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Unreal Engine Jobs : Senior Lighting Artist at Sperasoft

Unreal Engine Jobs Senior Lighting Artist at Sperasoft thumb

Sperasoft is seeking a highly skilled, visually astute Senior Lighting Artist to take ownership of crafting complex lighting scenarios for major titles played by millions. If you are an experienced artist with a strong passion for transforming 3D environments into visually compelling, atmospheric worlds, this role offers a massive canvas for your craft. For elite professionals specifically looking to advance their careers through top-tier Unreal Engine jobs, this position provides the ideal ecosystem to deploy cutting-edge lighting pipelines on a truly massive scale. Within our production framework, a Senior Lighting Artist bridges the gap between raw environmental assets and high-end cinematic mood. You will not merely illuminate scenes; you will direct the player’s eye, reinforce narrative tension, establish time-of-day progression, and define the absolute visual quality of the final game. Because this is one of our premier Unreal Engine jobs, we want to recruit a senior professional who combines an elite understanding of physical light behavior with the proactivity needed to lead lighting initiatives, manage real-time asset performance, and communicate directly with key stakeholders. Unreal Engine jobs Overview : Senior Lighting Artist Attribute Details Company Name Sperasoft Position Title Senior Lighting Artist Job Type Full-Time, Permanent Location On-site — Yerevan, Armenia Experience Level Senior / Lead (3+ years of professional game industry tenure) Key Requirement Minimum of one officially shipped game title present in portfolio Core Software Stack Unreal Engine 4/5, Maya, 3ds Max, Blender, Photoshop, Substance Suite Technical Focus Real-time & pre-rendered lighting workflows, Lumen, Nanite, VSM, performance optimization Department AAA Lighting Art & Cinematics Division Salary Range Competitive / Negotiable based on senior-level expertise and shipped portfolio About Sperasoft :: Sperasoft is a prominent, world-class game development partner operating on a global scale. For over two decades, we have provided premium co-development solutions, technical engineering, and elite artistic production to the world’s most recognizable Tier-1 publishers and studios. Our studio handles complex engineering pipelines and delivers breathtaking visual content for highly celebrated franchises across PC, console, and mobile platforms. By joining our dedicated production studio in Yerevan, Armenia, you will become a vital part of an international collective of world-class professionals. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. At Sperasoft, we actively invest in our people, ensuring that every developer has the resources, mentorship, and creative playground necessary to push the boundaries of modern game design. Together, we push the boundaries of visual excellence and deliver immersive gaming experiences to millions of players worldwide. Core Duties & Responsibilities 1. Concept Translation & Aesthetic Staging 2. High-Level Stakeholder Communication 3. Technical Optimization & Performance Maintenance 4. Team Leadership & Task Architecture Technical & Artistic Requirements To qualify for this senior-level production role, applicants must demonstrate a rigorous balance of artistic styling and technical asset optimization. Unlike entry-level roles or generalized Unreal Engine jobs, this senior track requires a deep familiarity with complex, production-proven rendering pipelines. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Compensation, Benefits & Corporate Culture Sperasoft believes that world-class creative output is a direct result of a healthy, stable, and highly supportive workplace culture. When compared to typical tech listings found on armenian bd jobs platforms, our comprehensive studio package is uniquely designed to ensure our senior developers thrive both professionally and personally at our Yerevan headquarters: Unreal Engine Jobs : Senior Lighting Artist at Sperasoft Apply now See open roles Explore More Lighting Artist Jobs

