festybay

Create Your FestyBay Profile

Hiring: 2D Game Artist at Rendered Ideas, Mumbai

rendered_ideas_logo

Location: Mumbai, India (On-site) Employment: Full-Time About the Role Are you an artist who lives to breathe life into digital worlds? Do you want to move beyond the constraints of client-driven projects and join an environment where craftsmanship reigns supreme? At Rendered Ideas, based in the vibrant creative hub of Mumbai, we are seeking a passionate and versatile 2D Game Artist to join our small, autonomous team. At Rendered Ideas, we don’t just build assets; we craft immersive, visually striking experiences. As a 2D Game Artist in our Mumbai studio, you won’t be answering to external clients. Instead, you and your team will have complete ownership of your projects. If you are ready to take full creative control, research top-tier development processes, and define the visual identity of your own titles, we want to hear from you. Job Summary : 2D Game Artist Category Details Position 2D Game Artist Studio Rendered Ideas Location Mumbai, India Experience 1+ Years Primary Tools Adobe Photoshop/Illustrator Compensation Competitive Salary + Profit-Sharing Focus Concept Art, UI/UX, In-game VFX, Textures Work Environment Small, Autonomous, Indie-focused   The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a 2D Game Artist, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a 2D Game Artist: Full-Spectrum Art Creation: Create art in a wide range of styles—from realistic to cartoon—taking assets from initial concept through to final in-game implementation. Versatile Design: Conceptualize and design stunning in-game visual effects (VFX), high-quality textures, and detailed environment/background assets. UI/UX Focus: Create intuitive game interfaces and menus that enhance player engagement. Pipeline Contribution: Actively decorate and optimize art within our in-house game engine, ensuring your work meets target platform constraints while pushing visual quality. Collaborative Design: Engage deeply with the design team throughout the game creation process to ensure your art serves the core gameplay mechanics.   Who You Are We are looking for a 2D Game Artist who understands that art in games is a marriage of aesthetic beauty and technical function. You should be adaptable, capable of multi-tasking, and ready to tackle tasks ranging from creative concepting to mass production. Candidate Requirements: Academic/Experience Background: BA in Art Media, Graphic Design, or equivalent relevant experience. Proven Experience: A minimum of 1+ year of professional experience as a video game artist. Technical Mastery: Proficiency in 2D editing tools like Adobe Photoshop or Illustrator. Artistic Foundation: A solid background in academic drawing, sketching, or illustration is a major asset. Mindset: Self-motivated, organized, and a team player. You should possess a positive attitude, be comfortable providing and receiving objective feedback, and adapt easily to project changes.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where bureaucracy is replaced by collaboration.   How to Apply If you are ready to transition from working for a project to working as the owner of one at Rendered Ideas in Mumbai, we invite you to reach out. Please submit your resume along with a portfolio that showcases your versatility in styles and your proficiency in 2D design. Are you ready to create the next big thing with Rendered Ideas? We look forward to seeing your vision. Are you ready to build immersive worlds? If you need help refining your art portfolio to emphasize your versatility or UI/UX skills, or if you want advice on how to structure your application for Rendered Ideas, I am here to guide you.

Hiring 3D Game Artist at Rendered Ideas (Mumbai)

rendered_ideas_logo

Location: Mumbai, India (On-site) Employment: Full-Time   About the Role Are you an artist who thrives at the intersection of creative vision and technical execution? Do you want to move beyond the constraints of client-driven projects and join an environment where craftsmanship reigns supreme? At Rendered Ideas, based in the vibrant creative hub of Mumbai, we are seeking a passionate and skilled 3D Game Artist to join our small, autonomous team. At Rendered Ideas, we don’t just build assets; we craft immersive worlds. As a 3D Game_Artist in our Mumbai studio, you won’t be answering to external clients. Instead, you and your team will have complete ownership of your projects. If you are ready to take full creative control, research top-tier development processes, and define the visual identity of your own titles, we want to hear from you. Job Summary : 3D Game Artist Category Details Position 3D Game Artist Studio Rendered Ideas Location Mumbai, India Experience 1+ Years Primary Tool Blender Compensation Competitive Salary + Profit-Sharing Focus 3D Modeling/Sculpting, Optimization, Team Collaboration Work Environment Small, Autonomous, Indie-focused The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a 3D Game Artist, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a 3D Game Artist: Asset Creation: Produce high-quality, game-ready 3D characters and immersive environments. Technical Artistry: Master the art of modeling, sculpting, and unwrapping. You must be proficient in Blender (or demonstrate a strong willingness to adapt to our pipeline). Optimization: Deliver low-poly, optimized art assets that maintain visual fidelity while meeting the performance requirements of a high-end gaming experience. Cross-Functional Collaboration: Partner closely with the entire development team to ensure that your art assets integrate seamlessly with design and gameplay mechanics. Innovation: You will have the freedom to implement top-notch development processes. We encourage research and development, allowing you to push the boundaries of what a 3D Game Artist can achieve.   Who You Are We are looking for a 3D Game Artist who understands that art in games is a marriage of aesthetic beauty and technical function. You should be versatile, adaptable, and ready to tackle tasks ranging from creative concepting to mass production. Candidate Requirements: Academic/Experience Background: BA in Art Media, Graphic Design, or equivalent relevant experience. Proven Experience: A minimum of 1+ year of professional experience as a video game artist. Artistic Foundation: A thorough understanding of digital, traditional, and graphic art techniques. Tech Proficiency: Expert or highly proficient in Blender. Mindset: Self-motivated, organized, and a team player. You should possess a positive attitude, be comfortable providing and receiving objective feedback, and adapt easily to project changes.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where bureaucracy is replaced by collaboration.   How to Apply If you are ready to transition from working for a project to working as the owner of one at Rendered Ideas in Mumbai, we invite you to reach out. Please submit your resume along with a portfolio that demonstrates your technical skills in 3D modeling and texturing. Are you ready to create the next big thing with Rendered Ideas? We look forward to seeing your vision.

