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DNEG Sydney Jobs – 3D Animator

DNEG Sydney Jobs - 3D Animator

DNEG Sydney, a global leader in visual effects and feature animation, is currently seeking a talented and driven Animator to join our world-class team in Sydney, Australia. This is a pivotal role within our Performance department, specifically focusing on Animation, Creature, and FX. At DNEG, you aren’t just moving characters; you are breathing life into digital beings for some of the most anticipated feature films in the industry. As an Animator at DNEG, you will be part of a legacy that has garnered multiple Academy Awards and set the benchmark for visual storytelling. This role requires a blend of technical mastery, artistic intuition, and a collaborative spirit. We are currently seeking a talented and driven Animator to join our world-class Performance team in Australia. At DNEG Sydney, you aren’t just moving characters; you are breathing life into digital beings for some of the most anticipated feature films in the industry. As a key member of DNEG, you will be part of a legacy that has garnered multiple Academy Awards and set the benchmark for visual storytelling across the globe. DNEG Sydney Job Overview: 3D Animator Category Details Company Name DNEG Sydney (Animation Division) Department Performance (Animation, Creature, and FX) Job Title Animator Employment Type Full-Time / Permanent Location Sydney, Australia Salary Range (Estimated) $95,000 – $135,000 AUD (Based on experience)* Core Software Autodesk Maya, Blender Experience Level Mid-to-Senior (5+ Years) Global Presence Studios in LA, London, Montreal, Mumbai, and more Working at DNEG means operating at the highest level of cinematic production. Your daily mission involves: To succeed at DNEG , you should possess a blend of artistic intuition and technical expertise: About DNEG Sydney DNEG is a vital hub in our global network, which employs over 9,000 people worldwide. We believe that embracing our differences is the key to our success. At DNEG, we are committed to creating an equitable, diverse, and inclusive work environment where every artist feels they belong. We offer relocation assistance for qualified candidates and provide a supportive atmosphere to help you settle into the vibrant creative community of Sydney. Explore More Animation Jobs DNEG Sydney Jobs – 3D Animator Apply now See open roles

Hiring CG Lead Job at Black Kite Studios, 2026

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Black Kite Studios is an independent creative powerhouse where world-class visual effects meet a talent-first philosophy. We don’t just follow the industry—we aim to be the “Future.” As a studio inspired by technology and driven by a collective of elite artists, designers, and technologists, we are looking for a CG Lead who possesses the rare combination of technical mastery and visionary leadership. At Black Kite Studios, we believe in breaking rules and trying new things. We are seeking a leader who can navigate the complexities of a high-end CG pipeline while fostering a culture of innovation and togetherness. If you are a senior artist ready to step into a role where your influence shapes both the final image on screen and the growth of the team around you, this is your adventure. Executive Job Summary: CG Lead Feature Details Company Name Black Kite Studios Position Title CG Lead (Computer Graphics Lead) Location London, UK (Hybrid Remote) Department CG / 3D Employment Type Full-Time, Permanent Primary Software Houdini, Maya, Arnold Salary Range £85,000 – £110,000 GBP (Based on seniority & track record) Core Values Sustainable culture, creative innovation, and “Once a Kite, always a Kite.” The Black Kite Culture: Why Us? Black Kite Studios is setting out to create something different in the London VFX landscape. Our ethos is built on a sustainable studio model where people aren’t just “resources”—they are the heart of the community. Creativity as a Differentiator: Creativity is why Black Kite was born. It is the core of our decision-making process. Environmental Responsibility: We are a group that insists on living and working well, taking active steps to ensure our studio model is as green as it is creative. Investment in You: We don’t just hire for a project; we invest in careers. We work closely with our Leads to establish personal progression plans that ensure your growth is limitless. Collaborative Ambition: We are big on ambition and excited about the future, but we never lose sight of our shared ethics and the importance of treating people with respect. The Role: CG Lead As a CG Lead Artist at Black Kite Studios, you are the technical and creative bridge between the VFX Supervisor and the artist floor. You are responsible for the “how” and the “wow”—ensuring that our technical solutions are as robust as our creative output is stunning. 1. Technical & Creative Leadership Solution Architecture: You will collaborate with VFX Supervisors to develop and implement technical workflows for complex CG requirements across a range of projects, from high-octane commercials to atmospheric film work. Pipeline Innovation: You will contribute to high-level discussions regarding the evolution of our CG pipeline. Whether it’s streamlining Houdini-to-Nuke workflows or optimizing Arnold renders, your input drives our efficiency. Quality Control: You are the final gatekeeper for the CG department’s output. You ensure every asset, light rig, and simulation meets the “Black Kite” standard of excellence before it hits the comp. 2. Team Management & Mentorship Directing Talent: You will lead and inspire teams of CG artists, providing the mentorship and support needed for them to reach their full potential. Feedback Delivery: You will translate client and director feedback into clear, constructive, and actionable notes for your team. You manage the delicate balance between creative vision and production deadlines. Culture Influencer: As a Lead, you are a primary driver of our studio culture. You encourage a positive, “can-do” environment where artists feel safe to experiment and fail fast. 3. Production & Brand Ambassadorship Bidding & Winning: You will work closely with the Production team and EPs to pitch for new work. Your technical expertise helps us provide accurate bids and win high-end creative treatments. Client Relationships: You will seek opportunities to develop long-term relationships with clients, helping them see the technical possibilities of their creative ideas. Industry Presence: You are a brand ambassador for Black Kite. Whether at industry events or award shows, you represent the studio’s talent and values to the wider world. Candidate Requirements: Why You? Black Kite Studios want you because you are smart, passionate, and driven to be the best in the business. Industry Experience: You have a proven history of delivering outstanding VFX work across Commercials, TV, and/or Film. You know the pace of the London market and what it takes to succeed. Supervisory Track Record: You have experience leading or supervising teams. You know how to manage different personalities and skill levels to achieve a unified creative goal. Software Mastery: * Expert-level production experience with Houdini and/or Maya. Mastery of Arnold or other industry-standard path-tracing renderers. A solid understanding of 2D workflows and a working knowledge of Nuke to ensure seamless hand-offs. Problem-Solving Prowess: You enjoy the “puzzle” of VFX. You are a natural troubleshooter who can stay calm under pressure and find the most efficient path to a beautiful result. Technical Plus: Scripting or programming knowledge (Python/Vex) is highly desirable and will help you excel in our technology-inspired environment. Equal Opportunity Commitment Black Kite Studios is committed to a policy of equal opportunity in all aspects of recruitment and employment. We celebrate diversity regardless of age, sex, sexual orientation, race, religion, gender identity, or disability status. Our studio is an inclusive space where everyone is empowered to do their best work. Application Instructions Are you ready to lead at Black Kite Studios? Black Kite Studios is looking for focused, driven professionals who want to help us create a sustainable future for the VFX industry. Please submit: A link to your Showreel showcasing your leadership and high-end CG work. A detailed CV highlighting your experience with Houdini/Maya and your history of leading teams. A short note on your leadership philosophy and why you want to be a part of the Black Kite family. Join us, and let’s create the extraordinary.

