festybay

Create Your FestyBay Profile

🎮 Lucky VR is Hiring – Animator (Contract)

Lucky VR festybay

Lucky VR is a multi-platform game development studio (VR, PC, Mobile, PlayStation) partnered exclusively with PokerStars, creating the hit game Vegas Infinite. We’re now building our next big title—combining AAA studio quality with cutting-edge AI—and we want passionate Animators to join us! ✨ Role OverviewWe’re looking for a Mid to Senior Animator (Contract) to bring gameplay animations to life. You’ll work closely with Technical Art, Art, and Gameplay teams to deliver immersive visuals and smooth player experiences. 💰 Contract Rate: $50 – $80 / hr 🛠 Responsibilities Implement and optimize gameplay animations in Unreal Engine Collaborate with Gameplay Animators & Designers on mechanics Prototype new features with animation systems & tools Update animation assets in Maya, MotionBuilder, or Python tools Participate in Motion Capture sessions Maintain workflows, naming conventions & pipelines 🎯 Requirements Maya: Mastery in creating & refining animation assets MotionBuilder: Proven mocap editing & cleanup experience Mocap: Strong skills in raw data cleanup & retargeting Unreal Engine (UE5) & Perforce: Implementation, optimization, version control ✅ Preferred AAA game studio experience (shipped at least one title) Experience with hyper-realism & MetaHumans Located in or able to work Eastern Time hours 📩 How to ApplySend your portfolio + application to Lucky VR. Shortlisted candidates may be asked to complete a mocap cleanup test. 🌟 Why Lucky VR?We value passion, creativity, and work ethic over years of experience. If you want to work at the intersection of AAA-quality game development & AI innovation, this is the role for you.

🌟 SatMern is Hiring – Paid Illustrator Intern (Character)

SatMern Astro festybay

Join SatMern, a startup crafting cinematic storytelling universes — from astrology myths to the psychology of the stock market. We’re looking for a Character Illustrator Intern to help bring our stories to life! 🔹 What You’ll Do: Create expression sheets & support storyboards Design consistent characters, props, and backgrounds Add variety of facial expressions and life to scenes Contribute to animation-ready assets 🔹 What You’ll Bring: ✅ Strong sketching skills with focus on characters & emotions✅ Familiarity with Photoshop, Krita, or similar tools✅ Passion for mythology or cinematic storytelling✅ Portfolio-driven — freshers welcome ✨ Gain real production pipeline experience, mentorship, and growth opportunities into future Illustrator/Storyboard roles. A technical test will be given as part of the process. 📩 Apply now and be part of our visually striking storytelling journey!

Brown Bag Films is Hiring – Rigger (4-Month Contract)

brown_bag_films_logo

At Brown Bag Films, our motto is simple: “We Love Animation™” – and we put our artists at the heart of everything we do! We’re looking for a Rigger to join our Dublin team and help bring characters, props, and environments to life. 🔹 Key Responsibilities: Design, create, test & maintain character setups Collaborate with animators on motion controls & dynamics Provide technical feedback to modeling for deformation needs Troubleshoot rigging issues & perform QC on assets Support outsource partners with BBF rigging requirements 🔹 Key Requirements: ✔ Proven experience as a Rigger in broadcast or feature animation✔ Strong knowledge of CG pipeline & animation workflows✔ Proficiency in Maya & Unreal✔ Familiarity with asset tracking systems (Shotgun a plus)✔ EU candidates only – must have the right to work in Ireland 💰 Salary: €38,000 – €43,000📅 Contract: 4-month, full-time 👉 If you love animation as much as we do, apply now and join our award-winning team!

Zoic Studios is Hiring – CG Character Asset Artist

Zoic Studios logo

Zoic Studios, an artist-owned and operated VFX studio, is excited to welcome a CG Character Asset Artist for our upcoming stop-motion animated feature project. This is a unique opportunity to showcase your skills while collaborating with a passionate and creative team. 🔹 Position: CG Character Asset Artist🔹 Location: Vancouver, BC (Work from home within BC OR in-studio at Gastown – remote outside BC not available)🔹 Eligibility: Must be a resident of British Columbia & legally entitled to work in Canada (Citizen, PR, or Open Work Permit) Why Join Zoic? ✨ Artist-owned and operated studio✨ Respect for work/life balance✨ Diverse, collaborative team environment✨ Cutting-edge technology and creative challenges What You’ll Do Develop high-quality, photo-real and stylized CG assets for stop-motion feature films Match CG builds to practical assets while meeting deadlines Work on both hard surface and organic asset builds Collaborate with Supervisors and Leads to meet look, quality, and pipeline standards Deliver polished assets with technical and creative accuracy What We’re Looking For ✔ 3+ years’ experience in look development, texturing, and modeling✔ Proficiency in Katana or Solaris (required)✔ Experience with Maya, Mari, Renderman, Substance Painter (a plus)✔ Strong eye for detail, aesthetics, and shading networks✔ Solid understanding of production/lookdev pipelines✔ Excellent communication, time management, and organizational skills 🌟 Ready to be part of Visual Evolution?Apply now and bring your artistry to life with Zoic Studios!