Become a Game Designer at Rendered Ideas, Mumbai 2026

rendered_ideas_logo

Location: Mumbai, India (On-site) Employment: Full-Time About the Role Are you a visionary who lives and breathes game mechanics? Do you want to move beyond the constraints of client-driven projects and join an environment where creativity reigns supreme? At Rendered Ideas, based in the vibrant creative hub of Mumbai, we are seeking a passionate and experienced Game Designer to join our small, autonomous team. We don’t just build games; we craft experiences. As a Designer in our Mumbai studio, you won’t be answering to external clients. Instead, you and your team will have complete ownership of your projects. If you are ready to take full creative control, research top-tier development processes, and drive the creative vision of your own titles, we want to hear from you. The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered Ideas as a Game Design Artist, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a Game Designer: Architecting the Experience: You will write clear, concise, and compelling Game Design Documents (GDDs) that serve as the blueprint for Rendered_Ideas projects. Full-Spectrum Development: You will drive every aspect of the project—from prototyping and core mechanics to pacing, difficulty tuning, tutorials, level ramps, story, and aesthetics. Metrics-Driven Design: As a Game Designer at our Mumbai studio, you will marry art with science. By utilizing a metrics-driven approach, you will analyze user behavior to optimize retention, drive virality, and integrate monetization strategies that feel natural and rewarding for our players. Strategic Ideation: You will draft comprehensive proposals, including concept docs, development plans, and schedules. You will also contribute to the overall portfolio direction of RenderedIdeas, advising on company goals and sourcing the best potential game ideas to serve our target consumers. Innovation: You will have the freedom to implement top-notch development processes. We encourage research and development, allowing you to push the boundaries of what a Game Design Artist can achieve.   Job Summary : Game Designer Category Details Position Game Designer Studio Rendered Ideas Location Mumbai, India Experience 2+ Years Compensation Competitive Salary + Profit-Sharing Focus Metrics-driven design, Prototyping, Creative Ownership Work Environment Small, Autonomous, Indie-focused   The Rendered Ideas Approach: Total Ownership We believe that the best games are born from passion and autonomy. When you join Rendered_Ideas as a Game Designer, you are not just an employee—you are a project owner. You will have the freedom to innovate, experiment, and refine our development pipelines to ensure every game we release is a high-quality, polished masterpiece. Your Core Responsibilities as a Game Designer: Architecting the Experience: You will write clear, concise, and compelling Game Design Documents (GDDs) that serve as the blueprint for Rendered Ideas projects. Full-Spectrum Development: You will drive every aspect of the project—from prototyping and core mechanics to pacing, difficulty tuning, tutorials, level ramps, story, and aesthetics. Metrics-Driven Design: As a Game Designer at our Mumbai studio, you will marry art with science. By utilizing a metrics-driven approach, you will analyze user behavior to optimize retention, drive virality, and integrate monetization strategies that feel natural and rewarding for our players. Strategic Ideation: You will draft comprehensive proposals, including concept docs, development plans, and schedules. You will also contribute to the overall portfolio direction of Rendered Ideas, advising on company goals and sourcing the best potential game ideas to serve our target consumers. Innovation: You will have the freedom to implement top-notch development processes. We encourage research and development, allowing you to push the boundaries of what a Game Designer can achieve.   Who You Are We are looking for a Game Designer who understands that design is as much about technical precision as it is about creative flair. You should be someone who can balance the “fun factor” with data-driven decision-making. Candidate Requirements: Proven Experience: A minimum of 2 years of professional experience as a Game Designer. Technical Proficiency: You must have deep technical knowledge of game design principles and engines. At Rendered Ideas, we value candidates who understand the “how” behind the “wow.” Deep Passion: A genuine, lifelong love for gaming. You should be able to analyze why games work—and be ready to apply that knowledge to your own creations. Autonomous Mindset: You will thrive in our small, passionate, indie-focused team where your voice matters and your decisions shape the product.   What We Offer At Rendered Ideas, we believe that those who contribute to the success of our games should share in the rewards. Attractive Compensation: A highly competitive salary package. Profit Sharing: Participate in our profit-sharing scheme, provided on top of your standard CTC. True Creative Freedom: Total ownership of your games. No clients, no compromise—just you, your team, and the games you were meant to make. Autonomy: Join a small, passionate, and autonomous team in Mumbai where bureaucracy is replaced by collaboration.   How to Apply If you are ready to transition from working for a project to working as the owner of one at Rendered Ideas in Mumbai, we invite you to reach out. Please submit your resume along with a portfolio or a summary of your past projects that demonstrates your technical and design expertise. Are you ready to create the next big thing with Rendered Ideas? We look forward to seeing your vision.

