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Reel FX Animation | Storyboard Artist

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Location: Montreal, QC (On-site: Tuesday – Thursday) Job Summary: The Visual Storyteller Reel FX Animation is seeking a highly skilled and collaborative Storyboard Artist to join our team in Montreal. This role is fundamental to the creative process, responsible for translating the film’s script into the visual foundation of our projects. You will be a key partner in defining the pacing, visual continuity, and look of the film, working closely with the Story Supervisor, Director, and Layout Department. We are excited to welcome you to our studio for essential collaboration and energy, working Tuesday through Thursday on-site. Core Responsibilities Create the Story Reel: Interpret the film’s script to produce a complete sequence of storyboard panels that form the full story reel. Visual Direction: Conceptualize and visualize the story before drawing, utilizing different camera angles and meticulously maintaining continuity across all drawn panels. Camera & Pacing: Collaborate with the Story Supervisor to establish rough camera blocking, indicating fields of view directly within the storyboard panels. Revisions & Refinement: Execute clean-ups and revisions on drawn panels based on direction from the Director and Producer after initial passes of the film. Asset Creation: Create supporting 2D assets, including multiple drawings and paintings, to be used as backgrounds or layers in composite images. Problem Solving: Apply visual and analytical skills to resolve creative and technical challenges in the 2D space. Essential Qualifications Experience: Minimum of 2 years of professional experience in Feature Film, Commercial, and/or Video Game production, with a strong emphasis on drawing and visual execution. Feature film storyboarding experience is a strong asset. Education: Bachelor’s degree in a relevant field (Fine Art, Computer Graphics, etc.) or equivalent professional experience. Technical Artistry: Extremely strong pre-visualization and artistic drawing skills. Proficiency in storyboard software and Photoshop. Strong command of perspective, composition, and background drawing (e.g., landscapes, buildings). Ability to draw in both cartoon and realistic styles. Storytelling Acumen: Deep understanding of story development, script interpretation, and the animation process (including script timing and the next steps in layout). Work Ethic: Highly organized with the ability to follow detailed directions, manage tasks independently, and thrive in a high-pressure, deadline-oriented environment. Collaboration: Excellent ability to communicate complex creative and technical thoughts/ideas and a genuine enjoyment of working within a team. Hiring Priority: We are prioritizing Canadian citizens and Canadian permanent residents for this position.

Reel FX Animation | Visual Development Designer in (Montreal)

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Visual Development Designer | Art Department Reel FX Animation – Montreal, Quebec (On-Site: Tuesday – Thursday) We are seeking a highly skilled Visual Development Designer to join our Art Department. This role is crucial for establishing the 2D basis for our ongoing creative projects, demanding either strong generalist skills or specialized expertise in environment, prop, vehicle, and/or concept design. Key Responsibilities: Concept Execution: Create high-quality drawings and paintings to explore and define the visual style and desired result of final CG imagery. Cross-Departmental Collaboration: Work directly with Lighting, Shading, and Look Development Artists to develop various stylistic approaches, adhering to the direction set by the Art Director and Production Designer. Production Assets: Generate 2D assets, including matte paintings for final CG scenes and multi-layered drawings/paintings for composite shots. Directional Fidelity: Accurately interpret and execute reference and creative direction to achieve the specific required look for scenes, environments, and characters. 2D Problem Solving: Utilize visual and analytical skills to solve creative challenges within the 2D pipeline. Required Qualifications & Skills: Experience: Minimum of 2 years experience in Feature Film, Commercial, and/or Video Game production, focused on drawing and painting. Education: Degree/diploma in Computer Graphics, Fine Art, Architectural/Industrial Design, or related field, or proven equivalent experience. Software Expertise: Extensive experience with Photoshop is mandatory. Experience with Illustrator is beneficial. Aesthetic Aptitude: Exceptional eye for color, composition, and detail across organic, hard surface, and environmental design. Fundamental Skills: Proven experience in traditional drawing and/or painting techniques. Attributes: Excellent communication, organization, and interpersonal skills. Must be a self-driven, organized, and critically-minded creative problem solver. Hiring Priority: Canadian citizens and Canadian permanent residents will be given priority consideration for this role.

