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Flying Bark Productions Hiring CFX Lead – Sydney

Flying Bark Productions Hiring CFX Lead – Sydney

Flying Bark Productions is seeking an experienced and technically skilled CFX Lead to join its growing animation team in Sydney. This hybrid contractor opportunity offers the chance to work on globally recognized animated productions including the Avatar: The Last Airbender feature film, the Ghostbusters animated series, Stranger Things, and Tales From Outer Suburbia. The studio is looking for a talented professional with strong expertise in character effects simulations, cloth dynamics, hair systems, and procedural workflows. As a CFX Lead, you will play a vital role in delivering high-quality simulations that enhance character realism and cinematic storytelling across major animation productions. This position is ideal for candidates who enjoy solving technical simulation challenges while collaborating closely with animation, VFX, and pipeline teams in a creative production environment. Job Overview : CFX Lead Category Details Company Name Flying Bark Productions Position CFX Lead Department CFX Industry Animation / Film & Television Employment Type Contractor Work Model Hybrid Location Sydney Production Type 2D & 3D Animation Software Requirements Maya, Houdini Programming Skills Python, MEL, VEX, C++ Experience Level Senior / Lead Project Types Feature Films & Animated Series Estimated Salary Range Experience Level Estimated Salary Senior CFX Artist AUD $110,000 – AUD $135,000 per year Lead CFX Artist AUD $135,000 – AUD $165,000+ per year Contract Day Rate AUD $550 – AUD $850 per day Compensation may vary depending on experience, project duration, technical expertise, and leadership background. About the Role The CFX Lead is responsible for developing and supervising character-related simulations and dynamic effects used throughout animated productions. This includes cloth simulations, hair systems, rigid body dynamics, muscle systems, crowd simulations, and secondary animation enhancements. In this role, you will collaborate closely with VFX Supervisors, animation teams, technical artists, and pipeline developers to create realistic and visually engaging effects that support storytelling and character performance. The ideal candidate combines artistic understanding with strong technical problem-solving abilities and has extensive experience using Maya and Houdini in professional production environments. Key Responsibilities Character FX & Simulation Development Shot Production & Simulation Execution Shot Sculpting & Cleanup Secondary Motion & Additional Effects Technical Collaboration & Pipeline Support Productivity & Deadline Management Required Skills & Qualifications Technical Skills Candidates should possess advanced expertise in: Strong programming or scripting knowledge is also required, including experience with: Artistic & Simulation Knowledge Successful applicants should demonstrate: Leadership & Communication Skills The ideal candidate should also have: Projects You May Work On At Flying Bark Productions, artists contribute to internationally recognized productions, including: These projects provide artists with opportunities to work on high-profile productions with global audiences. Why Join Flying Bark Productions? Flying Bark Productions is one of Australia’s most respected animation studios with more than 50 years of industry experience producing award-winning animated films and television series. The studio offers a creative, inclusive, and artist-focused environment designed to support professional growth and collaboration. Studio Benefits & Perks Employees and contractors may enjoy access to: The studio is also committed to maintaining an inclusive and welcoming culture where all employees are valued and celebrated. Ideal Candidate Profile This role is ideal for professionals who: Flying Bark Productions Hiring CFX Lead – Sydney Apply now See open roles Final Thoughts The CFX Lead role at Flying Bark Productions offers a unique opportunity to work on internationally recognized animated productions while collaborating with talented artists and technical teams in Sydney. For professionals passionate about simulation technology, animation, and cinematic storytelling, this position provides an exciting platform to contribute to cutting-edge animation projects while advancing your career in the global animation industry. Explore More Jobs