ICON Creative Studio | Production Coordinator, Vancouver

icon creative studio

  Production – Vancouver, British Columbia ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content. Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects. We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen. Job Summary : Production Coordinator Feature Details Company ICON Creative Studio Role Production Coordinator Location Vancouver, British Columbia (On-Site) Experience 4+ years in production coordination or project support Industry Animation/VFX Employment Type Union position   Job Overview : Production Coordinator As a Production Coordinator, you will work closely with the Producer and Production Manager to manage department schedules, track task progress in Flow, and ensure accurate data communication with department supervisors. You’ll coordinate client deliveries, handle notes efficiently, and maintain a positive team environment. This role involves scheduling meetings, organizing Dailies sessions, and assisting Supervisors with effective team leadership. Your proactive approach and attention to detail will contribute to the overall success of our animated TV show production.   Key Responsibilities as Production Coordinator Work collaboratively with the Producer and Production Manager to maintain and manage departmental schedules. Track artists’ task progress in Flow, ensuring accurate and up-to-date data. Communicate effectively with department supervisors to keep information accurate and current, entering relevant information into Flow when necessary. Ensure the team is aware of deadlines and coordinate client deliveries in accordance with established processes. Input client notes into Flow, make artists aware of priority notes, and distribute notes accurately and promptly. Follow up with Supervisors, Directors, and artists daily to ensure task deliveries remain on schedule. Communicate timely and cooperatively, responding proactively to department requests for information and assistance. Act as a secondary contact for questions when the Producer and Production Manager are unavailable. Schedule, coordinate, and take notes during meetings, promptly distributing them to relevant departments. Proactively maintain the calendar, managing key personnel schedules to avoid conflicts and staying alert to topics, deadlines, and priorities. Responsible for multiple Dailies sessions each day as needed. Ensure proper preparation for all meetings and reviews, setting up sessions, taking detailed notes, and publishing notes accurately. Assist Supervisors with documentation and guides to ensure successful leadership of their teams. Willingly take on new challenges to deepen knowledge of the department and pipeline, contributing to a positive team environment.   Skills and Experience 4+ years of experience in a production coordination or project support role, ideally in animation, VFX, or a similar creative industry. Familiarity with Flow / ShotGrid (Shotgun) or similar project tracking software. Comfortable with administrative tasks, including scheduling, note-taking, email correspondence, and tracking deliverables. Strong skills in task prioritization, organization, and time management. Effective communicator—able to coordinate across multiple teams and relay information clearly and professionally. Confident using tools like Google Workspace (Docs, Sheets, Calendar), Slack, Zoom, or other collaboration platforms. Ability to remain calm under pressure and adapt to changing priorities.   Perks & Benefits Extended healthcare benefits, including health, dental, vision, prescription drug, and paramedical coverage. Paid pre-approved overtime. Flex days to support work-life balance. Milestone days recognizing years of service. Pet-friendly studio environment. Access to an onsite gym. Studio events and opportunities to connect with teammates both virtually and in person.   This is a Union position and the terms and conditions of employment are covered by a collective agreement. In accordance with British Columbia’s pay transparency legislation, the wage displayed reflects the minimum rate established under ICON’s collective agreement. Additional compensation may be considered based on experience, qualifications, and project needs, where permitted by the collective agreement. ICON Creative Studio is an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.