Jobs in quebec : Lighting Supervisor at Bardel Entertainment

Jobs in quebec Lighting Supervisor at Bardel Entertainment thumb

jobs in quebec: Bardel Entertainment is expanding its world-class 3D Feature Animation division and is seeking an artistically visionary and technically accomplished Lighting Supervisor to steer our lighting, rendering, and compositing teams. Operating as a critical creative leader in a flexible hybrid structure, you will translate director concepts into stunning, cohesive cinematic imagery while optimizing complex render pipelines using Katana, RenderMan, and Nuke. As the animation industry continues to thrive across Canada, our studio provides a premier gateway to some of the most sought-after jobs in Quebec and British Columbia, offering senior professionals an elite platform to mentor top-tier talent and shape high-profile theatrical features. If you bring a masterful eye for composition, over a decade of production experience, and a passion for technical problem-solving, join our team in Vancouver or Montreal and help us reframe the boundaries of modern storytelling. Jobs in quebec : Lighting Supervisor The foundational administrative, geographic, financial, and structural parameters of this high-level leadership position are organized below for clear reference. Parameter Specifications & Details Company Name Bardel Entertainment Position Title Lighting Supervisor Department 3D Feature Animation / Lighting, Rendering & Compositing Job Type / Tenure Full-Time, Senior Leadership Engagement Work Model Flexible Hybrid (Blends remote autonomy with collaborative in-studio alignment) Primary Location Vancouver, British Columbia, Canada Compensation Range $2,000 CAD – $2,400 CAD per week (Gross/Pre-tax, paid weekly) Core Software Stack Foundry Katana, Pixar RenderMan, Foundry Nuke Operating Environment Linux / UNIX architecture and Shell Scripting utilities Experience Mandate 10+ Years of global production experience; 5+ years in feature film leadership Screening Requirement Professional Demo Reel with an explicit, highly detailed shot breakdown list Role Overview & Creative Leadership Mandate Bardel Entertainment is seeking an industry-seasoned, artistically visionary, and technically masterful Lighting Supervisor to steer our 3D Lighting and Rendering department. This elite leadership position is dedicated to spearheading the visual execution of a major, high-profile 3D animated feature film production. For senior professionals tracking the most prestigious jobs in Quebec and British Columbia, this role represents a premier opportunity to plant roots in a world-class animation hub and lead an incredibly talented, multi-provincial creative team. As the Lighting Supervisor, you hold ultimate accountability for translating the Director’s initial creative concepts, color scripts, and mood boards into breathtaking, high-fidelity cinematic imagery. jobs in quebec Operating at the highest tier of production leadership, you will serve as the strategic bridge linking the Director’s core storytelling goals, the CG Supervisor’s overarching technical pipeline parameters, and the day-to-day creative execution of your lighting artistry team. This senior role demands a rare combination of exceptional fine-art sensibilities—such as an intuitive mastery of light behavior, color theory, value composition, and emotional staging—paired with deep, architectural knowledge of complex production render engines and automated data management pipelines. You will manage sequence continuity, resolve high-level aesthetic and technical bottlenecks, and cultivate an inspiring, high-performance studio environment that empowers artists to push the boundaries of modern feature animation. About Bardel Entertainment For more than 35 years, Bardel Entertainment has been a premier cornerstone of the global animation industry, continuously growing, adapting, and pioneering new creative frontiers. While our infrastructure has evolved to support massive global releases, we remain deeply grounded in the creative, artistic roots of the animation craft. Our legacy is built upon partnering with the world’s most prominent entertainment networks, major movie studios, and streaming platforms to produce highly acclaimed, award-winning content. Bardel Entertainment relentless pursuit of fresh ideas, avant-garde techniques, and cutting-edge software solutions is driven by a singular, unyielding studio philosophy: together, through bold creativity and transparent collaboration, we can accomplish anything. At Bardel, we purposefully engineer an ecosystem that empowers professionals to experiment, cross-train, and push their boundaries. Bardel Entertainment understand that the best cinematic work comes from teams that feel psychologically safe, structurally supported, and genuinely inspired. By joining us in Vancouver, you become part of a legacy that actively honors diverse creative perspectives and invests heavily in the personal and professional fulfillment of our crew. Core Responsibilities: What You’ll Do Operating as a Lighting Supervisor at Bardel Entertainment requires a dynamic balance of artistic mentorship, complex pipeline engineering, and rigorous production management. Your macro-level responsibilities are organized into four core functional pillars: 1. Artistic Supervision & Sequence Continuity 2. Technical Architecture & Resource Optimization 3. Team Management, Castings & Mentorship 4. Cross-Departmental Liaison & Schedule Governance Candidate Profile: Who You Are Required Technical Qualifications & Industry Experience Leadership Attributes & Soft Skills Compensation, Benefits, & Hybrid Studio Culture Salary Determinations The baseline salary range for this senior leadership position is $2,000 CAD to $2,400 CAD per week. Final weekly salary contracts are calculated on an individual basis, scaling dynamically to reflect your verified industry experience, historical feature film credits, educational background, specialized technical certifications, and the unique scale and requirements of the active project. jobs in quebec. Studio Premium Benefits At Bardel, we recognize that true creative leadership requires long-term peace of mind. We provide an extensive, premium benefits suite from your very first day: Vancouver Hybrid Infrastructure Our hybrid work model is a highly valued perk engineered to blend individual autonomy with collective creativity. While you enjoy the flexibility to lead remotely during standard production phases, this role requires predetermined, intentional in-studio attendance at our Vancouver facility during initial onboarding, critical creative alignment meetings, and high-priority production “Rush Weeks.” This setup ensures maximum team cohesion and direct, high-efficiency brainstorming when the production demands it most. Jobs in quebec : Lighting Supervisor at Bardel Entertainment Apply now See open roles Explore More Lighting Supervisor Jobs