Flying Bark Production Spain hiring 3D Animators, #Remote

Flying Bark Production Spain hiring 3D Animators

Flying Bark Productions is seeking visionary Mid and Senior 3D Animators to join our expanding team in Madrid. We are a studio built on the foundation of high-octane storytelling and visual boundary-pushing. If you have a passion for stylized aesthetics—ranging from the kinetic energy of Spider-Man: Into the Spider-Verse to the painterly depth of Arcane—and you want to contribute to the legacy of franchises like Avatar: The Last Airbender, Ghostbusters, and Stranger Things, we want to hear from you. As a 3D Animator at Flying Bark, you are more than a technician; you are a digital actor. You will be tasked with breathing life into complex characters, ensuring every micro-expression and weight-shift resonates with a global audience. This role is specifically for those currently based in Spain or Europe, with a strong preference for talent located in Madrid. Job Overview: Mid / Senior 3D Animator Feature Details Company Name Flying Bark Productions Job Title Mid / Senior 3D Animator Location Madrid, Spain (Remote/Hybrid options available) Job Type Full-Time, Maximum Term Contract Department 3D Animation Experience Level 4+ Years (Mid) Required Software Autodesk Maya (Expert Level) Work Eligibility Must be eligible to work in Spain (EU Citizen or Valid Visa) Estimated Salary Benchmarks (Madrid, Spain) Please note: Final compensation is determined based on the candidate’s portfolio strength, specific years of industry experience, and the complexity of the assigned project. Level Annual Salary Range (Gross) Monthly Equivalent (Approx.) Mid-Level 3D Animator €38,000 – €48,000 €3,160 – €4,000 Senior 3D Animator €50,000 – €68,000+ €4,160 – €5,600+ About Flying Bark Productions For over half a century, Flying Bark Productions has remained at the forefront of the animation industry. We are an independent powerhouse that prides itself on a “creator-first” mentality. Our portfolio spans from heartfelt 2D classics to the most sophisticated 3D feature films currently in production. We don’t just “make” cartoons; we craft cinematic experiences. Our culture is defined by inclusivity, a shared love for the craft, and an environment where every artist is encouraged to grow. Whether it’s the whimsical world of Shaun Tan’s Tales From Outer Suburbia or the high-stakes action of the Avatar universe, we provide the canvas for your best work. Detailed Job Responsibilities as 3D Animator 1. Character Performance & Artistry 2. Technical Execution & Workflow 3. Collaborative Contributions The Ideal Candidate: “About You” Flying Bark Productions is looking for artists who eat, sleep, and breathe animation. You should have a “story-first” mindset, where every movement serves the plot. Professional Requirements: Soft Skills & Mindset: Category Requirement Primary Software Autodesk Maya (Expert proficiency required) Pipeline Tools ShotGrid / Shotgun, SyncSketch Fundamental Knowledge Graph Editor, Rigging logic, Storyboard interpretation Secondary Skills Adobe Creative Suite, basic 2D animation, Cinematography Important Details & Requirements Checklist Note on Eligibility: You must be eligible to work in Spain. While we welcome talent from across Europe, local Spanish candidates will be given priority due to our regional production hubs. Standard of Excellence: We receive a high volume of applications. Please ensure your reel highlights your best work first. We are looking for quality over quantity—show us those 30 seconds of pure, emotive character acting that prove you belong at Flying Bark. Flying Bark Production Spain hiring 3D Animators, #Remote Apply now See open roles Explore More Animation Jobs

