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Principal VFX Artist at King, 2026 uk

Principal VFX Artist at King, 2026 uk thumb

King’s New Games Studio is seeking a highly accomplished, deeply creative, and hands-on Principal VFX Artist to join our world-class development team. This is a senior, high-impact leadership role tailored for a visionary artist who can seamlessly guide visual effects from initial abstract ideation to final, high-polish, in-game implementation. In this position (Principal VFX Artist), you will be instrumental in defining, designing, building, and safeguarding the comprehensive VFX vocabulary for an unannounced, next-generation mobile title. The ideal candidate bridges elite artistic judgment with profound, production-proven technical expertise in Unity. You are an expert at generating innovative ideas, exploring distinct visual styles, and building real-time assets directly in-engine to elevate player experiences. As a Principal Artist, you are inherently self-driven, meticulously organized, and fully comfortable taking complete ownership of complex visual pillars without needing granular, day-to-day supervision. You possess an intrinsic understanding of product goals, a keen eye for optimizing workflow bottlenecks, and a dedication to pushing visual frontiers while remaining disciplined regarding performance budgets, mobile hardware constraints, and overall production realities. Job Overview : Principal VFX Artist Role Component Details Job Title Principal VFX Artist Studio Unit New Games Studio (Unannounced Title) Company King (A subsidiary of Microsoft) Locations Stockholm (Norrmalm), London (Soho), Barcelona (Passeig de Gràcia) Employment Status Full-time Core Discipline Real-time VFX Design, Technical Art Collaboration, Visual Language Definition Primary Workflows Unity Particle System, Shader Graph, VFX Graph, URP, Custom Materials Target Platforms Mobile / Casual / High-Polished Free-to-Play Key Directives Leadership by example, mobile optimization, cross-discipline feature ownership Your Role within Our Kingdom As a Principal VFX Artist, your core mandate is to serve as both the creative engine and technical anchor for real-time visual effects. Your responsibilities include: Skills to Create Thrills King is looking for an exceptional artist who exhibits exquisite taste, elite craftsmanship, and a profound understanding of how real-time VFX dictate player psychology, gameplay clarity, and emotional reward. You are far more than a technical implementer; you are an innovative designer who looks at a feature, diagnoses its functional intent, and crafts a bespoke movement language that accentuates game feel. Professional Requirements & Technical Expertise Keys to Success in this Role To excel at the Principal level within King’s New Games Studio, you must embody an autonomous, quality-driven mindset. Successful candidates distinguish themselves by executing the following behaviors: Portfolio Requirements Principal VFX Artist at King, 2026 uk Apply now See open roles Explore More VFX Jobs

