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Eleventh Hour Games hiring Lead Animator (Remote)

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Eleventh Hour Games, the visionary studio behind the breakout Action RPG Last Epoch, is seeking a high-caliber Lead Animator to spearhead our animation department. We are a fast-growing, remote-first studio defined by a deep-seated passion for the ARPG genre. At Eleventh Hour Games (EHG), we value open communication, close-knit teamwork, and a culture that empowers the next generation of creators. As we transition into the next exciting chapter of development following the success of Last Epoch, we are looking for a leader who can balance high-level creative vision with hands-on technical execution. This is a chance to shape the movement, combat, and cinematic soul of a world-class title while mentoring a talented team of global animators. Job Overview : Lead Animator Category Details Company Name Eleventh Hour Games (under KRAFTON Americas) Job Title Lead Animator Job Type Full-Time Location 100% Remote (Must work core hours: 10am–4pm CST) Experience Level Lead / Senior (4+ Years Industry, 2+ Years Leadership) Primary Engine Unity / Unreal Engine Core Software Maya, Project Management Tools (ClickUp) Key Requirement Full-cycle shipping experience (Conception to Launch) Salary & Compensation Benchmarks Annual Salary Range: $110,000 – $165,000 USD (Estimated based on US/Global market standards for Lead roles in AAA/High-End Indie studios). Note: Final compensation is determined by the candidate’s geographic location, depth of technical expertise, and total years of relevant industry experience. The Opportunity: Lead the Vision As the Lead Animator, you are the bridge between the Creative Director’s high-level vision and the technical reality of the game engine. You won’t just be managing spreadsheets; you will be staying “hands-on,” creating high-quality animations that set the gold standard for the rest of the team. Your mission is to ensure a cohesive animation style that enhances gameplay feel—making every spell cast, sword swing, and creature movement feel impactful and responsive. In an ARPG context, animation is the primary feedback loop for the player; you will be responsible for ensuring that loop is flawless. Detailed Responsibilities 1. Creative Leadership & Execution Direct the Flow: Work in lockstep with the Design Team to translate gameplay needs into actionable animation designs. Hands-on Production: Maintain your craft by creating key animations for heroes, bosses, and cinematics, serving as a quality benchmark for the studio. Style Consistency: Convey the Creative Director’s vision to the animation team, providing the context and feedback necessary to maintain visual harmony across the project. 2. Production & Resource Management Strategic Planning: Create and facilitate project schedules, implementing robust plans for resources, internal workflows, and major milestones. Risk Mitigation: Regularly monitor production status, team morale, and communication channels to identify potential bottlenecks or risks. You are expected to execute early interventions to keep the project on track. Process Documentation: Document and refine animation processes. You will identify opportunities for structural improvement and work with cross-functional teams (Art, Engineering, Design) to execute creative solutions. 3. Mentorship & Team Health Guidance: Mentor junior and mid-level animators, fostering an environment of growth and high performance. Validation: Feedback and validate work from various sub-teams to ensure all assets meet EHG’s rigorous quality objectives. Collaborative Spirit: Work closely with Producers to ensure the project’s direction is followed and that the team remains agile during priority shifts. Qualifications & Technical Requirements Lead Animator Eleventh Hour Games is looking for a veteran who understands the unique pressures of a live-service environment and the technical requirements of the ARPG genre. Proven Tenure: Minimum of 4+ years of professional industry experience, with at least 3 years focused specifically on animation roles. Leadership Pedigree: At least 2+ years of prior experience in a Lead or Senior role with a focus on mentoring and team management. Shipping History: Demonstrable experience taking a project through the full development cycle, from initial concept and prototyping to shipping and post-launch support. Remote Management: Proven ability to lead and deliver high-quality products while managing a fully remote team. This includes proficiency in providing remote feedback and conducting performance evaluations. Software Mastery: Expert-level proficiency in Maya. You must also have demonstrable experience with Unity and/or Unreal Engine, as well as modern project management software like ClickUp. Studio Alignment: Ability to work core studio hours (10am – 4pm CST) to ensure optimal collaboration with the North American team. Preferred Qualifications Language Skills: Fluency in Spanish is highly valued to facilitate communication with our global partners. Genre Expertise: A deep familiarity with Action RPGs (ARPGs) and the complexities of live-service content pipelines. Collaborative Mindset: Experience in multi-team collaboration within an indie or mid-sized studio environment. Why Join Eleventh Hour Games? At Eleventh Hour Games, we believe that extraordinary games are built by passionate people. We have moved from a small group of enthusiasts to a global force in the RPG space, and we want you to help us define what comes next. Remote-First Culture: We have perfected the art of remote work, ensuring you have the tools and communication channels needed to succeed from anywhere. Ownership: We value “ownership” culture—you won’t just be a cog in a machine; you will have a direct say in the animation direction of our titles. Fast-Paced Growth: With the success of Last Epoch, we are scaling rapidly, offering unparalleled opportunities for career advancement. Inclusive Environment: As part of the KRAFTON Americas family, we provide equal employment opportunities and are committed to a diverse, inclusive workplace. Application & Security Notice Eleventh Hour Games and KRAFTON Americas take your security seriously. Due to recent industry-wide recruitment scams, please note that our recruiters will only contact you via the following official domains: @sds.com @krafton.com @unknownworlds.com @pubg.com If you receive a suspicious communication, please reach out directly to recruiting_ka@krafton.com to verify the identity of the sender. How to Apply If you are a passionate leader ready to forge the next generation of ARPG legends, we want to see your work. Please submit your CV, a link to your Lead-level portfolio/demo reel, and a brief cover letter outlining your experience with remote team management. Eleventh Hour Games — Forge Your Path.

