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Jobs in quebec : Lighting Supervisor at Bardel Entertainment

Jobs in quebec Lighting Supervisor at Bardel Entertainment thumb

jobs in quebec: Bardel Entertainment is expanding its world-class 3D Feature Animation division and is seeking an artistically visionary and technically accomplished Lighting Supervisor to steer our lighting, rendering, and compositing teams. Operating as a critical creative leader in a flexible hybrid structure, you will translate director concepts into stunning, cohesive cinematic imagery while optimizing complex render pipelines using Katana, RenderMan, and Nuke. As the animation industry continues to thrive across Canada, our studio provides a premier gateway to some of the most sought-after jobs in Quebec and British Columbia, offering senior professionals an elite platform to mentor top-tier talent and shape high-profile theatrical features. If you bring a masterful eye for composition, over a decade of production experience, and a passion for technical problem-solving, join our team in Vancouver or Montreal and help us reframe the boundaries of modern storytelling. Jobs in quebec : Lighting Supervisor The foundational administrative, geographic, financial, and structural parameters of this high-level leadership position are organized below for clear reference. Parameter Specifications & Details Company Name Bardel Entertainment Position Title Lighting Supervisor Department 3D Feature Animation / Lighting, Rendering & Compositing Job Type / Tenure Full-Time, Senior Leadership Engagement Work Model Flexible Hybrid (Blends remote autonomy with collaborative in-studio alignment) Primary Location Vancouver, British Columbia, Canada Compensation Range $2,000 CAD – $2,400 CAD per week (Gross/Pre-tax, paid weekly) Core Software Stack Foundry Katana, Pixar RenderMan, Foundry Nuke Operating Environment Linux / UNIX architecture and Shell Scripting utilities Experience Mandate 10+ Years of global production experience; 5+ years in feature film leadership Screening Requirement Professional Demo Reel with an explicit, highly detailed shot breakdown list Role Overview & Creative Leadership Mandate Bardel Entertainment is seeking an industry-seasoned, artistically visionary, and technically masterful Lighting Supervisor to steer our 3D Lighting and Rendering department. This elite leadership position is dedicated to spearheading the visual execution of a major, high-profile 3D animated feature film production. For senior professionals tracking the most prestigious jobs in Quebec and British Columbia, this role represents a premier opportunity to plant roots in a world-class animation hub and lead an incredibly talented, multi-provincial creative team. As the Lighting Supervisor, you hold ultimate accountability for translating the Director’s initial creative concepts, color scripts, and mood boards into breathtaking, high-fidelity cinematic imagery. jobs in quebec Operating at the highest tier of production leadership, you will serve as the strategic bridge linking the Director’s core storytelling goals, the CG Supervisor’s overarching technical pipeline parameters, and the day-to-day creative execution of your lighting artistry team. This senior role demands a rare combination of exceptional fine-art sensibilities—such as an intuitive mastery of light behavior, color theory, value composition, and emotional staging—paired with deep, architectural knowledge of complex production render engines and automated data management pipelines. You will manage sequence continuity, resolve high-level aesthetic and technical bottlenecks, and cultivate an inspiring, high-performance studio environment that empowers artists to push the boundaries of modern feature animation. About Bardel Entertainment For more than 35 years, Bardel Entertainment has been a premier cornerstone of the global animation industry, continuously growing, adapting, and pioneering new creative frontiers. While our infrastructure has evolved to support massive global releases, we remain deeply grounded in the creative, artistic roots of the animation craft. Our legacy is built upon partnering with the world’s most prominent entertainment networks, major movie studios, and streaming platforms to produce highly acclaimed, award-winning content. Bardel Entertainment relentless pursuit of fresh ideas, avant-garde techniques, and cutting-edge software solutions is driven by a singular, unyielding studio philosophy: together, through bold creativity and transparent collaboration, we can accomplish anything. At Bardel, we purposefully engineer an ecosystem that empowers professionals to experiment, cross-train, and push their boundaries. Bardel Entertainment understand that the best cinematic work comes from teams that feel psychologically safe, structurally supported, and genuinely inspired. By joining us in Vancouver, you become part of a legacy that actively honors diverse creative perspectives and invests heavily in the personal and professional fulfillment of our crew. Core Responsibilities: What You’ll Do Operating as a Lighting Supervisor at Bardel Entertainment requires a dynamic balance of artistic mentorship, complex pipeline engineering, and rigorous production management. Your macro-level responsibilities are organized into four core functional pillars: 1. Artistic Supervision & Sequence Continuity 2. Technical Architecture & Resource Optimization 3. Team Management, Castings & Mentorship 4. Cross-Departmental Liaison & Schedule Governance Candidate Profile: Who You Are Required Technical Qualifications & Industry Experience Leadership Attributes & Soft Skills Compensation, Benefits, & Hybrid Studio Culture Salary Determinations The baseline salary range for this senior leadership position is $2,000 CAD to $2,400 CAD per week. Final weekly salary contracts are calculated on an individual basis, scaling dynamically to reflect your verified industry experience, historical feature film credits, educational background, specialized technical certifications, and the unique scale and requirements of the active project. jobs in quebec. Studio Premium Benefits At Bardel, we recognize that true creative leadership requires long-term peace of mind. We provide an extensive, premium benefits suite from your very first day: Vancouver Hybrid Infrastructure Our hybrid work model is a highly valued perk engineered to blend individual autonomy with collective creativity. While you enjoy the flexibility to lead remotely during standard production phases, this role requires predetermined, intentional in-studio attendance at our Vancouver facility during initial onboarding, critical creative alignment meetings, and high-priority production “Rush Weeks.” This setup ensures maximum team cohesion and direct, high-efficiency brainstorming when the production demands it most. Jobs in quebec : Lighting Supervisor at Bardel Entertainment Apply now See open roles Explore More Lighting Supervisor Jobs