Senior VFX Artist at Rebellion Game Studios, UK 2026

Senior VFX Artist at Rebellion Game Studios, UK THUMB

Rebellion is on the lookout for a highly skilled, passionate, and collaborative Senior VFX Artist eager to take on their next major industry challenge. Joining a seasoned development team universally renowned for creating exceptional shooters, you will drive the artistic and technical benchmarks of real-time visual effects for an exciting new large-scale project. Operating inside our proprietary Asura engine, your work will stretch across a dynamic spectrum of real-time design—including particle systems, screen post-processing, material-driven effects, mesh destruction, and custom UI animations. This role is a spectacular opportunity for an experienced veteran who wants to retain a hands-on asset creation focus while actively carving out a path toward a Lead VFX Artist position through mentoring junior talent and designing scalable studio workflows. Job Overview : Senior VFX Artist Job Attribute Details Position Senior VFX Artist Company Rebellion Game Studios Locations Oxford (HQ), Warwick, or Runcorn (Hybrid Available) Proprietary Tech Asura Engine Core Systems Particles, Screen Post-Effects, Material Modifiers, Mesh Destruction, UI Project Type Large-Scale Project from a Premier Shooter Development Team Career Track Clear, supported progression pathway toward Lead VFX Artist Right to Work Permanent UK Work Rights Required (No Visa Sponsorship) Relocation Full Package Available (Moving logistics, temporary local housing) Introduction: #JoinTheRebellion For three decades, Rebellion has stood as a fiercely independent bastion of creativity, technological innovation, and high-octane entertainment. Founded by Jason and Chris Kingsley, we have grown from a passionate core team into a multi-studio phenomenon that refuses to be boxed into a single category. While Rebellion is globally renowned for developing and publishing critically acclaimed, chart-topping video games, our ecosystem stretches far beyond the digital realm. We own and operate our own state-of-the-art film and television studios. We craft immersive board games that bring people together around physical tables. We publish gripping novels and non-fiction books. Furthermore, as the custodians of the legendary 2000 AD brand, Rebellion is the proud curator, publisher, and steward of some of the world’s most iconic comics and graphic novels—including the dystopian masterpiece, Judge Dredd. When you join Rebellion, you are not just taking a job at a studio; you are becoming an integral part of an expansive, multi-media creative empire. As a massive independent developer, we maintain complete creative freedom over our titles, allowing us to work on an incredible variety of projects across all major current-generation platforms. We love what we do, we have fun doing it, and we treat our teams like the elite talent they are. The Opportunity & Career Pathway This position provides a unique dual advantage: the safety, stability, and scale of an industry-leading studio matched with the creative agility of an indie developer. You will step into a veteran environment art and FX division responsible for defining the moment-to-moment visual impact of our upcoming slate. At Rebellion, the VFX team owns the sensory layer of the experience. Your efforts will dictate how impact, explosions, environmental decay, and user interfaces function within our proprietary Asura engine. Furthermore, we actively structure this role as a stepping stone. If you are an ambitious artist looking for a clear, documented path to transition into leadership, this role will give you the mentorship opportunities, system-level design tasks, and structural support necessary to naturally elevate your career to a Lead Artist status. Core Roles & Responsibilities As a Senior VFX Artist at Rebellion, you will blend creative execution, abstract problem-solving, and team support. Your daily production cycle will include: Artistic Execution & Systems Ownership Technical Stewardship & Workflow Optimisation Leadership & Community Mentorship Candidate Requirements & Qualifications We want an artist who pairs a striking, cinematic aesthetic intuition with a highly analytical, problem-solving technical mindset. Experience & Artistry Software & Simulation Mastery Hybrid Work & Relocation Assistance We heavily believe in the creative synergy, organic mentorship, and smooth problem-solving that stems from face-to-face collaboration, and we encourage working from our riverside Oxford headquarters. However, we understand that modern work demands flexibility. We are completely open to discussing tailored hybrid options that respect your individual routine and work-life balance. For artists moving from outside the local area, Rebellion provides a premium relocation package. This includes robust moving assistance, temporary accommodation, and full administrative and logistical support to ensure you settle into your new home smoothly. Comprehensive Benefits Package At Rebellion, we support our people thoroughly. We provide a broad array of benefits to protect your physical, mental, and financial health: Diversity, Inclusion, and Right to Work Our Commitment to Progress At Rebellion, we foster an inclusive culture where you are actively encouraged to be your authentic self. We believe that a representative, diverse team creates richer, deeper, and ultimately better entertainment products. We are actively recruiting a diverse workforce and continue to expand our culture of personal growth and systemic inclusion. Rebellion celebrates all demographics of culture, gender identity, ethnicity, age, neurodiversity, and beyond. Innovation thrives when varied perspectives collide. Senior VFX Artist at Rebellion Game Studios, UK 2026 Apply now See open roles Explore More Jobs