Eleventh Hour Games | Lead 3D Environment Artist

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Eleventh Hour Games is a rapidly expanding studio fueled by a singular passion: creating the next generation of top-down Action RPGs (ARPGs). Following the breakout success of Last Epoch, we are scaling our team to forge even more extraordinary worlds. Eleventh Hour Games  is looking for a Lead Environment Artist who is a “player-coach”—someone who can drive the high-level visual vision for massive, immersive worlds while remaining deeply hands-on in the trenches of production. You will be the architect of our landscapes, the mentor to our artists, and the bridge between artistic ambition and technical performance. Job Overview Company Name: Eleventh Hour Games (under KRAFTON Americas) Job Title: Lead 3D Environment Artist Location: Remote (Global) Core Hours: 10:00 AM – 4:00 PM CST (Required) Job Type: Full-Time Estimated Salary: $125,000 – $175,000+ (Based on seniority & location) Experience Level: Senior / Lead (5+ Years Industry Experience) Key Project: Last Epoch and Upcoming Titles The Opportunity: Shaping Extraordinary Worlds As the Lead Environment Artist, you will be responsible for the “readability,” mood, and composition of our game worlds. This role is not just about placing props; it is about establishing the technical foundations and visual standards that allow a world to feel cohesive, performant, and vast. You will collaborate directly with Art Direction, Game Design, and Engineering to ensure that our environments aren’t just beautiful, but also support the fast-paced gameplay loops our community loves. You will lead a team of talented artists, providing the feedback and mentorship necessary to push our quality bar to the next level. Core Responsibilities as Enviornment Artist 1. Vision & Hands-On Execution While this is a leadership role, we value artists who love the craft. You will: Drive the environment art vision and maintain a high quality bar. Remain a primary individual contributor, building large-scale environments, cinematic vistas, and complex spaces yourself. Ensure every environment tells a story through composition, lighting, and mood. 2. Technical Workflows & Scalability Building for an ARPG requires a balance of beauty and performance. You will: Establish and refine landscape and terrain creation workflows, including advanced material setups. Leverage procedural content workflows to accelerate world-building without losing artistic control. Partner with Tech Art and Engineering to optimize environments for large-world streaming and real-time lighting. 3. Leadership & Project Management A lead must ensure the health of both the project and the people. You will: Create and manage art production schedules, milestones, and resource needs. Monitor team morale and communication channels, intervening early to prevent burnout or misalignment. Document and refine art processes to ensure the team works smarter, not harder. Provide clear, constructive feedback and support the hiring of new talent to grow the department. Candidate Qualifications for Enviornment Artist Professional Experience 5+ Years in the Games Industry: You must have a solid track record in environment art, with at least some of that time spent in a Senior or Lead capacity. Shipped Titles: Demonstrable experience shipping high-quality games or live-service products, specifically those involving large-scale or streamed environments. Technical Skills Modern Engine Mastery: Deep knowledge of real-time environment pipelines (Unreal Engine or Unity), including landscape systems and real-time lighting. Material Systems: Experience creating complex, modular material setups for terrain and architecture. Procedural Proficiency: Experience with procedural placement or rule-based generation tools (e.g., Houdini, PCG tools) to facilitate scalable world-building. Lighting Fundamentals: A strong grasp of how light interacts with geometry, even if you aren’t the dedicated lighting artist. Artistic Soft Skills Compositional Eye: Ability to create vistas that feel epic yet readable for a top-down camera perspective. Mentorship: A genuine desire to help others grow and a proven ability to raise the “quality bar” across a team. Agility: The ability to stay productive and positive when production priorities shift. Preferred Extras (Nice-to-Haves) While the technical skills above are core, we are particularly interested in candidates who bring: A Concept Art Background: If you can sketch out a world or a visual theme before building it in 3D, you’ll be an even stronger asset. Visual Ideation: Strong drawing or 2D skills to help communicate ideas quickly to the Art Director. World Design: A passion for the “why” behind a space, ensuring the environment serves the lore and the gameplay. Why Eleventh Hour Games? Eleventh Hour Games , a studio that values ownership. Here, you aren’t just another number; you are a key stakeholder in the worlds we build. Remote-First: We believe the best talent isn’t found in one zip code. We offer true remote flexibility. Passion-Driven: Our community is at the heart of what we do. We build the games we want to play. Inclusive Growth: As part of the KRAFTON Americas family, we provide a stable, inclusive environment where diverse voices are empowered to create. Application Instructions To apply, please submit your portfolio and resume through our official portal. Your portfolio should clearly demonstrate: Large-scale environments (vistas/worlds). Breakdowns of your technical workflows (materials, terrain, or procedural setups). Leadership examples (if available, mention sequences or levels you oversaw as a Lead). Eleventh Hour Games / KRAFTON Americas is an Equal Opportunity Employer. We are committed to providing reasonable accommodations for qualified individuals with disabilities during the application and employment process.

