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Palomar (Mediawan Group) is looking for talented 3D Animators

Palomar

Job Overview Join the Palomar team for the production of Twisted, an exciting new animated feature led by Lino DiSalvo (formerly Head of Animation at Disney for global hits like Frozen and Tangled). We are looking for movement artists who want to contribute to a world-class international project. Category Details Company Palomar (Mediawan Group) Project Twisted (Directed by Lino DiSalvo) Production Dates March – August 2026 Software Maya Location Bologna, Italy (On-site / Hybrid / Remote) Eligibility Must be a resident of Italy Open Positions & Requirements We are seeking candidates at all levels who are currently tax residents in Italy. Priority will be given to those able to work on-site in Bologna. Level Requirements & Submission Instructions Senior Animator High-level Maya proficiency. Available for On-site, Hybrid, or Full Remote. Mid-Level Animator Strong portfolio. Available for On-site or Hybrid (Bologna). Junior Animator Must include a Cover Letter and specify “JUNIOR ANIMATOR” in the subject line. Important Application Guidelines: Please Note: Priority will be given to candidates available to work on-site in Bologna. Only shortlisted candidates meeting the residency and skill requirements will be contacted. About Palomar (Mediawan Group) Founded in 1986 by Carlo Degli Esposti, Palomar stands as one of Italy’s most prestigious and longest-standing production houses. Based in Rome, the company has evolved into a global sector leader, renowned for a diverse portfolio that spans high-end feature films, gripping TV dramas, and world-class documentaries. A Legacy of Excellence Palomar’s reputation is built on a foundation of critical acclaim and international success. Their trophy cabinet includes Silver Bear winners (Piranhas, Hidden Away), Goya Award winners (The Fury of a Patient Man), and prestigious nominations for the Emmys (Red Band Society) and the Oscars (The Life Ahead). Their crown jewel, Inspector Montalbano, has become a global phenomenon, captivating audiences in over 70 countries. The Evolution into Animation In 2019, Palomar reached a new milestone by partnering with the Mediawan Group. Shortly after, in 2020, they strategically expanded into the animation sector, establishing a dedicated studio in Emilia Romagna. Despite being a newer branch, Palomar Animation has rapidly made its mark on the international stage through high-profile co-productions with Method Animation, including: Technical Innovation & VFX The studio is not just about traditional storytelling; it is a hub for technical innovation. From working on global hits like Petronix Defenders, Pirates Academy, and Miraculous – The Movie, to managing complex VFX production for their own live-action shows, Palomar continues to push the boundaries of visual craft. Job Overview Palomar (Gruppo Mediawan) è alla ricerca di talenti per la produzione del nuovo lungometraggio d’animazione “TWISTED”, diretto da Lino DiSalvo (già Head of Animation per Frozen e Tangled). Categoria Dettagli Società Palomar (Mediawan Group) Progetto Twisted (Regia di Lino DiSalvo) Periodo Marzo – Agosto 2026 Software Maya Sede Bologna (On-site / Ibrido / Remote) Requisito Chiave Residenza fiscale in Italia Posizioni Aperte e Requisiti Siamo alla ricerca di figure professionali residenti in Italia. La priorità verrà assegnata ai candidati disponibili a lavorare on-site presso la nostra sede di Bologna. Profilo Modalità di Lavoro Note per la Candidatura Senior Animator On-site, Ibrido o Full Remote Per Full Remote: indicare nell’oggetto della mail. Mid Animator On-site o Ibrido (Bologna) Forte competenza con il software Maya. Junior Animator On-site o Ibrido Obbligatorio allegare Lettera di Motivazione. Linee guida per l’invio della candidatura: Verranno ricontattati esclusivamente i candidati ritenuti idonei in base ai requisiti richiesti. Profilo Aziendale: Palomar (Gruppo Mediawan) Fondata nel 1986 da Carlo Degli Esposti, Palomar rappresenta una delle realtà più solide e prestigiose nel panorama della produzione cinematografica e televisiva italiana. Con sede a Roma, l’azienda si è affermata come leader di settore grazie a una visione orientata all’eccellenza, producendo film, serie TV e documentari acclamati e premiati in tutto il mondo. Un’Eredità di Grandi Successi Il prestigio di Palomar è confermato da titoli che hanno segnato la storia dell’audiovisivo. Tra i più rappresentativi spicca “Il Commissario Montalbano”, successo internazionale venduto in oltre 70 paesi, insieme a opere pluripremiate come “Braccialetti Rossi” (nominato agli Emmy), i film vincitori dell’Orso d’Argento “La paranza dei bambini” e “Volevo nascondermi”, il vincitore del premio Goya “La vendetta di un uomo tranquillo” e il film nominato agli Oscar “La vita davanti a sé”. L’Eccellenza nell’Animazione Dal 2019, Palomar è parte del Gruppo Mediawan, una partnership che ha dato ulteriore slancio alla sua espansione internazionale. Nel 2020, questa evoluzione ha portato all’apertura della divisione dedicata all’animazione, con uno studio all’avanguardia situato in Emilia Romagna. In pochi anni, Palomar Animation ha consolidato la propria presenza sulla scena globale attraverso co-produzioni di rilievo con Method Animation, tra cui: Innovazione Tecnica e VFX Lo studio non si limita alla produzione tradizionale, ma opera come un vero e proprio hub tecnologico. Oltre a collaborare su progetti di risonanza mondiale come “Petronix Defenders”, “Pirates Academy” e “Miraculous – Il Film”, il team interno gestisce interamente la produzione di effetti visivi (VFX) per i contenuti live-action di Palomar, fondendo narrazione d’autore e innovazione digitale. More Jobs Palomar (Mediawan Group) is looking for talented 3D Animators Apply now See open roles