Digikore Studios is Hiring – Paint Artists (Mid & Senior Levels)!

digikore_studios_limited_logo

Are you a talented artist with a passion for the intricate art of cleanup and paint? Do you have an eye for detail that brings visual effects shots to perfection? Digikore Studios, a premier destination for high-end VFX in India, is currently seeking experienced Paint Artists (Mid and Senior Levels) to join our creative team. This is a unique opportunity to contribute to world-class international productions and elevate your career within the global visual effects industry. About Digikore Studios Digikore Studios has established itself as one of India’s leading VFX powerhouses. We are known for our commitment to excellence, technical innovation, and the ability to deliver breathtaking visuals for major global clients. Our studio culture is built on collaboration, where artists are encouraged to push the boundaries of their craft in a supportive and high-energy environment. Located in the vibrant heart of Viman Nagar, Pune, our studio is a hub for creative talent and technical expertise. Role Overview As a Paint Artist at Digikore, you will play a critical role in our VFX pipeline, ensuring that every frame meets our high standards of quality. You will be tasked with the essential work of removing unwanted elements from plates, performing complex cleanups, and preparing shots for final compositing. This role requires a balance of technical proficiency and artistic sensitivity, as you will be responsible for maintaining continuity and visual coherence across various high-end projects. The successful candidate will be someone who takes pride in the “invisible” art of VFX—making sure that removals and cleanups are so seamless they are completely undetectable to the viewer. You will work closely with other departments, including roto and compositing, to ensure that the production pipeline moves smoothly from start to finish. Quick Job Summary : Paint Artist (Mid & Senior Levels) Feature Details Company Digikore Studios Role Paint Artist (Mid & Senior Levels) Location Viman Nagar, Pune, Maharashtra (On-site) Contract Type Temporary (3 – 6 Months, potential for extension) Salary ₹4.5 LPA – ₹12 LPA Industry VFX – Paint / Cleanup Requirements Must be located in India   Key Responsibilities Your daily contributions will be vital to the success of our projects. Your primary responsibilities include: High-Quality Cleanup: Execute precise paint and cleanup tasks, including rig removal, marker removal, and plate restoration. Pipeline Collaboration: Work in harmony with the compositing and roto departments to ensure that all elements integrate perfectly and follow the project’s visual direction. Quality Assurance: Maintain unwavering consistency, detail, and artistic quality in every shot you handle. Technical Troubleshooting: Proactively identify and resolve technical hurdles, ensuring that your workflow remains efficient and that all project deadlines are met without compromising quality. Detail Orientation: Apply a meticulous eye to every pixel, ensuring that continuity is preserved throughout sequences.   Qualifications & Requirements To excel in this role, you should possess a strong background in VFX and a professional portfolio that demonstrates your capability. Professional Experience: Proven experience as a Paint Artist at the Mid or Senior level within a professional VFX production environment. Software Mastery: Strong proficiency in industry-standard tools, specifically Nuke and Silhouette. Core Competencies: A solid, practical understanding of clean plate creation, complex object removal, and the fundamentals of compositing. Soft Skills: An ability to work effectively in a fast-paced, high-pressure studio environment. You should be proactive, communicative, and ready to adapt to the evolving needs of our projects. Artistic Eye: A highly developed eye for detail, color, continuity, and overall image quality.   Qualifications & Requirements To excel in this role, you should possess a strong background in VFX and a professional portfolio that demonstrates your capability. Professional Experience: Proven experience as a Paint Artist at the Mid or Senior level within a professional VFX production environment. Software Mastery: Strong proficiency in industry-standard tools, specifically Nuke and Silhouette. Core Competencies: A solid, practical understanding of clean plate creation, complex object removal, and the fundamentals of compositing. Soft Skills: An ability to work effectively in a fast-paced, high-pressure studio environment. You should be proactive, communicative, and ready to adapt to the evolving needs of our projects. Artistic Eye: A highly developed eye for detail, color, continuity, and overall image quality.   Why Join Digikore? At Digikore, we provide more than just a job; we provide a platform for growth. By joining our team, you will have the opportunity to work on high-end international projects that reach audiences worldwide. You will collaborate with a passionate group of creative professionals and gain exposure to the latest techniques in the global VFX industry. If you are ready to take your career to the next level in a studio that values your talent and dedication, we look forward to meeting you. How to Apply If you are ready to become a part of our VFX family, please submit your updated CV and a link to your current demo reel—specifically showcasing your best cleanup and paint work—to our hiring team. We are excited to review your work and discuss how your skills can help bring our next big project to life. Digikore Studios is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Saffronic hiring Mid & Senior Mocap Animators