Quebec jobs : Lighting TA job at Bardel Entertainment, 2026

Quebec jobs Lighting TA job at Bardel Entertainment, 2026 thumb

Quebec jobs : Bardel Entertainment is seeking a technically adept, solution-oriented Lighting Technical Assistant (Lighting TA) to join our world-class 3D Feature Animation division. This crucial role acts as the technical backbone of our lighting department, directly supporting an exceptionally talented team of artists on an upcoming, high-profile 3D animated feature film. Quebec jobs If you are looking to advance your career at the intersection of art and technology, exploring the vibrant landscape of Quebec jobs offers unparalleled opportunities in the animation and visual effects sectors. Bardel Entertainment’s hybrid Lighting TA position stands out among these regional openings, providing technical creators with a chance to embed themselves in Montreal’s world-renowned digital media hub. By stepping into this ecosystem, you will not only collaborate with top-tier international talent on high-profile 3D feature films but also benefit from a province that actively fosters, rewards, and invests heavily in creative innovation and technological development. Quebec jobs Overview : Lighting TA The foundational administrative, geographic, financial, and structural parameters of this feature animation position are organized below for clear reference. Parameter Specifications & Details Company Name Bardel Entertainment Position Title Lighting Technical Assistant (Lighting TA) Department 3D Feature Animation / Lighting & Rendering Job Type / Tenure Full-Time Engagement Work Model Flexible Hybrid (Remote flexibility paired with mandatory in-studio attendance during initial onboarding and predetermined production “Rush Weeks”) Primary Studio Locations Montreal, Quebec, Canada or Vancouver, British Columbia, Canada Geographic Priority Candidates currently residing in British Columbia (BC) or Quebec will be prioritized Compensation Range $1,400 CAD – $1,500 CAD per week (Gross/Pre-tax) Core Software Stack Autodesk Maya, Blender, Foundry Nuke, ShotGrid (Shotgun) Core Scripting Stack Python, MEL (Maya Embedded Language) The Lighting TA is a multi-disciplinary bridge position that sits squarely at the crossroads of creative artistry and backend pipeline engineering. Your primary objective is to monitor, maintain, and optimize the efficiency, stability, and throughput of our lighting and rendering workflows. By diagnosing complex scene performance bottlenecks, writing automation scripts, and troubleshooting render-farm errors, you will eliminate technical friction—empowering our lighting artists to focus entirely on delivering breathtaking cinematic storytelling. Quebec jobs If you possess a keen analytical mind, a deep understanding of computer graphics data structures, and a passion for optimization, this role offers an incredible platform to grow your career in feature animation. About Bardel Entertainment :: For more than 35 years, Bardel Entertainment has been a defining force in the global animation industry. We have continuously grown, adapted, and evolved, yet at our core, we remain deeply grounded in the creative roots and foundational craft of animation. Our studio has built an international reputation by partnering with major Hollywood networks, streaming giants, and intellectual property owners to produce highly acclaimed television series, streaming content, and theatrical feature films. Bardel Entertainment pursuit of fresh ideas, cutting-edge techniques, and emerging technologies is driven by a singular, foundational belief: together, through collaborative creativity, we can accomplish anything. At Bardel, we intentionally cultivate an environment that empowers you to experiment, learn, stretch your technical abilities, and make tangible contributions to exciting, high-profile projects. We recognize that individual accountability and psychological safety are the cornerstones of a thriving creative studio, and we welcome passionate problem-solvers to join our journey. Core Responsibilities: What You’ll Do As a Lighting TA (Technical Assistant), your daily workflow balances immediate artist support with long-term pipeline optimization. Your responsibilities are divided across four operational pillars: 1. Technical Support & Pipeline Troubleshooting 2. Asset Integration & Quality Assurance 3. Scripting, Automation & Workflow R&D 4. Cross-Departmental Communication & Documentation Candidate Profile: Who You Are Required Technical Qualifications & Knowledge Professional Soft Skills for Lighting TA Navigating the competitive landscape of Quebec jobs reveals that the province remains a powerhouse for digital creativity, making it an ideal destination for technical film professionals. Bardel Entertainment’s hybrid Lighting TA role represents a premier opportunity within this market, allowing you to establish roots in Montreal’s thriving, tech-forward animation community. Joining this production team puts you at the absolute forefront of modern cinematic storytelling, providing a highly collaborative environment where technical innovation is celebrated and your contributions directly shape the next generation of global feature animation. Compensation, Benefits, & Modern Hybrid Work Culture Salary Determinations The baseline salary for this position ranges from $1,400 CAD to $1,500 CAD per week. Final weekly salary offers are tailored individually and scale dynamically based on your verified professional experience, relevant technical certifications, education, specific toolset proficiencies, and the immediate operational needs of the production. Comprehensive Studio Benefits At Bardel, we invest heavily in our team’s comprehensive health and long-term financial security. This position features an expansive benefits package, including: Hybrid Framework Specifics Bardel Entertainment believe that flexibility is the fundamental key to doing great work, and our hybrid system empowers our teams to work where they are most comfortable and productive. While you enjoy extensive remote work autonomy, this position requires mandatory in-studio attendance at our physical studio during your initial onboarding phase and throughout predetermined production “Rush Weeks.” This intentional in-person alignment ensures deep team cohesion, rapid creative brainstorming, and maximum support during critical delivery milestones. Securing a role within the booming sector of Quebec jobs is a fantastic career move for technical artists who want to be at the center of the entertainment industry. Bardel Entertainment’s hybrid Lighting TA position is a standout opportunity in the Montreal market, combining a rich animation heritage with cutting-edge pipeline development. By stepping into this role, you position yourself within an elite creative community where your technical problem-solving and automation tools will directly impact major 3D animated features distributed worldwide. Quebec jobs : Lighting TA job at Bardel Entertainment, 2026 Apply now See open roles Explore More Lighting Artist Jobs

