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Beenox | 3D Artist Intern (Assets/Props),Canada

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This is a fantastic opportunity. Beenox is a powerhouse in the industry—working on Call of Duty is essentially the “big leagues” for a 3D artist. To make this look professional and comprehensive, I’ve expanded the technical expectations, cultural context, and industry standards to reach the depth you’re looking for. This is a fantastic opportunity. Beenox is a powerhouse in the industry—working on Call of Duty is essentially the “big leagues” for a 3D artist. To make this look professional and comprehensive, I’ve expanded the technical expectations, cultural context, and industry standards to reach the depth you’re looking for. Job Overview Company Name: Beenox (An Activision Studio) Location: Quebec City, Quebec, Canada Job Type: Internship (Summer 2026) Category: Art and Animation Application ID: R026545 Language Requirement: Bilingual – French & English 🇫🇷🇬🇧 Estimated Salary: $22.00 – $32.00 CAD per hour About the Studio: The Beenox Legacy Founded in Quebec City and expanded into Montreal, Beenox has spent over two decades cementing its reputation as a leader in AAA development. While we are currently a cornerstone of the Call of Duty ecosystem—handling everything from Warzone seasons to the PC optimization of flagship titles—our pedigree includes legendary names like Crash Bandicoot, Tony Hawk’s Pro Skater, and Spider-Man. Working here means joining a culture of technical excellence and creative bravery. We believe that the best games are made when every team member, from senior leads to summer interns, has the agency to contribute to the final vision. The Role: 3D Asset & Prop Artistry As a 3D Artist Intern, your primary focus is the “tactile” world of the game. In a franchise like Call of Duty, props aren’t just background dressing; they provide cover, tell a story of a lived-in world, and must hold up under the scrutiny of 4K resolution and high-speed gameplay. Core Responsibilities Asset Creation & Pipeline Integration: You will develop high-quality 3D assets, following the pipeline from high-poly sculpting to low-poly baking and PBR (Physically Based Rendering) texturing. Topological Integrity: Ensure that game levels maintain topological and event-driven continuity. This involves understanding how assets interact with the game engine’s physics and lighting systems. Narrative Support: Collaborate with the Narrative and Level Design teams to ensure that environmental props contribute to the “environmental storytelling.” A desk in a bombed-out office should tell a different story than a desk in a high-tech laboratory. Technical Optimization: Video games are a balance of beauty and performance. You will be tasked with ensuring your assets meet strict budget requirements for polygons and texture memory without sacrificing visual fidelity. Cross-Departmental Synergy: Support various departments to achieve the final “look” of a level, participating in feedback loops and creative critiques. Desired Candidate Profile We are looking for an 3D artist who is as much a technician as they are a creator. The ideal candidate doesn’t just “make models”; they understand how those models live within a complex digital ecosystem. Educational & Technical Requirements Academic Standing: You should be a current student or recent graduate in Digital Arts, 3D Animation, Game Design, or a related field. Software Mastery: While the job description is tool-agnostic, proficiency in the following is highly advantageous: Modeling: Autodesk Maya, 3ds Max, or Blender. Sculpting: ZBrush (for high-fidelity organic and hard-surface details). Texturing: Substance Painter and Designer (PBR workflow is essential). Engine Experience: Basic knowledge of Unreal Engine, Unity, or proprietary AAA engines. Bilingualism: Due to our location in Quebec and our global collaboration with Activision studios (Infinity Ward, Treyarch, Sledgehammer), advanced proficiency in both French and English is required. Soft Skills & Culture Fit Constructive Communication: We value “vocal” creatives. You should have a natural tendency to share opinions and offer solutions during the creative process. Adaptability: The AAA environment moves fast. You should thrive in dynamic settings where project needs can shift rapidly. The “Gamer” Lens: A deep passion for video games helps you understand the why behind design choices—like why a certain prop needs a specific collision box for better player movement. Why Quebec City? Quebec City is one of the most vibrant tech and art hubs in North America. Known for its European charm and high quality of life, it offers a unique backdrop for a summer internship. The cost of living remains competitive compared to other major Canadian hubs, and the “Silicon Valley of the North” vibe ensures you are surrounded by industry peers and networking opportunities. Compensation and Benefits Beenox provides a competitive internship package designed to attract top-tier talent. Benefit Type Description Hourly Wage Competitive rates adjusted for the Quebec market and year (2026). Mentorship Direct 1-on-1 guidance from Senior and Lead Artists. Equipment Access to high-end workstations and industry-standard software. Social Events Studio-wide mixers, “Lunch and Learns,” and gaming tournaments. Portfolio Growth Opportunity to have your name in the credits of a major AAA title. Application Process To be considered for the Summer 2026 cohort, candidates should prepare a comprehensive digital portfolio. We aren’t just looking for finished renders; we want to see your process. What to include in your portfolio: Wireframes: Show us your topology and how you optimize your meshes. Texture Sheets: Demonstrate your understanding of PBR maps (Albedo, Normal, Roughness, Metallic). High-Poly to Low-Poly Bakes: Show your ability to capture intricate detail within a game-ready budget. Hard Surface Work: Since this is for Call of Duty, evidence of hard-surface modeling (machinery, crates, architectural elements) is highly valued. Note on Diversity: Beenox is an equal opportunity employer. We value diversity and are committed to creating an inclusive environment for all employees. We encourage applications from all backgrounds to help us build worlds that reflect the diversity of our global player base.