Eleventh Hour Games hiring Lead VFX Artist (Remote) 2026

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Job Overview Company Name: Eleventh Hour Games (KRAFTON Americas) Job Title: Lead VFX Artist Job Type: Full-Time, Remote Location: Remote (Global) Estimated Salary: $120,000 – $185,000 (Based on industry standards for Lead roles) Experience Required: 7+ Years Professional VFX Experience Leadership Level: Lead / Senior Management (1+ year leadership experience required) Core Tech Stack: Unity or Unreal Engine, Shader Mastery, Real-time Particle Systems Industry: Video Game Development Executive Position Summary Eleventh Hour Games is seeking a visionary and technically proficient Lead VFX Artist to drive the visual identity of our breakout title, Last Epoch. As a core leader within our remote studio, you will be responsible for the end-to-end execution of visual effects that define the visceral combat and immersive atmosphere of our top-down action RPG (ARPG) world. This role is a unique blend of high-level creative direction and hands-on technical artistry, requiring a candidate who can mentor a growing team while personally contributing to the game’s most critical visual moments. The Studio Culture: Eleventh Hour Games Eleventh Hour Games is a fast-growing studio fueled by a singular passion: creating the next generation of top-down action RPGs. Eleventh Hour Games is the developers behind Last Epoch, a title that has built a passionate global community by focusing on deep gameplay systems and high-quality storytelling. Our mission is to empower creators to forge extraordinary games, believing that great work creates passionate people, who in turn become the creators of the future. At Eleventh Hour Games, we operate on three core pillars: Open Communication: We believe that transparency across all levels of the studio leads to better creative outcomes. Close-Knit Teamwork: Despite being a remote studio, we maintain a highly collaborative environment where every voice is heard. Ownership and Growth: We provide our team members with the opportunity to take true ownership of their work and grow alongside the studio. The Opportunity: Driving the Vision of Last Epoch As the Lead VFX Artist, you are the architect of the “feel” of our game. Visual effects in an ARPG are not merely cosmetic; they are the primary feedback loop for the player. From the explosive impact of a physical strike to the intricate swirling of a magical spell, your work ensures that combat is satisfying, clear, and immersive. You will oversee a team of talented artists, providing the mentorship and technical infrastructure they need to succeed. Simultaneously, you will collaborate with Art Direction, Design, and Engineering to ensure that every particle and shader aligns with the overarching artistic goals and technical constraints of the project. Detailed Responsibilities as Lead VFX Artist 1. Artistic Creation and Implementation Real-Time Effects: Design and implement cutting-edge real-time particle effects utilizing static textures combined with animated 2D and 3D elements. Texture Authoring: Hand-paint and author a wide variety of textures, including particle, decal, and material maps (Color, Normal, Specular, AO, Height, and Emissive). VFX Geometry: Build simple but effective 3D geometry with proper UV layouts specifically designed to support complex visual effects. Scene Integration: Place and meticulously tune effects across various game environments, cinematic sequences, and combat encounters to support narrative tone and gameplay clarity. 