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Red Star 3D hiring Set & Prop Modeller (Remote)

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Job Overview Feature Details Company Name Red Star 3D Project The Amazing Maurice 2 (Feature Film) Location Sheffield, England, UK (Physical base in UK/EU required) Work Type Remote (Contract-based) Experience Level Junior / Mid / Senior (Minimum 1 year production experience) Contract Duration January – August 2026 Primary Software Autodesk Maya Key Technical Skill MASH (Procedural scattering and environment creation) Asset Types Hard surface & Organic (Props, Sets, and Environments) Salary Negotiable (Based on experience) Company Overview Red Star 3D is an award-winning animation studio dedicated to crafting high-quality feature films and immersive content. Following the success of our global hit The Amazing Maurice, we are expanding our team for the highly anticipated sequel. We pride ourselves on a collaborative, artist-driven environment where technical skill meets creative storytelling. The Role We are seeking talented Set & Prop Modellers at all levels (Junior, Mid, and Senior) to help bring the vibrant world of The Amazing Maurice 2 to life. In this role, you will be responsible for translating stylized concept art into high-quality 3D assets, ranging from intricate hand-held props to expansive, detailed environments. The ideal candidate possesses a keen eye for silhouette, scale, and technical efficiency, ensuring assets are production-ready for the surfacing and lighting departments. Key Responsibilities Qualifications Why Join Red Star? The Creative Vision & Impact As a Set and Prop Modeller for The Amazing Maurice 2, you are a digital world-builder. You aren’t just creating standalone objects; you are responsible for the tactile feel of the film. Whether you are modeling the intricate textures of a medieval street or the organic curves of a stylized forest, your work provides the physical foundation for the lighting and animation teams. Because this is a sequel to a successful feature, there is a high bar for “stylized realism”—meaning your models must look whimsical and hand-crafted while maintaining the technical integrity required for high-end cinematic rendering. The Technical Workflow: Maya & MASH A unique aspect of this role is the heavy emphasis on proceduralism. Red Star is looking for more than traditional “box modeling.” By requiring experience with MASH, the studio is signaling that they need artists who can handle scale and complexity. You will be expected to create “smart” environments—using procedural scattering to distribute grass, rocks, or clutter in a way that looks natural but remains easy for the computer to process. This balance of artistic layout and technical optimization is the core challenge of the position. How to Apply: Please submit your CV, a link to your demo reel (with breakdown), and your current location. More Jobs Red Star 3D hiring Set & Prop Modeller Apply now See open roles

Pixomondo is hiring Senior Creature Animator

Pixomondo

Job Overview Category Details Company Pixomondo (A Sony Pictures Entertainment Company) Location Stuttgart, Germany Work Model Hybrid / Remote (Within Germany/EUR) Employment Type Contract Start Date January 2026 Eligibility Must be eligible to work in Germany/EUR The Role Pixomondo (PXO) is seeking a Senior Creature Animator to join our Stuttgart team. In this role, you will create industry-leading animations and bring complex creatures to life, ensuring alignment with the creative vision of our Leads and Supervisors. This is a contract position beginning in January 2026, offering a hybrid or remote work model within Germany/EUR. Key Responsibilities Your Track Record Requirements About Pixomondo PXO is an Oscar, BAFTA, and Emmy-winning creative technology company. From Martin Scorsese’s Hugo and HBO’s Game of Thrones to The Boys and John Wick: Chapter 4, we are a trusted partner for global storytellers. As a Sony Pictures Entertainment company, we lead the industry in Visualization, Virtual Production, and Visual Effects across seven global studios. More Jobs Pixomondo is hiring Senior Creature Animator Apply now See open roles