Quebec jobs : Lighting TA job at Bardel Entertainment, 2026

Quebec jobs Lighting TA job at Bardel Entertainment, 2026 thumb

Quebec jobs : Bardel Entertainment is seeking a technically adept, solution-oriented Lighting Technical Assistant (Lighting TA) to join our world-class 3D Feature Animation division. This crucial role acts as the technical backbone of our lighting department, directly supporting an exceptionally talented team of artists on an upcoming, high-profile 3D animated feature film. Quebec jobs If you are looking to advance your career at the intersection of art and technology, exploring the vibrant landscape of Quebec jobs offers unparalleled opportunities in the animation and visual effects sectors. Bardel Entertainment’s hybrid Lighting TA position stands out among these regional openings, providing technical creators with a chance to embed themselves in Montreal’s world-renowned digital media hub. By stepping into this ecosystem, you will not only collaborate with top-tier international talent on high-profile 3D feature films but also benefit from a province that actively fosters, rewards, and invests heavily in creative innovation and technological development. Quebec jobs Overview : Lighting TA The foundational administrative, geographic, financial, and structural parameters of this feature animation position are organized below for clear reference. Parameter Specifications & Details Company Name Bardel Entertainment Position Title Lighting Technical Assistant (Lighting TA) Department 3D Feature Animation / Lighting & Rendering Job Type / Tenure Full-Time Engagement Work Model Flexible Hybrid (Remote flexibility paired with mandatory in-studio attendance during initial onboarding and predetermined production “Rush Weeks”) Primary Studio Locations Montreal, Quebec, Canada or Vancouver, British Columbia, Canada Geographic Priority Candidates currently residing in British Columbia (BC) or Quebec will be prioritized Compensation Range $1,400 CAD – $1,500 CAD per week (Gross/Pre-tax) Core Software Stack Autodesk Maya, Blender, Foundry Nuke, ShotGrid (Shotgun) Core Scripting Stack Python, MEL (Maya Embedded Language) The Lighting TA is a multi-disciplinary bridge position that sits squarely at the crossroads of creative artistry and backend pipeline engineering. Your primary objective is to monitor, maintain, and optimize the efficiency, stability, and throughput of our lighting and rendering workflows. By diagnosing complex scene performance bottlenecks, writing automation scripts, and troubleshooting render-farm errors, you will eliminate technical friction—empowering our lighting artists to focus entirely on delivering breathtaking cinematic storytelling. Quebec jobs If you possess a keen analytical mind, a deep understanding of computer graphics data structures, and a passion for optimization, this role offers an incredible platform to grow your career in feature animation. About Bardel Entertainment :: For more than 35 years, Bardel Entertainment has been a defining force in the global animation industry. We have continuously grown, adapted, and evolved, yet at our core, we remain deeply grounded in the creative roots and foundational craft of animation. Our studio has built an international reputation by partnering with major Hollywood networks, streaming giants, and intellectual property owners to produce highly acclaimed television series, streaming content, and theatrical feature films. Bardel Entertainment pursuit of fresh ideas, cutting-edge techniques, and emerging technologies is driven by a singular, foundational belief: together, through collaborative creativity, we can accomplish anything. At Bardel, we intentionally cultivate an environment that empowers you to experiment, learn, stretch your technical abilities, and make tangible contributions to exciting, high-profile projects. We recognize that individual accountability and psychological safety are the cornerstones of a thriving creative studio, and we welcome passionate problem-solvers to join our journey. Core Responsibilities: What You’ll Do As a Lighting TA (Technical Assistant), your daily workflow balances immediate artist support with long-term pipeline optimization. Your responsibilities are divided across four operational pillars: 1. Technical Support & Pipeline Troubleshooting 2. Asset Integration & Quality Assurance 3. Scripting, Automation & Workflow R&D 4. Cross-Departmental Communication & Documentation Candidate Profile: Who You Are Required Technical Qualifications & Knowledge Professional Soft Skills for Lighting TA Navigating the competitive landscape of Quebec jobs reveals that the province remains a powerhouse for digital creativity, making it an ideal destination for technical film professionals. Bardel Entertainment’s hybrid Lighting TA role represents a premier opportunity within this market, allowing you to establish roots in Montreal’s thriving, tech-forward animation community. Joining this production team puts you at the absolute forefront of modern cinematic storytelling, providing a highly collaborative environment where technical innovation is celebrated and your contributions directly shape the next generation of global feature animation. Compensation, Benefits, & Modern Hybrid Work Culture Salary Determinations The baseline salary for this position ranges from $1,400 CAD to $1,500 CAD per week. Final weekly salary offers are tailored individually and scale dynamically based on your verified professional experience, relevant technical certifications, education, specific toolset proficiencies, and the immediate operational needs of the production. Comprehensive Studio Benefits At Bardel, we invest heavily in our team’s comprehensive health and long-term financial security. This position features an expansive benefits package, including: Hybrid Framework Specifics Bardel Entertainment believe that flexibility is the fundamental key to doing great work, and our hybrid system empowers our teams to work where they are most comfortable and productive. While you enjoy extensive remote work autonomy, this position requires mandatory in-studio attendance at our physical studio during your initial onboarding phase and throughout predetermined production “Rush Weeks.” This intentional in-person alignment ensures deep team cohesion, rapid creative brainstorming, and maximum support during critical delivery milestones. Securing a role within the booming sector of Quebec jobs is a fantastic career move for technical artists who want to be at the center of the entertainment industry. Bardel Entertainment’s hybrid Lighting TA position is a standout opportunity in the Montreal market, combining a rich animation heritage with cutting-edge pipeline development. By stepping into this role, you position yourself within an elite creative community where your technical problem-solving and automation tools will directly impact major 3D animated features distributed worldwide. Quebec jobs : Lighting TA job at Bardel Entertainment, 2026 Apply now See open roles Explore More Lighting Artist Jobs