Roto Artists & Interns at Afterz VFX Studio, Kolkata

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Job Overview Company: Afterz VFX Studio Job Role: Roto Artist & Interns Location: Kolkata, West Bengal (On-site) Experience: 0–2 Years (Freshers & Juniors Welcome) Primary Tool: Silhouette (Basic to Intermediate Knowledge) Key Responsibilities: Accurate Masking, Matte Creation & Clean Edge Detailing Technical Focus: Motion Blur, Defocus & Complex Hair/Prop Roto Contract Type: Full-Time / Internship Estimated Salary: ₹2.4L – ₹4.5L per year (Based on Experience) Selection Criteria: Strong Portfolio / Showreel & Attention to Detail How to Apply: Email – jobs@afterzvfxstudio.com Afterz VFX Studio is expanding its creative operations in Kolkata. Known for our commitment to high-quality visual effects and a streamlined production pipeline, we are currently seeking dedicated Roto Artists and Interns to join our growing team. Whether you are an experienced artist with up to two years in the industry or a passionate newcomer looking for your first break, Afterz offers a professional environment built on mentorship and technical excellence. The Role Rotoscoping is the foundation of high-end visual effects. At Afterz, we view our Roto team as the essential first line of the compositing process. As a Roto Artist or Intern, you will be responsible for creating precise, articulate mattes that allow our compositors to integrate complex elements seamlessly. You will work on a variety of assets—ranging from human characters and intricate hair details to hard-surface props—ensuring every frame meets international quality standards. Your Responsibilities Precision Masking: Create highly accurate rotoscoping and masking for characters, props, and complex moving elements within a shot. Edge Fidelity: Deliver clean, consistent mattes that respect edge detailing, including the proper handling of motion blur, defocus, and transparency. Frame-by-Frame Quality: Execute work with extreme attention to detail, ensuring there is no “jitter” or “boiling” in the mattes across the timeline. Pipeline Integration: Organize and manage your assigned shots according to studio guidelines, ensuring smooth hand-offs to the Compositing department. Collaboration: Work closely with Lead Artists and other departments to understand the specific requirements of each shot and make necessary adjustments based on feedback. Deadline Management: Maintain high-quality output while adhering to strict production schedules and delivery timelines. Standardization: Strictly follow project-specific naming conventions and data management protocols to keep the studio workflow efficient. What We Are Looking For We are looking for individuals who possess a blend of technical patience and artistic vision. In the world of Roto, “good enough” isn’t an option—we want artists who strive for perfection in every curve. Requirements: Technical Proficiency: A strong working knowledge of Silhouette (industry standard) or other relevant rotoscoping software. Experience Level: Open to candidates with 0 to 2 years of experience. We value both the fresh perspective of interns and the refined eye of junior professionals. Visual Understanding: A solid grasp of edge quality, how motion blur behaves, and the ability to track fine details through complex motion. Patience and Focus: Rotoscoping is a meticulous process. We need artists who have the discipline to maintain high concentration levels during long production cycles. Team Synergy: A positive, professional attitude. You should be able to take constructive criticism well and contribute to a collaborative studio culture. Communication: Clear verbal and written communication skills to ensure project instructions are understood and executed correctly. Why Join Afterz VFX Studio? At Afterz, we believe in growing our talent from within. By joining our Kolkata studio, you become part of a team that values technical growth and creative input. Professional Growth: Interns receive hands-on training on real-world production shots, while Junior Artists are given the tools and mentorship needed to progress toward lead roles. Structured Environment: Work within a professional pipeline that mirrors global VFX standards. Collaborative Culture: Join a group of like-minded artists who are passionate about the “invisible art” of visual effects. Local Impact: Be a part of the thriving VFX scene in Kolkata, contributing to high-quality projects right from your home city. How to Apply If you have a sharp eye for detail and are ready to advance your career in a fast-paced VFX production environment, we want to hear from you. Please send your updated Resume and Demo Reel (or portfolio link) to: 📩 jobs@afterzvfxstudio.com Please mention “Application: Roto Artist” or “Application: Roto Intern” in your subject line.

