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Hiring VFX Supervisor at Flow Postproduction, Belgium 2026

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Great stories deserve great finishing. At Flow Postproduction, we help shape some of Europe’s finest audiovisual projects. As one of Belgium’s leading post-production studios, we operate proudly as part of The Flow Group, alongside Studio l’Équipe (Brussels and Wallonia) and Filmmore (The Netherlands). From color grading and sound design to visual effects, subtitling, and analogue film processing, we craft compelling stories with meticulous care. Our VFX department is rapidly growing in both scale and ambition, and we are currently looking for a driven, talented VFX Supervisor to help lead the creative and technical vision of our work. In this permanent, full-time role, you will serve as a core creative anchor rather than just a supervisor. You will step into a vibrant environment where your artistic vision and technical expertise directly influence high-end European cinema and television. Job Summary : VFX Supervisor Detail Specification Role Title  VFX Supervisor Company Flow Postproduction (The Flow Group) Location Belgium Employment Type Permanent, Full-Time Key Focus Creative and technical leadership for high-end European film and TV Required Experience Prior supervision/lead experience in feature films/high-end TV, on-set experience Required Tools Production tracking tools like ShotGrid (or equivalent) Languages Excellent English required; French fluency/understanding is a major plus Application Contact vacature@flow-postproduction.be Your Role and Responsibilities as VFX Supervisor As our VFX Supervisor, you will make critical creative and technical decisions, acting as the primary sparring partner for production teams, department heads, and your own crew of artists. Your day-to-day responsibilities will encompass the entire lifecycle of a project: Creative Leadership: Draft compelling visual effects treatments that elevate the narrative and align with director goals. Production Management: Collaborate with the VFX producer to create realistic budgets, accurate bids, and structured schedules. On-Set Supervision: Guide productions directly on set, utilizing your thorough familiarity with set etiquette to bridge the gap between production realities and digital magic. Pipeline and Quality Control: Conduct regular shot reviews, provide clear and constructive feedback to artists, optimize workflows, and ensure critical deadlines are met. Innovation: Stay ahead of industry curves by exploring emerging technologies, thinking outside the box, and maintaining calm under pressure. From initial script breakdowns and conceptual design through bidding, post-production, and final delivery, you will guide projects seamlessly from start to finish. Your Profile To thrive in this role, you bring a unique blend of technical mastery, artistic sensibility, and leadership qualities: Experience: Proven track record as a VFX Supervisor, CG Supervisor, Compositing Supervisor, or Lead Artist on feature films or high-end television series. Previous on-set experience is mandatory. Technical Mastery: Deep understanding of modern VFX workflows, including live-action plates, camera tracking, compositing, and computer graphics (CG). Business Acumen: Demonstrated experience managing budgets, bids, and schedules, paired with familiarity using production tracking tools like ShotGrid (or equivalent software). Aesthetic Excellence: A brilliant eye for aesthetics, cinematography, and timing. Problem-Solving & Communication: Exceptional time-management skills, natural resourcefulness, and outstanding interpersonal abilities. You must be able to articulate complex technical concepts clearly to creative minds. Language Skills: Excellent written and verbal proficiency in English is essential. Fluency in or a strong working knowledge of French is a major advantage that will set you apart.   What We Offer Stability and Growth: A permanent, full-time position within a rapidly expanding VFX department offering ample room for professional development. Competitive Compensation: A robust salary package complete with attractive extra-legal benefits. High-Profile Work: The opportunity to leave your mark on prestigious European feature films and television series. Creative Impact: A role with genuine creative responsibility, autonomy, and influence within a strong technical ecosystem and broad multi-disciplinary group. Perks: Enjoy freshly made, healthy lunches provided every single day.   Ready to Shape the Vision With Us? If you are ready to take the next step in your career and help us push the boundaries of European storytelling, we want to hear from you. Send your up-to-date CV, a compelling motivation letter, and a direct link to your portfolio or showreel to: vacature@flow-postproduction.be