Compositor (2D Artist) job at Black Kite Studios

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Black Kite Studios is more than just a visual effects house; we are a collective of world-class talent, a technology-inspired sanctuary for artists, and a studio that is actively shaping the “Future” of independent creative content. Based in the heart of London’s vibrant creative district, we are an independent studio offering world-class visual effects and design. Black Kite Studios is currently looking for a highly skilled and ambitious Compositor (2D Artist) to join our award-winning team. At Black Kite, we believe that creativity is the ultimate differentiator. It sits at the heart of everything we do. We are seeking an artist who doesn’t just “finish” shots but who strives to break rules, try new things, and deliver exceptional artistic visual content that lives long in the memory. Core Job Overview: Compositor (2D Artist) Feature Details Company Name Black Kite Studios Position Title Compositor / 2D Artist Location London, UK Work Mode Hybrid Remote Department Compositing Employment Type Full-Time / Permanent Primary Software Nuke or Flame Salary Range £55,000 – £85,000 GBP (Based on seniority & experience) The Black Kite Studios What makes a “Kite”? Black Kite Studios is a community born of the belief that great work should be accessible to all who seek it. Our culture is built on several key pillars: Talent First: We believe in creating a sustainable studio model where we look after our people and inspire them to create the extraordinary. Sustainability: We take good care of our environment. We aren’t just talking about living and working well; we are doing it. Innovation: We want to create an environment where trying new things is not only possible but exciting and different. Togetherness: Once a Kite, always a Kite. We believe in the power of teamwork to achieve what individuals cannot do alone. The Role: 2D Artist / Compositor As a Compositor (2D Artist) at Black Kite Studios, you are responsible for delivering creative excellence from the initial pitch through to the final delivery. You will work across a range of high-profile VFX projects, primarily focused on high-end commercials, though our slate often expands into TV and Film. Key Responsibilities as Compositor (2D Artist) 1. Creative & Technical Execution Seamless Integration: You will be responsible for the final “glue” of a shot, seamlessly integrating live-action plates with computer-generated (CG) elements, digital matte paintings, and FX layers. Look Development: You will work closely with VFX Supervisors to establish the visual “look” of a sequence, driving both the creative and technical approach for specific shots. Advanced Techniques: Your daily workflow will involve high-level 2D tracking, complex matte extraction (keying), layering, and precise color grading to ensure every element belongs in the same world. 2. Collaborative Production Stakeholder Communication: You will collaborate and proactively communicate with the wider VFX team, including Producers and CG Leads, to ensure we deliver creative excellence on time and on budget. Feedback Implementation: You will interpret creative direction from clients and supervisors, translating their vision into polished, cinematic reality. Pipeline Contribution: We encourage artists to help refine our workflows. If you have a better way to solve a technical challenge, we want to hear it. Required Qualifications & Skills for Compositor Black Kite Studios is looking for artists who have a passion for the craft and a portfolio that proves it. Proven Track Record: You have a history of delivering outstanding VFX work, specifically within the fast-paced world of Commercials, High-end TV, or Film. Software Mastery: You possess a strong working knowledge of Nuke or Autodesk Flame. Familiarity with other industry-standard software and plugins is a major advantage. The “Artist’s Eye”: You have a great eye for composition, light, color, and photographic reality. You understand how lenses behave and how light interacts with different surfaces. Problem-Solving Attitude: You don’t just identify issues; you solve them. You are a team player who can navigate a fast-moving production environment with a positive, solutions-oriented mindset. Pipeline Knowledge: You have a strong understanding of the end-to-end VFX pipeline, knowing how your work affects downstream departments and how to best prepare for CG integration. Why Join Us? Black Kite Studios want you to grow with us and help us create a sustainable future for everyone who is part of the Black Kite family. Personal Progression: We are committed to supporting your ongoing career development. We will work closely with you to establish a personal progression plan, ensuring you are constantly learning and moving toward your career goals. Dynamic Work Environment: We offer a hybrid working model that balances the energy and collaboration of our London studio with the flexibility of working from home. Impactful Work: You will work with the best creative clients in the world on projects that push the boundaries of visual storytelling. Inclusive Culture: We are big on ambition but never lose sight of our values. We place importance on a code of shared ethics and treating people fairly and with respect. Equal Opportunity Commitment Black Kite Studios is committed to a policy of equal opportunity in all aspects of recruitment and employment. We welcome applications from everyone regardless of age, sex, sexual orientation, race, religion, gender identity, or disability. Our goal is to build a team that reflects the diversity of the audiences we create content for. Application Instructions Are you ready for the Black Kite adventure? Black Kite Studios is looking for artists who are talented, smart, passionate, and driven to succeed. Please provide the following with your application: A link to your latest Showreel (with a detailed shot breakdown). Your current CV highlighting your experience in Nuke/Flame. A brief note on your availability and your preference for hybrid working in London. Join us, and let’s make something brilliant together.