Gunfire Games is hiring 3D Animator (Associate / Mid / Senior)

Gunfire Games

Job Overview Category Associate Level Mid-Level Senior Level Company Gunfire Games Gunfire Games Gunfire Games Location Austin, TX (WFH Flexible) Austin, TX (WFH Flexible) Austin, TX (WFH Flexible) Experience 1–3 Years (Indie/Personal/Intern) 3–5+ Years (Professional) 5+ Years (Professional) Shipped Titles Preferred Demonstrable track record Required (Shipped Game Titles) Primary Toolset 3ds Max & Unreal Engine 3ds Max & Unreal Engine 3ds Max & Unreal Engine Animation Style Foundations (Timing/Weight) Advanced Hand-Keyed Motion Creative & Technical Direction Responsibility Learning pipelines & feedback Owning tasks & workflow dev Mentoring & driving quality Rigging Work Familiarity with custom rigs Comfort with complex rigs Advanced rigging & problem solving Mocap Pipeline General familiarity Direct experience with data Leading mocap initiatives Core Objective Build production-ready assets Improve cross-functional workflows Drive high-level creative vision Pay Range $60,000 – $85,000* $85,000 – $110,000* $110,000 – $135,000* About Gunfire Games :: At Gunfire Games, we’re passionate about creating unforgettable worlds and player experiences. With a legacy that includes Darksiders 3, the Remnant series, and Chronos, we’re driven by what’s next in game development. Our team thrives on creativity, collaboration, and pushing our craft to the highest level. We are currently seeking a 3D Animator (Associate, Mid-Level, or Senior) to support our current and future titles. In this role, you’ll work closely with designers and the technical team using 3ds Max and Unreal Engine to bring characters and worlds to life. The Role :: As a 3D Animator, you will be a key contributor to the look and feel of our games. Working within 3ds Max and Unreal Engine, you will collaborate with designers and technical artists to create high-fidelity character animations that define our worlds. Key Responsibilities :: Who You Are Whether you are just starting your career or are a seasoned industry veteran, you have a passion for games and a “team-first” mentality. Core Requirements (All Levels) Level-Specific Qualifications Bonus XP The Logistics *Note: Salary ranges are estimates based on the total $60k–$135k scale provided; actual offers depend on individual skill and professional considerations. More Jobs Gunfire Games is hiring 3D Animator Apply now See open roles