Rendered Ideas hiring Game Developer, Mumbai, 2026

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At Rendered Ideas, we are not merely building games; we are engineering high-performance experiences that push the boundaries of what is possible on mobile and PC. We are seeking an elite Game Developer to join our Mumbai studio—a visionary engineer who views code as a craft and performance as a non-negotiable standard. If you are a high-aptitude programmer tired of the constraints of client-side requests and yearn for the autonomy to engineer your own systems from the ground up, you belong with us. Job Summary : Game Developer Category Details Position Game Developer Studio Rendered Ideas Location Mumbai, India (On-site) Experience 1+ Years Primary Tools Unity 3D, In-house Engine Tech Stack C#, C++, Java, OOP Compensation Competitive Base Salary + Profit-Sharing Focus AI, Networking, Pathfinding, Tool Dev, Optimization Work Environment Small, Autonomous, High-Impact Indie Team   The Rendered Ideas Edge: Absolute Ownership We have abandoned the traditional, bureaucratic studio model. Here, you are a Product Owner. Total Autonomy: You and your team have absolute authority over gameplay mechanics, feel, and technical implementation. Technical Empowerment: We provide the freedom to research and implement cutting-edge development processes. We don’t follow the industry; we aim to set the pace. Performance-Linked Rewards: We believe in equity of effort. Our profit-sharing scheme is provided on top of your CTC, ensuring that when the titles you build succeed, you are rewarded directly for your engineering impact.   Your Mandate Full-Stack Engine Mastery: Develop and implement high-performance, independent modules using Unity 3D and our proprietary in-house engine. Architectural Excellence: Write stable, highly optimized code across complex disciplines including AI, advanced networking, pathfinding, and custom tool development. Performance Engineering: Identify and resolve critical bottlenecks. You will be responsible for multi-threading, optimizing OS-level concepts, and ensuring system-level efficiency across Android, iOS, and Steam platforms. Technical Leadership: Act as the backbone of the development team, collaborating seamlessly with artists, designers, and QA to translate complex creative visions into robust, bug-free, and scalable code.   Elite Candidate Profile We are looking for the “best in class” developers who thrive in high-ownership, high-impact environments. Core Competencies: Very strong proficiency in Java, C++, and C#, with a deep, intuitive understanding of Object-Oriented Programming (OOP) paradigms. Experience: A minimum of 1+ year of professional experience in OOP-related development. Analytical Rigor: A background in Computer Science (Bachelor’s or Master’s from a reputed institute) paired with a high aptitude for solving complex system-level problems. Debugging Prowess: You possess “Sherlock-level” debugging skills. You don’t just fix bugs—you engineer solutions that prevent them. Collaborative Spirit: While you are a master of code, you are also a team player who communicates effectively across multidisciplinary departments.   The Compensation of Excellence We offer a top-of-market compensation package that mirrors our commitment to engineering quality. Aggressive Base: A market-leading CTC that reflects your expert-level technical skills. Performance Profit-Sharing: A lucrative share of project success, tiered to reward high-impact contributions on top of your base. Culture of Innovation: Join a small, elite, and autonomous collective of the best minds in the Mumbai gaming scene.   Why Join Rendered Ideas? At Rendered Ideas, we have stripped away the bureaucracy of the corporate world to create an environment where engineering and artistry thrive. Joining us means moving beyond the routine of client-driven projects to become a true owner of the games you create. We offer a high-trust, autonomous culture where your voice is heard, your innovations are championed, and your contributions are directly linked to the studio’s success through a lucrative profit-sharing scheme. If you are a high-performer looking to define your own processes, work alongside a elite team of passionate indie creators, and leave a lasting mark on the mobile and PC gaming landscape, Rendered Ideas is the platform for your best work.   How to Apply This is a rare opportunity to join a studio where your code is the foundation of the player experience. Submit your resume and a portfolio of your most technically complex projects to [Insert Email]. Only candidates who demonstrate deep knowledge of performance optimization and system-level architecture will be invited to our technical evaluation.