VFX Producer job at Black Kite Studios, 2026

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Black Kite Studios is not just a visual effects house; we are the future of independent creative storytelling. Born from a desire to put talent first and technology at the heart of the process, we have established ourselves as a premier London studio where rules are broken, innovation is celebrated, and “extraordinary” is the baseline. Black Kite Studios are currently looking for a highly motivated, client-focused, and creatively driven VFX Producer to join our team in London. This role is designed for a professional who thrives in the high-stakes world of advertising VFX and who views production not just as a logistical exercise, but as an art form in itself. At Black Kite, you are a brand ambassador, a problem solver, and a key architect of our studio’s culture. Job Overview: VFX Producer Feature Details Company Name Black Kite Studios Position Title VFX Producer (Advertising) Location London, UK (Hybrid Remote) Department Production Employment Type Full-Time, Permanent Software Proficiency CETA (or equivalent industry standard) Salary Range £65,000 – £85,000 GBP (Estimated based on experience) Core Ethos Talent-First, Sustainable, and rule-breaking creativity Who We Are: The Black Kite Studios Identity Black Kite is an independent creative studio offering world-class visual effects and design. We are a collective of artists, creators, designers, and technologists who believe that great work should be accessible to all who seek it. Our Purpose & Culture: The Future is Now: We are technology-inspired and constantly exploring new ways to engage audiences. People-Centric: Our community is our greatest asset. We’ve built a studio model where people can develop, succeed, and feel supported. Sustainability: We don’t just talk about the environment and sustainable working; we live it. We insist on living and working well. The “Kite” Bond: We believe in the power of togetherness. Our motto is simple: Once a Kite, always a Kite. The VFX Producer Role: Key Responsibilities As a VFX Producer at Black Kite Studios, you are the primary engine driving a project from the initial pitch to the final delivery. You are responsible for maintaining production excellence, ensuring that our creative output remains world-class while keeping projects commercially viable. 1. Business Development & Client Strategy Winning Work: Work alongside Executive Producers (EPs) and the Head of Production to execute aggressive and effective sales strategies. You will identify opportunities with new clients while nurturing existing relationships. Long-term Partnerships: You aren’t just looking for the next job; you are looking to build a creative partnership. Your goal is to foster repeat business through trust and exceptional delivery. Brand Ambassadorship: Represent Black Kite at industry events, award shows, and networking functions. You are the face of the studio in the London creative scene. 2. Creative Production Management Bidding & Pitching: Collaborate with the creative team to develop high-end treatments and accurate bids. You must be able to translate complex VFX requirements into clear, transparent budgets for clients. Workflow Efficiency: Manage CETA schedules (or relevant production software) with precision. You ensure that the studio’s resources are balanced and that artists are set up for success. Feedback Integration: Act as the filter between the client and the artist. You must deliver client feedback constructively and clearly, ensuring the creative vision is met without demoralizing the team. 3. Financial & Operational Accountability Budget Oversight: Deliver every project on time and within the agreed budget. You are responsible for the financial health of your projects. Client Experience: We believe in making our clients feel special. You will manage client entertainment and ensure that every interaction with Black Kite is memorable and positive. Problem Solving: In a fast-paced environment, things change. You must be an expert negotiator and a master of multi-tasking, able to pivot priorities at a moment’s notice. Candidate Requirements: Why You? Black Kite Studios is looking for a specific blend of industry “know-how” and cultural fit. The ideal candidate will bring a robust black book of contacts and a deep understanding of the London advertising landscape. VFX Background: You have substantial prior experience working specifically within Advertising VFX. You understand the unique pace and requirements of commercial production. Technical Literacy: You have a solid grasp of the VFX pipeline—from CG and 2D to color grading and finishing. You know what it takes technically to deliver “outstanding.” Client Network: You bring a range of existing client relationships with content commissioners, agencies, and directors. Leadership Skills: You have a proven track record of managing teams and navigating dynamic, fast-paced environments with a solution-oriented mindset. Organization: You are highly organized, detail-oriented, and a skilled negotiator who can balance the needs of the studio with the demands of the client. Why Join Us? (The Black Kite Promise) Black Kite Studios want you to grow with us. We aren’t just offering a job; we are offering a career path within a family that cares about your individual journey. Personal Progression: We will work with you to establish a personal progression plan. Whether you want to move into Executive Production or explore new creative technologies, we support your ambition. Supportive Environment: You are never on your own. Our production team is a tight-knit group that shares knowledge and supports one another through the “crunch” periods. Innovation: You will have the freedom to try new things. We encourage our producers to suggest rule-breaking ideas that can improve our output or our culture. Shared Ethics: We place immense importance on treating people fairly. Our code of ethics is not a document on a shelf; it’s the way we talk to each other every day. Commitment to Equality Black Kite Studios is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We recruit regardless of age, sex, sexual orientation, race, religion, gender identity, or disability status. If you require any specific adjustments during the application process, please reach out to us—we are here to help. Application Instructions Are you ready to become a Kite? If you are a talented, smart, and driven VFX Producer who wants to deliver the best … Read more