Lighting Artist Job at Blackbird Interactive, Canada 2026

Lighting Artist Job at Blackbird Interactive, Canada 2026 thumb

Blackbird Interactive is seeking an exceptionally talented, visually precise, and technically accomplished Lighting Artist to join our development team for a targeted 7-month contract. This specialized role is dedicated to the ongoing production of an unannounced, high-profile AAA Sci-Fi action title. Operating under the direct guidance of the Art Director and Lead Environment Artist, you will serve as a critical creative force transforming game environments into breathtaking, cinematic spaces. Your primary mission is to craft real-time lighting setups that establish mood, enhance environmental storytelling, guide player navigation, and support core gameplay loops. This position requires an elegant balance of high-level artistic composition and strict technical optimization. You will turn complex physical rendering systems into evocative, atmospheric world-building while keeping the game highly performant and production-friendly. Job Overview : Lighting Artist The foundational administrative, geographic, financial, and structural parameters of this temporary position are organized below for clear reference. Parameter Specifications & Details Company Name Blackbird Interactive (BBI) Position Title Lighting Artist Project Assignment Unannounced AAA Sci-Fi Action Title Job Type / Tenure Temporary Full-Time (7-Month Contract) Work Model Remote-First (With highly flexible daily work arrangements) Geographic Restriction Canada Only (Candidates must currently reside in and be legally eligible to work in Canada) Primary Studio Hub Vancouver, British Columbia, Canada Annual Salary Range $75,000 – $90,000 CAD per year (Pro-rated over the 7-month contract duration) Key Software Stack AAA Real-Time Engines (Unreal, Unity, or specialized proprietary tools) Core Workflow Focus Real-Time Lighting, PBR Workflows, Post-Processing, Performance Profiling About Blackbird Interactive :: Blackbird Interactive (BBI) is a creative-fueled, future-driven independent game studio founded by industry veterans. We pride ourselves on creating an environment where the best talent in interactive entertainment can build long-term, rewarding careers. Our studio is dedicated to growing our team members’ unique abilities while working on a diverse slate of projects, encompassing world-class licensed IPs as well as our own original creations across multiple genres. We are celebrated for our deep roots in immersive, grounded sci-fi worldbuilding and tactical depth. BBI operates as a modern, remote-first workplace. We understand that creative excellence thrives when employees have the flexibility to design their ideal work-life balance. Because of this, our infrastructure is built from the ground up to support seamless, highly collaborative remote workflows. However, please note that due to legal, tax, and payroll compliance frameworks, we can only consider applicants who currently reside in Canada and possess valid, upfront legal authorization to work in Canada. Core Responsibilities: What You’ll Do As a contract Lighting Artist, you will hit the ground running within an active production pipeline. Your day-to-day responsibilities span artistic direction alignment, cross-disciplinary technical implementation, and asset optimization. 1. Artistic Alignment & Visual Execution 2. Technical Implementation & Troubleshooting 3. Optimization & Performance Governance Candidate Profile: Who You Are Required Technical Qualifications Desirable Attributes & Pluses Compensation, Benefits, & Remote Work Context Salary and Term Logistics :: The baseline salary for this position is $75,000 to $90,000 CAD per year, which will be pro-rated to reflect the exact 7-month duration of the contract term. Final financial offers are calculated individually based on a comprehensive assessment of portfolio quality, real-time technical proficiency, and relevant AAA game development experience. Remote Infrastructure Support :: As a temporary remote employee at Blackbird Interactive, you will be fully integrated into our remote studio ecosystem. BBI provides the necessary digital communication pipelines, shared documentation bases, and collaborative software suites required to perform your tasks effectively from your Canadian home office. You will benefit from core studio core hours designed to maintain strong team cohesion while allowing for high personal flexibility. Lighting Artist Job at Blackbird Interactive, Canada 2026 Apply now See open roles Explore More Lighting Artist Jobs