Hiring: 2D Animator (Spine) – Rendered Ideas, Mumbai

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About the Role Do you have a knack for making 2D characters move with fluidity, personality, and charm? At Rendered Ideas in Mumbai, we are looking for a highly skilled 2D Animator specializing in Spine to join our small, autonomous, and passionate indie team. At Rendered Ideas, we don’t just churn out animations; we craft the heart and soul of our games. You won’t be dealing with client briefs or rigid corporate mandates. Instead, you and your team will have total ownership of your projects—from deciding the gameplay feel to perfecting the final character movements. If you want the freedom to implement top-notch animation pipelines and see your work come to life on Android, iOS, and Steam, this is your studio. Job Summary : 2D Animator (Spine) Category Details Position 2D Animator (Spine) Studio Rendered Ideas Location Mumbai, India Experience 2+ Years Primary Tool Spine (also Flash/Animate) Compensation Competitive Salary + Profit-Sharing Focus Character Animation, Rigging, Game Feel Work Environment Small, Autonomous, Indie-focused The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a 2D Animator, you are not just an employee—you are a project owner. You will have the creative freedom to experiment with new animation techniques and refine our development processes to ensure every project is a polished masterpiece. Your Core Responsibilities as a 2D Animator: High-End Animation: Create fluid, expressive 2D animations for a variety of game genres, ranging from intense action sequences to subtle character interactions. Pipeline Mastery: Use Spine to build sophisticated rigs and animations that push the limits of 2D game aesthetics. Creative Influence: Actively collaborate with our design and art teams to define the “feel” of our games. Your input on gameplay mechanics and character motion will directly shape the player experience. Multi-Platform Delivery: Develop optimized animations for mobile (Android/iOS) and PC (Steam) platforms, ensuring performance and visual fidelity across all devices. Innovation: Research and implement cutting-edge animation processes to keep our studio at the forefront of indie game development.   Who You Are We are looking for a 2D Animator who combines technical rigging skills with an artist’s sense of timing and squash-and-stretch. Candidate Requirements: Proven Experience: A minimum of 2+ years of professional experience in 2D animation. Technical Proficiency: Hands-on experience with industry-standard software, specifically Spine and Flash/Animate. Communication: Excellent ability to collaborate with artists and designers. You should be a proactive communicator who enjoys being involved in the early stages of the game creation process. Independent Mindset: We value independent thinking, innovation, and creativity. We want you to challenge us and bring new ideas to the table. Adaptability: A passion for working in a small, fast-paced indie environment where you can wear multiple hats and make a real impact.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where your creative voice is heard.   How to Apply If you are ready to bring stories to life at Rendered Ideas in Mumbai, we want to see your motion. Please submit your resume along with a showreel that demonstrates your proficiency in Spine and your understanding of character movement and timing. Are you ready to animate the next hit game with Rendered Ideas? We look forward to seeing your work. Are you ready to start animating? If you need help refining your demo reel or want advice on how to structure your application for Rendered Ideas, I am here to guide you.

Hiring: 2D Game Artist at Rendered Ideas, Mumbai

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Location: Mumbai, India (On-site) Employment: Full-Time About the Role Are you an artist who lives to breathe life into digital worlds? Do you want to move beyond the constraints of client-driven projects and join an environment where craftsmanship reigns supreme? At Rendered Ideas, based in the vibrant creative hub of Mumbai, we are seeking a passionate and versatile 2D Game Artist to join our small, autonomous team. At Rendered Ideas, we don’t just build assets; we craft immersive, visually striking experiences. As a 2D Game Artist in our Mumbai studio, you won’t be answering to external clients. Instead, you and your team will have complete ownership of your projects. If you are ready to take full creative control, research top-tier development processes, and define the visual identity of your own titles, we want to hear from you. Job Summary : 2D Game Artist Category Details Position 2D Game Artist Studio Rendered Ideas Location Mumbai, India Experience 1+ Years Primary Tools Adobe Photoshop/Illustrator Compensation Competitive Salary + Profit-Sharing Focus Concept Art, UI/UX, In-game VFX, Textures Work Environment Small, Autonomous, Indie-focused   The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a 2D Game Artist, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a 2D Game Artist: Full-Spectrum Art Creation: Create art in a wide range of styles—from realistic to cartoon—taking assets from initial concept through to final in-game implementation. Versatile Design: Conceptualize and design stunning in-game visual effects (VFX), high-quality textures, and detailed environment/background assets. UI/UX Focus: Create intuitive game interfaces and menus that enhance player engagement. Pipeline Contribution: Actively decorate and optimize art within our in-house game engine, ensuring your work meets target platform constraints while pushing visual quality. Collaborative Design: Engage deeply with the design team throughout the game creation process to ensure your art serves the core gameplay mechanics.   Who You Are We are looking for a 2D Game Artist who understands that art in games is a marriage of aesthetic beauty and technical function. You should be adaptable, capable of multi-tasking, and ready to tackle tasks ranging from creative concepting to mass production. Candidate Requirements: Academic/Experience Background: BA in Art Media, Graphic Design, or equivalent relevant experience. Proven Experience: A minimum of 1+ year of professional experience as a video game artist. Technical Mastery: Proficiency in 2D editing tools like Adobe Photoshop or Illustrator. Artistic Foundation: A solid background in academic drawing, sketching, or illustration is a major asset. Mindset: Self-motivated, organized, and a team player. You should possess a positive attitude, be comfortable providing and receiving objective feedback, and adapt easily to project changes.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where bureaucracy is replaced by collaboration.   How to Apply If you are ready to transition from working for a project to working as the owner of one at Rendered Ideas in Mumbai, we invite you to reach out. Please submit your resume along with a portfolio that showcases your versatility in styles and your proficiency in 2D design. Are you ready to create the next big thing with Rendered Ideas? We look forward to seeing your vision. Are you ready to build immersive worlds? If you need help refining your art portfolio to emphasize your versatility or UI/UX skills, or if you want advice on how to structure your application for Rendered Ideas, I am here to guide you.