Lead VFX Artist job at Rebellion, Oxford 2026

Lead VFX Artist job at Rebellion, Oxford

Rebellion is searching for a visionary, technically elite, and highly collaborative Lead VFX Artist to spearhead our growing real-time effects department on an upcoming, unannounced project. Positioned at the very inception of this new title’s development lifecycle, you will play a monumental role in charting the project’s creative vision, defining technical pipelines, and constructing scalable workflows within Rebellion’s powerful proprietary engine, Asura. This leadership position spans multiple domains: you will be directly responsible for the technical deployment of particle systems, fluid simulations, screen post-processing, material alterations, mesh destruction models, and UI effects. Crucially, you will act as a foundational pillar for the team, offering empowering mentorship, setting clear performance benchmarks, and driving career growth across our expanding VFX department. Job Overview : Lead VFX Artist Job Attribute Details Position Lead VFX Artist Company Rebellion Game Studios Locations Oxford (HQ), Warwick, Runcorn, or UK Remote Proprietary Tech Asura Engine Core Ecosystem Particle, Screen Post, Material, Mesh Destruction, & UI Effects Leadership Level Lead (Vision Definition, Pipeline Architecture, & Team Mentorship) Project Stage Early-Stage Development (Unannounced Title) Right to Work Permanent UK Work Rights Required (No Visa Sponsorship) Relocation Full Package Available (Moving assistance, logistics, & temporary housing) Introduction: #JoinTheRebellion For three decades, Rebellion has stood as a fiercely independent bastion of creativity, technological innovation, and high-octane entertainment. Founded by Jason and Chris Kingsley, we have grown from a passionate core team into a multi-studio phenomenon that refuses to be boxed into a single category. While Rebellion is globally renowned for developing and publishing critically acclaimed, chart-topping video games, our ecosystem stretches far beyond the digital realm. We own and operate our own state-of-the-art film and motion-capture studios. We craft immersive board games that bring people together around physical tables. We publish gripping novels and non-fiction books. Furthermore, as the custodians of the legendary 2000 AD brand, Rebellion is the proud curator, publisher, and steward of some of the world’s most iconic comics and graphic novels—including the dystopian masterpiece, Judge Dredd. When you join Rebellion, you are not just taking a job at a studio; you are becoming an integral part of an expansive, multi-media creative empire. As a massive independent developer, we maintain complete creative freedom over our titles, allowing us to work on an incredible variety of projects across all major current-generation platforms. We love what we do, we have fun doing it, and we want you to bring your passion to our ranks. The Opportunity & Studio Impact This is an unmissable opportunity to inject your distinct artistic DNA into a clean slate. Joining an unannounced title at its early development stage means your decisions will directly formulate the core construction, tool requests, and pipeline requirements for the studio’s real-time effects. The VFX team at Rebellion holds a broad, powerful remit. Unlike workflows that restrict effects artists solely to particle spawners, our team designs the holistic sensory layer of the experience. You will oversee everything from foundational environmental particles to screen post-effects, complex shader-based material animations, physics-driven structural destruction, and bespoke UI interactions inside our proprietary Asura engine. If you want a role where your technical decisions scale across an entire multi-discipline production, this is your stage. Core Roles & Responsibilities As the Lead VFX Artist on this project, your time will be balanced between high-level aesthetic curation, systems architecture, and empathetic team leadership. Your daily responsibilities will include: Creative Vision & Technical Stewardship Cross-Discipline Collaboration & Leadership Team Cultivation & Mentorship Candidate Requirements & Qualifications We are looking for an industry expert who displays a pristine balance between high-concept real-time artistry and advanced software engineering principles. Professional Experience Software & Technical Expertise Work-Life Balance & Hybrid Flexibility While Rebellion heavily champions the creative energy and organic problem-solving generated by face-to-face collaboration at our Oxford headquarters, we know that top talent demands flexibility. For UK-based applicants, we are entirely open to discussing robust remote working arrangements adapted to your personal needs. For those looking to work on-site or transition to our physical locations, we provide a premium, comprehensive relocation package that includes full logistics support, moving assistance, and temporary studio accommodation to guarantee a stress-free transition. Comprehensive Benefits Package At Rebellion, we build stability. Our extensive benefits package is structured to protect your long-term mental, physical, and financial well-being: Diversity, Inclusion, and Right to Work Our Commitment to Progress At Rebellion, we foster an inclusive culture where you are actively encouraged to be your authentic self. We believe that a representative, diverse team creates richer, deeper, and ultimately better entertainment products. We are actively recruiting a diverse workforce and continue to expand our culture of personal growth and systemic inclusion. Rebellion celebrates all demographics of culture, gender identity, ethnicity, age, neurodiversity, and beyond. Innovation thrives when varied perspectives collide. Lead VFX Artist job at Rebellion Apply now See open roles Explore More Jobs

CG FX Lead at Flying Bark Productions, Sydney, 2026

CG FX Lead at Flying Bark Productions, Sydney, 2026

The CG FX Lead is a pivotal leadership role at Flying Bark Productions, tasked with driving the artistic vision and technical execution of visual effects for our highest-profile animated feature films and episodic series. Managing the bridge between directorial intent and technical execution, you will oversee a talented team of FX artists, establishing style benchmarks, look-developing cutting-edge simulations, and maintaining an optimized asset library. This role demands a unique combination of elite technical mastery (specifically within Houdini, Maya, Katana, and Nuke) and empathetic, people-first leadership. Operating in a hybrid capacity from our state-of-the-art Sydney studio, you will ensure your department meets rigorous creative standards and production deadlines while actively fostering a collaborative, supportive, and highly efficient team culture. Job Overview : CG FX Lead Attribute Details Job Title CG FX Lead Company Flying Bark Productions Location Sydney, New South Wales, Australia Work Arrangement Hybrid (In-Studio Days in Alexandria / Flexible Work-from-Home) Employment Type Full-Time, Maximum Term (Fixed-Term Contract) Core Software Pipeline Houdini, Maya, Katana, Nuke Key Projects Avatar: The Last Airbender (Feature Film), Ghostbusters (Netflix Series), Stranger Things (Netflix Series), Zac Power (Feature Film) Benefits Eligibility Novated leasing & full benefits available for contracts 12 months or longer Welcome to Flying Bark Productions Flying Bark Productions is not just an animation studio; it is a dynamic, fast-paced, and highly innovative global hub for visual storytelling. For over 50 years, our world-class 2D and 3D production facilities have generated award-winning feature films and television series that capture the imaginations of audiences worldwide. We pride ourselves on pushing the absolute boundaries of character animation, technical innovation, and narrative depth. When you join Flying Bark, you are joining a legacy of creativity that looks firmly toward the future. Our current production slate is a testament to our industry-standing reputation, featuring some of the most highly anticipated, high-profile properties in contemporary entertainment. As a member of our leadership team, you will have the unique opportunity to leave your creative footprint on monumental projects, including: We are seeking an experienced, visionary, and technically masterful CG FX Lead to join our studio in Sydney. Operating under a flexible hybrid model, this leadership position is ideal for an artist who balances elite technical execution with an empathetic, inspiring approach to team management. Position Purpose & Detailed Scope The CG FX Lead sits at the critical intersection of creative vision, technical pipeline architecture, and team mentorship. In this role, you are responsible for bridging the gap between directorial ambition and practical execution. You will collaborate closely with creative Supervisors and Directors to establish, refine, and drive the overall aesthetic and motion design of visual effects across our flagship episodic series and feature films. Beyond your individual technical contributions—such as look-development and complex asset creation—you will serve as the captain of the FX department. You will be responsible for defining the workflow standards, organizing scalable FX libraries, and supervising a team of talented artists. Your mission is to ensure that all deliverables are met on time, within budget, and to the exceptionally high creative benchmarks that Flying Bark is known for. Key Responsibilities as CG FX Lead 1. Creative Leadership & Aesthetic Direction 2. Technical Execution & Pipeline Management 3. Team Mentorship & Departmental Operations 4. Production, Scheduling & Collaboration About You (Selection Criteria) Flying Bark Productions, To thrive in this role, you must be an accomplished technical artist who values human connection, collaboration, and structured organization just as much as a beautiful simulation. We are looking for an individual who brings the following balance of interpersonal skills and technical mastery to the table: Personal Attributes & Soft Skills for CG FX Lead Technical Skill Requirements Why Work with Flying Bark Productions? Flying Bark Productions believe that exceptional art comes from supported, happy, and inspired people. Our studio culture is frequently cited by our staff as the best they have ever experienced. We celebrate diversity, foster a vibrant social community, and offer a work environment that prioritizes your holistic well-being. An Inspiring Physical & Digital Space Our industry-leading studio space in Alexandria (Sydney) is custom-built to spark creativity and offer moments of rest. When you work on-site, you will have access to: A Thriving Social Culture Flying Bark Productions work hard, but we celebrate even harder. Our dedicated Culture Club manages a busy social calendar designed to keep our team connected, energized, and celebrated. Enjoy regular cake days, studio movie nights, spectacular project wrap parties, and community initiatives. Community with a Conscience The “Barkers” have massive hearts. Through our internal fundraising arm, Paws for a Cause, we actively raise much-needed funds and awareness for crucial charitable organizations, including Beyond Blue, the RSPCA, and the Cancer Council. Perks & Benefits Flying Bark Productions provide a comprehensive suite of benefits designed to support your lifestyle, your financial future, and your mental health. CG FX Lead at Flying Bark Productions,Sydney, 2026 Apply now See open roles Explore More Jobs