Firebolt Entertainment hiring 3D Animators (All Levels)

Firebolt Entertainment logo

  Firebolt Entertainment is officially seeking talented 3D Animators across all experience levels to join our dynamic production studio. We are currently expanding our animation team and are looking for passionate, creative individuals to help us bring our upcoming projects to life. If you have a keen eye for motion, a strong understanding of character performance, and a drive to push the boundaries of 3D animation, we invite you to be part of our journey. Job Summary : 3D Animator (All Levels) Feature Details Company Firebolt Entertainment Role 3D Animator (All Levels) Location Hyderabad Experience Requirement All levels; Mocap experience is a plus Application Method Send demo reels to careers@fireboltentertainment.com   Who We Are Looking For At Firebolt Entertainment, we believe that great animation is the heartbeat of immersive storytelling. We are searching for artists who can translate narrative vision into compelling, high-quality motion. Whether you are an emerging artist looking to hone your skills or a seasoned professional with years of expertise in character animation, we have a place for you on our team. While we value foundational 3D animation skills above all else, candidates with a strong background in Motion Capture (Mocap) will be given special consideration. Your ability to integrate, clean up, and enhance mocap data within a professional production pipeline is considered a significant asset. Key Responsibilities As a 3D Animator at Firebolt Entertainment, your day-to-day work will be central to our creative output. You will be responsible for: Character Performance: Creating expressive, fluid, and believable character movements that align with the storytelling goals of our projects. Pipeline Contribution: Working within our established animation pipeline to deliver high-quality assets on schedule. Collaboration: Engaging with fellow artists, riggers, and leads to ensure animation consistency and technical quality across shots. Mocap Integration: When applicable, utilizing motion capture data as a foundation for performance, refining the results to achieve the director’s specific vision. Continuous Improvement: Proactively seeking feedback, iterating on your work, and contributing to the overall growth and success of the animation department.   What We Offer Creative Environment: Join a team that values innovation, artistic integrity, and collaborative problem-solving. Professional Growth: We provide opportunities for animators at all levels to develop their craft, learn new techniques, and contribute to high-profile projects. Impact: Your work will directly shape the visual identity of our productions, reaching audiences and setting a high standard for animation quality.   Qualifications Demo Reel: A strong demo reel is mandatory. We want to see your best work—specifically focusing on character performance, weight, timing, and appeal. Technical Proficiency: Proficiency in industry-standard animation software. Experience: We are hiring for all levels. Please indicate your level of experience in your application. Mocap Knowledge: Experience with mocap workflows, while not strictly required, is a major plus. Collaboration Skills: Ability to work well within a team, respond to constructive feedback, and meet project deadlines.   How to Apply Are you ready to take the next step in your animation career? We would love to see what you can do. Please submit your application materials directly to our recruiting team at careers@fireboltentertainment.com. When applying, please ensure you include: A link to your most current Demo Reel: Please ensure the link is active and accessible. If you have a breakdown reel or shot breakdown document, feel free to include that as well. Resume/CV: An updated summary of your professional experience and technical skills. Cover Letter (Optional): A brief note telling us a little bit about yourself, why you want to join Firebolt Entertainment, and which animation level you feel most comfortable applying for. We are excited to review your work and potentially add your unique talent to our team. Join us at Firebolt Entertainment and help us spark the next generation of animation excellence!  