Technical Director Jobs at Industrial Light & Magic, Canada

Technical Director Jobs at Industrial Light & Magic, Canada thumb

As a Senior Effects Technical Director at Industrial Light & Magic in Vancouver, you will independently design and execute complex, photorealistic visual effects—including particle systems, fluid dynamics, and rigid body destructions—for major feature films. Operating within a flexible hybrid work structure (2–3 days onsite per week). This role requires a deep technical and artistic mastery of software like Houdini or Maya, fluency in Linux and Python scripting, and the capability to guide shots through lighting, rendering, and mid-level compositing. Beyond your individual technical contributions, you will collaborate closely with supervisors across the pipeline, provide accurate production estimates, and actively mentor junior artists. Candidates must offer a strong demo reel with a shot breakdown alongside 5+ years of industry experience with a degree, or 7+ years without one, for a position that offers a base salary range of C$126,700 to C$154,600 per year. Senior Technical Director Job Overview Metric / Parameter Position Details & Specifics Company Name Industrial Light & Magic (ILM) Vancouver Inc. (Subsidiary of The Walt Disney Company) Official Job Title Senior Effects Technical Director (Senior FX TD) Employment Type Full-Time Work Architecture Hybrid (2–3 days per week onsite at the Vancouver studio, with remaining days remote) Primary Location Vancouver, British Columbia, Canada Compensation Range C$126,700 to C$154,600 per year (Base salary based on a standard 40-hour work week) Overtime & Schedule Scheduled weekly hours may vary based on active production milestones and business demands Core Software Requirements Houdini, Maya, 3DS Max, Linux OS, and Python Scripting Minimum Experience 5 years with a relevant CG/Fine Arts degree OR 7 years of professional experience in lieu of a degree Required Assets Current Professional Resume, Demo Reel, and Comprehensive Shot Breakdown Core Responsibilities and Daily Workflows As a Senior Effects Technical Director at ILM, you will operate with a high degree of autonomy, serving as both a technical powerhouse and a creative problem solver on major feature films. Your daily responsibilities will span across multiple areas of the production pipeline, from initial look-development to final shot delivery. 1. Advanced FX Generation & Simulation Your primary technical objective is to design, develop, and execute complex, high-fidelity visual effects elements. This includes, but is not limited to: 2. Shot Completion: Lighting, Rendering, & Compositing Unlike pure simulation roles, a Senior Effects Technical Director (Senior FX TD) at ILM is expected to carry their work further down the pipeline. Under the guidance of VFX Supervisors and Sequence Leads, you will: 3. Pipeline Integration & Cross-Department Collaboration High-end visual effects are an interdisciplinary team sport. You will be responsible for: 4. Leadership, Mentorship, & Specialized Projects As a senior member of the crew, your responsibilities extend beyond individual shot creation: Candidate Qualifications and Technical Requirements Industrial Light & Magic is searching for a Senior Effects Technical Director who possesses an exceptional blend of creative intuition and rigorous technical aptitude. To be successful at ILM, candidates must meet the following criteria: Experience & Education Matrix To balance diverse career paths, ILM accepts either of the following paths for this senior-level role: Technical Skill Set & Software Proficiency Soft Skills & Artistic Excellence Compensation, Benefits, and Corporate Culture Holistic Compensation Strategy Industrial Light & Magic strives to offer a highly competitive total rewards package. The established base salary band for this Vancouver-based role is C$126,700 to C$154,600 annually. The precise salary offer will be meticulously calibrated to reflect internal equity across our global teams, alongside the specific candidate’s geographic stability, specialized technical skill set, and years of top-tier feature film experience. Depending on the final level of the position offered, a robust suite of medical, dental, vision, financial savings, and variable incentive plans may be integrated into the final employment contract. The Hybrid Work Advantage This role leverages a flexible hybrid model, meticulously designed to offer the best of both worlds. Employees spend 2–3 days a week onsite at our state-of-the-art Vancouver facility. This setup preserves face-to-face creative collaboration, hands-on mentorship, and spontaneous team synergy, while allowing for remote work on the remaining days of the week to promote a healthy work-life balance. Legacy and Belonging By joining ILM, you become part of an enduring legacy of cinematic innovation. As a subsidiary of The Walt Disney Company, our employees belong to a massive, diverse international media ecosystem spanning Disney Entertainment, ESPN, and Disney Experiences. We operate in over 40 countries, united by a singular mission: to create world-class stories and experiences that resonate across generations and cultures. Technical Director Jobs at Industrial Light & Magic, Canada Apply now See open roles Explore More Technical Director Jobs