Hiring 3D Game Artist at Rendered Ideas (Mumbai)

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Location: Mumbai, India (On-site) Employment: Full-Time   About the Role Are you an artist who thrives at the intersection of creative vision and technical execution? Do you want to move beyond the constraints of client-driven projects and join an environment where craftsmanship reigns supreme? At Rendered Ideas, based in the vibrant creative hub of Mumbai, we are seeking a passionate and skilled 3D Game Artist to join our small, autonomous team. At Rendered Ideas, we don’t just build assets; we craft immersive worlds. As a 3D Game_Artist in our Mumbai studio, you won’t be answering to external clients. Instead, you and your team will have complete ownership of your projects. If you are ready to take full creative control, research top-tier development processes, and define the visual identity of your own titles, we want to hear from you. Job Summary : 3D Game Artist Category Details Position 3D Game Artist Studio Rendered Ideas Location Mumbai, India Experience 1+ Years Primary Tool Blender Compensation Competitive Salary + Profit-Sharing Focus 3D Modeling/Sculpting, Optimization, Team Collaboration Work Environment Small, Autonomous, Indie-focused The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a 3D Game Artist, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a 3D Game Artist: Asset Creation: Produce high-quality, game-ready 3D characters and immersive environments. Technical Artistry: Master the art of modeling, sculpting, and unwrapping. You must be proficient in Blender (or demonstrate a strong willingness to adapt to our pipeline). Optimization: Deliver low-poly, optimized art assets that maintain visual fidelity while meeting the performance requirements of a high-end gaming experience. Cross-Functional Collaboration: Partner closely with the entire development team to ensure that your art assets integrate seamlessly with design and gameplay mechanics. Innovation: You will have the freedom to implement top-notch development processes. We encourage research and development, allowing you to push the boundaries of what a 3D Game Artist can achieve.   Who You Are We are looking for a 3D Game Artist who understands that art in games is a marriage of aesthetic beauty and technical function. You should be versatile, adaptable, and ready to tackle tasks ranging from creative concepting to mass production. Candidate Requirements: Academic/Experience Background: BA in Art Media, Graphic Design, or equivalent relevant experience. Proven Experience: A minimum of 1+ year of professional experience as a video game artist. Artistic Foundation: A thorough understanding of digital, traditional, and graphic art techniques. Tech Proficiency: Expert or highly proficient in Blender. Mindset: Self-motivated, organized, and a team player. You should possess a positive attitude, be comfortable providing and receiving objective feedback, and adapt easily to project changes.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where bureaucracy is replaced by collaboration.   How to Apply If you are ready to transition from working for a project to working as the owner of one at Rendered Ideas in Mumbai, we invite you to reach out. Please submit your resume along with a portfolio that demonstrates your technical skills in 3D modeling and texturing. Are you ready to create the next big thing with Rendered Ideas? We look forward to seeing your vision.