Stop Motion Animation Intern at LAIKA Studios

LAIKA Studios

Job Overview Company: LAIKA Studios Job Title: Stop Motion Animation Intern Job Type: Internship (Temporary) Location: Hillsboro, OR, USA Work Model: 100% On-Site Seniority Level: Internship / Entry-Level Required Experience: Current Junior/Senior or Recent Graduate (within 12 months) Salary Range: $20.00 per hour (Set rate, non-negotiable) Reporting Structure: Reports to Animation Supervisor Industry: Motion Pictures / Feature Film Animation Application Deadline: Friday, March 27, 2026, by 6:00 PM PDT Company Overview: The Art and Science of LAIKA LAIKA Studios is not merely an animation studio; it is a world-class community of creators, innovators, and boundary-pushers located in Hillsboro, Oregon. For nearly two decades, LAIKA has redefined the medium of stop motion by seamlessly blending the hand-drawn, the handcrafted, and the high-tech. From the Academy Award-nominated Coraline and Kubo and the Two Strings to our most recent ambitious features, LAIKA is committed to telling stories that are as visually stunning as they are emotionally profound. At LAIKA Studios, every frame is an intentional act of artistry. LAIKA Studios is a place where traditional puppet-making meets 3D printing, and where physical sets coexist with digital world-building. We believe that “Impossible” is just a starting point. By joining LAIKA as an intern, you are entering an environment that values curiosity, meticulous precision, and the courage to take creative risks. You will be part of a workforce that respects every thumbprint on a character’s face as a testament to the human soul behind the craft. Role Overview The Stop Motion Animation Intern position at LAIKA Studios is a premier opportunity for emerging artists to gain hands-on production experience within a high-stakes, professional feature film environment. This is not a passive observation role; it is an active immersion into the rigors of stop motion performance. Under the guidance of LAIKA Studios’s renowned animation team, you will be supported and challenged to breathe life into inanimate puppets. You will learn the delicate balance between technical physics—such as weight, momentum, and resistance—and the nuanced acting required to define a character’s personality and emotion. This internship is designed for individuals who possess a deep-seated passion for the tactile nature of stop motion and a relentless drive for perfection in every frame. Key Responsibilities I. Performance Development & Animation Exercises Staging & Tests: Work on dedicated test stages to execute specific animated performances. These exercises focus on the “bread and butter” of animation: walk cycles, weight shifts, and the interaction between puppets and physical objects. Emotional Nuance: Learn to translate abstract emotions into physical gestures. You will assist in defining how a character “thinks” and “feels” through subtle micro-movements of the eyes, hands, and posture. Frame-by-Frame Execution: Master the capture software and physical manipulation techniques required to maintain a consistent, high-fidelity performance throughout a sequence. II. Technical Precision & Production Support Repetitive Excellence: Perform finely detailed animation tasks with unwavering precision for extended periods. Stop motion requires a high degree of mental and physical stamina; you will be expected to maintain focus over long shoot days. Stage Maintenance: Assist in the general organization and upkeep of work areas and animation stages. This includes ensuring that sets are clean, tools are accounted for, and puppets are handled with extreme care. Problem Solving: Identify mechanical issues with rigs or puppets during a shoot and work collaboratively with the puppet hospital or rigging teams to find swift solutions. III. Collaboration & Professional Growth Mentorship Engagement: Actively participate in reviews and dailies. You must be able to take constructive criticism from Animation Supervisors and apply technical and creative notes immediately. Team Synergy: Work effectively alongside other animators, set dressers, and camera technicians to ensure the overall production workflow remains efficient. Prioritization: Manage multiple tasks and deadlines, demonstrating an ability to work both independently and as part of a larger unit. Required and Preferred Qualifications Academic & Eligibility Requirements Academic Standing: Currently enrolled as a Junior or Senior in a college or university program, or a recent graduate who has completed their degree within the last 12 months. Focus of Study: A strong emphasis in Animation, Fine Arts, Illustration, or a related creative field that demonstrates an understanding of movement and composition. Legal Authorization: Must be able to work on-site in Hillsboro, OR. Core Artistic & Technical Skills Artistic Eye: A strong creative background with high aesthetic sensibilities. You should understand the principles of animation (squash and stretch, anticipation, timing) and how they apply to a physical 3D space. Attention to Detail: The ability to spot a 1mm deviation in a puppet’s position that could cause a “pop” in the final animation. Manual Dexterity: Excellent fine motor skills are required to manipulate delicate armatures and face plates without damaging the asset. Communication: Strong verbal and written communication skills are essential for collaborating within LAIKA’s multi-departmental ecosystem. Physical Demands Stamina & Focus: Capability to stand or sit in constrained positions for several hours while manipulating sets and puppets. Visual Acuity: Ability to handle close-range vision tasks, distance vision, and frequent focus adjustments. Lifting: Ability to lift and/or move production equipment up to 15 pounds. Technical Tools & Software While the role is centered on physical performance, familiarity with the following tools is highly beneficial: Dragonframe: The industry standard for stop motion capture. Photography & Lighting: A foundational understanding of DSLR cameras and how light interacts with physical textures. Sculpting/Fabrication: A background in traditional sculpture or model-making to better understand the internal mechanics of a puppet. The LAIKA Internship Experience Interns at LAIKA Studios are not just “helpers”; they are valued members of the creative process. Renowned Expertise: You will benefit from the mentorship of artists who have won Emmy, Annie, and Academy Awards. Tactile Innovation: Access to a studio that is constantly innovating at the intersection of handmade art and digital technology. Fixed Compensation: A transparent, non-negotiable hourly rate of $20.00, providing a professional wage for your contributions to our production. Application Process & Portfolio Requirements Important Note: Applications without relevant samples/portfolios/reels will not be considered. LAIKA looks for candidates who can demonstrate a … Read more