Blue Zoo Animation | Senior Blender Lighting & Compositing Artist

Blue Zoo Animation Studio

Job Overview Blue Zoo—the UK’s leading B Corp-certified animation studio—is looking for a Senior Lighting & Compositing Artist to join our award-winning team. We are visual storytellers who use light and color to define the mood, atmosphere, and charm of our narratives. We are seeking a “savant of light” who can balance high-end aesthetic quality with technical efficiency in a Blender-based pipeline. This is a short-term contract starting in late January 2026. Job Summary: Senior Blender L&C Artist Category Details Studio Blue Zoo Animation Studio Location 📍 London / Hybrid (Remote available for UK-based talent) Position Type ⏳ Short-Term Contract Start Date Late January 2026 Primary Tool Blender (Lighting, Rendering & Compositing) Studio Prestige 🏆 B Corp Certified; Multi-BAFTA, Emmy & Annie Winner Legal Status ⚖️ Mandatory: Right to Work in the UK required Key Responsibilities :: Visual Storytelling: Create and finesse lighting setups in Blender to match creative briefs, adjusting intensities, color, and mood. Shot Finessing: Utilize compositing templates to achieve a polished, stylized look for every shot. Technical Optimization: Monitor renders to stay within budget; utilize biased rendering techniques to eliminate noise and artifacts while maintaining efficiency. Problem Solving: Troubleshoot glitches and errors independently, ensuring all technical hurdles are cleared before deadlines. Collaboration: Work across departments to address production challenges and implement feedback from the Creative Lead with a solution-focused mindset. Key Requirements :: Software Mastery: Expert-level knowledge of Blender for lighting, rendering, and compositing. Industry Experience: Proven track record as an L&C Artist on professional animation productions. Artistic Foundation: Strong grasp of color theory, aesthetics, and composition, specifically for stylized animation. Technical Depth: In-depth understanding of PBR, ray tracing, global illumination, and sampling optimization. Leadership: A drive to share knowledge with the team and manage time effectively in a fast-paced environment. Eligibility: Must be based in the UK with a valid Right to Work in the UK. Bonus Points :: Experience with Flow / ShotGrid. Technical knowledge of shading and look development. A deep understanding of the full 3D production pipeline. Why Join Blue Zoo? Ethical Excellence: Work for the first major animation studio globally to receive B Corp certification. Award-Winning Culture: 5-time winner of “Best Places to Work in TV.” Artist-First Benefits: Inclusive shorts programme, profit sharing (2+ years), online wellbeing support, and a vibrant social calendar. Flexibility: We believe a healthy life balance is key and offer flexible working to support our staff. How to Apply If you are a Blender expert ready to contribute to a world-class production, we want to see your work. Please submit your CV and a lighting-focused showreel.

Blue Zoo Animation Studio is hiring Junior 3D Animator

Blue Zoo Animation Studio

Job Overview Category Details Studio Blue Zoo Animation Studio Location 📍 London / Hybrid (Flexible & Remote options available) Position Type ⏳ Fixed-Term Contract Start Date Early March 2026 Salary Competitive (Based on experience) Primary Software Autodesk Maya Project Focus Action-packed feature/series with high-volume secondary characters Legal Status ⚖️ Mandatory: Must be UK-based with the Right to Work in the UK Blue Zoo is an award-winning, B Corp-certified animation studio in London with a world-class reputation for creating bold, fun, and characterful content. We are currently looking for a talented Junior Crowd Animator to join us for an action-packed new project starting in early March 2026. In this role, you won’t just be “filling space.” Our secondary characters are vital to the comedy and charm of our storytelling. We are looking for an animator with a keen eye for comedic timing and the technical ability to manage large-scale crowd performances. Day-to-Day Responsibilities What You Bring (Requirements) Bonus Points Why Join Blue Zoo? Candidate Checklist Requirements Bonus Skills Experience: Crowd animation & cycle creation Scripting: Python or MEL knowledge Performance: Strong body mechanics & posing Tracking: ShotGrid or FTrack experience Workflow: Managing large volumes/caching Creative: Drawing, acting, or dance background Soft Skills: Positive response to feedback Advantage: Familiarity with high-volume pipelines More Jobs Blue Zoo Animation Studio is hiring Junior 3D Animator Apply now See open roles