2. Technical Orchestration and Simulation Layering and Timing: Orchestrate multi-layered VFX events, managing precise timing and blending to ensure every impact feels believable and heavy. Complex Simulations: Create and implement simulations for dynamic gameplay elements such as elemental effects (fire, water, lightning), environmental ambience, and object destruction. Pipeline Refinement: Help establish and continuously refine the Eleventh Hour Games VFX pipeline, ensuring it remains scalable and efficient as the project grows in scope. 3. Optimization and Performance Frame-Rate Efficiency: Optimize all visual effects to ensure they run smoothly across various hardware configurations, focusing on framerate and memory management. Quality Preservation: Balance the need for high-performance optimization with the commitment to maintaining industry-leading visual quality. 4. Leadership and Collaboration Mentorship: Lead a growing team of VFX artists, providing regular constructive feedback, technical guidance, and paths for professional development. Cross-Departmental Alignment: Work in close proximity with the Engineering and Design teams to ensure VFX enhance gameplay mechanics without cluttering visual information. Consistency: Maintain a consistent visual language across the entire project while constantly pushing for creative innovation and excellence. Required Qualifications and Skills The ideal candidate for this role possesses a rare combination of deep technical knowledge and a refined artistic eye. Professional Background: At least 7 years of professional experience creating high-end visual effects within real-time game engines. Leadership Track Record: A minimum of 1 year in a leadership or people management role, with experience in mentoring junior artists or building studio-wide pipelines. Engine Mastery: Deep technical proficiency in modern game engines such as Unity or Unreal Engine. Artistic Skills: A strong sense of motion, timing, and impact, with the ability to translate conceptual reference materials into stunning real-time effects. Technical Artistry: Proficiency in shader creation, particle systems, and specialized VFX tools. Collaborative Mindset: Excellent communication skills to bridge the gap between technical engineering requirements and artistic vision. Self-Management: The ability to work independently in a remote environment with minimal oversight while simultaneously driving the output of an entire team. Preferences and Advantageous Skills Genre Knowledge: Familiarity with the specific visual requirements and combat pacing of Action RPGs (ARPGs). Live Service Experience: Understanding of live-service development pipelines and the iterative nature of post-launch content updates. Cinematic Flair: Experience with cinematic-quality VFX and using visual effects as a tool for environmental storytelling. Benefits and Inclusive Commitment Eleventh Hour Games is a part of KRAFTON Americas, an organization committed to full inclusion and equal opportunity. Remote Work Freedom: This is a fully remote role, allowing you to work from wherever you are most productive. Ownership and Impact: You will have a significant voice in the development of a major, successful title. Health and Wellness: Comprehensive benefits package (subject to regional availability). Reasonable Accommodations: KRAFTON Americas ensures that individuals with disabilities are provided with necessary accommodations during the application process and throughout their employment. To begin the interactive accommodation process, candidates are encouraged to contact the HR … Read more