Technical Artist Jobs – Blackbird Interactive, Remote

Technical Artist Jobs - Blackbird Interactive, Remotet humb

Blackbird Interactive is seeking a passionate, analytical, and highly collaborative Technical Artist to join our development team for a 12-month full-time contract at canada jobs. In this role, you will act as a vital bridge between our art and engineering teams, lending your technical expertise to enhance, optimize, and expand upon an existing and beloved game within an established, world-class strategy franchise. If you are a creative problem solver who loves digging into the nuts and bolts of a game engine, writing shaders, squeezing out extra frames of performance, and empowering traditional artists to bring their best work to life within strict technical constraints, this is the perfect opportunity for you. Blackbird Interactive operates as a remote-first workplace, allowing you the flexibility to work from anywhere within Canada while contributing to ambitious, genre-defining content. Technical Artist Job Overview Category Specification Company Name Blackbird Interactive (BBI) Job Title Technical Artist Department Art – Technical Art Contract Duration 12 Months (Temporary Full-Time) Work Model Remote-First / Flexible Work Arrangements Location / Geographic Restriction Remote (Candidates must currently reside in Canada) Legal Requirement Must be legally authorized to work in Canada Annualized Salary Range $85,000 – $115,000 CAD per year (pro-rated to contract length) Core Technical Focus C++ Programming, Shader Development & Asset Optimization Project Type Established Isometric Real-Time Strategy (RTS) Franchise Engine Framework Proprietary Game Engine About Blackbird Interactive Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent game studio based out of Vancouver, BC. Founded by industry veterans, our studio is dedicated to building a culture where the best talent in the industry can find long-term career fulfillment, grow their abilities, and work on a diverse array of compelling projects. Our portfolio includes legendary, world-class IPs as well as our own original creations spanning multiple genres. As a remote-first studio, we prioritize clear communication, operational trust, and work-life balance. We believe that small, highly focused teams can achieve extraordinary things when given autonomy and the right collaborative tools. Even as a contract team member, you will be deeply integrated into our studio culture and directly influence the production pipeline of a major gaming title. Position Summary & Core Objectives As an embedded Technical Artist for this isometric strategy title, you will join a small, high-performing team focused on live-service support, optimization, and content updates for a highly regarded franchise. Your primary objective will be to identify and execute visual and technical improvements, specifically focusing on dazzling new shader developments and general 3D asset workflows. Because this project utilizes a proprietary game engine, you must be someone who thrives when working outside the standard workflows of commercial engines like Unreal or Unity. You will step into an established ecosystem, learning its unique architecture, and taking ownership of technical art hurdles. You will spend your days diagnosing bottlenecks, building tools, developing shaders, and ensuring that our modeling, texturing, animation, and FX teams can import their assets seamlessly and efficiently. Detailed Responsibilities as Technical Artist 1. Engine Integration & Pipeline Management 2. Optimization & Performance Engineering 3. Artist Empowerment & Tooling Required Skills & Experience To excel in this role, you must possess a hybrid mindset that balances a keen eye for art with a structured, programmatic approach to software engineering. Desired Pluses (Bonus Qualifications) While the following skills are not strict prerequisites, candidates who possess them will stand out during our evaluation process: Canada Jobs : Studio Culture & Remote Work Life At Blackbird Interactive, our remote-first model relies on a culture of transparency, mutual respect, and high accountability. Despite working remotely from coast to coast across Canada, our teams maintain tight-knit bonds through agile stand-ups, collaborative digital whiteboards, and virtual social events. Throughout your 12-month contract, you will be treated as an equal, vital member of our production unit, receiving the exact same support, clarity, and creative ownership that defines BBI. We look forward to seeing how your unique technical skill set can help us continue to polish and perfect a classic strategy experience! Technical Artist Jobs – Blackbird Interactive, Remote Apply now See open roles Explore More Technical Artist Jobs