Become a Game Designer at Rendered Ideas, Mumbai 2026

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Location: Mumbai, India (On-site) Employment: Full-Time About the Role Are you a visionary who lives and breathes game mechanics? Do you want to move beyond the constraints of client-driven projects and join an environment where creativity reigns supreme? At Rendered Ideas, based in the vibrant creative hub of Mumbai, we are seeking a passionate and experienced Game Designer to join our small, autonomous team. We don’t just build games; we craft experiences. As a Designer in our Mumbai studio, you won’t be answering to external clients. Instead, you and your team will have complete ownership of your projects. If you are ready to take full creative control, research top-tier development processes, and drive the creative vision of your own titles, we want to hear from you. The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a Game Design Artist, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a Game Designer: Architecting the Experience: You will write clear, concise, and compelling Game Design Documents (GDDs) that serve as the blueprint for Rendered_Ideas projects. Full-Spectrum Development: You will drive every aspect of the project—from prototyping and core mechanics to pacing, difficulty tuning, tutorials, level ramps, story, and aesthetics. Metrics-Driven Design: As a Game Designer at our Mumbai studio, you will marry art with science. By utilizing a metrics-driven approach, you will analyze user behavior to optimize retention, drive virality, and integrate monetization strategies that feel natural and rewarding for our players. Strategic Ideation: You will draft comprehensive proposals, including concept docs, development plans, and schedules. You will also contribute to the overall portfolio direction of RenderedIdeas, advising on company goals and sourcing the best potential game ideas to serve our target consumers. Innovation: You will have the freedom to implement top-notch development processes. We encourage research and development, allowing you to push the boundaries of what a Game Design Artist can achieve.   Job Summary : Game Designer Category Details Position Game Designer Studio Rendered Ideas Location Mumbai, India Experience 2+ Years Compensation Competitive Salary + Profit-Sharing Focus Metrics-driven design, Prototyping, Creative Ownership Work Environment Small, Autonomous, Indie-focused   The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered_Ideas as a Game Designer, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a Game Designer: Architecting the Experience: You will write clear, concise, and compelling Game Design Documents (GDDs) that serve as the blueprint for Rendered Ideas projects. Full-Spectrum Development: You will drive every aspect of the project—from prototyping and core mechanics to pacing, difficulty tuning, tutorials, level ramps, story, and aesthetics. Metrics-Driven Design: As a Game Designer at our Mumbai studio, you will marry art with science. By utilizing a metrics-driven approach, you will analyze user behavior to optimize retention, drive virality, and integrate monetization strategies that feel natural and rewarding for our players. Strategic Ideation: You will draft comprehensive proposals, including concept docs, development plans, and schedules. You will also contribute to the overall portfolio direction of Rendered Ideas, advising on company goals and sourcing the best potential game ideas to serve our target consumers. Innovation: You will have the freedom to implement top-notch development processes. We encourage research and development, allowing you to push the boundaries of what a Game Designer can achieve.   Who You Are We are looking for a Game Designer who understands that design is as much about technical precision as it is about creative flair. You should be someone who can balance the “fun factor” with data-driven decision-making. Candidate Requirements: Proven Experience: A minimum of 2 years of professional experience as a Game Designer. Technical Proficiency: You must have deep technical knowledge of game design principles and engines. At Rendered Ideas, we value candidates who understand the “how” behind the “wow.” Deep Passion: A genuine, lifelong love for gaming. You should be able to analyze why games work—and be ready to apply that knowledge to your own creations. Autonomous Mindset: You will thrive in our small, passionate, indie-focused team where your voice matters and your decisions shape the product.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where bureaucracy is replaced by collaboration.   How to Apply If you are ready to transition from working for a project to working as the owner of one at Rendered Ideas in Mumbai, we invite you to reach out. Please submit your resume along with a portfolio or a summary of your past projects that demonstrates your technical and design expertise. Are you ready to create the next big thing with Rendered Ideas? We look forward to seeing your vision.