Join Lakshya as a TechAnim Artist | Bengaluru, Gurugram, Pune

lakshya_digital_logo

  Lakshya Digital, a Keywords Studio is looking for experienced TechAnim Artists to join our team and work on AAA game Titles. Are you a rigging specialist with a passion for pipeline automation and AAA game development? Lakshya, a Keywords Studios company, is seeking highly skilled TechAnim Artists to join our world-class team. With 20 years of industry leadership and a portfolio featuring iconic titles like Bloodborne, Dark Souls II, and Uncharted 2, we are dedicated to blending artistic creativity with rigorous technical standards. If you thrive on solving complex production challenges and are eager to work on high-profile global projects, we want you on our team.   About the Role : TechAnim Artist Lakshya Digital is seeking a highly proficient TechAnim Artist who possesses deep expertise in Unreal Engine, Python tool development, and character rigging. The ideal candidate will combine artistic insight with technical problem-solving skills to facilitate efficient content creation. You will be responsible for creating high-quality, production-ready game rigs while developing the automation pipelines and custom tools necessary to support them. As a TechAnim Artist, you will serve as the bridge between technical problem-solving and high-quality artistic execution. You will be responsible for designing production-ready rigs, developing custom tools to optimize pipelines, and ensuring seamless asset integration within Unreal Engine. Key Responsibilities as TechAnim Artist: Here is a revised version of the Key Responsibilities: Rigging Development: Architect, build, and sustain production-grade rigs for a diverse range of assets, including characters, creatures, mechanical objects, and props. Tooling & Pipeline Efficiency: Utilize Python (and optionally MEL) to create and refine custom rigging and animation tools that streamline artist workflows. Specialized Rigging: Construct scalable, clean architectures for complex requirements such as bipeds, quadrupeds, facial setups, and mechanical systems. Technical Execution: Perform essential rigging tasks, including skinning, deformation configuration, and the creation of animation controls optimized for game-ready assets. Engine Integration: Validate and integrate rigs directly into Unreal Engine to guarantee seamless compatibility with animation and gameplay systems. Cross-Functional Collaboration: Partner with Animators, Character Artists, Technical Artists, and Engineers to address and overcome pipeline or rigging hurdles. Performance Optimization: Balance real-time performance requirements with high-quality deformation standards. Troubleshooting: Identify and resolve technical challenges occurring within animation, skinning, and rigging pipelines. Project Management: Accurately estimate tasks, maintain regular progress reporting, and consistently meet project deadlines. Standardization: Strictly adhere to industry best practices, project-specific naming conventions, and established production workflows. Proactive Planning: Analyze task specifications to clarify ambiguities and alert Leads to potential risks or dependencies prior to beginning work. Asset Quality: Gather necessary references to define technical approaches upfront, ensuring the delivery of high-quality assets that meet QC standards with minimal revision. Required Skills & Qualifications Professional Experience: Must be a graduate with at least 3 years of professional experience in character rigging and technical animation. Technical Expertise: Candidates should possess strong skills in manual rigging, skinning, deformation, and animation control setup. Automation & Scripting: Requires hands-on experience in developing production tools and automating workflows using Python. A working knowledge of MEL scripting is considered an added advantage. Software Proficiency: Requires strong proficiency in Autodesk Maya and good knowledge of 3ds Max. Engine & Pipeline Knowledge: Must have experience working with Unreal Engine animation systems and asset integration. Additionally, candidates need a strong understanding of game art production pipelines and real-time asset workflows. Rigging Versatility: Must have experience creating custom rigs for various assets, including bipeds, quadrupeds, creatures, facial setups, and mechanical objects. Anatomical Understanding: Requires a solid grasp of anatomy, weight painting, character movement, and deformation. Soft Skills & Problem Solving: Candidates must demonstrate strong debugging, analytical, and problem-solving abilities. Collaboration: Must have the ability to work independently while effectively collaborating within cross-functional teams. Professional Skills: Requires excellent communication, time management, and organizational skills.   Preferred Qualifications Pipeline & Tooling Expertise: A background in building animation-focused rigging frameworks or custom pipeline tools. Unreal Engine Mastery: Proficiency with Unreal Control Rig, Animation Blueprints, or procedural animation workflows. DCC Integration: Experience with asset automation and integrating Digital Content Creation (DCC) pipelines. Cross-Disciplinary Skills: Experience working across technical art, modeling, animation, or texturing workflows. Industry Enthusiasm: A deep understanding of game development pipelines combined with a genuine passion for video games.   Candidate Profile Technical Rigging Specialist: We are seeking a rigging expert who excels at resolving production obstacles through effective automation. Balanced Skill Set: The ideal candidate is adept at balancing manual character rigging tasks with the development of Python-based tools. Workflow Innovator: We need a proactive professional who can enhance artist workflows and contribute to the ongoing evolution of our animation pipeline. Collaborative Mindset: Applicants should be team-oriented with a commitment to quality and a strong sense of ownership over their deliverables.   Benefits & Perks Work on Global Hits: Take the opportunity to contribute to some of the world’s most renowned and best-known game titles. Competitive Compensation: We provide attractive salaries along with performance-based annual bonuses. Generous Leave Policy: Enjoy 26 days of annual leave, plus additional paid time off during the year-end break from December 25th to January 1st. Insurance Coverage: We provide comprehensive protection through Term Insurance and Personal Accidental Insurance. Wellness Support: Prioritize your mental and emotional health with our free Employee Assistance Program (EAP). Professional Development: Advance your skills and career growth through our Special Education Assistance Scheme. Much More: These are just a few of the many benefits we offer to support our team.   Pro-tip for your application: When sending your email, ensure the subject line is clear, such as: “Application for TechAnim Artist (Rigging) – [Your Full Name]”. This helps the recruitment team categorize your application quickly.  

3D Animators (Trainee/Junior/Senior) at Sun Technologies

Sun Technologies logo

  Sun Technologies is currently hiring 3D Animators across multiple experience levels, ranging from Trainee to Senior roles, to join their team in HBR Layout, Bangalore. This is a permanent, full-time position that requires working from the office five days a week. Qualified candidates should possess experience in animation and rigging, along with specific working knowledge of Unreal Control Rig. Interested applicants are encouraged to apply by submitting their information to the provided email address, chandanap@suntechnologies.com, or by visiting the company’s website for more details.   Job Overview : 3D Animator Attribute Details Company Name Sun Technologies Role 3D Animator (Trainee/Junior/Senior) Experience 0–8 years Location HBR Layout, Bangalore Job Type Permanent / Full Time Work Mode Work from Office – 5 days Key Skills Animation, Rigging, Unreal Control Rig   About the Role As a 3D Animator at Sun Technologies, you will be responsible for creating high-quality animations that meet the creative vision of our projects. You will work closely with a talented team of artists and developers to produce engaging visual content. Whether you are at the beginning of your journey or a veteran in the industry, you will play a crucial role in our production pipeline. Key Responsibilities: Create compelling 3D animations for various projects, ensuring high standards of motion and timing. Work extensively with rigging processes to prepare assets for animation. Apply your expertise in Unreal Control Rig to enhance and streamline animation workflows. Collaborate effectively with cross-functional teams, including modelers, developers, and project managers, to meet deadlines and project goals. Continuously improve animation techniques and stay updated with the latest industry trends and software advancements.   What We Are Looking For We are looking for candidates who possess a blend of artistic talent and technical proficiency. You should be comfortable working in a fast-paced environment and be dedicated to delivering excellence. Experience: We are accepting applications from individuals with 0–8 years of relevant experience, encompassing Trainee, Junior, and Senior levels. Core Skills: Proven experience in 3D Animation and Rigging is essential. Technical Proficiency: Strong working knowledge of Unreal Control Rig is required. Soft Skills: A strong sense of timing, weight, and appeal in animation, combined with excellent communication and teamwork skills.   How to Apply If you are excited about this opportunity and meet the requirements, we encourage you to apply today. Please send your updated resume and a link to your demo reel (showcasing your animation and rigging work) to: chandanap@suntechnologies.com To learn more about who we are and what we do, please visit our official website at: www.suntechnologies.com Sun Technologies is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Junior VFX Recruiter at 22DOGS | Tenerife (Full-Time)