Canada Jobs : 3D Animator at Blackbird Interactive

Canada Jobs 3D Animator at Blackbird Interactive

Blackbird Interactive is looking for a talented, passionate, and driven 3D Animator to join our team for a 3-month full-time contract. In this role, you will help shape the visual identity and gameplay feel of an unannounced, world-class AAA sci-fi action title. Blackbird Interactive operate as a remote-first workplace, offering flexible arrangements that empower our team to do their best work from anywhere in Canada. If you have a sharp eye for weight, timing, and mechanics, and you want to breathe life into characters, creatures, and hard-surface weaponry within a highly collaborative indie studio environment, we want to hear from you. Canada Jobs 3D Animator Job Overview Category Specification Company Name Blackbird Interactive (BBI) Job Title Animator Contract Duration 3 Months (Temporary Full-Time) Work Model Remote-First / Flexible Work Arrangements Geographic Restriction Must currently reside in Canada Legal Requirement Must be legally authorized to work in Canada Annualized Salary Range $70,000 – $85,000 CAD per year (pro-rated to contract length) Core Software Focus Autodesk Maya / 3ds Max & Engine State Machines Project Type AAA Sci-Fi Action Intellectual Property (IP) About Blackbird Interactive Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent game studio based out of Vancouver, BC. Founded by industry veterans, our mission is to build an environment where the best talent in the industry can find long-term fulfillment, expand their technical and artistic boundaries, and work on compelling projects. Our portfolio encompasses world-class, established IPs as well as our own original creations across multiple genres. We believe that great games are made by diverse, autonomous teams working with a shared passion. As a remote-first studio, we prioritize clear communication, psychological safety, and work-life balance, ensuring our developers have the support they need to innovate. Position Summary & Core Objectives As a contract 3D Animator at Blackbird Interactive, you will work under the direct supervision and guidance of our Art Director and Character Art Lead. Your primary focus will be creating compelling, immersive, and high-quality keyframe animations for a diverse range of assets, including humanoid characters, alien or robotic creatures, complex weaponry, and dynamic environmental props. Beyond generating raw animation data, you will be deeply involved in the technical implementation of your work. You will contribute to creating a clean, scalable animation and content pipeline that fits seamlessly within our project’s distinct sci-fi aesthetic. This is a highly cross-disciplinary role where you will collaborate closely with Technical Artists, Gameplay Programmers, and Designers to ensure your animations enhance the player experience, support gameplay mechanics perfectly, and remain highly optimized for performance. # Canada Jobs. Detailed Responsibilities 1. Animation Creation & Asset Development 2. Engine Integration & Technical Implementation 3. Cross-Disciplinary Collaboration & Problem Solving Required Skills & Experience To be successful in this role, you must demonstrate a proven track record of shipping or developing real-time 3D games and possess a deep understanding of animation theory applied to interactive media. Desired Pluses (Bonus Qualifications) While not strictly mandatory, candidates who possess one or more of the following qualifications will be highly prioritized during the review process: Canada Jobs : 3D Animator at Blackbird Interactive Apply now See open roles Explore More Canada Jobs

Internships near me : Junior Lighting Artist, Vancouver

Internships near me Junior Lighting Artist, Vancouver thumb

Industrial Light & Magic (ILM), the world-renowned visual effects house founded by George Lucas and a key division of The Walt Disney Company, is officially opening its doors to the next generation of digital cinematographers. The Jedi Academy for Lighting is now accepting applications. This prestigious canada internship program offers an unparalleled entry point into the high-stakes world of blockbuster filmmaking. Located in the vibrant creative landscape of British Columbia, these internships in vancouver provide aspiring artists the chance to master the “art of the light” under the mentorship of the industry’s most legendary “Jedi Masters.” If you have been scouring the web for “internships near me” in the Pacific Northwest, looking for a way to break into the film industry, this 8-week intensive placement is designed to turn your academic foundation into professional expertise. Canada internship Job Overview : Lighting Artist Category Details Company Name Industrial Light & Magic (ILM) Vancouver Parent Company The Walt Disney Company Job Title Lighting Artist (Jedi Academy) Base Salary C$25.75 per hour Employment Type Full-Time (40 Hours/Week) Program Duration 8-Week Paid Placement (Starting July 13, 2026) Work Model Hybrid (2-3 days onsite at Vancouver studio) Location Vancouver, BC, Canada Application Deadline Sunday, May 24, 2026 Candidate Eligibility Canadian Citizens or Permanent Residents (PR) only About the Jedi Academy: A Premier Canada Internship The Jedi Academy is far more than a standard entry-level role; it is a professional development powerhouse. Designed specifically for recent graduates (within the last 12 months) or artists with up to two years of industry experience, this paid, 8-week intensive placement embeds you directly into the ILM Lighting department. While many candidates search for an internship in canada for international students, please be advised that this specific role at ILM Vancouver is currently restricted to Canadian Citizens and Permanent Residents. For eligible candidates who live in the area and are looking for “internships near me,” this is the ultimate “foot in the door.” Successful graduates of the Academy who demonstrate technical brilliance and a collaborative spirit may be offered a permanent Junior Artist position within the studio, joining a team that has set the gold standard for visual effects for over five decades. Detailed Position Breakdown: What You’ll Do Lighting is where the digital becomes real. As a Lighting Artist in the Jedi Academy, you will learn to bridge the gap between computer-generated elements and live-action cinematography. You will work on a diverse array of projects, from photorealistic live-action VFX to stylized feature animation. 1. Technical Data Management & Setup Before the “art” happens, the data must be perfect. You will be tasked with: 2. Mastering the Lighting Pipeline You will become proficient in the industry’s most sophisticated tools: 3. Professional Standards & Mentorship A core focus of these internships in vancouver is the transition from student to professional: What We Are Looking For: Qualifications & Skills ILM is searching for “Jedis” who possess a delicate balance of technical computer science knowledge and a keen artistic eye for cinematography and lighting. When searching for “internships near me,” few opportunities provide access to proprietary tools of this caliber. Core Technical Requirements Important Logistics: Need-to-Know Information Before applying for this canada internship, please note the following logistical constraints: If you are a local artist searching for “internships near me” that offer actual hands-on production experience rather than just observational learning, ILM provides a competitive environment where your work actually hits the pipeline. The ILM Cultural Legacy Joining ILM means becoming part of a history that includes Star Wars, Jurassic Park, and The Avengers. Founded by George Lucas in 1975, ILM has contributed to 25 of the top 50 films of all time. We are pioneers in the digital revolution, VR, AR, and Immersive Cinema. As part of The Walt Disney Company, we strive to create an inclusive environment where individuals from all backgrounds can thrive. We look for artists who reflect our innovative spirit and passion for great filmmaking. Internships near me : Junior Lighting Artist, Vancouver Apply now See open roles Explore More Jobs