Lighting and Compositing Artist job at Arx anima

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arx anima is inviting a visionary and technically adept Lighting and Compositing Artist to join our award-winning production team. As a studio that thrives on the edge of innovation—from pioneering USD workflows in Houdini Solaris to operating the largest render farm in Austria—we are looking for an artist who can blend the magic of light with the precision of final compositing. This role is for those who see beyond the pixels. We are looking for an individual who understands how a single rim light can change the emotional weight of a scene and how a meticulously crafted composite can breathe life into a digital world. Whether we are reviving historical icons like Mozart through immersive 360° projections or pushing the boundaries of feature-length animation, your work will be the final, crucial polish that audiences see on screen. Core Job Overview : Lighting and Compositing Artist Feature Details Company Name arx anima Position Title Lighting and Compositing Artist Location Vienna, Austria (Preferred); EU-Remote Possible Employment Type Freelance or Full-Time Employee Seniority Level High Mid-Level to Senior Salary Range Competitive; Based on experience & Collective Agreement Project Start ASAP (Immediate Start) Contract Duration Initial focus on April – May 2026 (Various Projects) About arx anima We are more than just an animation studio; we are a hub of technical and artistic R&D. With physical locations in Vienna, Frankfurt, Leipzig, and Madrid, arx anima has spent years perfecting the craft of animation cinema. We pride ourselves on our “courage to try”—embracing every new technical challenge that comes our way. Our infrastructure is designed to support the boldest visions. We have built the largest render farm in Austria and are industry leaders in Houdini Solaris / USD workflows. Our portfolio is diverse, spanning high-end feature films, series, high-impact commercials, and experimental immersive art. At arx anima, you won’t just be a cog in a machine; you will be part of a team that is actively shaping the future of European animation. The Role: Lighting & Compositing Artist This is a dual-discipline role that requires a “generalist” mindset within the lighting and look-dev pipeline. You will be responsible for taking assets from the animation and FX departments and transforming them into cinematic imagery. 1. Artistic Lighting Design Atmospheric Storytelling: You will design and implement lighting setups that do more than just illuminate; they must enhance the narrative, establish the mood, and direct the viewer’s eye. Consistency Across Sequences: Working closely with Supervisors and Directors, you will ensure that the lighting style remains consistent across an entire sequence, maintaining the visual “language” of the project. Technical Optimization: Feature animation requires a balance between beauty and render times. You will be expected to optimize your setups for efficiency without sacrificing visual fidelity, ensuring our farm stays productive. 2. Final Compositing Seamless Integration: You will assemble rendered layers and passes (AOV’s) into final shots using industry-standard tools like Nuke. Visual Refinement: Your task includes fine-tuning color grading, adjusting depth of field, and integrating complex FX elements and matte paintings into a cohesive final image. Feedback Implementation: In a fast-paced pipeline, the ability to interpret and apply creative notes from directors quickly and accurately is essential to meeting our delivery milestones. Detailed Requirements for Lighting & Compositing Artist Arx Anima are seeking artists who have a proven track record in high-end 3D animation or VFX environments. Technical Proficiency: Software: Mastery of Houdini (Solaris/Karma), Maya, and Nuke is highly preferred. Experience with other industry-standard engines like Arnold, Renderman, or V-Ray is also valued. Rendering Foundations: A strong grasp of physically based rendering (PBR), light behavior, and shader development. Pipeline Knowledge: Familiarity with USD (Universal Scene Description) is a significant advantage as we continue to push our Solaris-based workflows. Artistic Sensibility: An expert eye for color theory, composition, and the nuances of light. The ability to take a sequence from “flat” to “feature-quality” through creative problem-solving. A portfolio that demonstrates a wide range of styles, from hyper-realism to stylized “toony” aesthetics. Communication & Logistics: Language: Proficiency in English is required (studio language). German or Spanish is a plus given our office locations. Legal Status: You must hold a valid EU passport or a valid Austrian work permit. Due to project requirements, we cannot sponsor non-EU visas at this time. Preferred Qualifications While not mandatory, we are particularly interested in candidates who bring extra “tools” to the table: Scripting Skills: Proficiency in Python or MEL to help automate repetitive tasks and improve the lighting pipeline. Color Management: Deep understanding of ACES workflows and color pipeline management. Leadership Qualities: For Senior-level applicants, experience mentoring junior artists and leading small sequences is a major plus. Work Culture & Benefits At arx anima, we believe that great art comes from a balanced and inclusive environment. The “Workation” Policy: We value flexibility. Depending on production needs, you can enjoy the opportunity to work remotely for several weeks from another EU country. This allows our team members to stay inspired and connected with family or different cultures while contributing to our projects. Diversity & Inclusion: We are dedicated to building an authentic workplace. Research shows that certain groups are less likely to apply unless they meet 100% of the criteria. If you are excited about this role but your experience doesn’t perfectly align, we encourage you to apply anyway. Your unique perspective might be exactly what our team needs. Accessibility: We welcome applications from people with disabilities and are committed to providing any necessary accommodations to ensure an inclusive workspace. How to Apply Are you ready to join a studio where innovation meets artistry? We are looking for someone to start ASAP for our upcoming slate of projects through April and May 2026 and beyond. Please provide: A link to your current Demo Reel and a breakdown of your contributions to each shot. An updated CV/Resume highlighting your experience with USD or specific render engines. Your availability and your preferred working location (Vienna or Remote within the EU). Join arx anima, and let’s create something spectacular … Read more