Lighting Artist Job at Blackbird Interactive, Canada 2026

Lighting Artist Job at Blackbird Interactive, Canada 2026 thumb

Blackbird Interactive is seeking an exceptionally talented, visually precise, and technically accomplished Lighting Artist to join our development team for a targeted 7-month contract. This specialized role is dedicated to the ongoing production of an unannounced, high-profile AAA Sci-Fi action title. Operating under the direct guidance of the Art Director and Lead Environment Artist, you will serve as a critical creative force transforming game environments into breathtaking, cinematic spaces. Your primary mission is to craft real-time lighting setups that establish mood, enhance environmental storytelling, guide player navigation, and support core gameplay loops. This position requires an elegant balance of high-level artistic composition and strict technical optimization. You will turn complex physical rendering systems into evocative, atmospheric world-building while keeping the game highly performant and production-friendly. Job Overview : Lighting Artist The foundational administrative, geographic, financial, and structural parameters of this temporary position are organized below for clear reference. Parameter Specifications & Details Company Name Blackbird Interactive (BBI) Position Title Lighting Artist Project Assignment Unannounced AAA Sci-Fi Action Title Job Type / Tenure Temporary Full-Time (7-Month Contract) Work Model Remote-First (With highly flexible daily work arrangements) Geographic Restriction Canada Only (Candidates must currently reside in and be legally eligible to work in Canada) Primary Studio Hub Vancouver, British Columbia, Canada Annual Salary Range $75,000 – $90,000 CAD per year (Pro-rated over the 7-month contract duration) Key Software Stack AAA Real-Time Engines (Unreal, Unity, or specialized proprietary tools) Core Workflow Focus Real-Time Lighting, PBR Workflows, Post-Processing, Performance Profiling About Blackbird Interactive :: Blackbird Interactive (BBI) is a creative-fueled, future-driven independent game studio founded by industry veterans. We pride ourselves on creating an environment where the best talent in interactive entertainment can build long-term, rewarding careers. Our studio is dedicated to growing our team members’ unique abilities while working on a diverse slate of projects, encompassing world-class licensed IPs as well as our own original creations across multiple genres. We are celebrated for our deep roots in immersive, grounded sci-fi worldbuilding and tactical depth. BBI operates as a modern, remote-first workplace. We understand that creative excellence thrives when employees have the flexibility to design their ideal work-life balance. Because of this, our infrastructure is built from the ground up to support seamless, highly collaborative remote workflows. However, please note that due to legal, tax, and payroll compliance frameworks, we can only consider applicants who currently reside in Canada and possess valid, upfront legal authorization to work in Canada. Core Responsibilities: What You’ll Do As a contract Lighting Artist, you will hit the ground running within an active production pipeline. Your day-to-day responsibilities span artistic direction alignment, cross-disciplinary technical implementation, and asset optimization. 