Our Commitment to Diversity & Representation At Framestore, we believe our work is better when it reflects the world around us. We are proud to employ extraordinary talent across all genders, races, nationalities, and backgrounds. Representation and Community: We track our diversity metrics to ensure we are fostering an inclusive environment. Currently, our global studios represent over 40 nationalities. We are committed to supporting underrepresented groups in the industry, including those identifying as neurodivergent or living with disabilities. Our recruitment process is uniquely human: we do not use AI to screen candidates. Every application is reviewed manually by our recruitment team to ensure we see the potential that an automated system might miss. Life at the Melbourne Studio Our Melbourne office is situated in the vibrant St Kilda Road precinct, offering a hybrid work model that blends the creative energy of the studio with the flexibility of home-based work. Why Join Framestore? Joining Framestore means contributing to the legacy of some of the most iconic films ever made. You will work alongside world-class artists in a culture that values innovation, collaboration, and creative risk-taking. We don’t just follow industry standards; we set them. Application Process To apply, please complete our online application form or send your resume and a link to your portfolio/reel to recruiters@framestore.com. Subject Line: Mid 3D Modeller – Melbourne – [Your Name] Portfolio Tip: When submitting your reel, please include “turnarounds” of your models and examples of your wireframes to demonstrate your technical topology skills. If you feel you have the transferable skills required for this role but don’t meet every single qualification listed, we still encourage you to apply. We are looking for the right person, not just the right resume. Mid-Level 3D Modeller at Framestore Apply now See open roles

Creature Supervisor required at Framestore

Creature Supervisor required at Framestore

Creature Supervisor role, Framestore is a world-renowned, multi-Oscar-winning creative studio at the forefront of the visual effects industry. Our Melbourne studio, established as a cornerstone of our global network, collaborates with the most visionary directors and producers in modern cinema. From the high-fidelity realism of creatures in Fantastic Beasts to the iconic characters of the Marvel Cinematic Universe, we combine artistic talent with cutting-edge technology to reframe the possible. We are currently seeking an experienced and visionary Creature Supervisor to lead our Melbourne creature department. This is a critical leadership role that bridges the gap between high-level creative vision and technical execution, ensuring our “hero” creature builds set new industry standards for quality and innovation. Job OVerview: Creature Supervisor Category Details Company Framestore Job Title Creature Supervisor Job Type Full-Time, Hybrid Location L4/ 476 St Kilda Road, Melbourne, VIC 3004 (Woiworung Country) Salary Range $160,000 – $195,000 AUD (Dependent on seniority and project scope) Reporting To Head of Creatures / VFX Supervisor Key Software Maya, Houdini, ZBrush, Proprietary Pipeline Tools The Role: Creative Leadership & Technical Excellence As a Creature Supervisor, you will support the Head of Creatures in overseeing all aspects of hero character and creature work for the Film division. You are not just a manager; you are a master of the craft who can unite diverse talents—including modellers, riggers, and CFX artists—to achieve results that exceed client expectations. Key Responsibilities Requirements & Qualifications We are looking for a seasoned leader with a deep technical “toolbox” and a refined artistic sensibility. What We’re Looking For Bonus Skills Diversity, Equity & Inclusion (DEI) at Framestore At Framestore, our strength lies in the diversity of our artists. We believe that an inclusive environment leads to more innovative creative solutions. Our recruitment process is entirely manual; we do not use AI to screen candidates, ensuring every portfolio is viewed by a human eye. Data & Representation: We are committed to transparency in our DEI efforts. In 2023, 56% of our global interns identified as female, and 62% came from diverse ethnic backgrounds. We actively partner with organizations like Access:VFX and Women In Animation to bridge the gap for underrepresented groups in the visual effects industry. Life at the Melbourne Studio Our Melbourne studio is designed for both productivity and community. Located near Albert Park, our team enjoys a vibrant culture surrounded by parklands and world-class amenities. Application Process To apply, please complete our online application form or email your resume and a link to your portfolio/reel to recruiters@framestore.com. Subject Line: [Creature Supervisor – Melbourne] – Your Name If you do not meet every single requirement listed above but believe your transferable skills make you a great fit, we strongly encourage you to apply. We value potential and unique perspectives. Creature Supervisor required at Framestore Apply now See open roles

Hiring 3d Animator at Framestore, Melbourne

Hiring Animator (Film & Episodic) at Framestore, Melbourne

Animator role, Framestore is a multi-Oscar, BAFTA, and Emmy award-winning creative studio that stands at the forefront of cinematic innovation. From the high-octane racing of F1 and the magical landscapes of Wicked, to the iconic character work in Superman and How to Train Your Dragon, our Melbourne studio is a vital hub in a global network of artists and technologists. We don’t just make movies; we reframe the possible. We are currently seeking a talented Animator to join our Melbourne team. In this role, you will collaborate with world-class directors and supervisors to breathe life into extraordinary characters and creatures, ensuring every frame contributes to a compelling, story-driven narrative. Job Overview: Animator Category Details Company Framestore Job Title Animator (Film & Episodic) Job Type Full-Time, Contract (Remote & Hybrid options available) Location L4/476 St Kilda Road, Melbourne, VIC 3004 (Woiworung Country) Salary Range $75,000 – $115,000 AUD (Commensurate with experience) Reports To Animation Lead / Animation Supervisor Primary Software Autodesk Maya The Role & Responsibilities As an Animator at Framestore, your primary objective is to produce high-quality keyframe animation that aligns with the specific style, pacing, and emotional weight of a production. You will be expected to: Requirements & Qualifications We are looking for artists who combine technical proficiency with a “filmmaker’s eye.” While we value specific software skills, we prioritize your ability to tell a story through movement. Core Requirements Preferred “Bonus” Skills Working at Framestore Melbourne Our Melbourne studio is situated near the iconic Albert Park, surrounded by lush parklands and the city’s famous coffee culture. We offer a hybrid work model, allowing for a balance between the collaborative energy of the studio and the flexibility of remote work. Culture & Benefits Why Join Us? At Framestore, you aren’t just a cog in a machine; you are a creative partner. You will have the opportunity to work on the biggest blockbusters in cinema history, using state-of-the-art technology to solve complex visual challenges. We review every application manually—no AI filters—because we believe that great talent is found in the nuances of a portfolio, not just keywords on a resume. How to Apply Ready to reframe the possible? Please submit your resume and a link to your latest demo reel to recruiters@framestore.com. Subject Line: Animator – Melbourne – [Your Name] Hiring Animator (Film & Episodic) at Framestore, Melbourne Apply now See open roles