Red Star 3D hiring Set & Prop Modeller (Remote)

RED STAR 3D LOGO

Job Overview Feature Details Company Name Red Star 3D Project The Amazing Maurice 2 (Feature Film) Location Sheffield, England, UK (Physical base in UK/EU required) Work Type Remote (Contract-based) Experience Level Junior / Mid / Senior (Minimum 1 year production experience) Contract Duration January – August 2026 Primary Software Autodesk Maya Key Technical Skill MASH (Procedural scattering and environment creation) Asset Types Hard surface & Organic (Props, Sets, and Environments) Salary Negotiable (Based on experience) Company Overview Red Star 3D is an award-winning animation studio dedicated to crafting high-quality feature films and immersive content. Following the success of our global hit The Amazing Maurice, we are expanding our team for the highly anticipated sequel. We pride ourselves on a collaborative, artist-driven environment where technical skill meets creative storytelling. The Role We are seeking talented Set & Prop Modellers at all levels (Junior, Mid, and Senior) to help bring the vibrant world of The Amazing Maurice 2 to life. In this role, you will be responsible for translating stylized concept art into high-quality 3D assets, ranging from intricate hand-held props to expansive, detailed environments. The ideal candidate possesses a keen eye for silhouette, scale, and technical efficiency, ensuring assets are production-ready for the surfacing and lighting departments. Key Responsibilities Qualifications Why Join Red Star? The Creative Vision & Impact As a Set and Prop Modeller for The Amazing Maurice 2, you are a digital world-builder. You aren’t just creating standalone objects; you are responsible for the tactile feel of the film. Whether you are modeling the intricate textures of a medieval street or the organic curves of a stylized forest, your work provides the physical foundation for the lighting and animation teams. Because this is a sequel to a successful feature, there is a high bar for “stylized realism”—meaning your models must look whimsical and hand-crafted while maintaining the technical integrity required for high-end cinematic rendering. The Technical Workflow: Maya & MASH A unique aspect of this role is the heavy emphasis on proceduralism. Red Star is looking for more than traditional “box modeling.” By requiring experience with MASH, the studio is signaling that they need artists who can handle scale and complexity. You will be expected to create “smart” environments—using procedural scattering to distribute grass, rocks, or clutter in a way that looks natural but remains easy for the computer to process. This balance of artistic layout and technical optimization is the core challenge of the position. How to Apply: Please submit your CV, a link to your demo reel (with breakdown), and your current location. More Jobs Red Star 3D hiring Set & Prop Modeller Apply now See open roles

ICON Creative Studio hiring Animators All levels

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Job OVerview Feature Junior Intermediate Senior Lead Experience Foundational (Coursework/Entry) 1–2 Years 3+ Years 5+ Years Primary Focus Shot quotas, fixing errors, and polishing. Rig refinement and pipeline efficiency. Complex simulations and technical solutions. Mentorship, strategy, and team leadership. Core Software Maya (Basics), nCloth (Intro). Maya nDynamics, Studio Library, PAIE. Advanced nDynamics, Arnold, Python. Expert Maya suite, Pipeline architecture. Technical Skills Basic modeling and 3D environment knowledge. Topology, weight painting, and caching. Topology fixing, UV mapping, and scripting. Workflow optimization and cross-dept integration. Simulation Ability Basic simulation fixes. Scenarios: Wind, water, light/heavy cloth. Hand-animating hair/cloth; advanced setups. Overseeing global sim quality and standards. Leadership Follows direction from Leads. Independent task ownership. Takes ownership of the most difficult shots. Guides career growth and project delivery. Problem Solving Identifying geometry crashing. Troubleshooting asset/rigging issues. Fixing pipeline errors via code (Python). Innovating studio-wide technical solutions. Key Technical Commonalities Regardless of seniority, all Technical Animators at ICON Creative Studio are expected to be proficient in the following “Studio Standards”: About ICON Creative Studio Located in the historic Gastown district of Vancouver, ICON Creative Studio is Canada’s largest independently owned animation company. We are a holistic production house known for delivering high-quality, impactful content for global partners including Netflix, Disney+, Apple TV+, Amazon, and Paramount+. At ICON, we leverage the unique strengths of our diverse team to balance creative excellence with production efficiency. We are currently looking for Technical Animators across all experience levels to join our world-class team. The Role As a Technical Animator at ICON, you will bridge the gap between animation and technology. Whether you are a Junior artist learning the ropes or a Lead shaping the studio’s pipeline, your goal is to ensure character performance is seamless, realistic, and technically sound. Core Responsibilities by Level What You’ll Do Qualifications Why Join ICON Creative Studio? More Jobs ICON Creative Studio hiring Animators All levels Apply now See open roles