Layout Supervisor require at Flying Bark Productions, Australia

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At Flying Bark Productions, the Layout department is where the conceptual becomes cinematic. For over half a century, our studio has bridged the gap between traditional storytelling and cutting-edge digital artistry. We are a community of creators who believe that the lens is just as much a character as the protagonists on screen. As our Layout Supervisor, you are the master of the digital lens. You will lead the charge on an unprecedented slate of global projects, including the highly anticipated Avatar: The Last Airbender feature film, and the stylized, high-stakes worlds of Netflix’s Ghostbusters and Stranger Things animated series. Your mission is to translate the Director’s vision into a 3D space, ensuring that every frame is composed with purpose, every camera move is motivated by story, and every sequence flows with flawless continuity. Job Overview : Layout Supervisor Category Details Company Name Flying Bark Productions Department Layout Supervisor & Previs Employment Type Contractor (Manager/Supervisor) Location Sydney, New South Wales, Australia Work Model Hybrid (Mix of Studio & WFH) Relocation Mandatory (Candidates must be open to relocating to Sydney) Estimated Compensation Structure (AUD) The figures below represent current 2026 market benchmarks for Supervisor-level roles in the Australian animation and post-production hub. Position Tier Annual Base Salary (Est.) Weekly Contractor Rate (Est.) Layout Supervisor (Standard) $155,000 – $180,000 $3,000 – $3,500 Senior Layout Supervisor / Tech Lead $180,000 – $210,000+ $3,500 – $4,100 Contractual rates are negotiable based on the complexity of the project slate and prior leadership history in major studios. Your Quest: The Mission The Layout Supervisor serves as the bridge between Story and Animation. You are responsible for the technical and creative integrity of the digital cinematography. 1. Creative Direction & Team Leadership You will direct, inspire, and mentor the entire CG Layout crew. This isn’t just about oversight; it’s about assigning work that plays to an artist’s strengths while pushing the collective quality of the department. You will provide constructive, regular feedback to ensure the team hits the highest cinematic standards. 2. Visual Storytelling & Continuity Under your guidance, the team will execute character blocking, set dressing, and camera framing. You are the final arbiter of visual continuity—ensuring that the “flow” between shots is seamless and that the animation timing established in layout provides a rock-solid foundation for the final animation team. 3. Strategic Collaboration You will work at the intersection of several key departments: 4. Technical Innovation You will champion the development of layout workflows. This includes overseeing advanced camera rigs, lens data (matching live-action physics in a CG environment), and ensuring that all assets are utilized as intended by the asset department supervisors. Your Toolkit: Requirements We are looking for a veteran of the industry who understands that a camera is a storytelling tool, not just a technical viewpoint. Requirements: Bonus Qualifications (Extra XP): At Flying Bark, we know that creativity thrives in an environment of support, inclusivity, and occasional canine companionship. The Alexandria Studio Our industry-leading studio space in Alexandria, Sydney, is designed to be a second home: Holistic Support Flying Bark Productions is an Equal Opportunity Employer. We believe that diverse teams create the most resonant stories. We welcome applications from all individuals, regardless of gender, race, ethnicity, religion, sexual orientation, age, or disability. Our culture is built on the idea that everyone is welcome and everyone is celebrated. Flying Bark Productions hiring Layout Supervisor Apply now See open roles Explore More Jobs

Flying Bark Productions is hiring Editor, Australia

Flying Bark Productions is hiring Editor, Australia

At Flying Bark Productions, the editorial suite is where the soul of the story is truly forged. For over 50 years, our studio has been a pioneer in independent animation, moving from beloved local classics to some of the most massive global franchises in modern history. We don’t just “cut” footage; we define the pacing of adventure, the timing of comedy, and the weight of emotional stakes. We are currently expanding our editorial powerhouse for an unprecedented slate of projects, including the Avatar: The Last Airbender feature film, and the highly anticipated Ghostbusters and Stranger Things animated series for Netflix. To meet this moment, we are seeking both a visionary Editor and a technically meticulous Edit Assistant to join our team in Alexandria, Sydney. Whether you are leading the narrative vision or architecting the technical pipeline, you will be a vital “Barker” in a studio that celebrates creativity, dogs, and world-class storytelling. Job Overview: Editor Category Details Studio Name Flying Bark Productions Industry Animation (Feature Film & Episodic) Seniority Level Mid-Level Primary Tech Stack Avid Media Composer, ShotGrid (Shotgun) Essential Requirement Must relocate to Sydney (No 100% remote options) Key Projects Avatar, Stranger Things, Ghostbusters, Tales From Outer Suburbia Studio Vibe Dog-friendly, Social, High-innovation Estimated Compensation & Financials The following figures represent current 2026 market benchmarks for the Australian animation and post-production industry. Position Tier Annual Base Salary (Est. AUD) Weekly Contractor Rate (Est.) Editor (Feature/Lead) $145,000 – $185,000+ $2,800 – $3,600 Mid-Level Edit Assistant $82,000 – $98,000 $1,550 – $1,850 Final rates are determined by project scope, specific software mastery, and production history. The Editor (The Story Architect) As an Editor at Flying Bark, you are a key creative partner to the Director. You are responsible for taking storyboards, scratch dialogue, and layout and turning them into a living, breathing cinematic experience. Your Quest: The Edit Assistant (The Technical Vanguard) The Edit Assistant is the technical backbone of the department. You ensure that the Editor’s workflow is frictionless and that all assets—from dialogue to final renders—are perfectly tracked and delivered. Your Quest: We are looking for professionals who live and breathe animation and understand the unique intricacies of an editorial pipeline in this medium. For the Editor: For the Edit Assistant: Flying Bark is world-renowned for its culture. We believe that when our people are happy, the animation is better. The Studio Experience Holistic Well-being Flying Bark Productions is hiring Editor, Australia Apply now See open roles Explore More Jobs