Canada internship : ILM is hiring Junior Compositor

Canada internship ILM is hiring Junior Compositor thumb

Industrial Light & Magic (ILM), the legendary visual effects studio founded by George Lucas and a key pillar of The Walt Disney Company, is officially scouting for the next generation of digital artists. The Jedi Academy for Compositing is now accepting applications. This is more than a standard canada internship; it is an elite, high-velocity immersion into the pinnacle of the VFX industry. Based in the beautiful coastal tech hub of British Columbia, these internships in vancouver offer a rare chance for emerging talent to work on global blockbusters while being mentored by the industry’s most respected “Jedi Masters.” Canada Internship Job Overview : Compositor Category Details Company Name Industrial Light & Magic (ILM) Vancouver Parent Company The Walt Disney Company Job Title Compositor (Jedi Academy) Base Salary C$25.75 per hour Employment Type Full-Time (40 Hours/Week) Program Duration 8-Week Paid Placement (Starting July 13, 2026) Work Model Hybrid (2-3 days onsite / occasional remote) Location Vancouver, BC, Canada Application Deadline Sunday, May 24, 2026 Candidate Eligibility Canadian Citizens or Permanent Residents (PR) only About the Jedi Academy: A Premier Canada Internship Experience The Jedi Academy is ILM’s flagship talent development program. It is specifically designed to bridge the gap between academic theory and high-stakes professional production. For those searching for internships in vancouver, this program stands out as a paid, 8-week intensive where you are embedded directly into the Compositing department. ILM is a studio built on the “impossible.” From the original Star Wars to the latest entries in the Marvel Cinematic Universe, the compositing team is responsible for the final “magic” that makes audiences believe what they see on screen. As a successful applicant, you will receive world-class mentorship and real shot-work experience. While many seek an internship in canada for international students, please note that this specific program at ILM Vancouver currently requires Canadian Citizenship or Permanent Resident (PR) status. The goal of the academy is longevity. Those who successfully complete the program and demonstrate the “Jedi spirit”—innovation, collaboration, and technical mastery—may be offered a permanent Junior Artist position within the studio. Detailed Position Breakdown: What You’ll Do Compositing is the final stage of the VFX pipeline. It requires a unique blend of a photographer’s eye and a computer scientist’s logic. In this role, you will partner with senior artists to bring complex images to life. 1. Creative Integration and Artistry You will be responsible for the seamless blending of diverse elements. Your daily tasks will involve: 2. Technical Problem Solving As a Compositor at ILM, you aren’t just an artist; you are a technician. You will: 3. Professional Growth and Studio Culture This canada internship is designed to prepare you for the realities of a major studio: What We’re Looking For: Qualifications & Skills ILM is searching for candidates who possess a standout portfolio and a deep-seated passion for filmmaking. While we look for specific technical skills, we also value “curious learners” who can adapt to new technology quickly. Core Technical Requirements Professional & Soft Skills Desirable Bonus Skills Important Logistics and Eligibility Before applying to these internships in vancouver, please review the following requirements carefully: The ILM Legacy: Why Vancouver? Vancouver is one of the world’s premier hubs for visual effects and animation. By participating in internships in vancouver at ILM, you are placing yourself at the center of a thriving creative community. ILM Vancouver has contributed to some of the most iconic moments in modern cinema. Since its founding in 1975, ILM has set the standard for what is possible. By joining the Jedi Academy, you become part of a lineage of innovators who have won numerous Academy Awards and redefined entertainment. Canada internship : ILM is hiring Junior Compositor Apply now See open roles