ICON Creative Studio | Production Coordinator, Vancouver

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  Production – Vancouver, British Columbia ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content. Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects. We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen. Job Summary : Production Coordinator Feature Details Company ICON Creative Studio Role Production Coordinator Location Vancouver, British Columbia (On-Site) Experience 4+ years in production coordination or project support Industry Animation/VFX Employment Type Union position   Job Overview : Production Coordinator As a Production Coordinator, you will work closely with the Producer and Production Manager to manage department schedules, track task progress in Flow, and ensure accurate data communication with department supervisors. You’ll coordinate client deliveries, handle notes efficiently, and maintain a positive team environment. This role involves scheduling meetings, organizing Dailies sessions, and assisting Supervisors with effective team leadership. Your proactive approach and attention to detail will contribute to the overall success of our animated TV show production.   Key Responsibilities as Production Coordinator Work collaboratively with the Producer and Production Manager to maintain and manage departmental schedules. Track artists’ task progress in Flow, ensuring accurate and up-to-date data. Communicate effectively with department supervisors to keep information accurate and current, entering relevant information into Flow when necessary. Ensure the team is aware of deadlines and coordinate client deliveries in accordance with established processes. Input client notes into Flow, make artists aware of priority notes, and distribute notes accurately and promptly. Follow up with Supervisors, Directors, and artists daily to ensure task deliveries remain on schedule. Communicate timely and cooperatively, responding proactively to department requests for information and assistance. Act as a secondary contact for questions when the Producer and Production Manager are unavailable. Schedule, coordinate, and take notes during meetings, promptly distributing them to relevant departments. Proactively maintain the calendar, managing key personnel schedules to avoid conflicts and staying alert to topics, deadlines, and priorities. Responsible for multiple Dailies sessions each day as needed. Ensure proper preparation for all meetings and reviews, setting up sessions, taking detailed notes, and publishing notes accurately. Assist Supervisors with documentation and guides to ensure successful leadership of their teams. Willingly take on new challenges to deepen knowledge of the department and pipeline, contributing to a positive team environment.   Skills and Experience 4+ years of experience in a production coordination or project support role, ideally in animation, VFX, or a similar creative industry. Familiarity with Flow / ShotGrid (Shotgun) or similar project tracking software. Comfortable with administrative tasks, including scheduling, note-taking, email correspondence, and tracking deliverables. Strong skills in task prioritization, organization, and time management. Effective communicator—able to coordinate across multiple teams and relay information clearly and professionally. Confident using tools like Google Workspace (Docs, Sheets, Calendar), Slack, Zoom, or other collaboration platforms. Ability to remain calm under pressure and adapt to changing priorities.   Perks & Benefits Extended healthcare benefits, including health, dental, vision, prescription drug, and paramedical coverage. Paid pre-approved overtime. Flex days to support work-life balance. Milestone days recognizing years of service. Pet-friendly studio environment. Access to an onsite gym. Studio events and opportunities to connect with teammates both virtually and in person.   This is a Union position and the terms and conditions of employment are covered by a collective agreement. In accordance with British Columbia’s pay transparency legislation, the wage displayed reflects the minimum rate established under ICON’s collective agreement. Additional compensation may be considered based on experience, qualifications, and project needs, where permitted by the collective agreement. ICON Creative Studio is an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.

Firebolt Entertainment hiring 3D Animators (All Levels)

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  Firebolt Entertainment is officially seeking talented 3D Animators across all experience levels to join our dynamic production studio. We are currently expanding our animation team and are looking for passionate, creative individuals to help us bring our upcoming projects to life. If you have a keen eye for motion, a strong understanding of character performance, and a drive to push the boundaries of 3D animation, we invite you to be part of our journey. Job Summary : 3D Animator (All Levels) Feature Details Company Firebolt Entertainment Role 3D Animator (All Levels) Location Hyderabad Experience Requirement All levels; Mocap experience is a plus Application Method Send demo reels to careers@fireboltentertainment.com   Who We Are Looking For At Firebolt Entertainment, we believe that great animation is the heartbeat of immersive storytelling. We are searching for artists who can translate narrative vision into compelling, high-quality motion. Whether you are an emerging artist looking to hone your skills or a seasoned professional with years of expertise in character animation, we have a place for you on our team. While we value foundational 3D animation skills above all else, candidates with a strong background in Motion Capture (Mocap) will be given special consideration. Your ability to integrate, clean up, and enhance mocap data within a professional production pipeline is considered a significant asset. Key Responsibilities As a 3D Animator at Firebolt Entertainment, your day-to-day work will be central to our creative output. You will be responsible for: Character Performance: Creating expressive, fluid, and believable character movements that align with the storytelling goals of our projects. Pipeline Contribution: Working within our established animation pipeline to deliver high-quality assets on schedule. Collaboration: Engaging with fellow artists, riggers, and leads to ensure animation consistency and technical quality across shots. Mocap Integration: When applicable, utilizing motion capture data as a foundation for performance, refining the results to achieve the director’s specific vision. Continuous Improvement: Proactively seeking feedback, iterating on your work, and contributing to the overall growth and success of the animation department.   What We Offer Creative Environment: Join a team that values innovation, artistic integrity, and collaborative problem-solving. Professional Growth: We provide opportunities for animators at all levels to develop their craft, learn new techniques, and contribute to high-profile projects. Impact: Your work will directly shape the visual identity of our productions, reaching audiences and setting a high standard for animation quality.   Qualifications Demo Reel: A strong demo reel is mandatory. We want to see your best work—specifically focusing on character performance, weight, timing, and appeal. Technical Proficiency: Proficiency in industry-standard animation software. Experience: We are hiring for all levels. Please indicate your level of experience in your application. Mocap Knowledge: Experience with mocap workflows, while not strictly required, is a major plus. Collaboration Skills: Ability to work well within a team, respond to constructive feedback, and meet project deadlines.   How to Apply Are you ready to take the next step in your animation career? We would love to see what you can do. Please submit your application materials directly to our recruiting team at careers@fireboltentertainment.com. When applying, please ensure you include: A link to your most current Demo Reel: Please ensure the link is active and accessible. If you have a breakdown reel or shot breakdown document, feel free to include that as well. Resume/CV: An updated summary of your professional experience and technical skills. Cover Letter (Optional): A brief note telling us a little bit about yourself, why you want to join Firebolt Entertainment, and which animation level you feel most comfortable applying for. We are excited to review your work and potentially add your unique talent to our team. Join us at Firebolt Entertainment and help us spark the next generation of animation excellence!  