Texture Intern 2026 at LAIKA Studios, Hillsboro

LAIKA Studios

Job Overview Company: LAIKA Studios Job Title: RP 3D Printing Texture Intern Job Type: Internship (Full-Time / Temporary) Location: Hillsboro, Oregon, USA Work Model: 100% On-Site Seniority Level: Internship / Entry-Level Required Experience: Junior/Senior University Standing or Recent Graduate (within 12 months) Salary Range: USD $20.00 per hour (Fixed / Non-negotiable) Reporting Structure: Reports to RP Texture Lead / Digital Fabrication Supervisor Industry: Animation, Motion Pictures, and Additive Manufacturing Company Overview: The Fusion of Art and Technology LAIKA Studios is a world-renowned leader in the field of feature animation, celebrated for a unique cinematic signature that merges the time-honored tradition of stop-motion with the cutting-edge frontier of digital innovation. Located in Hillsboro, Oregon, we are a community of specialized artists, technologists, and innovators who believe that the best stories are told when hand-crafted artistry is empowered by revolutionary technology. A cornerstone of our production excellence is our Rapid Prototyping (RP) Department. We are pioneers in the use of high-definition 3D color printing to create facial expressions, characters, and environmental elements. Unlike traditional CG pipelines where textures exist only on a screen, our RP Texture team develops “digital paint” that is translated into tangible, physical objects through a complex color printing palette. We foster an environment of radical collaboration, where fine arts sensibilities meet advanced computer graphics to produce the award-winning detail our studio is known for globally. Role Overview The RP 3D Printing Texture Intern is a highly specialized role that sits at the intersection of digital surfacing and physical manufacturing. This internship is designed to provide “hands-on” production experience in the development of surface textures for animated characters, props, and environments specifically designed for 3D color printing. As an Texture intern, you will move beyond standard digital texturing and learn the nuances of subsurface color science and physical material behavior. You will be supported and challenged by industry leaders to take 2D designs and 3D maquettes and translate them into digital texture maps that maintain their aesthetic integrity once printed in 3D. This role is essential for achieving the lifelike detail required for feature-length stop-motion animation, requiring an artist who is as comfortable with a digital stylus as they are with a physical printed asset. Key Responsibilities and Production Duties The RP 3D Printing Texture Intern will be integrated into the daily workflow of the Rapid Prototyping department, contributing to the “look development” of key assets. I. Digital Texture Development Look Development: Work directly from painted physical maquettes or 2D color line-ups to develop the visual identity of characters and props. Texture Mapping: Create complex texture maps using advanced CG tools, specifically optimized for the studio’s proprietary 3D color printing palettes. Scale and Detail: Ensure that surface details—such as skin pores, fabric weaves, or environmental grime—are scaled appropriately to be legible and impactful once printed at puppet scale. II. Evaluation and Iteration Photographic Analysis: Photograph 3D-printed assets under controlled lighting to evaluate color accuracy and surface detail. Map Adjustment: Use photographic feedback to meticulously adjust CG texture maps, compensating for the physical printer’s color gamut to achieve the desired “on-screen” look. Quality Control: Ensure that all assets meet the rigorous standards of the Director and the Visual Development team. III. Post-Processing and Finishing Physical Finishing: Assist in the manual processing of 3D-printed parts, including support removal and the application of surface finishing treatments (sealing, sanding, or specialized coatings). Workshop Upkeep: Aid in the general maintenance and organization of the RP shop to ensure a streamlined production environment. Schedule Management: Meet production deadlines and milestones as established by production management, learning to balance creative excellence with the realities of a feature film schedule. Required and Preferred Qualifications Academic and Professional Standards Educational Status: Currently enrolled as a Junior or Senior in an accredited college or university, or a recent graduate within 12 months of the program start date. Discipline: A focus in Fine Arts, Animation, Computer Graphics, Illustration, or a related area of study. Software Proficiency: Strong foundational experience with Adobe Photoshop. Portfolio Requirement: Applications without relevant samples, portfolios, or reels will not be considered. We are looking for work that demonstrates a high level of aesthetic judgment, color theory, and digital surfacing skills. Technical Skills (The “Plus” Factors) Advanced Texturing: Prior experience with Mari, 3D texture projection, and advanced UV layout/editing is a significant advantage. Traditional Arts: Strong traditional painting skills (oil, acrylic, or watercolor) are highly valued as they inform the digital look development process. Generalist Knowledge: Basic experience in CG modeling and lighting helps in understanding how textures will react to production environments. Physical Demands & Work Environment This position is on-site in Hillsboro, OR, to facilitate the physical evaluation of 3D printed parts. Physical Demands: While performing these duties, the employee is required to walk, stand, and sit for extended periods. Fine motor skills are required to operate standard office equipment and perform physical finishing on small 3D printed parts. Lifting: The ability to lift and/or move materials weighing up to 15 pounds. Vision: Vision abilities including close vision, distance vision, and the ability to adjust focus for intricate digital and physical detail. Work Environment: Typical studio and shop conditions with moderate noise levels and variable indoor temperatures. The Internship Experience: Benefits & Perks Mentorship: Work alongside the world’s leading experts in 3D color printing for animation. Cutting-Edge Tech: Gain exposure to proprietary 3D printing workflows and software unavailable anywhere else in the industry. Cross-Departmental Insight: Learn how texture artistry interacts with Puppet Fabrication, Camera, and Animation departments. Professional Development: Build a portfolio that showcases a unique, high-demand skill set at the intersection of VFX and physical manufacturing. Application Process: Join the Evolution Deadline for Submission: Friday, March 27, 2026, by 6:00 PM PDT. To be considered for the Summer 2026 RP Texture Internship, please submit: Resume & Cover Letter: Detail your academic journey and your specific interest in the marriage of 3D printing and animation. Portfolio/Reel: Provide a link to your digital work. Essential Content: Portfolios should ideally show “Before and After” samples of … Read more