22 Dogs VFX logo

  At 22DOGS, we are defined by our passion for crafting world-class visual effects and our commitment to fostering a culture that is deeply collaborative, creatively stimulating, and inherently people-focused. With strategic studio locations in Milan, Tenerife, and Toronto, we operate as a unified, global force. We bridge the gap between imagination and reality, bringing together an elite community of artists, technical directors, and production professionals from every corner of the globe to deliver breathtaking visual experiences across feature film, episodic television, and high-impact advertising campaigns. As we enter an exciting phase of international expansion, we are seeking a motivated, tech-savvy, and enthusiastic Junior VFX Recruiter to anchor our talent acquisition efforts at our Tenerife studio. This is a unique, high-growth opportunity for an emerging professional at the dawn of their recruitment career. We offer a platform to learn the intricacies of the global VFX market, develop specialized headhunting skills, and gain hands-on experience in one of the most dynamic creative industries on the planet. spain jobs. Job Overview : Junior VFX Recruiter Attribute Details Role Title Junior VFX Recruiter Location Tenerife, Spain Employment Type Full-Time, Permanent Industry Visual Effects (VFX), Animation, & Post-Production Primary Focus Talent Acquisition, Sourcing, & Candidate Experience Key Requirement Professional fluency in English (Spoken & Written) Culture Collaborative, International, Creative-led The Role: Your Impact As a Junior VFX Recruiter, you will serve as the engine of our growth. You will be tasked with supporting the end-to-end recruitment lifecycle across the studio, playing a vital role in helping 22DOGS attract and hire exceptional talent from a competitive global marketplace. 22DOGS is looking for someone who treats recruitment as a craft. You will be the first point of contact for many prospective artists, managing the delicate balance between technical requirements and cultural fit. This role is ideal for a candidate who is meticulously organized, thrives on connecting with people, possesses an uncompromising eye for detail, and is ready to build a long-term, high-impact career in Talent Acquisition. While direct recruitment experience is a plus, your enthusiasm for the creative industry, your ability to learn quickly, and your proactive mindset are what matter most to us. spain jobs. Key Responsibilities as VFX Recruiter Your daily life at 22DOGS will be diverse, challenging, and rewarding. You will be responsible for: Full-Cycle Recruitment Support: Assisting the senior team in managing vacancies across all departments, including high-end artistic roles, production management, and technical/pipeline engineering. Strategic Sourcing: Utilizing LinkedIn Recruiter, industry-specific forums, and creative networking platforms to identify “passive” talent who may not be actively looking for a move but are the perfect fit for our upcoming projects. Talent Assessment: Reviewing a high volume of CVs, portfolios, and specialized demo reels. You will learn to identify the “X-factor” in an artist’s work and align it with the specific technical needs of our current show slate. Candidate Lifecycle Management: Scheduling interviews across multiple time zones, facilitating communication between busy department leads and candidates, and ensuring every applicant receives a professional and positive experience, regardless of the outcome. ATS Mastery: Maintaining 100% accuracy within our Applicant Tracking System, ensuring our candidate pipeline is clean, up-to-date, and actionable. Onboarding & HR Support: Assisting in the preparation of offer letters, contract documentation, and coordinating the logistics of onboarding new hires into the 22DOGS family. Administrative Excellence: Providing general administrative support to the HR team, ensuring that our recruitment processes remain compliant, efficient, and scalable.     Required Skills and Qualifications We are looking for a candidate who is hungry for success and eager to embed themselves in our studio culture. To be successful in this role, you should possess: Language Proficiency: Excellent written and spoken English is strictly required, as it is the primary language of our international team. Organizational Mastery: The ability to prioritize tasks in a fast-paced environment where deadlines change daily. You must be comfortable managing multiple ongoing recruitment threads simultaneously. Professional Presence: Excellent communication and interpersonal skills. You should feel comfortable speaking with professionals at all levels, from entry-level juniors to senior-level department heads. Technical Aptitude: Confidence using LinkedIn Recruiter and advanced online research tools to source candidates. Attention to Detail: Unwavering precision when dealing with contracts, candidate data, and job postings. Education: A degree or formal qualification in Human Resources, Business Administration, Psychology, Media, or a related field is highly advantageous. Experience: Previous recruitment experience (either in-house or agency) is desirable but not mandatory. We value potential as much as past performance. Industry Interest: A genuine interest in the VFX, animation, gaming, or general film/TV production landscape is highly desirable. Logistics: You must be based in Tenerife, or be fully prepared to relocate immediately to take on this role.     What We Offer at 22DOGS At 22DOGS, we believe in investing in our people. When you join us, you are not just taking a job; you are starting a career. We offer: Permanent Stability: A full-time, permanent employment contract in a growing studio. Mentorship & Growth: A clear pathway to grow within an international Talent Acquisition and HR team. You will be mentored by experienced recruiters who understand the nuances of the global creative market. Continuous Development: Access to ongoing learning and development opportunities. We encourage our team to stay ahead of industry trends. Culture: A supportive, collaborative, and friendly environment where you will work alongside some of the most talented artists and production professionals in the world. Global Exposure: The opportunity to participate in the growth of one of Europe’s most exciting VFX studios.   Why Join 22DOGS? At 22DOGS, our people are at the heart of everything we do. We are a studio built by artists, for artists. You will join a team where “no two days are the same.” Whether we are ramping up for a major feature film or supporting a boutique advertising project, your role as a Recruiter is the cornerstone of our ability to deliver quality. We want you to make a real contribution from day one, bringing your unique perspective and passion … Read more