Nuke Compositor job at Flying Bark Productions, 2026

Nuke Compositor job at Flying Bark Productions, 2026 thumb

The Nuke Compositor is a vital creative and technical force within the Flying Bark Productions studio ecosystem. If you are actively searching for competitive Sydney jobs that demand world-class look development and collaborative storytelling, this role offers an incredible platform. As a Nuke Compositor, you will work closely with Lighting TDs and creative Leads in order to achieve the creative brief set out by the VFX Supervisor. This position requires an exceptional balance of highly developed technical pipeline fluency and deep artistic sensibility. Working at Flying Bark Productions, you will confidently use the tools or software provided, and play a critical role in the execution and delivery of the high-quality visual style of the production. You will be responsible for weaving together diverse production elements into a seamless, breathtaking final image that honors the director’s narrative goals and meets our elite technical and artistic standards. Job Overview : Nuke Compositor Category Details Company Flying Bark Productions Role Title Nuke Compositor Industry Segment Premium Sydney Jobs / Creative Tech / Visual Effects & Compositing Location Alexandria, Sydney, New South Wales Work Arrangement Hybrid (Flexible work-from-home options) Employment Type Full-Time, Max-Term Contract Experience Required Minimum 4+ years of studio production experience Core Software Foundry Nuke Key Projects Avatar: The Last Airbender (Film), Ghostbusters (Netflix), Stranger Things (Netflix), Zac Power (Film) Welcome to Flying Bark Productions For over 50 years, Flying Bark Productions has stood as a premier independent producer of family-focused animation entertainment. From our state-of-the-art 2D and 3D production facility, we offer some of the most sought-after Sydney jobs in the global creative tech and media sectors. We have spent decades building a legacy of award-winning feature films and internationally celebrated television series. Our studio ecosystem is dynamic, highly passionate, and deeply innovative, constantly dedicated to pushing the absolute boundaries of character performance, lighting, and cinematic storytelling. When you are exploring premium Sydney jobs, very few offer the artistic depth, creative scale, and cultural vibrancy found at Flying Bark Productions. Our current active portfolio includes some of the most highly anticipated, artistically ambitious projects in the global entertainment landscape. As a Nuke Compositor joining our elite crew, you will have the unique opportunity to leave your creative mark on monumental titles, including: Detailed Responsibilities and Duties for Nuke Compositor Creative Compositing & Look Finalization Data Management, Organization & Pipeline Optimization Teamwork & Production Integration Experience and Qualifications as Nuke Compositor Flying Bark Productions is seeking passionate, meticulous, and highly skilled compositing artists who possess a sophisticated understanding of cinematography and digital image construction. Technical & Artistic Requirements: Mindset & Collaboration Skills: Why Join the Flying Bark Family? When evaluating top-tier Sydney jobs, the workspace and workplace culture are just as critical as the work itself. At Flying Bark, we genuinely believe that an animation studio is only as good as its community. Our crew frequently reports that our studio culture is the best they have ever experienced. We pride ourselves on being an inclusive, welcoming, and deeply collaborative environment where everyone is celebrated for who they are. An Unmatched Studio Environment: Located in the vibrant, creative tech hub of Alexandria, Sydney, our industry-leading studio space is custom-designed to foster inspiration, creative collaboration, relaxation, and genuine community. When you are on-site, you will have full access to: Community, Health, and Wellbeing: Premium Perks & Flare Benefits (For Eligible Employees): Equal Opportunity Employer Flying Bark Productions is proud to be an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive, equitable, and safe environment for all employees looking for impactful Sydney jobs. All employment decisions are based on business needs, job requirements, and individual qualifications, without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran status, disability, or any other characteristic protected by local laws. Nuke Compositor job at Flying Bark Productions, 2026 Apply now See open roles Explore More Jobs