saffronic logo festybay

Saffronic is expanding its gaming division and looking for passionate Mocap Animators who are eager to push the boundaries of animation quality in AAA game production. If you thrive on storytelling through motion and love breathing life into characters, this is the role for you! Job Summary: Mocap Animator (Mid & Senior) Feature Details Company Saffronic Industry Gaming (AAA Game Projects) Roles Mid-Level & Senior Mocap Animator Job Type Temporary / Contract Location Chennai, Tamil Nadu (Onsite) Salary ₹8 LPA – ₹14 LPA (Estimated) Key Tools MotionBuilder, Maya, Unreal/Unity Application Send resume & demo reel to: cgjobs@saffronic.com 🎯 Responsibilities: Work with motion capture data to create realistic character animations for gameplay and cinematics Clean up, retarget, and refine mocap performances to match the artistic and technical requirements Collaborate closely with designers, animators, and technical artists to ensure seamless integration of motion capture assets Maintain animation quality while meeting project deadlines Provide creative input to enhance character performance and storytelling ✅ Requirements: Prior hands-on experience working on AAA game projects is mandatory Strong understanding of human motion, weight, and timing Expertise in motion capture cleanup and animation workflows (e.g., MotionBuilder, Maya) Familiarity with game engines (Unreal/Unity) for testing and integration Ability to work collaboratively in a production environment For senior role: proven leadership in mentoring juniors and handling complex mocap sequences 📩 How to Apply: Send your resume + demo reel link to: cgjobs@saffronic.com ✨ Let’s create something extraordinary together at Saffronic! 🌟

Lakshya Digital is Hiring – Rigging Artist (Contract)

lakshya_digital_logo

About LakshyaA Keywords Studios company with 700+ employees worldwide. Known for creating art for blockbuster games like Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville, Cityville & more. Role – Rigging Artist✅ 3+ years of experience in character setup / rigging✅ Build custom biped, quadruped, facial & mechanical rigs✅ Strong knowledge of anatomy & deformation (human + animal)✅ Proficient in Maya & Blender✅ Understanding of game art pipelines✅ Bonus: MEL/Python scripting + skills in modeling/texturing Responsibilities🔹 Create controls, rigging & skinning for characters & props🔹 Deliver high-quality rigs with minimal iteration🔹 Work closely with leads for specs, timelines & quality checks🔹 Provide daily updates & follow best practices Perks & Benefits✨ Work on world-famous AAA games✨ Competitive salary + annual performance bonuses✨ 26 paid annual leaves + year-end holidays✨ Term & accidental insurance✨ Free Employee Assistance Program (EAP)✨ Special Education Assistance Scheme