Flying Bark Productions hiring Animation TD

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Job Overview Company Name: Flying Bark Productions Position Title: Animation Technical Director (TD) Location: Sydney, New South Wales (Hybrid) Job Type: Full-Time, Hybrid (3 days on-site, 2 days remote) Estimated Salary Range: Competitive and commensurate with experience (Typically €45,000 – €65,000 for Mid/Senior levels in the Madrid market). Required Experience: 3+ years of professional experience with Maya software and pipeline programming. Legal Requirement: Must possess a valid work permit for Spain. Application Essential: A 3D Animation-focused Demo Reel submitted via YouTube or Vimeo link (Google Drive links are not accepted). The Studio: Flying Bark Productions Flying Bark Productions is not just an animation studio; it is a global powerhouse of creativity and technical innovation. With a rich history spanning decades and a future focused on expanding the boundaries of 2D and 3D storytelling, we have become a premier destination for artists and engineers alike. Our current slate includes some of the most anticipated titles in modern entertainment, including the Avatar: The Last Airbender feature film, Netflix’s Ghostbusters and Stranger Things animated series, and the visually stunning Tales From Outer Suburbia by Shaun Tan. Joining our Madrid team means becoming a vital part of a studio that values “culture first” while delivering world-class content. Position Overview: The Role of the Animation TD The Animation Technical Director serves as the bridge between the artistic vision of our animators and the technical infrastructure of our software pipeline. In this role, you aren’t just a “fixer”—you are an architect of efficiency. You will liaise directly with the animation department to identify bottlenecks and create custom tools in Autodesk Maya that make their daily lives easier and their output higher in quality. While your primary focus is the Animation team, the “TD” role at Flying Bark is collaborative. You will act as a consultant for the Modeling, Rigging, and CFX (Character Effects) teams to ensure that assets moving through the pipeline are optimized, stable, and ready for the rigors of high-end feature and episodic production. Key Responsibilities & Scope 1. Tool Development & Process Streamlining You will be the lead developer for “Quality of Life” tools. This involves: Designing, coding, and deploying Maya-based tools that automate repetitive tasks. Integrating tools within the existing studio pipeline to ensure data integrity. Developing UI/UX solutions for artists that are intuitive and minimize “technical friction.” 2. Troubleshooting & Pipeline Debugging When a shot breaks or a rig isn’t performing as expected, you are the first line of defense. Diagnosing complex performance issues in Maya scenes. Debugging asset-related errors that prevent smooth handovers between departments. Identifying “recurring pain points” and developing permanent code-based solutions to prevent them from happening again. 3. Cross-Departmental Collaboration The pipeline is an ecosystem. You will: Collaborate with Rigging to ensure animators have the best controls possible. Work with FX and Lighting to ensure that the data exported from Animation is clean and usable. Participate in technical “post-mortems” to discuss how to improve the workflow for future projects. 4. Documentation & Mentorship A tool is only useful if people know how to use it. Maintaining clear, concise documentation for all new tools and workflows. Mentoring junior artists or fellow TDs on best practices for Python scripting and Maya optimization. Updating the studio’s internal Wiki with troubleshooting guides. Candidate Profile: What We Are Looking For We are seeking a candidate who is equal parts programmer and artist. You should have a deep empathy for the creative process and a passion for solving puzzles. Technical Requirements Maya Mastery: Minimum of 3 years of professional experience using Maya in a high-pressure production environment. Python Proficiency: You should be an expert in Python and Python 3. Familiarity with PySide/PyQt for building interfaces is essential. The “Full View”: A thorough understanding of the entire animation pipeline—from the initial model to the final render. You should understand how a decision in Modeling impacts the Groom, and how a Groom choice impacts the final Compositing stage. Shading & Assets: A demonstrated understanding of shading networks and how assets are constructed. Preferred Skills (The “Plus” Factors) Shotgrid: Experience with the Shotgrid API and Shotgrid Toolkit (formerly Shotgun) is highly valued, as it is the backbone of our production tracking. Problem Solving: A proactive, “solutions-driven” mindset. We value people who don’t just find a bug but suggest a new way to avoid the bug entirely. Important Application Instructions Flying Bark Productions is a visual storytelling company. To be considered for this role, you must provide a Demo Reel. ⚠️ REEL REQUIREMENTS: The reel must be 3D Animation Focused, showcasing the toolsets you have built, their application in a scene, and the “before vs. after” of the workflows you have improved. Format: We only accept YouTube or Vimeo links. Note: We cannot access Google Drive links due to security protocols. Applications with Drive links will not be reviewed. The Flying Bark Culture: Why Madrid? Our Madrid office, located in the vibrant San Blas-Canillejas district, is a hub for international talent. We believe that happy artists make better films. When you join the “Bark,” you aren’t just getting a job; you’re joining a community. Perks & Benefits Hybrid Flexibility: We respect work-life balance. You’ll spend three days in our modern office collaborating in person and two days working from the comfort of your home. Social Life: Our “Kulture Klub” ensures there is never a dull moment. From weekly cake days and movie nights to massive wrap parties, we celebrate every milestone. Dog-Friendly: Our office is open to your four-legged friends! We believe a dog-friendly environment reduces stress and boosts morale. Growth Opportunities: With a full slate of projects and a strategy for international expansion, the ceiling for your career is as high as you want to climb. We offer internal training and support for those looking to move into Lead or Supervisory roles. Inclusion: We are an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Detailed Technical Expectations For the successful Animation TD, technical excellence is a … Read more