Illusorium Studios hiring Senior Matte Painter, spain, 2026

Illusorium Studios hiring Senior Matte Painter, spain, 2026 thumb

Illusorium Studios is expanding its core environment team in Madrid. We are actively seeking a talented, highly resourceful Senior Matte Painter specializing in 3D animation productions to join our studio. Your core mission in this role will transcend basic asset creation; you are here to design, paint, and project expansive digital backgrounds for both 2D and 3D scenes that establish the scale, atmosphere, and emotional depth of our worlds. As a Senior Matte Painter, you will be trusted to safeguard the fragile equilibrium between high-end artistic quality, technical layout efficiency, and grounded common sense. (That phrase sounds pleasant on paper, but when a complicated production deadline rolls around and environment layers aren’t projecting cleanly onto shifting 3D geometry, you quickly realize just how vital common sense truly is). spain jobs. This is a highly collaborative, production-hardened role suited for an experienced veteran who is technically self-sufficient, naturally curious, and determined to lift the capabilities of the entire environment and layout group. We want someone who is decisive in real-world production setups and eager to build tools, processes, or solutions that make the work better for the whole team. spain jobs. Job Overview : Matte Painter Job Detail Information Company Illusorium Studios Department Environment & Concept Art Department Role Senior Matte Painter Location Madrid, Madrid, Spain (On-site / Studio-based) Employment Type Full-time, Permanent Contract (Indefinite / Contrato Indefinido) Core Software Autodesk Maya, Adobe Photoshop, & Digital Painting Suites Language Requirement English (B2 level or higher) Reference Code ART Company Overview At Illusorium Studios, we don’t just build pixels; we craft visual narratives driven by two uncompromising pillars: creative ambition and technical excellence. We operate as a high-performance visual effects and animation hub where artists gather to push the envelope of what digital media can achieve. We don’t believe in cutting corners or coasting on “good enough.” Our studio is a collaborative playground built for seasoned professionals who take profound pride in their craftsmanship and genuinely enjoy the process of doing things exceptionally well. We recognize that the ultimate success of an animation pipeline depends on the sanity, stability, and intelligence of the team operating it. That is why we purposefully design an environment that balances intense, high-end production with operational maturity. We prioritize working with individuals who exhibit sound professional judgment, an innate attention to detail, and a structured ability to solve complex production problems without escalating every creative bottleneck into a high-risk crisis. At Illusorium Studios, your ideas are not just welcomed—they are actively sought out. We value innovators who look at a broken pipeline, an unstable projection setup, or a repetitive asset workflow and propose a systematic way to improve it for everyone. We want you to build a body of work here that you will proudly showcase the moment the project premieres. Key Responsibilities as Matte Painter Your day-to-day contributions at Illusorium Studios will balance high-fidelity digital painting with complex 3D projection setups and cross-departmental alignment: 1. Digital Background Production & 3D Camera Projection 2. Pipeline Integration & Workflow Optimization 3. Cross-Departmental Troubleshooting Role Requirements as Matte Painter We are searching for a technical and artistic veteran who understands the unique cadences of a real-world, fast-moving production environment. Required Qualifications & Experience Essential Soft Skills What We Offer & Studio Culture Illusorium Studios hiring Senior Matte Painter, spain, 2026 Apply now See open roles Explore More Jobs