Animation Supervisor Job at DNEG , Montréal 2026

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DNEG Animation is seeking a visionary and technically grounded Animation Supervisor to join our world-class team in Montréal. This is a pivotal leadership role designed for an industry veteran who excels at bridging the gap between high-level artistic intent and the complex technical execution required for modern feature-length animation. As an Animation Supervisor, you will be the backbone of the production’s creative engine, supporting the Animation Director while mentoring Leads and Animators to reach new heights of cinematic excellence. Whether we are crafting the stylized world of The Cat in the Hat or the high-octane energy of The Angry Birds Movie 3, your expertise will ensure our characters move with purpose, personality, and technical precision. Job Overview: Animation Supervisor Feature Details Company Name DNEG Animation Position Title Animation Supervisor (Feature Animation) Location Montréal, Quebec (Hybrid Remote) Employment Type Full-Time, Permanent Department Performance (Animation, Creature, and FX) Salary Range $135,000 – $155,000 CAD per annum Union Status IATSE (Position will be covered by a collective agreement) The Vision of DNEG Animation At DNEG, we don’t believe in a “house style.” We believe in quality. Our portfolio ranges from the painterly, ground-breaking aesthetics of Entergalactic and Nimona to the charm of The Garfield Movie. As an Animation Supervisor, you are not just a manager; you are a guardian of this craft. You will work in a collaborative, ego-free environment where the goal is always to push the boundaries of what is possible in digital storytelling. Job Purpose & Key Responsibilities The Animation Supervisor acts as the primary lieutenant to the Animation Director. You are responsible for the “macro” and “micro” of the department—overseeing multiple Leads and their respective teams while ensuring that every frame aligns with the Director’s vision. 1. Artistic & Technical Leadership Pre-Production Excellence: Partner with the Animation Director during the early stages of a film to conduct animation tests and influence rig development. You ensure that the characters are physically capable of the performances required by the script. Style Consistency: You are the “eye” that ensures continuity across the show. Whether a character is performing a subtle emotional beat or a complex action sequence, you ensure the movement remains “on-model” and stylistically coherent. Inter-Departmental Liaison: You serve as the vital bridge between Animation and the “downstream” and “upstream” departments, including Rigging, Layout, and CFX. You identify technical bottlenecks before they become production delays. 2. Team Management & Operations Managing Leads: You provide the guidance and structure that allows Animation Leads to manage their own sub-teams effectively. You are accountable for the department’s overall output and morale. Creative Realization: You interpret the high-level vision of the VFX/CG Supervisors and translate it into actionable, clear briefs for the artists. Workflow Optimization: You are responsible for adhering to and improving department workflows. This includes staying current with the latest pipeline technologies and developing documentation to standardize processes. Productivity & Bidding: You will collaborate with Production Supervisors to bid on shots, cast the right animators to the right sequences, and manage the schedule to ensure milestones are met without compromising quality. 3. Dailies & Quality Control Constructive Feedback: You will run departmental dailies, providing concise, actionable notes that help artists grow while keeping the production on track. Approval Management: You are the final gatekeeper for work moving to the next department. You must ensure all submissions meet the rigorous standards of DNEG and the client. VFX Supervisor Interaction: You attend show-level dailies with the VFX Supervisor, representing the Animation department and ensuring their feedback is communicated clearly back to the crew. 4. Talent Development & Mentorship Cultivating Growth: Beyond the immediate needs of the show, you are a mentor. You identify the strengths and weaknesses of your team, helping them reach their long-term career goals. Culture Building: You play a key role in maintaining a positive, inclusive, and high-energy studio culture. Performance Tracking: You provide detailed feedback for performance reviews and help identify rising stars within the organization. Required Qualifications & Skills To be successful in this role, you must possess a rare blend of artistic “soul” and technical “grit.” We are looking for candidates who meet the following criteria: Extensive Feature Experience: Minimum of 7+ years of professional experience animating at a high level within Feature Animation. Proven Leadership: You must have served as a Lead Animator on at least three (3) completed feature-length productions. Technical Mastery: Expert-level knowledge of Autodesk Maya. You should have a deep understanding of the inner workings of a modern animation pipeline. Anatomy & Physics: A profound understanding of human/animal anatomy and muscle