Flying Bark Productions hiring Senior Character Modeler

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Job Overview Category Specific Detail Position Senior 3D Character Modeler Studio Flying Bark Productions Location San Blas-Canillejas, Madrid (Hybrid Mode) Working Model 3 Days On-Site / 2 Days Remote Experience Level Senior (7+ Years in Animation Production) Legal Mandate Valid Work Permit for Spain/Europe Required Core Software Maya, Z-Brush/Mudbox, Houdini (Procedural) Aesthetic Niche Mature, Graphic Stylization (Arcane/Spider-Verse style) Flying Bark Productions is not just an animation studio; it is a global powerhouse of innovation where the boundaries of character animation and visual storytelling are dismantled and rebuilt every day. With a legacy rooted in creativity and a future focused on international expansion, we are the creative engine behind some of the most anticipated projects in the industry. From the epic world-building of the Avatar: The Last Airbender feature film to the high-octane energy of Netflix’s Ghostbusters and Stranger Things animated series, and the evocative artistry of Shaun Tan’s Tales From Outer Suburbia, we handle stories that matter. We are currently seeking a Senior 3D Character Modeler to join our dynamic team in Madrid. This is a role for an artist who possesses a “master’s eye” for silhouette, a deep understanding of anatomical deformation, and a passion for the graphic, mature stylization seen in landmarks like Spider-Man: Into the Spider-Verse and Arcane. II. The Flying Bark Creative Vision At Flying Bark Productions, we don’t aim for generic realism. We aim for Graphic Stylization. Our productions are heavily influenced by the “painterly” and “illustrated” trends currently redefining the medium. We are looking for a Modeler who can take a two-dimensional art department reference and translate it into a three-dimensional form that maintains its “soul” from every angle. As a Senior Character Modeler, you are the architect of the production’s most vital assets. You aren’t just building meshes; you are creating the physical presence of characters that will be beloved by millions. You will be responsible for executing complex modeling of characters and creatures, with a particular focus on advanced proxy models that guide the look development process from the earliest stages. III. Detailed Core Responsibilities This role demands a blend of artistic intuition and technical rigor. You will lead by example, ensuring that every asset that leaves your workstation is a masterclass in efficiency and aesthetic appeal. 1. Organic and Hard Surface Construction You will construct both organic (characters/creatures) and hard-surface (armor/mechanical) models that remain fanatically faithful to the Director’s vision. You must possess the ability to define the 3D form and 2D silhouette with such precision that the intent of the Art Department is never compromised. 2. Advanced Creature Work A key focus of this role is the creation and movement of non-biped creatures. We need an expert who understands how quadruped or multi-limbed creatures move, ensuring that the topology is optimized for complex deformations that feel natural yet stylized. 3. Technical Integrity & Performance Topology Mastery: You will reconcile technical requirements with artistic needs, ensuring efficient use of geometry and an appropriate level of detail for feature-quality work. Deformation & Rendering: You are responsible for creating topology suitable for high-end deformation, UV layouts that are artist-friendly, and meshes that render flawlessly in the pipeline. Studio Standards: You will ensure all assets meet Flying Bark Productions conventions regarding user-friendliness, data integrity, and robustness. 4. Pipeline Integration & Support Maya & Sculpting Workflows: You will be self-sufficient in maintaining the “round-trip” workflows between Maya and digital sculpting packages like Z-Brush or Mudbox. Cross-Departmental Dialogue: You will maintain a constant dialogue with Technical Directors, Riggers, and Animators. You understand that your model is the starting point for their work, and you proactively ensure your assets are “rigger-ready.” Milestone Management: You are responsible for meeting weekly departmental milestones and production deadlines, communicating any potential risks to the production team immediately. IV. About You: Professional Qualifications We are seeking a seasoned veteran of the animation industry. While technical skills are vital, we place a high value on your artistic “eye.” Experience: You have 7+ years of production experience specifically in Animated Features or Episodic Animation. (Please note: We are seeking candidates with an animation background rather than live-action VFX). The Stylized Portfolio: We are looking for portfolios that showcase mature, graphic stylization. If your work resonates with the aesthetic of Arcane, The Witness (Love, Death, Robots), or Entergalactic, you will be an ideal fit. Procedural Proficiency: Experience in Houdini procedural modeling is highly preferred, as we continue to evolve our technical pipeline. Anatomical Foundation: Despite the stylization, you must have a rock-solid sense of traditional anatomy and proportion. You know the rules of nature well enough to break them artistically. Soft Skills: You possess excellent communication skills and a willingness to share information. In our studio, “knowledge silos” don’t exist; we grow together. V. Why Work With Flying Bark Productions Madrid? Flying Bark Productions is world-renowned for its culture. Our employees frequently cite our studio environment as the best they have ever experienced. Iconic Projects: Work on IPs that are part of the cultural zeitgeist. You will be able to say you helped bring the new Avatar or Stranger Things to life. Hybrid Freedom: We value the synergy of the studio but respect your personal time. Our 3/2 hybrid model offers the best of both worlds. The “Kulture Klub”: From cake days and movie nights to massive wrap parties, our social calendar is designed to keep the team inspired and connected. Dog-Friendly: If you have a furry friend, they are welcome! We are a dog-loving studio. Career Trajectory: We are expanding internationally. For a Senior artist, this means there is a clear path toward leadership and training opportunities. Inclusion: We are an Equal Opportunity Employer. Everyone is welcome, everyone is celebrated, and everyone’s voice is heard. VI. Application Requirements To be considered for this prestigious role in Madrid, your application must include: A Valid Work Permit for Spain: This is a non-negotiable requirement for this specific hiring cycle. A Focused Demo Reel: Your reel should focus primarily on Character Modeling. Stills of wireframes and topology … Read more