Madrid Jobs : Compositing Artist at Illusorium Studios, 2026

Madrid Jobs Compositing Artist at Illusorium Studios, 2026 thumb

Illusorium Studios is expanding its finishing and post-production team in Spain. We are actively seeking talented, resourceful professionals tracking top-tier Madrid jobs to step into Compositing Artist roles at both Mid and Senior levels, specializing in 3D animation. Your core mission in this role is the ultimate realization of the project: assembling, balancing, and polishing the final shots into their absolute complete versions, directly defining the final visual and narrative impact of our stories. As a Mid/Senior Compositing Artist based in our Madrid studio, you are the final gateway for quality control. You will be trusted to safeguard the fragile equilibrium between high-end artistic quality, technical render efficiency, and grounded common sense. (That phrase sounds pleasant on paper, but when a complicated production deadline rolls around and multi-layered CG renders aren’t blending correctly, you quickly realize just how vital common sense truly is). Madrid Jobs. This is a highly collaborative, production-hardened role suited for an artist who is technically self-sufficient, naturally curious, and determined to lift the capabilities of the entire post-production group. If you are one of those people who simply cannot help but fix an element when you notice it can be done better, you will thrive within our ecosystem. Madrid jobs. Job Overview : Compositing Artist Job Detail Information Company Illusorium Studios Department Compositing & Finishing Department Role Compositing Artist (Mid to Senior Levels) Location Madrid, Spain (On-site / Studio-based) Employment Type Full-time, Temporary Contract Primary Software Foundry Nuke Language Requirement English (B2 level or higher) Industry Categories Madrid Jobs / Post-Production & VFX Reference Code CMP Company Overview At Illusorium Studios, we don’t just build pixels; we craft visual narratives driven by two uncompromising pillars: creative ambition and technical excellence. Operating as a high-performance visual effects and animation hub in the heart of Spain’s bustling capital, we provide a collaborative playground where artists gather to push the envelope of digital media. We don’t believe in cutting corners or coasting on “good enough.” Our studio is built for professionals who take profound pride in their craftsmanship and genuinely enjoy the process of doing things exceptionally well. We recognize that the ultimate success of an animation pipeline depends on the sanity, stability, and intelligence of the team operating it. That is why we purposefully design an environment that balances intense, high-end production with operational maturity. For professionals exploring premium Madrid jobs, Illusorium Studios offers a workplace culture that prioritizes professional judgment, an innate attention to detail, and a structured ability to solve complex production problems without escalating every creative bottleneck into a high-risk crisis. At Illusorium, your ideas are actively sought out. We value innovators who look at a broken pipeline, an unstable script, or a repetitive manual task and propose a systematic way to improve it for everyone. We want you to build a body of work here that you will proudly showcase the moment the project premieres globally. Madrid jobs. Key Responsibilities as Compositing Artist Your day-to-day contributions at Illusorium Studios will balance high-fidelity multi-pass compositing with optimization scripting and cross-departmental alignment, Madrid jobs: 1. Final Shot Composition & Element Integration 2. Script Optimization & Tool Maintenance 3. Upstream Department Collaboration Role Requirements We are searching for a technical and artistic professional who understands the unique cadences of a real-world, fast-moving production environment. Required Qualifications & Experience Essential Soft Skills What We Offer & Studio Culture Madrid Jobs : Compositing Artist at Illusorium Studios, 2026 Apply now See open roles Explore More Jobs

Unity VFX Artist job at Singing Frog Studio, 2026

Unity VFX Artist job at Singing Frog Studio, 2026 thumb

Singing Frog Studio, an innovative animation studio with over 15 years of experience in 2D, 3D, and VR productions, is seeking a talented and versatile Unity VFX Artist for a hybrid contract position based out of Outremont, Quebec (with the option for full remote work within the province). In this role, you will bridge the gap between artistic vision and technical execution by designing, simulating, and optimizing high-quality realistic or stylized visual effects—such as fire, water, smoke, and impacts—for characters, environments, and objects. The ideal candidate possesses a proven track record in VFX for film, animation, or gaming, exhibits expert proficiency with creation tools like Houdini, and brings strong problem-solving and collaborative skills to a multidisciplinary team. Having hands-on experience with the Unity engine for real-time effects integration is considered a major asset for this role as you help maintain visual harmony and performance standards across the studio’s diverse portfolio. Job Overview : Unity VFX Artist Job Attribute Details Position Unity VFX Artist / Artiste FX Unity Studio Singing Frog Studio (15+ years in 2D, 3D, and VR) Location Outremont, Quebec, Canada Work Model Hybrid / Full Remote (Must reside within the province of Quebec) Employment Type Contractor Core Software Houdini (Required) & Unity (Major Asset) Key Output Realistic and stylized simulations (fire, water, smoke, dust, impacts) About Singing Frog Studio :: For over 15 years, Singing Frog Studio has been a cornerstone of the animation industry in Quebec, masterfully guiding projects through every single phase of production. Our portfolio spans captivating feature films and compelling animated series across 2D, 3D, and immersive Virtual Reality (VR) platforms. We are a dynamic, innovative, and deeply passionate animation studio dedicated to bringing stories to life through breathtaking visuals and narratives that resonate globally. At Singing Frog, we don’t just follow industry standards—we actively push the boundaries of what animation can achieve. Our team thrives on a culture of open collaboration, boundless creativity, and an unyielding commitment to high-quality craftsmanship. If you are looking for an environment where your artistic voice is valued and your technical skills are challenged, you will find your home here. The Role: Unity VFX Artist (Contractor) We are seeking a talented, versatile, and forward-thinking Unity VFX Artist to join our dedicated Visual Effects department. In this role, you will bridge the gap between artistic vision and technical execution. You will be responsible for designing, simulating, and implementing a wide array of visual effects that ground our stories, elevate our action sequences, and breathe life into our environments. This is a Contractor position offering a flexible Hybrid work model. You can collaborate with us directly from our beautiful studio space in Outremont, Quebec, or work entirely remotely from anywhere within the province of Quebec, Canada. Core Responsibilities 1. Conceptualization & Effect Creation 2. Optimization & Technical Pipeline Integration 3. Artistic Consistency & Quality Assurance Skills & Qualifications Required Technical Expertise Problem-Solving & Soft Skills Unity VFX Artist job at Singing Frog Studio, 2026 Apply now See open roles Explore More Jobs