dynamics is essential, especially for creature-heavy projects. Communication Skills: The ability to explain complex movement or technical concepts to both artistic and non-technical stakeholders is vital. Organizational Prowess: Experience with scheduling, shot bidding, and casting is required to manage the logistical side of a large-scale feature. Why Join DNEG Montréal? DNEG Montréal is a global hub for animation and visual effects, and DNEG is at the center of that ecosystem. By joining our team, you gain: Global Impact: Work on iconic IP like The Cat in the Hat and Angry Birds. Hybrid Flexibility: We balance the need for in-person collaboration with the flexibility of remote work. Inclusive Environment: We are committed to E.D.I. (Equity, Diversity, and Inclusion). We believe our different backgrounds make our animated worlds richer and more authentic. Union Benefits: As this role becomes unionized under IATSE, you will benefit from structured support, clear terms of employment, and collective bargaining power. The Application Process We value your time and your craft. When applying, please ensure your portfolio or demo reel highlights: High-end acting and performance (subtle and broad). Action and body mechanics. Examples of work where you have led or supervised a team (if available). DNEG is an equal opportunity employer. We welcome and encourage applications from all backgrounds, regardless of experience or disability. If you require any adjustments during the recruitment process, please let us know.

Senior Technical Designer job at 10:10 Games

Senior Technical Designer job at 10:10 Games

Elevate your career at 10:10 Games, an independent studio where technical mastery meets a legendary “people-first” philosophy. Following the global success of Funko Fusion in 2024, our Warrington-based team is scaling rapidly to develop ambitious new IPs. We are seeking a visionary Senior Technical Designer—a hybrid specialist who can bridge the gap between Art, Animation, and Engineering while mentoring the next generation of industry talent. This is a leadership-tier role within our Technical Design and Asset Art department, perfect for a veteran who thrives on solving complex logic puzzles without sacrificing visual fidelity. Job Overview & Key Specifications: Senior Technical Designer Category Details Company Name 10:10 Games Job Title Senior Technical Designer Location Warrington, Cheshire, UK (Hybrid) Employment Type Full-Time Department Technical Design and Asset Art Experience Level Senior / Experienced (Shipped Unreal Project Required) Salary Range Competitive / Industry-Leading (Commensurate with experience) Work Model 3 Days In-Office / 2 Days Remote Core Technology Unreal Engine 5, Blueprints, C++, Maya/Blender Key Benefits Zero Crunch, 33 Days Holiday, Private Health, Bonus Scheme At 10:10 Games, we believe that a studio’s greatest strength is its people. Located in the heart of Warrington, we have moved away from outdated industry norms to create a sustainable, transparent, and empowering environment. Career Architecture & Growth We don’t just hire for a project; we invest in your career. We have established clear development pathways designed to help you reach your full potential. As a Senior, you will participate in regular progression catch-ups with your manager, ensuring your learning and leadership aspirations remain our primary focus. Transparency and Collaboration Communication is the heartbeat of our studio. We hold fortnightly company-wide stand-ups and frequent team check-ins to ensure every voice is heard. We value transparency and genuinely care about the feedback provided by every member of the team, fostering a truly collaborative spirit. Industry Outreach and Inclusivity We are proud partners with organizations such as Women in Games, Grads in Games, and Into Games. As an equal opportunity employer, we are committed to opening doors for the next generation of talent through local university partnerships and internships. We treat all applications equally, regardless of background, gender identity, or ethnicity. The Role: Senior Technical Designer As a Senior Technical Designer, you are the technical heartbeat of the creative process. You will be responsible for the design, prototyping, and implementation of interactive gameplay systems that leverage the absolute latest in Unreal Engine 5 technology. You will work within a multi-skilled team comprised of animation, art, and design veterans. Your mission is twofold: ensure that interactive assets function flawlessly from a mechanical perspective and look visually outstanding from an artistic one. Key Responsibilities and Leadership 1. System Design and Technical Architecture 2. Mentorship and Knowledge Sharing 3. Visual Integration and Artistry We are seeking a proactive leader who is user-focused and possesses a deep technical curiosity. Professional Requirements Bonus Skills (The “Extra Mile”) Warrington: The Hub of the North West Our studio is perfectly situated in Warrington, Cheshire, offering a high quality of life with world-class connectivity: We believe that great work happens when people are rested, healthy, and valued. Senior Technical Designer job at 10:10 Games Apply now See open roles Trending Jobs