🎮 EA SPORTS is Hiring – Associate Groom Character Artist

ea sports_logo

Are you ready to redefine the standards of digital realism? EA SPORTS is currently seeking a talented and detail-oriented Associate Groom Character Artist to join our world-class development team in Vancouver, British Columbia. This is a unique opportunity to contribute to legendary sports franchises—including Madden NFL, EA SPORTS™ FC, NHL®, and UFC—by crafting the high-fidelity characters that place players directly into the heat of the action. Job Summary As an Associate Groom Character Artist, you will play a pivotal role in the visual fidelity of our character pipelines. You will bridge the gap between technical execution and artistic expression, focusing specifically on the intricacies of human grooming and character outfitting. Your work will involve transforming scan data and conceptual references into game-ready, photo-realistic assets. Whether it is sculpting precise anatomy, simulating complex strand-based hair, or texturing performance-grade apparel, you will be the artist responsible for ensuring our athletes look as authentic on-screen as they do in real life. This is a hybrid position that thrives on collaboration, innovation, and an unwavering commitment to high-quality visual standards. Job Overview : Associate Groom Character Artist Category Details Role Associate Groom Character Artist Company EA SPORTS Location Vancouver, BC (Hybrid) Job Type Temporary Experience 3+ Years Salary Range $66,100 – $92,700 CAD   Key Responsibilities In this role, your daily contributions will be essential to the final aesthetic of our games. You will be expected to: Character Creation: Develop high-quality character models by leveraging scan data, intricate photo references, and advanced 3D sculpting techniques. Grooming Expertise: Utilize industry-standard tools like Xgen or Ornatrix to create both card-based and strand-based hair systems, ensuring realistic movement and aesthetics. Clothing & Accessories: Model and texture clothing and gear, ensuring they maintain the character’s style while adhering to the technical constraints of game engines. Optimization Pipeline: Execute efficient high-poly to low-poly baking workflows to create high-performance, game-ready assets without compromising visual quality. Technical Integration: Collaborate closely with engine teams to integrate characters into our proprietary Frostbite engine, as well as industry-standard engines like Unreal and Unity. Refinement: Maintain rigorous standards for topology, UV layout, and deformation to ensure assets are production-ready for rigging and animation pipelines.   Professional Requirements To be successful in this role, you should possess a refined artistic eye and a strong technical foundation. We are looking for candidates who meet the following criteria: Experience: A minimum of 3+ years of professional experience in character creation and grooming for AAA gaming or feature film production. Software Proficiency: Expert-level mastery of Maya, ZBrush, and Photoshop. Technical Art Skills: Deep understanding of PBR (Physically Based Rendering) texturing, advanced material creation, and cloth simulation techniques. Problem Solving: A proven ability to work from limited references or abstract concepts to create cohesive, fully realized 3D models. Anatomical Knowledge: A strong grasp of human anatomy, proportion, and form to ensure high-fidelity results.   Portfolio Requirements Your portfolio is the most critical component of your application. We are specifically looking for: Photo-realistic character modeling: Demonstrable experience in texturing, hair, clothing, and human likeness. Strand Hair: Clear examples of high-quality, realistic strand-based hair creation. Workflow Depth: Examples showing your ability to move from a concept or scan to a finalized, optimized game-ready model.   Compensation & Benefits We value our talent and provide a competitive compensation package commensurate with experience and regional location (e.g., Vancouver vs. Victoria). Salary Range: $66,100 – $92,700 CAD per year. Comprehensive Benefits: Employees enjoy a robust benefits package, including paid vacation and sick leave, comprehensive health, dental, and vision coverage, and basic life insurance.   Why EA SPORTS? At EA SPORTS, we do more than make games; we create cultural touchstones. Joining our team means working in a creative, inclusive, and fast-paced environment where your voice matters. We offer significant opportunities for professional development, allowing you to grow your skillset alongside the industry’s top veterans. Ready to build the future of sports gaming? Apply now and bring your artistic vision to life! Would you like me to help you draft a cover letter tailored to this specific job description?

Atlantis Animation Hiring – 3D Lead Animator (F/M)

ATLANTIS Animation

📍 Location: Santa Cruz de Tenerife (On-site only)📅 Contract: Full-time, Fixed-term (Dec 2025 – Oct 2026) Atlantis Animation, an industry-leading studio based in the beautiful Canary Islands, is looking for a talented and experienced 3D Lead Animator to join our team. With a proven track record of delivering high-quality content for global giants like Disney—including credits on Tara Duncan and Miraculous Ladybug (Season 5)—we are now embarking on our most ambitious project yet: Messi and the Giants. This epic new series is produced in collaboration with Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management. In this role, you will be instrumental in bridging the gap between artistic vision and final production. Working alongside the Animation Supervisor, you will lead, mentor, and inspire a diverse team of artists to deliver world-class animation that brings our characters to life. This is an incredible opportunity to work in a world-class studio in one of the most stunning locations in Europe. Job Summary Details Detail Information Role 3D Lead Animator (F/M) Studio Atlantis Animation Location Santa Cruz de Tenerife, Spain (Onsite) Contract Full-time, Fixed-term (Dec 2025 – Oct 2026) Salary Range €48,000 – €55,000 per year (estimated) Core Software Maya Requirement EU citizenship or valid Spanish residency At Atlantis Animation, based in the beautiful Canary Islands, we create high-quality animated series and feature films. Our credits include Tara Duncan and Miraculous Ladybug (Season 5) for Disney. Now we’re bringing magic to life with “Messi and the Giants” — an epic new animated series produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, to be broadcast on Disney. ⚽✨ 🎯 Your RoleAs a 3D Lead Animator, you’ll guide and mentor the animation team alongside the Animation Supervisor, ensuring world-class storytelling and animation quality. ✅ Responsibilities Lead and support a team of animators, managing workflow & assignments Provide creative & technical feedback to maintain quality and consistency Animate from storyboards, animatics, and director’s notes Collaborate with supervisors, technical animators, and production Mentor junior artists and foster team growth 🔑 Requirements Previous experience mentoring or leading animation teams Proficiency in Maya Proven experience on 3D animated TV series Solid knowledge of animation principles & rigging workflows Strong communication, problem-solving & organizational skills Fluent English; must be able to work on-site in Tenerife (EU citizenship/Spanish residency required) 🌟 What We Offer A chance to work on a high-profile international animated series Dynamic & creative work environment 10–11 month contract (potential extension) Work with a talented international team Opportunities for growth within the studio 📢 If you’re passionate about animation and want to lead a team on this exciting new project, we’d love to hear from you! Atlantis Animation is an equal opportunity employer committed to fostering a diverse, creative, and collaborative environment for all our artists. Are you currently authorized to work in Spain, and would you like to discuss the specific animation style and pipeline requirements for our current series?