Atlantis Animation hiring Lead Compositor, Spain

Atlantis Animation hiring Lead Compositor, Spain thumb

Based in the breathtaking paradise of Santa Cruz de Tenerife, Atlantis Animation is seeking an experienced, visionary Lead Compositor for a 10-month, full-time, on-site contract spanning from June 2026 to April 2027. In this high-profile leadership role, you will help spearhead the visual execution of the highly anticipated animated series ‘Messi and the Giants’, an epic saga co-produced by Sony and broadcasted globally by Disney. Acting as the vital bridge between high-level creative directors, production management, and the artist team, you will be responsible for assigning work, mentoring a talented group of compositors, maintaining absolute visual consistency across sequences, and ensuring every final image meets rigorous studio and client quality standards.Spain jobs. The ideal candidate brings a minimum of six years of professional experience on CG-heavy projects, expert-level mastery of Foundry Nuke, a strong artistic eye for composition and lighting, and excellent leadership skills. This unique opportunity allows you to leave your mark on a major global IP while enjoying an unmatched quality of life in the Canary Islands—all backed by a secure, fixed-term employee contract. Spain Job Overview : Lead Compositor Key Specification Details Position Lead Compositor Location Santa Cruz de Tenerife, Canary Islands, Spain (100% On-Site) Employment Type Full-Time, Fixed-Term Employee Contract (No Freelance / Remote) Duration Approximately 10 Months (June 2026 – April 2027) Industry Animation, Visual Effects, Entertainment Project Background ‘Messi and the Giants’ (Co-produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management for Disney) About Atlantis Animation Based in the breathtaking, sun-drenched paradise of Santa Cruz de Tenerife, Atlantis Animation is not just a studio—it is a hub where cutting-edge technology meets world-class creative talent. Our mission is to redefine the boundaries of high-quality animated series and feature films. By pairing an exceptional global team with the unique strategic and cultural advantages of the Canary Islands, we have established ourselves as a premier destination for major international broadcasters and global streaming giants. Our portfolio speaks to our dedication to craft and storytelling. Atlantis Animation proudly produced the sensational series Tara Duncan and the globally acclaimed Miraculous Ladybug (Season 5), both of which have captivated millions of viewers on Disney Channel and Disney+. We are now embarking on our next monumental adventure: the highly anticipated animated series ‘Messi and the Giants’. Co-produced alongside industry titans Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, this epic saga will be broadcast worldwide by Disney. The series follows a young boy named Leo who is suddenly transported from his home in Argentina into a fantastical, dangerous, and awe-inspiring alternate universe. If you are a seasoned visual storyteller who thrives on artistic challenges, possesses a deep mechanical and artistic understanding of the compositing pipeline, and carries that special inner magic spark, we invite you to help us bring this epic journey to life. Spain jobs Position Overview Atlantis Animation is seeking an experienced, visionary, and highly organized Lead Compositor to join our leadership team in Tenerife. In this role, you will act as the vital bridge between the project’s high-level creative directors and the talented artists executing the work on the ground. Working in close collaboration with the Compositing Supervisor, VFX Supervisor, and the Production team, you will help bid, schedule, and execute a complex, high-end compositing pipeline. You will be responsible for the day-to-day management of the compositing team—delegating shots, mentoring junior and mid-level artists, and maintaining the creative and technical integrity of every single frame before it reaches the client. This is a 100% on-site role in our Tenerife studio. It offers a rare opportunity to lead a premium, high-profile project for Disney while enjoying the unparalleled quality of life that the Canary Islands provide. Key Responsibilities as Lead Compositor As the Lead Compositor, your day-to-day responsibilities will span across three core pillars: Team Leadership & Mentorship, Creative & Technical Execution, and Pipeline & Production Management. 1. Team Leadership & Mentorship 2. Creative & Technical Excellence 3. Pipeline & Production Management Candidate Profile & Requirements The ideal candidate is a blend of an elite technical compositor and an empathetic, organized leader. You should possess a profound passion for the medium of animation and a proven track record of delivering premium, CG-heavy content on tight timelines. Educational & Professional Experience Technical Skills Artistic & Soft Skills Legal & Logistics What We Offer A Dream Project: The chance to put your stamp on a major global IP (Messi and the Giants) backed by Sony and Disney, ensuring massive global visibility for your portfolio. Unmatched Location: Live and work in Santa Cruz de Tenerife, a vibrant city offering a perfect blend of rich culture, stunning beaches, year-round subtropical climate, and breathtaking volcanic landscapes. Premium Studio Culture: Join a highly diverse, international team of passionate creatives who value collaboration, mutual respect, and innovation. Professional Stability: A fixed-term, full-time employee contract with standard Spanish social security benefits, paid vacation days, and legal protections (this is a secure staff position, not a freelance arrangement). Atlantis Animation hiring Lead Compositor, Spain Apply now See open roles Explore More Spain Jobs