Pixomondo is hiring Senior Creature Animator

Pixomondo

Job Overview Category Details Company Pixomondo (A Sony Pictures Entertainment Company) Location Stuttgart, Germany Work Model Hybrid / Remote (Within Germany/EUR) Employment Type Contract Start Date January 2026 Eligibility Must be eligible to work in Germany/EUR The Role Pixomondo (PXO) is seeking a Senior Creature Animator to join our Stuttgart team. In this role, you will create industry-leading animations and bring complex creatures to life, ensuring alignment with the creative vision of our Leads and Supervisors. This is a contract position beginning in January 2026, offering a hybrid or remote work model within Germany/EUR. Key Responsibilities Your Track Record Requirements About Pixomondo PXO is an Oscar, BAFTA, and Emmy-winning creative technology company. From Martin Scorsese’s Hugo and HBO’s Game of Thrones to The Boys and John Wick: Chapter 4, we are a trusted partner for global storytellers. As a Sony Pictures Entertainment company, we lead the industry in Visualization, Virtual Production, and Visual Effects across seven global studios. More Jobs Pixomondo is hiring Senior Creature Animator Apply now See open roles

Kayhan Entertainment Pvt. Ltd. hiring 3D Animators (Junior | Mid | Senior)

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Job Overview Category Details Location Andheri East, Mumbai (On-site) Employment Type Full-time Joining Date Immediate Work Model In-office / Production Studio Kayhan Entertainment Pvt. Ltd. is expanding! We are seeking passionate and skilled 3D Animators at all levels to join our production team in Mumbai. If you have a keen eye for motion and a drive to bring cinematic stories to life, we want to hear from you. Available Roles & Experience Levels Core Responsibilities Key Requirements More Jobs Kayhan Entertainment Pvt. Ltd. hiring 3D Animators (Junior | Mid | Senior) How to Apply: Please send your CV and Portfolio/Showreel link to: viral.mehta@kayhanentertainment.com CC: hr@kayhanentertainment.com Apply now See open roles

Studio Gobo hiring Animator (Gameplay)

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Job Overview Category Details Job Title Animator (Gameplay) Studio Studio Gobo (part of Keywords Studios) Location Brighton, England (On-site / Hybrid) Employment Type Full-time, Permanent Key Projects Hogwarts Legacy, LEGO Horizon Adventures, Redfall, For Honor About Studio Gobo Studio Gobo is an established AAA developer and a proud member of the Keywords Studios family. We have a proven track record of collaborating with world-class partners like Guerrilla Games, Arkane, Ubisoft, and Disney on iconic titles such as LEGO Horizon Adventures, Hogwarts Legacy, Redfall, and For Honor. We are currently embarking on an exciting new project and are looking for a talented Animator to join our award-winning team in Brighton. Recognized seven times by GamesIndustry.biz as one of the Best Mid-Sized Studios to work for in the UK, we offer a culture built on excellence, well-being, and a passion for play. The Role As an Animator, you will be a vital part of our animation team, focusing on the creation and implementation of high-quality gameplay animations. You will breathe life into both biped and creature-based characters, ensuring they move with weight, personality, and technical precision. Key Responsibilities: What We’re Looking For Why Join Us? At Studio Gobo, we invest in our people. We believe that a happy, supported team creates the best games. More Jobs Studio Gobo hiring Animator (Gameplay) Apply now See open roles