Storyboard Artist Intern at LAIKA Studios, Hillsboro

LAIKA Studios

Job Overview Company: LAIKA Studios Job Title: Storyboard Artist Intern Job Type: Internship (Full-Time / Temporary) Location: Hillsboro, Oregon, USA Work Model: 100% On-Site Seniority Level: Internship / Entry-Level Required Experience: Senior University Standing or Recent Graduate (within 12 months) Salary Range: USD $20.00 per hour (Fixed / Non-negotiable) Reporting Structure: Reports to Director in Development & Lead Storyboard Artist Industry: Motion Pictures, Animation, and Narrative Development Company Overview: The Architecture of Story LAIKA Studios  is a world-renowned pioneer in the field of feature animation, celebrated for a unique cinematic signature that seamlessly blends the tactile beauty of stop-motion with cutting-edge digital innovation. Located in Hillsboro, Oregon, we are a community of specialized artists, technologists, and storytellers dedicated to crafting unconventional narratives that resonate with audiences of all ages. In the Story Department, we are the architects of the film. We believe that a great movie begins with a powerful visual blueprint. LAIKA Studios is responsible for interpreting complex scripts into a visual language that dictates the pacing, emotion, and cinematic scope of our features. We foster an environment of radical collaboration where creative bravery is encouraged, and where every sketch serves a greater narrative purpose. As we embark on the development of our next original feature, we are seeking a Storyboard Artist Intern who is ready to immerse themselves in the rigorous, rewarding world of professional visual storytelling. Role Overview The Storyboard Artist Intern is a high-impact creative role within our development production pipeline. This internship is designed to provide “hands-on” experience in the translation of written word into cinematic imagery. Working under the direct mentorship of a Director in Development and a Lead Storyboard Artist, the intern will be challenged to explore story lines through sketches, thumbnail drawings, and high-fidelity finished storyboard panels. This position is ideal for an aspiring filmmaker-artist who understands that storyboarding is about more than just “drawing well”—it is about acting, cinematography, and editorial pacing. You will be integrated into the creative heart of the studio, contributing to the visual analysis of scripts and helping to develop the character personalities and dramatic beats that define our films. This is an opportunity to learn the specialized nuances of stop-motion storytelling, where every camera angle must be meticulously planned for a physical set. Key Responsibilities and Production Duties The Storyboard Artist Intern will support the Story department through a variety of creative and research-based tasks aimed at refining the narrative vision of our current projects. I. Visual Narrative Creation Thumbnail Exploration: Assist in the rapid generation of quick thumbnail sketches to explore different staging options and narrative flows. Panel Refinement: Progress from rough thumbnails to finished, detailed storyboard panels that clearly convey character action, emotion, and lighting cues. Script Interpretation: Assist in the visual analysis and translation of script pages into compelling story ideas that align with the Director’s vision. Story Invention: Contribute inventive ideas, humor, and creative solutions to a variety of project types, ensuring a high level of entertainment value. II. Cinematic & Performance Excellence Staging and Composition: Utilize foundational filmmaking techniques to ensure effective use of the 1.85 or 2.39 frame, focusing on camera placement and character blocking. Character Acting: Assist in the development of character personality through dramatic and comedic action, ensuring that every pose conveys a specific internal thought or emotion. Animation Principles: Apply the core principles of animation—weight, anticipation, and follow-through—to storyboard drawings to ensure they are “animatable” for the production team. III. Research & Collaboration Background Research: Perform deep-dive visual and thematic research to inform the world-building and story process. Note Incorporation: Participate in regular story review sessions. You must demonstrate the ability to take professional direction and incorporate complex director notes quickly and efficiently. Workflow Management: Effectively prioritize assigned tasks and meet strict deadlines within the production schedule. Required and Preferred Qualifications Academic and Professional Standards Educational Standing: Currently enrolled as a Senior at an accredited college or university, or a recent graduate within 12 months of the program start date. Field of Study: A major or concentration in Animation, Film, Illustration, Fine Arts, or a related narrative field. Artistic Excellence: Superior drawing skills with a mastery of anatomy, perspective, and character-driven performance. Portfolio Requirement: Applications without relevant samples, portfolios, or reels will not be considered. We are looking for work that shows a clear understanding of cinematic storytelling, not just pin-up illustrations. Technical & Soft Skills Software Proficiency: Strong working knowledge of Adobe Photoshop. Hardware: Prior experience with a Wacom Cintiq drawing tablet is highly preferred. Principles of Design: A strong understanding of the principles of animation, acting, and movement. Communication: Detail-oriented with excellent verbal and written communication skills. Collaboration: The ability to work both independently on deep-focus assignments and collaboratively within a high-pressure team environment. Physical Demands & Work Environment This is an on-site position in Hillsboro, OR, designed to facilitate the high level of collaborative feedback inherent in story development. Physical Demands: Standard digital studio tasks, including sitting for extended periods and using hands to operate standard office and digital drawing equipment. Vision: Vision abilities including close vision, distance vision, and the ability to adjust focus for intricate drawing tasks. Lifting: Ability to lift and/or move materials weighing up to 15 pounds. Environment: Typical studio conditions with moderate noise levels and variable indoor temperatures. Benefits and Perks Direct Mentorship: Work alongside industry-leading Directors and Lead Story Artists who have shaped the landscape of modern animation. Production Immersion: See how your storyboards inform the work of Puppet Fabrication, Camera, and Animation departments. Professional Growth: Gain a comprehensive understanding of the development process within an Academy Award-winning studio environment. Community: Join a cohort of interns and professionals who are as passionate about cinema as they are about the craft of animation. Application Process: How to Apply Deadline for Submission: Friday, March 27, 2026, by 6:00 PM PDT. To be considered for the Summer 2026 Storyboard Internship, please submit: Resume & Cover Letter: Detail your academic background and narrative influences. Portfolio/Reel: Provide a link to a digital … Read more