Mikros Animation | Junior Animation Artist

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Job Overview Mikros Animation is a global CGI powerhouse dedicated to the art of stylized storytelling. By uniting industry-leading talent across our studios in Montreal and Paris, we provide filmmakers with a complete range of creative services—bringing unique, unforgettable visions from script to screen. We are currently looking for a passionate and driven Junior Animation Artist to join our Montreal team for the highly anticipated sequel, TMNT 2. This is a rare opportunity for an emerging artist to kickstart their career on a high-profile feature project that defines the cutting edge of modern, stylized animation. The Opportunity As a Junior Animation Artist, you will be immersed in a fast-paced, high-energy production environment. Working under the direct guidance of our Animation Leads and Supervisors, you will help translate the Director’s vision into high-quality, feature-ready shots. We are looking for artists who don’t just move characters but give them a soul through performance, action, and design.  Key Responsibilities Keyframe Excellence: Create engaging, feature-quality keyframe animations for assigned shots, focusing on the fundamentals of appeal and character. Technical Application: Develop expressive facial animation and robust body mechanics, learning to balance realistic physics with the exaggerated, “cartoony” style required for the project. Creative Collaboration: Partner closely with Animation Leads and the Director to ensure your work aligns with the intended performance beats and cinematic storytelling. Feedback Integration: Participate actively in daily reviews and animation rounds. We value “coachable” artists who can receive constructive critique and pivot quickly to integrate feedback. Studio Contribution: Assist in building and maintaining shared resources, such as animation libraries and providing feedback on rig improvements. Deadline Management: Work efficiently within the production schedule to ensure all animations are delivered on time without compromising quality.  Qualifications & Skills Education & Experience: Professional experience (or a high-level academic portfolio) in 3D character animation using Autodesk Maya. Prior experience with feature films or TV series is a strong asset. Core Fundamentals: A strong understanding of weight, timing, body mechanics, and character acting. Adaptability: Familiarity with production pipelines and the ability to quickly learn custom studio tools. Software Knowledge: Proficiency in Maya is required. Knowledge of ShotGrid (formerly Shotgun) and RV is a significant advantage. Stylistic Vision: A good eye for creative exaggeration and the confidence to “bend the rules” of physics to serve the story’s visual language. Soft Skills: Strong communication skills and a humble, collaborative mindset.  Optional Skills That Set You Apart Experience in 2D animation and/or strong traditional drawing/design skills. Basic knowledge of scripting (Python/MEL) or rigging. Bilingualism (English/French) is a plus, as you will interact with our Paris-based team.  Position Overview Category Details Studio Mikros Animation Project Teenage Mutant Ninja Turtles 2 (Feature Film) Location 📍 Montreal, QC, Canada Contract Type Full-Time Contract Department 3D Animation Primary Tool Autodesk Maya Environment Bilingual (EN/FR) & Global Collaboration  Diversity & Inclusion Mikros Animation is an Equal Opportunity Employer. We are committed to a diverse workforce and prohibit discrimination on the basis of race, religion, color, national origin, gender identity, sexual orientation, age, disability, or any other characteristic protected by law. We believe that unique stories can only be told by a diverse group of unique voices. How to Apply Ready to join the shell-crew? Please submit your updated CV and a showreel that clearly demonstrates your understanding of body mechanics and character acting.

Mikros Animation | Mid-Level Animation Artist (TMNT 2)

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Job Overview Mikros Animation is a global CGI powerhouse dedicated to the art of stylized storytelling. By uniting industry-leading talent across our studios in Montreal and Paris, we provide filmmakers with a complete range of creative services—bringing unique, unforgettable visions from script to screen. We are currently looking for a driven and talented Mid-Level Animation Artist to join our Montreal team for the highly anticipated sequel, TMNT 2. This is an opportunity to contribute to a high-profile feature project that defines the cutting edge of modern, stylized animation.  The Role :: As a Mid-Level Animation Artist at Mikros, you will be at the heart of our 3D Animation department. You are an artist who has moved beyond the basics and possesses a genuine passion for performance, action, and character design. In our fast-paced production environment, you will work under the guidance of Animation Leads to translate the Director’s vision into high-quality, feature-ready shots. We are committed to delivering performances that stick with an audience. This project offers a playground for creative challenges in a supportive, team-driven atmosphere where your artistic input is valued and your growth is encouraged. Key Responsibilities :: Feature-Quality Performance: Produce engaging keyframe animations for assigned shots, ensuring that every frame contributes to the narrative and emotional resonance of the film. Technical Versatility: Develop expressive facial animation and robust body mechanics. You must be comfortable toggling between hyper-realistic physics and highly stylized, exaggerated movement. Creative Collaboration: Partner closely with Animation Leads and the Director to ensure your work aligns with the intended performance beats and cinematic storytelling. Production Excellence: Maintain a rigorous workflow, adhering to production deadlines and delivering high-standard animations on schedule. Feedback Integration: Participate actively in daily reviews and animation rounds. We value artists who can receive constructive critique and pivot quickly to integrate feedback. Shared Growth: Contribute to the studio’s collective knowledge by updating animation libraries and suggesting improvements for character rigs to streamline the pipeline. Qualifications & Skills Professional Track Record: Experience in 3D character animation using Autodesk Maya, specifically on animated feature films or high-end TV series. Core Fundamentals: A deep understanding of body mechanics, weight, and character performance is essential. Storyboard Interpretation: The ability to look at a storyboard or animatic and understand the underlying intent, then translate that effectively into a 3D space. Pipeline Savvy: Familiarity with modern production pipelines and a high degree of adaptability to custom studio tools. Experience with ShotGrid and RV is considered a significant advantage. Stylistic Flair: A keen eye for “cartoony” animation and the creative confidence to “bend the rules” of physics to enhance the story’s impact. Communication: Strong interpersonal skills and a collaborative mindset are required for our global studio environment. Preferred/Optional Assets Background in 2D animation and/or strong traditional drawing and design skills. Basic knowledge of Python/MEL scripting or character rigging. Bilingualism (English/French) is a major plus, as you will interact regularly with our Paris-based teams. Position Overview Category Details Studio Mikros Animation Project TMNT 2 (Feature Film) Location 📍 Montreal, QC, Canada Contract Type Full-Time Contract Department 3D Animation Primary Tool Autodesk Maya Cultural Setting Bilingual (EN/FR) & Global Collaboration

