Arrowhead Game Studios hiring Senior Animator
Senior Animator Role Summary This table outlines the basic administrative and employment details for the Senior Animator position at Arrowhead Game Studios. Attribute Detail Job Title Senior Animator Team/Department Art Employment Type Full-time (40 hours/week) Initial Term 6-month probation period Remote Status Office first, Hybrid solution possible Required Location Stockholm, Sweden Eligibility Must be eligible to work in Sweden Core Responsibilities & Tasks This table organizes the Animator’s key duties into distinct categories for better understanding of the scope of work. Category Key Responsibilities Asset Creation & Implementation Animate, rig, and skin assets. Implement complex assets (e.g., weapons, enemies, NPCs, vehicles). Create physics implementation (e.g., ragdolls, cloth, damage zones). Workflow & Optimization Work to improve animation and implementation pipelines and tools. Provide assets that are optimized for other disciplines. Aware of the production chain to make things easy for those who take over the asset. Collaboration & Growth Participate in discussions and contribute ideas on topics involving animation and gameplay. Ask questions and provide suggestions to improve craft and gather general game development knowledge. Team Contribution Playtest, carry the team. Collaborating in a cross-disciplinary team. Skills, Knowledge, and Experience This table details the essential requirements and desirable qualities for the ideal candidate. Type Essential Requirements Nice-to-Have Experience Proven experience as a Senior Animator in an in-house game development environment. Strong ability to create and integrate high-quality assets as key gameplay elements. Experience with Stingray (Engine). Experience with live-service games. Technical Knowledge Deep understanding of animation principles. Rigging, skinning, and animation experience. Knowledge of industry-standard animation software, pipelines, workflows, and processes. Process Knowledge Knowledge of work processes (e.g., Jira, Fork, Git, Confluence). Excellent understanding of task duration estimation. Awareness of the production chain. Personal Skills Attentive and collaborative. Excellent organizational skills with ability to multi-task and meet deadlines. Can prototype a functional asset independently. Arrowhead Game Studios Location & Perks This table provides detailed information about the studio’s location and what they offer to employees. Feature Detail Studio Location Stockholm, Sweden (Newly built, custom-tailored offices) Specific Area Hammarby Kaj waterfront Work Environment Friendly, down-to-earth, emphasizes a prosperous culture, open/transparent communication. Atmosphere Pet-friendly office (dogs and occasional cats). Local Amenities Thriving game dev scene, activities, restaurants, sky bar, shops, hotels, and parks immediately available. Employee Benefits 30 days paid vacation, pension fund and workplace insurance top-up, Health Bonus (Friskvårdsbidrag), Games Library, Hobby Groups, Swedish Lessons, Workplace Flexibility, Massages at Work, Health & Wellness Hour, Yearly Health Checkup, Computer Glasses.