Eleventh Hour Games hiring Lead Animator, Remote

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Job Overview Company Name: Eleventh Hour Games Job Title: Lead Animator Location: Remote (Must work 10 AM – 4 PM CST) Experience Required: 4+ years in the game industry, including 3+ years focused on animation Core Software: Maya, Unity, and/or Unreal Engine Seniority Level: Lead Industry: Video Game Development Eleventh Hour Games | Remote Eleventh Hour Games, the studio behind the action RPG Last Epoch, is seeking a Lead Animator to drive the vision for gameplay animation while remaining hands-on in production. This role focuses on bridging the gap between high-level creative direction and technical execution in a remote, agile indie environment. Key Responsibilities Creative Leadership: Drive the vision for gameplay animation and cinematics while staying hands-on to create high-quality assets. Project Management: Create and facilitate project schedules, manage resources, and define workflow milestones. Team Mentorship: Provide actionable feedback to the animation team and manage remote performance evaluations. Risk Mitigation: Monitor production status and team morale to identify risks and implement early interventions. Collaboration: Work closely with Design, Production, and Artists to ensure visual consistency and technical feasibility. Required Qualifications as Lead Animator Full-Cycle Experience: Proven experience managing animation teams through the entire game development cycle, from conception to shipping. Leadership Track Record: At least 2+ years of experience in a leadership or mentoring role. Technical Proficiency: Expert working knowledge of Maya, Unity, and/or Unreal Engine, along with project management tools like ClickUp. Communication: Ability to communicate openly in a remote environment and remain agile as priorities shift. Language (Preferred): Fluency in Spanish is a plus. Salary Estimate While the studio does not provide a range, similar remote Lead Animator roles in the US indie/mid-size market typically range from $110,000 to $160,000, depending on experience and location.

Lead Animator | Eleventh Hour Games (Remote – Dallas, Texas)

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Detail Information Role Lead Animator Company Eleventh Hour Games (EHG) Location Dallas, Texas (Fully Remote) Type Full-Time Experience Required 4+ years Industry (3+ Animation focus) Leadership Experience 2+ years Key Tools Maya, Unity and/or Unreal, Project Mgmt Software Core Studio Hours 10:00 AM – 4:00 PM CST Eleventh Hour Games (EHG), the studio behind the breakout title Last Epoch, is seeking an experienced and passionate Lead Animator to join our fully remote team. You will be instrumental in defining the vision for gameplay animation while staying hands-on to create high-quality assets yourself. This is a critical leadership role that requires deep animation expertise combined with robust team management skills. If you thrive in an agile, indie environment and are passionate about mentoring the next generation of creators, we encourage you to apply! What You Will Do Qualifications We Are Looking For Why Join Eleventh Hour Games? We are a fast-growing, passionate studio dedicated to creating extraordinary Action RPGs. We offer: Bonus More Jobs

Eleventh Hour Games hiring-Lead Animator

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Role Overview As the Animation Lead at Eleventh Hour Games, you will define and drive the vision for gameplay animation while staying hands-on in crafting high-quality animations yourself. You’ll set the creative direction, provide context for a cohesive animation style, and collaborate closely with design and art teams to ensure animations enhance the player experience. This role requires strong leadership, deep knowledge of development cycles, and the ability to mentor and guide a team in a fast-moving, indie environment. You’ll need to communicate openly, adapt to shifting priorities, and make thoughtful decisions to keep production moving smoothly. Key Responsibilities Partner with the design team to understand animation needs and lead execution on design and implementation. Create and manage project schedules, workflows, milestones, and resources. Monitor production status, communication channels, and team morale to identify risks, and execute preventative measures. Refine project processes and documentation, finding creative solutions with your team. Communicate the Creative Director’s vision for gameplay and cinematics into actionable guidance. Provide constructive feedback and validate animation work to meet quality standards. Collaborate with producers, animators, and artists to ensure alignment with the project’s direction. Assist with planning and coordination alongside the production team. Qualifications 4+ years of industry experience, with 3+ years in animation-focused roles. Proven track record managing animation teams through full game development cycles. 2+ years of leadership/mentorship experience. Experience managing remote teams, including performance reviews and feedback. Proficiency in Maya, Unity and/or Unreal Engine, plus project management tools (e.g., ClickUp). Ability to work core studio hours (10am–4pm CST). Pluses: Fluency in Spanish. Why Join Eleventh Hour Games? Eleventh Hour Games is a fast-growing studio passionate about top-down action RPGs, best known for our debut title Last Epoch. We value open communication, ownership, and empowering the next generation of creators. ✨ What We Offer: Flexible fully remote work. 35 days paid time off annually. 90% paid health coverage premiums (U.S. employees + dependents). Dental & vision coverage (U.S. employees + dependents). 401K plan (U.S. employees). Join us to help shape the next generation of extraordinary action RPGs that build passionate communities worldwide.