Job Opening Mid-Level Technical Designer at 10:10 Games

Job Opening Mid-Level Technical Designer at 10:10 Games

Step into a role where technical precision meets creative flair. 10:10 Games is an independent development studio that has quickly made its mark on the industry with the 2024 release of Funko Fusion. As we pivot toward the development of brand-new, exciting IPs, we are looking for a Mid-Level Technical Designer to join our elite Technical Design and Asset Art department in Warrington. This is a unique opportunity for an experienced developer who thrives at the intersection of Art, Animation, and Engineering. You will be instrumental in ensuring our interactive systems are not only robust and performant but also visually stunning. Job Summary & Essential Specifications: Mid-Level Technical Designer Category Details Company Name 10:10 Games Job Title Mid-Level Technical Designer Location Warrington, Cheshire, UK (Hybrid) Employment Type Full-Time Department Technical Design and Asset Art Experience Level Mid-Level (Professional Unreal Experience Required) Salary Range Competitive & Industry-Leading (Based on experience) Work Model 3 Days In-Office / 2 Days Remote Core Technology Unreal Engine 5, Blueprints, Maya/Blender Key Benefits Zero Crunch, 33 Days Holiday, Private Healthcare At 10:10 Games, our studio culture isn’t just a tagline—it’s our foundation. We have deliberately built an environment where every team member is empowered to fulfill their maximum potential. We believe in sustainable growth. We build clear development pathways that allow our staff to reach the next stage of their career through internal promotion opportunities. Your professional aspirations are a prime focus; you will have regular progression catch-ups with your manager to ensure you are consistently moving toward your goals. Innovation requires honesty. We value transparency and collaboration, ensuring that everyone’s feedback is genuinely considered. Our fortnightly company-wide stand-ups and frequent team check-ins ensure that our promise of an open-door policy is maintained every single day. We are passionate about opening the doors of the gaming industry to everyone. Through partnerships with Women in Games, Grads in Games, and Into Games, we actively work to make the industry more accessible. As an equal opportunity employer, we treat all applications equally, celebrating diversity across gender identity, race, ethnicity, and lived experience. The Role: Technical Designer As a Mid-Level Technical Designer, you will be a bridge-builder. You will be responsible for the design, prototyping, and implementation of interactive gameplay systems and mechanics that leverage the full power of Unreal Engine 5’s latest technology. You will work within a multi-skilled team comprised of experts from animation, art, and design backgrounds. Your mission is to ensure that interactive assets function flawlessly from a technical perspective while maintaining the high visual bar our studio is known for. Key Responsibilities and Workflows 1. System Design and Prototyping 2. Visual Integration and Artistry 3. Cross-Departmental Collaboration 10:10 Games need a proactive team player who is user-focused and possesses a deep technical curiosity. Professional Requirements Bonus Skills (The “Extra Mile”) Our studio is perfectly situated in Warrington, Cheshire. This location offers a fantastic quality of life with easy access to the cultural and social hubs of both Manchester and Liverpool. We believe that a “people-first” culture must be backed by tangible support. Job Opening Mid-Level Technical Designer at 10:10 Games Apply now See open roles Trending Jobs