Mikros Animation | Senior Animation Artist

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Job Overview Mikros Animation is a global CGI powerhouse dedicated to bringing unforgettable, stylized stories to life. We are currently looking for a Senior Animation Artist to join our Montreal team for the highly anticipated sequel, TMNT 2. In this role, you will collaborate with industry-leading talent in a fast-paced, high-energy environment to translate the Director’s vision into high-quality, feature-level animation. If you have a passion for stylized performance, solid body mechanics, and “bending the rules” to serve the story, we want to hear from you. The Opportunity :: Project: TMNT 2 (Feature Animation) Location: Montreal, QC, Canada Department: 3D Animation Type: Contract Key Responsibilities Performance: Create engaging, feature-quality keyframe animations for assigned shots, focusing on expressive facial animation and solid body mechanics. Collaboration: Partner with Animation Leads and the Director to ensure performances align with the storytelling and creative vision. Consistency: Participate in daily reviews and animation rounds, actively integrating feedback to maintain the project’s high standards. Innovation: Contribute to shared studio resources, including animation libraries and the continuous improvement of character rigs. Delivery: Manage tasks within production deadlines and ensure all animations are delivered on schedule via ShotGrid. Key Requirements Experience: Professional 3D character animation experience (Maya) on animated feature films or high-end TV series. Artistry: A strong eye for “cartoony” animation and creative exaggeration; the ability to balance realistic mechanics with stylized design. Storytelling: Proficiency in interpreting storyboards and translating them into dynamic 3D performances. Communication: Strong collaborative mindset with the ability to work effectively across global studios (Montreal & Paris). Preferred & Optional Skills Technical: Knowledge of ShotGrid and RV; familiarity with scripting or rigging. Artistic: Strong 2D animation skills or a background in drawing/design. Linguistic: Bilingualism (English/French) is a significant asset as you will be working with our Paris studio and international partners. Overview: Senior Animation Artist Role Category Details Studio Mikros Animation Project Teenage Mutant Ninja Turtles 2 (Feature) Location 📍 Montreal, QC (Bilingual Environment) Primary Tool Autodesk Maya Core Focus Keyframe Animation, Body Mechanics, Stylized Performance Eligibility Must be eligible to work in Canada

Magic Media – Junior Level Animator

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Job Overview Category Details Position Junior Cleanup Animator Company Magic Media Industry Game Development, VFX, & Cinematics Work Model 100% Remote (Contract / Project-based) Primary Locations Global (Hubs in Ukraine, Poland, Romania, Bulgaria, Portugal, Serbia) Core Software Maya and Motion Builder Experience Level Junior (1–3 Years) Company Overview Magic Media is a pioneering international media and tech group powered by creativity and innovation. With a physical presence in 15 countries, we provide world-class art, animation, game development, and VFX solutions to the industry’s leading developers and publishers. We are a multicultural team of experts dedicated to delivering immersive experiences across all platforms, from PC and console to mobile. The Role We are seeking a Junior Cleanup Animator to join our global animation team. This is an ideal role for an early-career animator who is passionate about the technical and artistic nuances of motion capture and character movement. You will work under the guidance of Senior Animators to refine animations, ensuring they meet our high standards for quality and continuity. Key Responsibilities :: Qualifications Minimum Requirements: Preferred Assets: More Jobs Magic Media – Junior Level Animator Apply now See open roles