Join Lakshya as a TechAnim Artist | Bengaluru, Gurugram, Pune

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  Lakshya Digital, a Keywords Studio is looking for experienced TechAnim Artists to join our team and work on AAA game Titles. Are you a rigging specialist with a passion for pipeline automation and AAA game development? Lakshya, a Keywords Studios company, is seeking highly skilled TechAnim Artists to join our world-class team. With 20 years of industry leadership and a portfolio featuring iconic titles like Bloodborne, Dark Souls II, and Uncharted 2, we are dedicated to blending artistic creativity with rigorous technical standards. If you thrive on solving complex production challenges and are eager to work on high-profile global projects, we want you on our team.   About the Role : TechAnim Artist Lakshya Digital is seeking a highly proficient TechAnim Artist who possesses deep expertise in Unreal Engine, Python tool development, and character rigging. The ideal candidate will combine artistic insight with technical problem-solving skills to facilitate efficient content creation. You will be responsible for creating high-quality, production-ready game rigs while developing the automation pipelines and custom tools necessary to support them. As a TechAnim Artist, you will serve as the bridge between technical problem-solving and high-quality artistic execution. You will be responsible for designing production-ready rigs, developing custom tools to optimize pipelines, and ensuring seamless asset integration within Unreal Engine. Key Responsibilities as TechAnim Artist: Here is a revised version of the Key Responsibilities: Rigging Development: Architect, build, and sustain production-grade rigs for a diverse range of assets, including characters, creatures, mechanical objects, and props. Tooling & Pipeline Efficiency: Utilize Python (and optionally MEL) to create and refine custom rigging and animation tools that streamline artist workflows. Specialized Rigging: Construct scalable, clean architectures for complex requirements such as bipeds, quadrupeds, facial setups, and mechanical systems. Technical Execution: Perform essential rigging tasks, including skinning, deformation configuration, and the creation of animation controls optimized for game-ready assets. Engine Integration: Validate and integrate rigs directly into Unreal Engine to guarantee seamless compatibility with animation and gameplay systems. Cross-Functional Collaboration: Partner with Animators, Character Artists, Technical Artists, and Engineers to address and overcome pipeline or rigging hurdles. Performance Optimization: Balance real-time performance requirements with high-quality deformation standards. Troubleshooting: Identify and resolve technical challenges occurring within animation, skinning, and rigging pipelines. Project Management: Accurately estimate tasks, maintain regular progress reporting, and consistently meet project deadlines. Standardization: Strictly adhere to industry best practices, project-specific naming conventions, and established production workflows. Proactive Planning: Analyze task specifications to clarify ambiguities and alert Leads to potential risks or dependencies prior to beginning work. Asset Quality: Gather necessary references to define technical approaches upfront, ensuring the delivery of high-quality assets that meet QC standards with minimal revision. Required Skills & Qualifications Professional Experience: Must be a graduate with at least 3 years of professional experience in character rigging and technical animation. Technical Expertise: Candidates should possess strong skills in manual rigging, skinning, deformation, and animation control setup. Automation & Scripting: Requires hands-on experience in developing production tools and automating workflows using Python. A working knowledge of MEL scripting is considered an added advantage. Software Proficiency: Requires strong proficiency in Autodesk Maya and good knowledge of 3ds Max. Engine & Pipeline Knowledge: Must have experience working with Unreal Engine animation systems and asset integration. Additionally, candidates need a strong understanding of game art production pipelines and real-time asset workflows. Rigging Versatility: Must have experience creating custom rigs for various assets, including bipeds, quadrupeds, creatures, facial setups, and mechanical objects. Anatomical Understanding: Requires a solid grasp of anatomy, weight painting, character movement, and deformation. Soft Skills & Problem Solving: Candidates must demonstrate strong debugging, analytical, and problem-solving abilities. Collaboration: Must have the ability to work independently while effectively collaborating within cross-functional teams. Professional Skills: Requires excellent communication, time management, and organizational skills.   Preferred Qualifications Pipeline & Tooling Expertise: A background in building animation-focused rigging frameworks or custom pipeline tools. Unreal Engine Mastery: Proficiency with Unreal Control Rig, Animation Blueprints, or procedural animation workflows. DCC Integration: Experience with asset automation and integrating Digital Content Creation (DCC) pipelines. Cross-Disciplinary Skills: Experience working across technical art, modeling, animation, or texturing workflows. Industry Enthusiasm: A deep understanding of game development pipelines combined with a genuine passion for video games.   Candidate Profile Technical Rigging Specialist: We are seeking a rigging expert who excels at resolving production obstacles through effective automation. Balanced Skill Set: The ideal candidate is adept at balancing manual character rigging tasks with the development of Python-based tools. Workflow Innovator: We need a proactive professional who can enhance artist workflows and contribute to the ongoing evolution of our animation pipeline. Collaborative Mindset: Applicants should be team-oriented with a commitment to quality and a strong sense of ownership over their deliverables.   Benefits & Perks Work on Global Hits: Take the opportunity to contribute to some of the world’s most renowned and best-known game titles. Competitive Compensation: We provide attractive salaries along with performance-based annual bonuses. Generous Leave Policy: Enjoy 26 days of annual leave, plus additional paid time off during the year-end break from December 25th to January 1st. Insurance Coverage: We provide comprehensive protection through Term Insurance and Personal Accidental Insurance. Wellness Support: Prioritize your mental and emotional health with our free Employee Assistance Program (EAP). Professional Development: Advance your skills and career growth through our Special Education Assistance Scheme. Much More: These are just a few of the many benefits we offer to support our team.   Pro-tip for your application: When sending your email, ensure the subject line is clear, such as: “Application for TechAnim Artist (Rigging) – [Your Full Name]”. This helps the recruitment team categorize your application quickly.  