1. Artistic Alignment & Visual Execution 2. Technical Implementation & Troubleshooting 3. Optimization & Performance Governance Candidate Profile: Who You Are Required Technical Qualifications Desirable Attributes & Pluses Compensation, Benefits, & Remote Work Context Salary and Term Logistics :: The baseline salary for this position is $75,000 to $90,000 CAD per year, which will be pro-rated to reflect the exact 7-month duration of the contract term. Final financial offers are calculated individually based on a comprehensive assessment of portfolio quality, real-time technical proficiency, and relevant AAA game development experience. Remote Infrastructure Support :: As a temporary remote employee at Blackbird Interactive, you will be fully integrated into our remote studio ecosystem. BBI provides the necessary digital communication pipelines, shared documentation bases, and collaborative software suites required to perform your tasks effectively from your Canadian home office. You will benefit from core studio core hours designed to maintain strong team cohesion while allowing for high personal flexibility. Lighting Artist Job at Blackbird Interactive, Canada 2026 Apply now See open roles Explore More Lighting Artist Jobs

Lighting artist job at ILM, Mumbai 2026

Lighting artist job at ILM, Mumbai 2026 thumb

Lighting Artist Jobs : Industrial Light & Magic (ILM), the world’s premier visual effects studio and an integral subsidiary of The Walt Disney Company, is seeking talented, driven, and highly skilled Lighting Technical Directors (Lighting TDs) at both Mid and Senior levels to join our state-of-the-art studio in Mumbai, India. For over five decades, ILM has remained at the absolute forefront of cinematic innovation, pioneering groundbreaking visual effects for iconic blockbusters, immersive media, and virtual production. As a Lighting TD at ILM, you will play a crucial role in the final visual execution of our feature films. You will bridge the gap between technical rendering pipelines and pure cinematic artistry, translating the Director’s overarching creative vision into beautifully lit, photorealistic, and cohesive digital imagery. Whether you are an established mid-level artist looking to scale your career with Hollywood’s biggest titles, or a veteran senior artist eager to architect complex sequences and mentor the next generation of digital talent, this role offers an unparalleled opportunity to make a lasting impact on global cinema. Job Overview : Lighting Artist Metric / Parameter Position Details & Specifics Company Name Industrial Light & Magic (Lucasfilm Visual Effects India Private Limited) Official Job Title Lighting Technical Director (Lighting TD) Experience Levels Available Mid-Level & Senior-Level Location Mumbai, India Position Type Full-Time Primary Core Software Katana, Maya, Houdini, RenderMan, Arnold, V-Ray, and Nuke Operating System Environment Linux (Python / Shell scripting is a strong asset) Core Technical Focus 3D direct & reflected lighting, scene assembly, volumetric lights, and photorealistic rendering for digital doubles (CG hair, fur, and scattering skin). Key Responsibilities End-to-end shot compilation, sequence-level setup adaptation, cross-department asset management, rendering optimization, dailies presentation, and artist mentorship (Senior level). Primary Responsibilities 1. Creative Lighting Design & Scene Execution 2. Technical Troubleshooting & Shot Completion 3. Collaboration, Communication & Dailies Culture 4. Leadership & Mentorship (Senior Level Expectations) Core Skills & Technical Competencies What We are Looking For: Education & Experience Requirements Education: A Bachelor’s degree in Computer Science, Computer Graphics, Animation, Fine Arts, Photography, or a related discipline—or equivalent, demonstrable studio experience. Mid-Level Track: Typically requires a minimum of 3 to 5 years of hands-on production experience as a Lighting TD within a premier visual effects facility. Senior-Level Track: Typically requires 6+ years of high-end feature film production experience, with a documented history of sequence ownership, complex problem solving, and leading/mentoring smaller teams of artists. About Industrial Light & Magic Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. Lighting artist job at ILM, Mumbai 2026 Apply now See open roles Explore More Lighting Artist Jobs