SOFTGAMES hiring Senior UI Game Artist (Fully Remote)

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Job Overview SOFTGAMES is the world’s leading instant gaming company. We create hypersocial blockbusters, like Bubble Shooter Pro, played by millions across Facebook and Samsung platforms. We are a remote-first team of 100+ professionals dedicated to building everlasting casual games. We are seeking an experienced Senior UI Game Artist to own the artistic vision for our hit title Hexa Stack and serve as the creative pioneer for our upcoming prototypes. The Role As a Senior UI Game Artist, you will be the visual anchor of a small, agile team. You will bridge the gap between concept and implementation, ensuring our games are as intuitive as they are beautiful. This role is perfect for a creative leader who enjoys “hands-on” production while mentoring junior talent and exploring the frontier of AI-assisted workflows. Key Responsibilities Your Profile Why SOFTGAMES? We offer a high-trust, low-stress environment where creativity thrives. More Jobs SOFTGAMES hiring Senior UI Game Artist (Fully Remote) Apply now See open roles

Cause & FX hiring VFX Coordinator

Cause & FX

Job Overview Company: Cause & FX Location: Takapuna, Auckland, New Zealand (Hybrid) Type: Production Contract Welcome to Cause & FX We are a studio celebrated for our dynamic atmosphere and a team of committed artists known for consistently delivering exceptional work. At Cause & FX, we embrace innovation and state-of-the-art technologies while actively nurturing the growth and potential of our crew. Our mutual commitment fuels our motivation, and we are looking for individuals who share our passion, kindness, and curiosity to join us. The Role The VFX Coordinator is the heartbeat of our visual effects project management. Acting as the vital bridge between VFX Supervisors, Artists, and Producers, you will strategize, implement, and communicate the tasks crucial to the delivery of our projects. You will ensure that projects are delivered on time and on budget, liaising effectively with external client stakeholders and our internal teams. Key Responsibilities :: Workflow Management: Work closely with Producers, Supervisors, and Artists to track and manage the flow of work through the studio, ensuring all internal and external deadlines are met. Asset Tracking: Track and distribute incoming project elements and coordinate the submission of all final deliverables. Communication Hub: Organize reviews, dailies, rounds, and meetings. Take detailed, comprehensive notes and distribute them to the relevant crew via the production database. Database Management: Maintain an accurate summary of artist progress in the production database (fTrack). Ensure the database is updated daily with notes and critical information before the end of the day. On-Set Coordination: When necessary, attend set with the VFX Supervisor to coordinate call sheet information, record notes, and wrangle VFX requirements with other departments. Reporting: Prepare progress reports when requested and complete daily time logging. Team Support: Help maintain a positive, upbeat, and professional team environment by being proactive and solution-oriented. Requirements :: Experience: 2+ years of previous experience as a VFX Coordinator. VFX Knowledge: A solid understanding of the artistic and technical processes of VFX, including live-action workflows and the roles/responsibilities of the team. Organizational Skills: Strong project management abilities with a focus on meeting deadlines. You must be able to multitask, manage priorities, and maintain strong attention to detail. Technical Proficiency: Highly proficient in the Microsoft Suite (Outlook, Office, Teams) and database/scheduling software (experience with fTrack is essential). You should be able to quickly learn new software and understand common file formats/resolutions. Communication: Excellent written and verbal communication skills, with the ability to work proactively towards a shared goal. Resilience: The ability to remain calm and confident under pressure, work with urgency, and adapt to fast-paced environments. Why Join Us? Culture: Join a company that values kindness, curiosity, teamwork, and creativity. Our values aren’t just words on a wall; they drive how we work. Diversity: We promote a culture that celebrates diversity and inclusiveness. At Cause & FX, everybody is welcome. Social Perks: Enjoy a vibrant studio life with weekly quizzes, Fromage Fridays, and regular team events. Impact: Take on an interesting, exciting, and varied role within the high-end film and TV industry.