Blue Zoo Animation Studio is hiring Junior 3D Animator

Blue Zoo Animation Studio

Job Overview Category Details Studio Blue Zoo Animation Studio Location 📍 London / Hybrid (Flexible & Remote options available) Position Type ⏳ Fixed-Term Contract Start Date Early March 2026 Salary Competitive (Based on experience) Primary Software Autodesk Maya Project Focus Action-packed feature/series with high-volume secondary characters Legal Status ⚖️ Mandatory: Must be UK-based with the Right to Work in the UK Blue Zoo is an award-winning, B Corp-certified animation studio in London with a world-class reputation for creating bold, fun, and characterful content. We are currently looking for a talented Junior Crowd Animator to join us for an action-packed new project starting in early March 2026. In this role, you won’t just be “filling space.” Our secondary characters are vital to the comedy and charm of our storytelling. We are looking for an animator with a keen eye for comedic timing and the technical ability to manage large-scale crowd performances. Day-to-Day Responsibilities What You Bring (Requirements) Bonus Points Why Join Blue Zoo? Candidate Checklist Requirements Bonus Skills Experience: Crowd animation & cycle creation Scripting: Python or MEL knowledge Performance: Strong body mechanics & posing Tracking: ShotGrid or FTrack experience Workflow: Managing large volumes/caching Creative: Drawing, acting, or dance background Soft Skills: Positive response to feedback Advantage: Familiarity with high-volume pipelines More Jobs Blue Zoo Animation Studio is hiring Junior 3D Animator Apply now See open roles

IGG Canada hiring 3D Animator (Mobile Games)

IGG CANADA festybay

Job Overview Category Details Company IGG Canada Office Location 📍 Vancouver, BC (8F-988 West Broadway) Work Model 🏢 On-site (Studio-based) Reporting To Lead Animator Hiring Level Experienced (4+ years professional Maya experience) Work Schedule 🕙 10:00 AM – 6:00 PM (Includes paid lunch time) Primary Project 🎮 3D Simulation Mobile Game IGG Canada is a premium mobile game and video production studio located in the heart of Vancouver. From our high-tech studio with panoramic views of English Bay and the North Shore mountains, we develop world-class mobile experiences that reach millions of players globally. We are currently looking for an Experienced 3D Animator to join our team of “superheroes” on an exciting new 3D Simulation mobile project. If you are passionate about character performance, real-time animation, and cutting-edge mobile tech, we want to hear from you! Key Responsibilities :: Qualifications :: What We Offer :: We believe in taking care of our heroes. Our comprehensive benefits package includes: Hiring Process More Jobs IGG Canada hiring 3D Animator (Mobile Games) Apply now See open roles

Brown Bag Films hiring Senior Texturing Artist (Dublin)

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Job Overview At Brown Bag Films, our motto is simple: “We love animation™.” We put our artists at the heart of everything we do, and we are looking for a passionate Senior Texturing Artist to join our award-winning team in Dublin. In this role, you will create high-quality textures and shaders that bring our characters and worlds to life, ensuring they meet the artistic goals of the Art Director while maintaining technical excellence. The Opportunity Category Details Company Brown Bag Films Office Location 📍 Dublin, Ireland Work Model 🏠 Hybrid (2 days per week required in-studio) Position Type Full-time, 12-Month Fixed-Term Contract Salary Range €43,000.00 – €55,000.00 Key Responsibilities Key Requirements Why Join Brown Bag Films? You will be joining a studio that thrives on creativity and respects the craft of animation. We offer a collaborative environment where your technical skills and artistic vision directly contribute to world-class storytelling. More Jobs Brown Bag Films hiring Senior Texturing Artist (Dublin) Apply now See open roles