Software Developer Intern at LAIKA Studios, 2026

LAIKA Studios

Job Overview Company: LAIKA Studios Job Title: Software Developer Intern Job Type: Internship (Temporary / Full-Time) Location: Hillsboro, Oregon, USA Work Model: 100% On-Site Seniority Level: Internship / Entry-Level Required Experience: Junior/Senior Standing, Recent Graduate, or Certified Professional Salary Range: USD $20.00 per hour (Fixed / Non-negotiable) Reporting Structure: Reports to Core Technology Lead / Senior Software Engineer Industry: Animation, Feature Film, and Information Technology Company Overview: Engineering the Imagination LAIKA Studios is a world leader in stop-motion and CG hybrid animation, globally recognized for pushing the boundaries of what is possible on the big screen. Based in Hillsboro, Oregon, we are a collective of artists, technologists, and innovators who believe that the best storytelling is supported by robust, cutting-edge technology. At the heart of our LAIKA Studios lies the Core Technology Department. While our audiences see beautiful puppets and sweeping digital landscapes, our developers see the complex data structures, deployment pipelines, and custom applications that make those visuals possible. We operate in a highly dynamic production environment where software isn’t just a utility—it is the engine of creativity. We pride ourselves on a culture of excellence, where transparency and collaborative problem-solving lead to the development of tools used by the world’s most talented artists. Role Overview The Software Developer Intern is an immersive technical role designed to bridge the gap between academic computer science and production-grade software engineering. As an intern within our Core Technology team, you will move beyond theoretical exercises to work on high-stakes systems and tools used to build and deploy custom applications for feature film production. This position offers a rare opportunity to see how software impacts the creative pipeline in real-time. You will be supported and challenged by a team of skilled professionals, gaining hands-on experience in a full-stack environment that values clean code, efficient algorithms, and scalable architecture. This is a role for a curious, logic-driven individual who is passionate about both technology and the cinematic arts. Key Responsibilities & Production Duties The Software Developer Intern will be fully integrated into the software development life cycle (SDLC), contributing to the stability and evolution of our studio’s technical ecosystem. I. Full-Cycle Software Development Application Engineering: Participate in all phases of the SDLC, including requirements gathering from artists and technical directors, software design, rapid prototyping, development, testing, and eventual deployment. Code Refactoring: Work with senior engineers to identify and refactor existing code bases to improve performance, maintainability, and scalability. Unit Testing: Develop and maintain comprehensive unit tests to ensure the reliability of custom production tools and prevent regressions in a fast-paced environment. II. Systems & Tool Management Configuration & Dependency Management: Learn the intricacies of managing software dependencies and configurations within a complex, multi-platform production environment. Third-Party Integration: Lead independent projects involving the research, testing, and integration of new 3rd-party software tools and APIs into our existing pipeline. Technical Documentation: Maintain high standards of documentation for all code, ensuring that tools are accessible and maintainable for current and future team members. III. Collaboration & Professionalism Best Practices: Adhere to industry-standard best practices, including rigorous use of style guides and participation in peer code reviews. Cross-Departmental Support: Work closely with Technical Directors to understand the specific needs of the animation and fabrication departments, translating those needs into technical requirements. Required and Preferred Qualifications at LAIKA Studios Academic and Certification Standards Educational Status: Currently enrolled as a Junior or Senior in an accredited college or university, or a recent graduate within the last 12 months. Field of Study: A focus in Computer Science, Computer Engineering, Software Engineering, or a related technical field. Alternative Paths: We also accept candidates who have recently completed intensive Computer Science or Engineering-related certificates from reputable non-degree programs. Technical Skills & Competencies Programming Proficiency: Proficiency in at least one major programming language such as Python, C++, or Node.js. Foundational Knowledge: A strong understanding of data structures, algorithms, and object-oriented programming (OOP) principles. Graphics Exposure: Prior experience or a strong interest in 3D graphics, rendering, visual effects (VFX), or video encoding is highly desirable. Communication: Excellent written and verbal communication skills, specifically the ability to explain technical concepts to non-technical stakeholders. Physical Demands & Work Environment This position is on-site at our Hillsboro studio to ensure direct collaboration with our engineering team and access to our secure production servers. Physical Demands: Standard office tasks including the use of computers and standard office equipment. The role involves walking, standing, and sitting for extended periods. Visual Acuity: Close vision and the ability to adjust focus are required for extensive coding and debugging tasks. Work Environment: Typical professional office conditions with quiet to moderate noise levels and variable indoor temperatures. Benefits and Perks Mentorship: Work directly with Senior Software Engineers who are leaders in the field of animation technology. Cutting-Edge Stack: Gain exposure to proprietary tools and industry-standard software used in Academy Award-winning productions. Studio Culture: Access to exclusive screenings, guest speakers, and a collaborative environment where art and technology collide. Professional Growth: Opportunities to own independent research projects that contribute directly to the studio’s technical roadmap. Application Process & Deadlines Deadline for Submission: Friday, March 27, 2026, by 6:00 PM PDT. To be considered for the Summer 2026 Software Developer Internship, please submit a professional resume highlighting your programming projects, GitHub repository links (if applicable), and any relevant coursework or certifications. Note on Compensation: This position is paid at a set, non-negotiable rate of $20.00 per hour.