Reel FX Animation hiring Visual Development Designer

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Reel FX Animation (Montreal) Job Summary We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Art Department is seeking artists with strong generalist skills or specialized expertise in environment, prop, vehicle and/or concept design. The Visual Development Designer is responsible for the creation 2D artwork used as the basis for the ongoing creative project. The Visual Development Designer is also responsible for collaborating with the Lighting, Shading and Look Development Artists to develop a variety of looks and styles, taking into account any styles, directions, and guidance set down by the Art Director and Production Designer. Responsibilities Qualifications This job description is not meant to be all inclusive. An employee may be required to perform other duties to meet the ongoing needs of the organization.Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Reel FX Animation hiring Storyboard Artist

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Reel FX Animation (Montreal) Job Summary We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Storyboard Artist is responsible for the creation of 2D artwork and storyboards used as the basis for all creative projects in the studio. The Storyboard Artist is also responsible for collaborating with the Story Supervisor, Director and the layout department to develop look and pacing of a project. Responsibilities Qualifications This job description is not meant to be all-inclusive. An employee may be required to perform other duties to meet the ongoing needs of the organization.Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Reel FX Animation hiring Production Designer

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Reel FX Animation (Montreal) Job Summary We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Production Designer develops and creates the designs, concepts, and style of a project. They are responsible for establishing the quality bar required for production, while working within the schedule and budget set down by the production team. They will also lead the team of Visual Development Artists and Designers, with a focus on completing a fully animated feature film in a fast-paced creative environment and work hand in hand with the Director and Art Director. Responsibilities Qualifications This job description is not meant to be all-inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization. Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Reel FX Animation hiring Pipeline Projects Supervisor

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Reel FX Animation (Montreal) Job Summary We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Pipeline Projects Supervisor oversees the maintenance and expansion of our production pipeline. This unique, multifaceted role combines project and team management, and technical hands-on involvement. You will closely work with our Pipeline Technical Supervisor and Pipeline Architect to achieve company goals. Together with your team, you will help design, develop and support a production pipeline built on industry-standard digital content creation tools and emergent technologies, such as motion capture, real-time cameras, game engine technology and artificial intelligence. The primary tool sets include Maya, Houdini, Katana, Unreal Engine, Perforce, Substance Painter, Git and Flow Production Tracking. The Pipeline Projects Supervisor should be proficient in C++ and Python programming in both Linux and Windows environments, and eager to explore new tools, processes and products as part of an ongoing development. You will also collaborate with department supervisors to drive consistency and maximize the reuse of technology across the organization. Responsibilities Project management responsibilities: People management responsibilities: Technical responsibilities: Qualifications This job description is not meant to be all-inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization. Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Reel FX Animation (Montreal) hiring Digital Painter

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Reel FX Animation (Montreal) Job Summary We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Digital Painter will be called upon to explore, create, execute and enhance color and lighting of artwork that informs the story process, and allows digital production to continue efficiently. Responsibilities Qualifications This job description is not meant to be all inclusive. Employees may be required to perform other duties to meet the ongoing needs of the organization. Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Reel FX Animation (Montreal) Character Designer

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Job Summary Reel FX excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Character Designer designs the film’s main and secondary characters, taking into account any styles, directions, and guidance set down by the Art Director and Production Designer. The Character Designer creates compelling characters which can be modeled in 3D, and which serve the goals of the production’s story. Responsibilities Qualifications This job description is not meant to be all inclusive. An employee may be required to perform other duties to meet the ongoing needs of the organization. Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Reel FX Animation (Montreal) | Art Director

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Job Summary Reel FX Animation excited to be back in our Montreal studio Tuesday thru Thursday… come join us! The Art Director is responsible for leading the art direction of any given project, led by the Production Designer. Art direction will involve but not be limited to setting the style (style framing), clarifying the story (storyboarding/previs), and helping plan production by establishing appropriate motion techniques necessary to responsibly execute the project. Responsibilities Qualifications This job description is not meant to be all-inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization. Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

Junior Gameplay Animator – Larian Studios

Larian Studios

Junior Gameplay Animator – Larian Studios Attribute Detail Department Gameplay Animation Type Full-Time Location On-site About Us Larian Studios, the team behind Baldur’s Gate 3 and Divinity: Original Sin 2, is looking for a Junior Gameplay Animator to join our award-winning team as we start new projects. Your Role You will create believable, high-quality in-game animations using motion capture and hand-key techniques, ensuring they match the game’s style and integrate smoothly into our pipeline. Key Responsibilities Create charming and believable in-game animations. Work with mocap and hand-key animation. Understand and adhere to the game’s animation style and pipeline. Maintain quality through polish and bug fixing. Collaborate with senior animators and adhere to deadlines. What We Need 1–2 years of video game industry experience. Proficiency in Autodesk Maya. Experience handling body mechanics and animation fundamentals. Understanding of gameplay animation and the development process. Ability to receive feedback and work well in a team. Willingness to work full-time on-site. Bonus Points Mocap experience. Experience with game engines (Unreal, Unity, etc.) or state machines. Experience with creature animation. Perks Join a global, inclusive team across 7 studios. We offer an open, collaborative environment led by experienced developers, focused on making the best RPGs possible. Interested in crafting the next great RPG? Apply now!