Senior Games Producer at DIGIC Pictures, 2026

DIGIC Pictures

  As a Senior Producer, you are the primary custodian of our project success. You will represent DIGIC Pictures to our clients and guide our internal creative teams, balancing financial realities with the pursuit of artistic excellence. Job Overview : Senior Games Producer Requirement Specification Company DIGIC Pictures Role Senior Games Producer Domain Game Cinematics Location Budapest, Hungary (On-site) OR Remote (Global) Experience Level Multiple years leading mid to large-scale CG/Game projects Contract Type Full-Time (On-site) OR Long-term Freelance Languages Fluent English (Hungarian a plus)     Drive World-Class Production at DIGIC DIGIC Pictures is a world-renowned, Annie Award-winning studio that has spent over twenty years defining the pinnacle of 3D animation. Our reputation is built on delivering high-impact, hyper-realistic cinematics for the world’s most prestigious gaming brands. We are currently seeking an experienced Senior Games Producer to lead our teams on upcoming, high-profile game cinematic projects. This is a leadership role for a seasoned professional who understands that great art is delivered through rigorous planning, strategic decision-making, and fostering a collaborative team culture. Whether you are guiding a full-time team in Budapest or collaborating with freelancers across the globe, you will be the driving force ensuring our productions are delivered on time, on budget, and to our uncompromising quality standards. Key Responsibilities Project Strategy: Define project goals, lead quoting processes, and build comprehensive high-level plans in collaboration with your Project Manager. Resource & Budget Oversight: Manage headcounts, allocate budgets across creative divisions, and ensure divisional targets are consistently met. Client & Internal Leadership: Act as the highest level of representation for the project, maintaining client satisfaction while managing expectations internally. Mentorship & Growth: Supervise and mentor Associate and Junior Producers, fostering a culture of professional excellence and helping your “right-hand” Project Managers improve their scheduling and delivery workflows. Operational Excellence: Continuously propose and implement workflow improvements to optimize our production pipeline, reporting directly to the Head of Production (HOP). Quality Control: Set clear expectations, monitor progress, and provide critical feedback throughout the project lifecycle to ensure the final output aligns with DIGIC’s world-class standards.   What We Are Looking For Proven Track Record: Several years of experience leading complex CG, animation, or game cinematic productions with mid-to-large scale teams. Pipeline Mastery: A deep understanding of full production pipelines and how different departments (modeling, surfacing, animation, lighting, FX) interlock. Strategic Leadership: Excellent decision-making, delegation, and performance management skills. You are solution-oriented and thrive in high-pressure environments. Financial Acumen: Demonstrated experience managing production budgets and resource allocation. Mentorship: You lead by example and have a proven ability to nurture junior talent. Tech-Forward: While not required, familiarity with Unreal Engine or other real-time game engine pipelines is highly desirable.   Why Join DIGIC? AAA Projects: Work on the most anticipated cinematic content in the gaming industry. Inclusive Environment: Join a fun, creative, and international team where your expertise is valued and your professional growth is a priority. Flexibility: We offer both full-time and long-term remote freelance contracts with negotiable cooperation lengths based on your availability. Note: Freelance partners must be legally established entities (sole proprietors, entrepreneurs, or self-employed professionals) to collaborate with DIGIC. Apply Today If you are a seasoned producer ready to lead at the highest level of the industry, we want to hear from you. Please submit your resume detailing your previous production experience and a summary of your recent project history.