Serviceplan Group hiring 3D Lighting Artist & Shading Artist

Serviceplan Group hiring 3D Lighting Artist & Shading Artist thumb

The Lighting Artist and Shading Artist Unreal (all genders) is a specialized creative and technical role focused on achieving hyper-realistic visual excellence for premium automotive and product portfolios. Operating at the core of our high-end real-time production pipelines, you will leverage Unreal Engine to architect, configure, and optimize advanced light rigs and Physically Based Rendering (PBR) material networks. This role demands a unique combination of a photographer’s eye for atmospheric composition and a technical artist’s mastery of real-time performance constraints. Based out of our modern Munich hub, you will work hand-in-hand with Art Directors and technical developers to translate raw 3D assets into breathtaking, photorealistic stills and cinematic sequences that push the boundaries of modern brand storytelling. Serviceplan Group Job Overview : Lighting Artist & Shading Artist Parameter Specification Details Company Name Serviceplan Group SE & Co. KG Job Title Lighting and Shading Artist Unreal (all genders) Employment Type Full-Time Permanent Position (Freelance applications also explicitly welcomed) Work Model On-site / Hybrid Options available within corporate frameworks Location Munich (München), Germany Required Experience 4+ years of production experience, ideally in automotive visualization Primary Software Unreal Engine, Maya, 3ds Max, V-Ray Language Skills Very good German and English skills (both written and spoken) required Salary Range (Est.) €62,000 – €84,000 gross/annum (Based on experience, profile, and contract type) Submission Requirement Mandatory inclusion of an up-to-date Showreel or Portfolio Application Policy Exclusively accepted via the official Serviceplan Career Portal About Serviceplan Group :: Serviceplan is Europe’s largest independent, partner-managed agency group. Founded on the integrated principle of the “House of Communication,” we unite creation, technology, media, and data seamlessly under one roof. Our modern office in Munich serves as a vibrant, international creative ecosystem handling high-profile national and global accounts that shape modern cultural and corporate conversations. We operate on a strict, universal first-name basis (Duzen) across every tier of the organization—from incoming interns directly to the executive management board. This horizontal communication architecture eliminates archaic corporate friction, reduces distance, builds authentic trust, and fosters an environment where bold, experimental artistry can flourish. We treat diversity as a core creative asset and maintain an inclusive workspace where equal opportunity is actively practiced. What Awaits You: Detailed Roles & Responsibilities As a Lighting and Shading Artist at Serviceplan, you are the final arbiter of visual quality before an asset goes live. Your core operational responsibilities will include: Visual Execution & Look Development Pipeline & Team Collaboration What We Expect From You: Profile & Qualifications The ideal candidate brings a fine art perspective to a deeply technical runtime environment. We evaluate candidates based on the following professional benchmarks: Production Experience & Core Technical Competencies Mindset & System Literacy What We Offer: Professional Growth, Flexibility, & Benefits At Serviceplan Group, we invest heavily in our human capital by providing a holistic benefit system designed to optimize personal well-being and clear the path for upward career trajectories. Onboarding & Mentorship Your integration begins with an intensive onboarding experience. By pairing personal face-to-face mentorship from senior team members with clear digital onboarding paths, we guarantee you have immediate, frictionless access to our technical infrastructure, scene assets, and project archives. Continuing Campus Education Your development is central to our success. Through our internal Campus Training Program, you can routinely expand your technical capabilities, structural methodologies, and personal leadership skills. We also offer fully subsidized corporate language courses and routine professional coaching sessions. Flexible Life Integration We adapt our job structures to your life, not the other way around. Benefit from highly flexible working hours, reliable Mobile Office (remote/hybrid work) frameworks, and creative Job-Sharing models designed to let you maintain a healthy work-life balance. Wellness, Mobility, & Team Culture We support your health and active mobility by providing an extensive corporate sports network alongside attractive agency bicycle and e-bike leasing programs. Furthermore, we build true team connection via routine after-work gatherings, corporate celebrations, and collaborative team-building events. Diversity, Equity, and Inclusion (DEI) Promise “We aim to foster an inclusive workplace culture where all expressions of diversity are recognized, valued, and utilized as a profound creative asset for our agency group.” Serviceplan Group explicitly reviews all incoming application documents entirely free from bias regarding gender identity, age, race, nationality, social background, disability, sexual orientation, or religious affiliation. We are deeply committed to driving equal opportunity and actively encourage candidates from historically underrepresented or marginalized groups to apply. Mandatory Application Security Protocol To ensure your personal data remains completely safe during the recruitment process, please adhere strictly to our secure communications protocols: Serviceplan Group hiring Lighting Artist & Shading Artist Apply now See open roles Explore More Lighting Artist