Rodeo FX | Junior Crowd Artist, Canada 2026

Rodeo FX Junior Crowd Artist, Canada 2026 thumb

Rodeo FX is seeking a highly motivated and technically curious Junior Crowd Artist to join our world-class 3D division in Montreal, QC. This Full-Time, Temporary Contract position is specifically designed for emerging talent looking to build a definitive career footprint in high-end visual effects (VFX), global advertising, and feature animation. In this role, you will work at the intersection of technical infrastructure and creative artistry, designing and executing dynamic simulation systems to generate believable, varied, and spatially aware crowds. Collaborating closely with Layout, Animation, Rigging, Lighting, and Compositing teams, your work will directly contribute to the epic scale and realism of major projects for clients like Netflix, HBO, Disney, and Marvel. As a Junior Crowd Artist, you will not work in isolation. You will be actively integrated into a multidisciplinary pipeline, receiving mentorship from senior technical directors while collaborating directly with Layout, Animation, Rigging, Lighting, and Compositing departments. Your day-to-day contributions will directly govern the epic scale, spatial depth, and baseline realism of high-profile projects for major studios like Netflix, Disney, Marvel, and HBO. Rodeo FX Job Overview : Crowd Artist Component Specification Company Rodeo FX Location Montreal, QC, Canada (On-site / Hybrid framework) Job Type Full-Time, Temporary Contract Department 3D Simulation & Pipeline Integration Estimated Salary Range $24.00 – $34.00 CAD / Hour ($50,000 – $70,720 CAD / Year pro-rated) Work Authorization Must be legally authorized to work in Canada (No sponsorship provided) Comprehensive Core Responsibilities The responsibilities of a Junior Crowd Artist at Rodeo FX span across distinct functional pillars: technical execution, creative contribution, pipeline discipline, and collaborative communication. Technical Execution & Asset Conversion Creative Quality & Artistic Alignment Pipeline Engineering & Quality Control Professional Communication & Professional Development Candidate Qualifications & Skill Matrices We structure our candidate evaluations into “Required Core Competencies” (the essential foundations needed for a successful start) and “Desirable Technical Enhancements” (skills that accelerate your onboarding and project contributions). Required Core Competencies (Minimum Qualifications) Desirable Technical Enhancements (Nice-to-Have Skills) [OPTIONAL ADVANCED SKILLS] [OPTIONAL ADVANCED SKILLS] [Crowd Software] Houdini Crowd Tech Golaem Simulation [Pipeline Scripting] Python / VEX / MEL Automation Scripts [Production Tracking] Flow Production Track ShotGrid Environments Regulatory Compliance, Work Authorization, & Location Policies Rodeo FX strictly complies with provincial and federal labor laws in Canada. Candidates must meet all legal requirements to work in Canada at the time of application. Geographical Proximity Requirements Diversity, Equity, and Inclusion (DEI) Statement Diversity is central to Rodeo FX’s creative culture. We are committed to building an inclusive, equitable work environment where different perspectives are welcomed and valued. We evaluate all qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or other protected characteristics. Recruitment Privacy Notice & AI Infrastructure Acknowledgement Rodeo FX uses modern, AI-assisted tools during our recruitment process for tasks like automated interview transcription and preliminary resume screening. These tools are provided by trusted third-party partners and may store or process data securely outside the province of Quebec. These automated systems are strictly supportive; all final evaluation and hiring decisions are made entirely by our human recruitment team and hiring managers. For more information on how we handle your data, please review our public Privacy Policy. About Rodeo FX: Studio Culture & Legacy Founded in Montreal, Rodeo FX has grown into an independent, Oscar®-winning creative studio with nearly 900 artists working across locations in Montreal, Quebec City, Toronto, Los Angeles, and Paris. We act as a trusted creative partner to major global storytellers, collaborating with studios like Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. Our team has been recognized with multiple Emmy® and VES award nominations for our contributions to major projects, including Stranger Things Season 4, The Witcher Season 2, The Lord of the Rings: The Rings of Power, and Love, Death and Robots. Named one of Montreal’s Top Employers and recognized at the Mercuriades Awards, Rodeo FX provides a collaborative, supportive environment designed to help junior artists learn, develop, and build long-term careers in the industry. Rodeo FX | Junior Crowd Artist, Canada2026 Apply now See open roles Explore Moe Jobs