3D Animators (Trainee/Junior/Senior) at Sun Technologies

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  Sun Technologies is currently hiring 3D Animators across multiple experience levels, ranging from Trainee to Senior roles, to join their team in HBR Layout, Bangalore. This is a permanent, full-time position that requires working from the office five days a week. Qualified candidates should possess experience in animation and rigging, along with specific working knowledge of Unreal Control Rig. Interested applicants are encouraged to apply by submitting their information to the provided email address, chandanap@suntechnologies.com, or by visiting the company’s website for more details.   Job Overview : 3D Animator Attribute Details Company Name Sun Technologies Role 3D Animator (Trainee/Junior/Senior) Experience 0–8 years Location HBR Layout, Bangalore Job Type Permanent / Full Time Work Mode Work from Office – 5 days Key Skills Animation, Rigging, Unreal Control Rig   About the Role As a 3D Animator at Sun Technologies, you will be responsible for creating high-quality animations that meet the creative vision of our projects. You will work closely with a talented team of artists and developers to produce engaging visual content. Whether you are at the beginning of your journey or a veteran in the industry, you will play a crucial role in our production pipeline. Key Responsibilities: Create compelling 3D animations for various projects, ensuring high standards of motion and timing. Work extensively with rigging processes to prepare assets for animation. Apply your expertise in Unreal Control Rig to enhance and streamline animation workflows. Collaborate effectively with cross-functional teams, including modelers, developers, and project managers, to meet deadlines and project goals. Continuously improve animation techniques and stay updated with the latest industry trends and software advancements.   What We Are Looking For We are looking for candidates who possess a blend of artistic talent and technical proficiency. You should be comfortable working in a fast-paced environment and be dedicated to delivering excellence. Experience: We are accepting applications from individuals with 0–8 years of relevant experience, encompassing Trainee, Junior, and Senior levels. Core Skills: Proven experience in 3D Animation and Rigging is essential. Technical Proficiency: Strong working knowledge of Unreal Control Rig is required. Soft Skills: A strong sense of timing, weight, and appeal in animation, combined with excellent communication and teamwork skills.   How to Apply If you are excited about this opportunity and meet the requirements, we encourage you to apply today. Please send your updated resume and a link to your demo reel (showcasing your animation and rigging work) to: chandanap@suntechnologies.com To learn more about who we are and what we do, please visit our official website at: www.suntechnologies.com Sun Technologies is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.