Puppet Fabrication CG Modeling Intern at LAIKA Studios

LAIKA Studios

Job Overview Company: LAIKA Studios Job Title: Puppet Fabrication CG Modeling Intern Job Type: Internship (Temporary / Full-Time) Location: Hillsboro, Oregon, USA Work Model: 100% On-Site Seniority Level: Internship / Entry-Level Required Experience: Junior/Senior Standing or Recent Graduate (within 12 months) Salary Range: USD $20.00 per hour (Fixed / Non-negotiable) Reporting Structure: Reports to Digital Fabrication Lead / Puppet Fabrication Supervisor Industry: Animation, Motion Pictures, and Rapid Prototyping Company Overview: Where Digital Meets Tangible LAIKA Studios stands as a global vanguard of stop-motion animation, celebrated for a unique cinematic signature that marries hand-crafted artistry with state-of-the-art digital innovation. Based in Hillsboro, Oregon, we are an academy of creators—artists, scientists, and engineers—who believe that the tactile nature of stop-motion provides an emotional resonance unlike any other medium. In the Puppet Fabrication department, we bridge the gap between the virtual and the physical. LAIKA Studios leverage high-end CG modeling and rapid prototyping to create the physical characters that populate our miniature worlds. Our culture is one of extreme precision, where the “digital” is never an end in itself, but rather a sophisticated tool used to realize physical excellence. As we prepare for our upcoming feature-length project, we are seeking a Puppet Fabrication CG Modeling Intern who is eager to master the complexities of a hybrid digital-to-physical production pipeline. Role Overview The Puppet Fabrication CG Modeling Intern is a highly specialized technical-artistic role. While many modeling positions focus on assets for a screen, this internship focuses on assets for the real world. You will work within our Digital Fabrication team to create the 3D components required to manufacture puppet bodies, internal structures, and complex molds. This role provides a rare, hands-on opportunity to see your digital sculpts transformed into physical objects via advanced 3D printing and mold-making processes. You will be challenged to balance artistic organic modeling with the rigid requirements of mechanical engineering and manufacturing tolerances. Under the mentorship of our seasoned professionals, you will gain “renowned stop-motion expertise” that exists at the intersection of VFX and traditional sculpture. Key Responsibilities & Production Duties The Puppet Fabrication CG Modeling Intern will be expected to support the Puppet Fabrication pipeline through the following core functions: I. Digital Sculpting & Template Creation Character Realization: Assist in creating digital puppet sculpts that are perfectly on-scale and on-model with the physical character maquettes provided by the design team. Armature Integration: Provide digital 3D templates of puppets to the Armature department to ensure the internal mechanical skeletons fit perfectly within the exterior “skin.” Asset Libraries: Assist in the creation and maintenance of an asset library of joint arrays and mechanical components to be used across various characters. II. Digital Mold Design & Manufacturing Prep Precision Mold Making: Create highly precise digital molds and specialized mold components designed specifically for 3D printing. This requires an understanding of draft angles, parting lines, and material thickness. Technical Reductions: Perform model reductions and “grip block” creation to facilitate the handling of puppets during the animation process. Print Preparation: Manage the file preparation for rapid prototyping, ensuring all geometry is manifold and optimized for high-resolution 3D prints. III. Physical Assembly & Collaboration Practical Implementation: Beyond the screen, you will practically assemble printed molds and components to verify fit and function before handing them off to downstream departments like Casting or Paint. Inter-Departmental Support: Collaborate with various production wings to address digital needs, ensuring that the CG modeling supports the overarching goals of the puppet build. Production Standards: Execute the duties of a Junior Digital Fabricator, maintaining a high standard of visual and technical quality while adhering to the rigorous production schedule. Required and Preferred Qualifications Minimum Academic & Technical Requirements Educational Status: Currently enrolled as a Junior or Senior in a college or university, or a recent graduate within the last 12 months. Artistic/Technical Core: Basic knowledge of Autodesk Maya, ZBrush, and Adobe Photoshop. Organic Modeling: A fundamental understanding of organic 3D modeling, with an eye for anatomy, form, and silhouette. Documentation: Applications without relevant samples/portfolios/reels will not be considered. Portfolios should showcase clean topology and high-resolution digital sculpts. Preferred Skills (The “Competitive Edge”) Rigging: A basic understanding of rigging within Maya to help predict how a digital model will move when translated into a physical puppet. Scripting: Basic knowledge of MEL or Python to assist in workflow automation and tool development. Manufacturing Experience: Prior experience with Rapid Prototyping (3D printing) or traditional puppet/mold fabrication is highly valued. Soft Skills: Exceptional attention to detail, strong communication skills, and the ability to work both independently and as part of a high-functioning team. Physical Demands & Work Environment This role is on-site in Hillsboro to facilitate the physical assembly and collaboration required for fabrication. Physical Demands: Standard office tasks combined with the physical assembly of printed parts. The role involves walking, standing, and manual dexterity for operating equipment and assembling small components. Lifting: Ability to lift and/or move up to 15 pounds. Vision: Vision abilities including close vision and the ability to adjust focus for intricate digital and physical work. Environment: Typical studio/office conditions with moderate noise levels and variable indoor temperatures. Application Process & Deadlines Deadline for Submission: Friday, March 27, 2026, by 6:00 PM PDT. To be considered, candidates must: Submit a Portfolio: Provide a digital link showcasing 3D modeling and sculpting work. Highlight any work that involves 3D printing or mechanical integration. Verify Qualifications: Carefully review the technical requirements to ensure your software skills align with Maya and ZBrush expectations. Note on Salary: This position is paid at a set rate of $20.00 per hour, which is non-negotiable.