Flying Bark Productions hiring Asset Technical Director (Asset TD)

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Job Overview Category Details Global Headquarters Sydney, Australia (Alexandria) International Hubs Los Angeles, USA (Glendale) & Madrid, Spain Core Industries Feature Film, Television, & High-End Series Animation Technical Departments Assets, 2D/3D Animation, CFX (Character FX), Lighting, Pipeline, Compositing, & Layout Major Partnerships Netflix, Paramount, Marvel Studios, Nickelodeon, Disney+, LEGO Signature Projects Avatar: The Last Airbender (Film), Stranger Things (Series), Ghostbusters (Series) Key Tech Stack Maya, Katana, Houdini, Arnold, Nuke, Python, Shotgrid Cultural Identity Pet-friendly, flexible/hybrid, creator-led, and community-focused (Paws for a Cause) Flying Bark Productions is an industry-leading animation studio known for pushing the boundaries of character-driven storytelling. From the epic world of Avatar: The Last Airbender (Feature Film) to high-profile series like Netflix’s Ghostbusters and Stranger Things, we tackle the most exciting projects in global animation. We are looking for a highly skilled Asset Technical Director to join our Sydney team. In this role, you will be the bridge between artistry and technology, ensuring our asset pipelines are robust, efficient, and capable of delivering world-class visuals. The Role As an Asset TD, you will troubleshoot, develop, and optimize the technical workflows that power our production. You will collaborate across departments—from Modeling and Grooming to Lighting and Compositing—to ensure a seamless integration of assets while maintaining the highest technical standards. Key Responsibilities Your Profile Life at Flying Bark We pride ourselves on a culture that is as creative as the work we produce. More Jobs Flying Bark Productions hiring Asset Technical Director (Asset TD) Apply now See open roles