Character FX Artist (CFX) at DIGIC Pictures, 2026

DIGIC Pictures

  As a CFX Artist at DIGIC Pictures, you are the final step in bridging the gap between animated performance and physical reality. You are responsible for ensuring that the clothing, hair, and accessories of our characters move with organic intent, reflecting the artistic vision of the director while maintaining realistic or stylized physical behavior. You will be a vital link in our production chain, transforming static geometry into believable, living movement. Job Overview : Character FX Artist (CFX) Requirement Specification Company DIGIC Pictures Role Character FX Artist (CFX) Location Budapest, Hungary (On-site) OR Remote Freelance Time Zone ±2 hours of Budapest (CET/CEST) Primary Tools Maya (nCloth, nHair) Experience Level Professional CFX/Simulation production experience Desired Skills Marvelous Designer, Houdini Vellum, Rigging, Modeling     About DIGIC Pictures DIGIC Pictures is a world-renowned, Annie Award-winning studio that has spent over two decades redefining the boundaries of 3D animation. From the hyper-realistic intensity of Call of Duty cinematics to the visually diverse storytelling of Love, Death & Robots and Amazon’s Secret Level, our work is defined by a commitment to perfection. As we expand our feature animation slate—including the highly anticipated Magic: The Gathering series for Netflix—we are looking for talented Character FX (CFX) Artists to join our production pipeline. Key Responsibilities as Character FX Artist (CFX) Dynamic Simulation: Execute high-quality simulations for cloth and hair, ensuring that every movement supports the narrative and maintains the intended character silhouette. Parameter Optimization: Calibrate and tweak simulation parameters within our pipeline to achieve the perfect balance between physical accuracy and artistic “feel.” Pipeline Collaboration: Work in close synchronization with our Animation and Rigging departments to address technical requirements and ensure simulation setups are robust and performant. Creative Problem Solving: Tackle complex shots that require bespoke setups, ensuring consistency across a sequence while meeting tight production deadlines.   What We Are Looking For Production Proven: Demonstrable experience in a professional CFX role. You know how to troubleshoot simulation artifacts and deliver shots that are ready for the final render. Technical Proficiency: Mastery of Maya’s dynamic toolsets, specifically nCloth and nHair. Aesthetic Intuition: An eye for motion and physics. You understand how fabric hangs, how hair flows, and how to exaggerate those properties for a stylized look without breaking the sense of weight. Collaborative Mindset: Strong communication skills and the ability to work closely with leads and directors to refine the final look of a character’s movement. Technical Versatility: While Maya is our core, familiarity with Marvelous Designer and Houdini Vellum is highly valued. Basic knowledge of rigging and modeling is a significant plus.   Why Join the DIGIC Team? Flexible Engagement: We offer full-time, on-site employment in Budapest or long-term remote freelance contracts for professionals within the European time zone. World-Class IP: Your work will be seen in globally recognized, award-winning cinematics and streaming series. Professional Growth: Join a supportive environment where we value personal and professional development. We don’t just complete projects; we grow as a creative community. Flexible Cooperation: We understand the freelance landscape and are happy to negotiate the length of our cooperation based on your availability. Note: Freelance contractors must be legally registered as sole proprietors, entrepreneurs, or self-employed professionals to collaborate with DIGIC. To apply, please submit your resume and a reel or gallery showcasing your simulation breakdowns, cloth dynamics, and hair movement studies. How to Apply We are eager to see your work and understand your unique creative approach. To ensure your application receives the attention it deserves, please follow these steps: Prepare Your Portfolio/Showreel: This is the most critical part of your application. For CFX: Include a breakdown reel showing your simulations in action. Briefly explain your process (e.g., “Using nCloth to achieve the flow of this cape,” or “Handling collisions on complex character gear”). Focus on Quality: We prefer a concise reel of your best 2–3 minutes over a long, disjointed collection of clips. Stylized Work: If you have examples of stylized motion or painterly simulation work, please highlight these, as they are a key focus for our current production slate. Submit Your Application: Please send your current Resume/CV along with a link to your Portfolio, Showreel, or Digital Gallery. Note: Ensure all links are public or provide the necessary passwords to access them. Specify Your Interest: In your cover email, please clearly indicate: Whether you are applying for a Full-time position in Budapest or a Remote Freelance engagement. Your current time zone. Your availability to start. Administrative Note for Freelancers: If applying as a freelancer, please confirm in your email that you are registered as a sole proprietor, entrepreneur, or self-employed professional, as this is a legal requirement for our contract engagements. Please submit your application to our recruitment team via the official DIGIC Careers portal or the designated email address provided on our website.