Senior UI Artist Job Ubisoft Montreal, 2026

Senior UI Artist Job Ubisoft Montreal, 2026

The modern gaming experience is defined by the invisible thread that connects the player to the digital world: the User Interface. At Ubisoft Montreal, we believe that a truly great UI doesn’t just show information—it tells a story, evokes emotion, and removes every barrier between the player and the adventure. We are currently seeking a world-class Senior User Interface (UI) Artist to join our team for the ambitious project, March of Giants. As a Senior UI Artist, you will be at the forefront of player-centered design. Your mission is to take complex game systems and translate them into beautiful, intuitive, and high-performance visual elements. From the adrenaline of a high-stakes Heads-Up Display (HUD) to the deep satisfaction of a progression menu, your work will define how millions of players interact with our universe. Executive Summary & Key Information: UI Artist Category Details Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Senior User Interface (UI) Artist Location Montreal, QC, Canada Work Model Office-based (On-site in Montreal) Employment Type Full-time Contract Status Permanent Estimated Salary Range $95,000 – $135,000 CAD (Based on seniority and portfolio) Core Software Adobe Creative Suite, Figma/Prototyping tools, Game Engines The Vision: Why This Role Matters In the world of March of Giants, players need to process information quickly without losing their sense of immersion. The Senior UI Artist acts as the architect of this clarity. This role requires more than just “making things look pretty”—it requires a deep understanding of human psychology, visual hierarchy, and technical constraints. You will work at the intersection of art and technology. Your goal is to create a visual language that feels native to the game’s world while maintaining the highest standards of readability and usability. Whether you are designing a sleek futuristic store or a rugged, tactile inventory system, you will ensure that the player always knows exactly what to do and where to go next. Core Responsibilities: What You’ll Do 1. Visual Design & Artistic Ownership You won’t just follow a style guide; you will help evolve it. As a Senior member of the team, you will take ownership of complex, cross-functional interface systems. 2. Motion Design & Visual Feedback Static designs are only half the story. In modern AAA gaming, motion is communication. 3. Cross-Functional Collaboration The UI team is the hub of the production wheel. You will spend your day collaborating with various experts to ensure a holistic player experience: 4. Technical Implementation & Optimization A Senior Artist at Ubisoft understands that “done” means “working in the build.” Qualifications: What You Bring to the Team We are looking for an artist who has survived the trenches of AAA development and has the portfolio to prove it. Life at Ubisoft Montreal By joining Ubisoft Montreal, you are joining a legacy of innovation. Since 1997, our studio has been the birthplace of industry-defining franchises. How to Apply Your portfolio is your voice. We want to see how you think, not just how you draw. Please submit: Senior UI Artist Job Ubisoft Montreal, 2026 Apply now See open roles

Visual Design Art Director Job – Ubisoft Montreal

Visual Design Art Director Job – Ubisoft Montreal

In the high-stakes world of AAA game development, a game’s identity is forged not just through its mechanics, but through its visual soul. Ubisoft Montreal is seeking a visionary Visual Design Art Director to join our elite creative team on the highly anticipated project, March of Giants. This is a leadership role designed for an artist who transcends traditional boundaries—someone who can command a room with a mood board, define the aesthetic DNA of a digital universe, and ensure that every pixel of the user interface reflects the grandeur of the game’s core vision. As a Visual Design Art Director, you aren’t just managing a team; you are the architect of the player’s visual journey. Executive Summary & Key Details: Visual Design Art Director Category Specifications Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Visual Design Art Director Location Montreal, QC, Canada Employment Type Full-time Contract Status Permanent Work Flexibility Office-based (On-site in Montreal) Estimated Salary Range $115,000 – $165,000 CAD (Commensurate with seniority/portfolio) Language Requirements Professional proficiency in French and English Core Software Adobe Creative Suite, Unreal Engine, Motion Design Tools The Mission: Shaping the Identity of March of Giants At Ubisoft, we don’t just build games; we build worlds. For March of Giants, the challenge lies in creating a cohesive 2D visual language that complements a massive 3D environment. As the Visual Design Art Director, your mission is to be the primary guardian of this 2D aesthetic. You will stand at the intersection of Art, UI, and UX. Your goal is to ensure that when a player navigates a menu, checks their HUD in the heat of battle, or views a promotional graphic, they feel the weight, tone, and personality of the March of Giants universe. You will translate abstract creative pillars into concrete visual guidelines that the entire production team can follow with surgical precision. Core Responsibilities: What You’ll Do 1. Strategic Artistic Leadership You are the “North Star” for the visual design team. Your primary responsibility is to define and champion the game’s 2D visual art direction. 2. Defining the User Interface (UI) Signature The UI is the player’s primary touchpoint with the game’s systems. You will oversee the visual “look and feel” of the entire interface. 3. Mentorship and Team Coordination Leadership at Ubisoft is about empowerment. You will guide a talented group of artists, providing the framework they need to excel. Qualifications: What You Bring to the Team This is a senior-level leadership position requiring a rare blend of artistic mastery and communicative prowess. Why Ubisoft Montreal? Joining Ubisoft Montreal means entering a legendary ecosystem of creators. Since opening in 1997, the studio has pioneered open-world gaming and immersive storytelling. A Culture of Excellence We believe that diverse perspectives fuel innovation. Our studio is a melting pot of global talent where your unique background contributes to the “Unknown” we are constantly trying to create. We offer a permanent contract because we believe in long-term investment in our people. Benefits & Environment Visual Design Art Director Job – Ubisoft Montreal Apply now See open roles