Flying Bark Productions | Senior Rigging Artist

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Job Overview Company: Flying Bark Productions Location: Sydney, NSW (Hybrid) Experience: 6+ Years Key Projects: Avatar: The Last Airbender (Feature), Stranger Things (Series), Ghostbusters (Series) The Role Flying Bark Productions is seeking an experienced Senior Rigging Artist to join our world-class team in Sydney. In this role, you will develop and maintain high-quality rigs for characters, sets, and props, ensuring they meet the creative and technical demands of our upcoming feature films and series. You will work closely with Directors and Supervisors to deliver robust, high-performance assets. Job Overview : Senior Rigging Artist Job Detail Specification Company Flying Bark Productions Position Senior Rigging Artist Location Sydney, NSW (Hybrid work model) Experience 6+ Years Key Projects Avatar: The Last Airbender (Feature), Stranger Things (Series), Ghostbusters (Series) Technical Skills Autodesk Maya, Python, MEL, Skeletal/Deformation expertise Key Responsibilities Rig development, technical troubleshooting, workflow optimization, standards management, and junior mentorship Perks & Culture State-of-the-art facility in Alexandria (cinema, games room, Zen Garden), daily breakfast, Cake Days, Movie Nights, dog-friendly office, and wellness resources Key Responsibilities Rig Development: Create, test, and maintain complex character and prop rigs. Technical Support: Troubleshoot rigging issues for the Animation and Layout departments. Workflow Optimization: Develop new techniques and scripts (Python/MEL) to solve production challenges. Standards Management: Ensure all rigs meet studio benchmarks for performance, UI, and aesthetics. Mentorship: Provide guidance and support to other Technical Directors and Animators. What We Are Looking For Experience: 6+ years in VFX or Animation production. Technical Skills: Expert-level knowledge of Autodesk Maya, Python, and MEL. Anatomy & Motion: A deep understanding of skeletal controls and surface deformation. Communication: Ability to collaborate effectively across departments and interpret creative notes. Innovation: A proactive approach to developing tools and improving the rigging pipeline. Why Join Flying Bark? Iconic Projects: Work on some of the world’s most beloved franchises (Avatar, Stranger Things). Premier Studio Space: Access to a state-of-the-art facility in Alexandria featuring a cinema, Zen Garden, and games room. Work-Life Balance: Hybrid work model with flexible work-from-home options. Culture & Perks: Daily breakfast, social events (Cake Days, Movie Nights), and a dog-friendly office. Wellness: Access to mental health resources and professional counseling.

Flying Bark Productions hiring 3D Animator (Junior & Mid-Level)

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Job Overview Category Details Job Title 3D Animator (Junior and Mid-Level) Company Flying Bark Productions Location San Blas-Canillejas, Madrid, Spain Work Mode Hybrid (Two remote days per week) Flying Bark Productions is a dynamic, innovative, and rapidly expanding animation studio committed to pushing the boundaries of exceptional character animation and visual storytelling. We are proud to be involved in a compelling slate of high-profile international projects, including the Avatar: The Last Airbender feature film, Netflix’s Ghostbusters animated series, the Stranger Things animated series, and the production of Tales From Outer Suburbia by Shaun Tan. We foster a supportive culture celebrated by our employees, offering ample opportunities for professional development and career progression amidst our full production slate and plans for international expansion. Position Requirement: This role is on-site in Madrid and requires candidates to possess a valid Spanish work permit. The Role of the 3D Animator We are seeking skilled and passionate Junior and Mid-Level 3D Animators to create compelling character performances that deeply engage the audience and effectively serve the narrative. Working under the guidance of the Animation Director and senior creative leadership, the Animator will be responsible for bringing characters to life while rigorously adhering to the production’s visual style, pacing, and emotional tone. This position requires active collaboration across multiple departments and strict adherence to the overall animation schedule. Key Responsibilities Candidate Profile Why Join Flying Bark Productions? We offer a creative and supportive work environment where employees are valued and celebrated: More Jobs Flying Bark Productions hiring 3D Animator (Junior & Mid-Level). Apply now See open roles