Costume Fabrication Intern 2026 at LAIKA Studios, Hillsboro

LAIKA Studios

Job Overview Company: LAIKA Studios Job Title: Costume Fabrication Intern Job Type: Internship (Temporary) Location: Hillsboro, Oregon, USA Work Model: 100% On-Site Seniority Level: Internship / Entry-Level Required Experience: Junior/Senior Standing or Recent Graduate (within 12 months) Salary Range: USD $20.00 per hour (Fixed / Non-negotiable) Reporting Structure: Reports to Costume Fabrication Lead / Shop Supervisor Industry: Motion Pictures, Animation, and Textile Arts Company Overview: Crafting the Miniature World LAIKA Studios is a world-renowned leader in the art of stop-motion animation, dedicated to the belief that hand-crafted stories possess a unique soul and enduring magic. Located in Hillsboro, Oregon, LAIKA Studios operate at the cutting edge of cinematic innovation, merging centuries-old artisanal techniques with state-of-the-art technology. Every character we create is a masterpiece of engineering and artistry, designed to perform under the intense scrutiny of the camera lens. Inside LAIKA Studios Costume Fabrication department, we don’t just “make clothes”; we engineer miniature garments that must withstand the rigors of frame-by-frame animation while maintaining perfect scale, silhouette, and movement. We are a community of specialized creators—tailors, painters, and engineers—who thrive on precision and creative problem-solving. As we move forward with our latest feature-length production, we are seeking a Costume Fabrication Intern who shares our obsession with detail and our passion for the textile arts. Role Overview The Costume Fabrication Intern is an immersive production role designed for an emerging artist with a strong foundation in garment construction and a keen interest in the specialized world of stop-motion puppets. Unlike traditional fashion or theatrical costuming, stop-motion costume fabrication requires an understanding of how fabrics behave at a 1:5 or 1:6 scale. As an intern, you will work alongside some of the industry’s most skilled professionals, gaining “hands-on” experience in every facet of the fabrication process. You will be challenged to adapt your existing sewing and patterning skills to the unique demands of animation—where a costume must not only look beautiful but also hide complex mechanical armatures and support the specific, repetitive movements of an animator. This role offers a rare glimpse into the “renowned stop-motion expertise” that defines our studio’s visual identity. Key Responsibilities & Production Duties The successful intern will be integrated into the workshop workflow, assisting with both the creative and technical aspects of costume development. I. Patterning and Construction Technical Fabrication: Follow complex reference images, character designs, and construction notes to fabricate costumes and individual costume elements with extreme precision. Pattern Manipulation: Assist in patterning garments using various techniques, including draping on miniature forms and flat pattern manipulation. Intricate Assembly: Execute extremely fine hand sewing, cutting, fusing, and gluing. The scale of our puppets requires a level of detail that traditional garment construction rarely demands. Understructures: Assist in the creation of support structures (both hard and soft). This includes integrating wires and rigid forms to manage fabric “memory,” as well as foam and fabric linings that enhance character performance. II. Textile Artistry & Embellishment Surface Design: Assist with the embellishment of fabrics using techniques such as embroidery and specialized textures while ensuring the fabric remains pliable for animation. Dyeing and Color: Participate in the dyeing and color-mixing process to ensure textile colors match the established character palette under production lighting. III. Documentation & Shop Operations Process Documentation: Help maintain detailed, concise, and easy-to-follow instructions for all patterns and fabrication processes to ensure consistency across multiple versions of a single puppet. Workshop Upkeep: Contribute to the general maintenance and organization of the costume shop, ensuring a safe and efficient working environment for the entire team. Instruction Adherence: Accurately translate verbal instructions and design feedback into physical prototypes. Required and Preferred Qualifications Academic and Professional Requirements Educational Standing: Currently enrolled as a Junior or Senior in an accredited college or university, or a recent graduate (within the last 12 months). Field of Study: A major or concentration in Fine Arts, Film, Fashion Design, Costume Design, or a related field is required. Technical Portfolio: Applications without relevant samples, portfolios, or reels will not be considered. We are looking for work that demonstrates high-level sewing skills and a deep understanding of fabric. Technical Skills & Competencies Garment Construction: A basic but solid understanding of fabric properties, pattern cutting, draping, and professional sewing techniques. Color Theory: Basic knowledge of dyeing techniques and the ability to mix colors accurately. Digital Literacy: Preliminary knowledge of Adobe Photoshop and Illustrator for the purpose of reviewing designs and assisting with digital textile design. Soft Skills: Strong organizational abilities, a collaborative mindset, and excellent communication skills are essential for success in our studio environment. Physical Demands & Work Environment Costume fabrication intern is a physically engaging role that requires a high degree of manual dexterity. Physical Demands: While performing these duties, the employee is required to stand, sit, and use hands to operate specialized equipment. Precision work requires the ability to reach, balance, and stoop. Vision: The role requires exceptional close vision and the ability to adjust focus for finely detailed tasks (e.g., threading needles or micro-stitching). Lifting: Ability to lift and/or move materials weighing up to 15 pounds. Environment: Work is performed on-site in a professional studio workshop with typical office noise levels and variable indoor temperatures. Application Process & Important Deadlines Application Deadline: Friday, March 27, 2026, by 6:00 PM PDT. To be considered for the Summer 2026 cohort, please submit the following: Resume & Cover Letter: Detail your relevant experience and your interest in stop-motion. Portfolio: Provide a link to a digital portfolio showcasing your best work in garment construction, embroidery, or textile arts. Accuracy Check: Please read the job description carefully to ensure your materials highlight the qualifications mentioned. Compensation: This position offers a set, non-negotiable rate of $20.00 per hour.