Industrial Light & Magic hiring 3D Technical Animator, Canada

Industrial Light & Magic hiring 3D Technical Animator, Canada

Industrial Light & Magic (ILM), a titan of the visual effects industry and a cornerstone of The Walt Disney Company, is officially opening applications for its prestigious Jedi Academy. This program is specifically designed to bridge the gap between academic excellence and high-level professional production. Located in the vibrant tech hub of Vancouver, British Columbia, this initiative seeks the next generation of Technical Animators to join the ranks of the world’s most celebrated storytellers. Job Overview : Technical Animator (Jedi Academy) Category Details Company Name Industrial Light & Magic (ILM) Vancouver Parent Company The Walt Disney Company Job Title Technical Animator (Jedi Academy) Base Salary C$25.75 per hour Employment Type Full-Time (40 Hours/Week) Program Duration 6-Week Paid Placement (Starting July 13, 2026) Work Model Hybrid (2-3 days onsite / occasional remote) Location Vancouver, Canada Application Deadline Sunday, May 24, 2026 Eligibility Canadian Citizens or Permanent Residents (PR) only Comprehensive Program Overview The Jedi Academy is not a standard internship; it is a high-velocity immersion into the proprietary pipelines of ILM. This year, the academy is focusing on the Technical Animation discipline—a unique role that sits at the intersection of creative artistry and technical engineering. For many, this represents the ultimate “foot in the door.” ILM has a storied history of promoting from within, and this 6-week intensive is designed to vet and polish talent. Successful graduates of the program may be offered a permanent Junior Technical Animator position, marking the start of a career at a studio that has contributed to nearly half of the top-grossing films in cinematic history. Detailed Position Breakdown: What You’ll Do As a member of the Jedi Academy, you will not be working in a vacuum. You will be embedded within the Animation Department, receiving direct mentorship from “Jedi Masters”—senior artists and leads who have worked on everything from Star Wars and the Marvel Cinematic Universe to groundbreaking feature animation. 1. Creative Character & Creature Performance You will hone your skills in the art of movement. This involves working with complex, modern rigs to create believable performances for digital doubles, creatures, and heroes. Your tasks will include: 2. Technical Troubleshooting & Support The “Technical” in Technical Animator is vital. You will learn the “science” behind the art: 3. Tool Development & Optimization ILM is famous for its proprietary software. You will be introduced to: Candidate Profile: What We Are Looking For ILM is searching for “Jedis” who possess a specific blend of curiosity, technical aptitude, and creative flair. While a degree is preferred, the studio places immense value on standout portfolios and self-taught proficiency. Essential Qualifications Desired “Nice-to-Have” Skills The Cultural Legacy of Industrial Light & Magic To work at ILM is to become part of a lineage that began in 1975 with George Lucas. The studio was founded on the principle that if the technology to tell a story doesn’t exist, you build it yourself. As a Jedi Academy participant, you are expected to embrace this innovative spirit. The environment is fast-paced and highly collaborative. You will learn the professional habits required for “Dailies”—the process where work is reviewed by supervisors—and how to communicate effectively within a massive, interdisciplinary team. Application Requirements & Tips The application window is brief, and the competition is fierce. To ensure your application stands out, please note the following requirements: Key Dates to Remember: Industrial Light & Magic hiring 3D Technical Animator, Canada Apply now See open roles Explore More Jobs

Bardel Entertainment hiring CG Supervisor, Canada

Bardel Entertainment hiring CG Supervisor, Canada

For over 35 years, Bardel Entertainment has stood as a cornerstone of the global animation industry. Based in the creative heart of Vancouver, we have evolved from a boutique craft studio into a powerhouse of technical and artistic innovation. At Bardel, we are grounded in the creative roots of animation, but our eyes are always on the horizon—pursuing fresh ideas, cutting-edge techniques, and emerging technologies. Our philosophy is simple: through creativity and collaboration, we can accomplish anything. We empower our teams to experiment, learn, and push the boundaries of what is possible in televised animation. We are currently seeking a high-caliber CG Supervisor to oversee the creative and technical execution of an upcoming TV Featurette. This is a role for a “hands-on” leader—someone who can architect a high-level technical vision while being equally comfortable “on the box” solving complex production hurdles alongside their team. Executive Role Overview : CG Supervisor (TV Featurette) Category Details Company Name Bardel Entertainment Position CG Supervisor (TV Featurette) Job Type Full-Time, Permanent Location Vancouver, British Columbia, Canada Work Model Hybrid (On-site for Onboarding & Quarterly “Rush Weeks”) Salary Range CAD $2,200 – $2,500 per week Industry 3D Animation & Television Production The Mission: Technical Artistry at Scale As a CG Supervisor at Bardel, you are the ultimate bridge between creative intent and technical reality. You will partner directly with Directors, Production Managers, and Department Leads to ensure that the visual style remains consistent, the quality remains elite, and the delivery milestones are met without friction. This position is not purely administrative. We are looking for a technical maven who understands the intricacies of the animation pipeline from asset creation to final render. You will own the workflow, evolve the tooling, and act as the final line of defense against technical bottlenecks. Success in this role means pipelines run efficiently, artists feel empowered, and the final output exceeds the expectations of our global partners. Key Responsibilities 1. Creative & Technical Direction 2. Pipeline & Workflow Ownership 3. Hands-On Problem Solving 4. Leadership & Mentorship Technical Requirements & Qualifications To thrive at Bardel, you must possess a deep “domain expertise” in high-quality animated television production. Experience & Proficiency Leadership & Soft Skills Compensation & Comprehensive Benefits Bardel recognizes that the best talent requires the best support. Our compensation and benefits packages are designed to provide security and flexibility for our team members. What Success Looks Like In this role, success is measured by the health of the pipeline and the morale of the team. You will know you are succeeding when: Why Join Bardel? Bardel Entertainment is more than just a production house; it is a community of artists and technologists who genuinely love the craft of animation. We offer a creative and relaxed atmosphere where teamwork drives our success. Our studio in Vancouver provides a unique blend of tradition and modernity, surrounded by a thriving local industry and breathtaking natural beauty. If you are a CG Supervisor who loves the “box” as much as the “boardroom,” and you are ready to help us shape the future of televised animation, we want to hear from you. Bardel Entertainment hiring CG Supervisor, Canada Apply now See open roles Explore More Jobs