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Chronospace is hiring for multiple Positions, 2026

Chronospace is hiring for multiple Positions, 2026

The War Mechanic team is officially hitting a new gear. As our project grows in complexity and scale, we are looking for dedicated creators to join our ranks at Chronospace. We don’t just build games; we build intricate, tactile worlds where every gear turn and every rusted bolt tells a story.

About Chronospace & War Mechanic

At Chronospace, we specialize in high-fidelity, immersive experiences that push the boundaries of the Unreal Engine ecosystem. Our flagship project, War Mechanic, is a deep dive into a world of industrial grit, mechanical ingenuity, and survival.

We pride ourselves on a culture of technical excellence and creative autonomy. We aren’t a corporate assembly line; we are a specialized team of artists and engineers who value clean code, physical weight in animation, and storytelling through environment design. When you join us, you aren’t just an employee—you are a key component in a high-performance machine.

When you join Chronospace, you aren’t just a cog in a corporate machine—you are an architect of the machine itself. We foster an environment where clean code, optimized assets, and physical realism are the gold standards. If you are tired of “floaty” gameplay and sanitized environments, you’ll find your home here.

The Project: War Mechanic

War Mechanic is a deep dive into a world of diesel-soaked ingenuity. It is a game about the relationship between man and machine, focusing on the intricate details of repairing, scavenging, and upgrading massive mechanical structures in a world that demands resilience. Our aesthetic is defined by hard-surface excellence, PBR realism, and complex mechanical animation.

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Open Positions

We are currently hunting for talent across three core pillars of our production pipeline:

  • 3D Animator (Keyframe & Rigging): We need specialists who can breathe life into heavy machinery and humanoid characters, focusing on weight, physics, and mechanical logic.
  • Senior / Mid 3D Artist (Environment & Props): We are looking for hard-surface experts who can master the “diesel-punk” aesthetic, creating game-ready assets that define our world’s atmosphere.
  • Gameplay / Systems Developer (Unreal Engine): We need C++ and Blueprint architects to build the core mechanics—scavenging, repairing, and upgrading—that drive our player experience.

Apply Now

3D Animator

3D Artist

Gameplay / Systems Developer (Unreal Engine)

Why Join the Machine?

  • Cutting-Edge Tech: Work at the forefront of Unreal Engine 5 development.
  • Collaborative Environment: Direct impact on game design and systems without the layers of traditional studio bureaucracy.
  • Unique Aesthetic: Contribute to a project with a distinct, gritty, industrial visual identity that stands out in the indie market.
  • Professional Growth: Whether you are Mid or Senior level, we provide the tools and the challenges to sharpen your craft alongside industry veterans.

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