Dneg jobs : Lighting artist (Supervisor), Australia 2026

Dneg jobs Lighting artist (Supervisor), Australia 2026 thumb

Dneg Jobs Overview : Lighting artist (Supervisor) Category Specification / Detail Company Name DNEG Job Title Lighting Supervisor Location Sydney, New South Wales, Australia Department Shot Finishing (Environment Generalist, Lighting, & Compositing) Position Level Supervisor / Senior Leadership Job Type Full-Time / Permanent Work Arrangement In-Studio / Hybrid (To be finalized during interview process) Salary Range Competitive / Commensurate with high-end feature film supervisor experience (Disclosed upon application) Core Software Stack Houdini, Clarisse, Katana, and Nuke Core Render Engines RenderMan (19+), Clarisse, Arnold, V-Ray, or modern equivalents Experience Requirement Minimum 6+ years of high-end feature film VFX experience Leadership Experience Proven history of team supervision and artistic mentorship About DNEG Jobs DNEG is an Academy Award-winning global leader in visual effects and animation. With a legacy built on creative excellence and cutting-edge technology, we employ more than 9,000 brilliant creators worldwide. Our footprint spans major creative hubs across the globe, including North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai), and our state-of-the-art studio in Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are deeply committed to creating an equitable, diverse, and inclusive work environment for our global teams—a place where everyone feels they matter, are respected, and genuinely belong. We celebrate unique backgrounds and perspectives, knowing they fuel the innovation required to reframe the boundaries of entertainment. Position Summary & Core Objectives The Lighting Artist for Supervisor role at DNEG is a balancing act between creative artistry, technical architecture, and team leadership. You are not just responsible for the visual fidelity of the final pixels; you are the architect of the pipeline that gets those pixels to the screen. You will design the technical approach to complex sequences, troubleshoot breaking pipeline issues, and manage render efficiencies across massive computational environments. Collaboration is the absolute center of our success. You will lead, inspire, and mentor a talented team of lighting and generalist artists. You will ensure that communication flows seamlessly throughout your department, providing clear technical instruction, constructive creative feedback, and empathetic support. Furthermore, you will act as the principal point of contact for the production management team, mapping out schedules, assigning tasks based on individual artist strengths, and ensuring milestones are met without compromising quality. Detailed Responsibilities as Lighting Artist 1. Creative & Technical Leadership 2. Team Management, Communication & Mentorship 3. Technical Optimization & Pipeline Development Dneg Jobs : Required Skills & Experience Desired Pluses (Bonus Qualifications) About You To thrive in this senior role at DNEG, you should be: Dneg jobs : Lighting artist (Supervisor), Australia 2026 Apply now See open roles Explore More DNEG jobs

Lighting Artist job at Digital Domain, India 2026

Lighting Artist job at Digital Domain thumb

Lighting Artist job overview Digital Domain, an Academy Award-winning industry pioneer in visual effects, animation, and digital human technology, is formally expanding its core production departments at our state-of-the-art studio facility in Hyderabad, India. We are actively seeking highly accomplished, visually astute, and technically rigorous Senior Lighting Artists to guide the visual tone, mood, and integration of computer-generated (CG) elements for premier Hollywood feature films, streaming series, and high-fidelity real-time projects. As a senior professional, you will act much like an on-set Director of Photography within our virtual spaces, ensuring that every shot achieves peak cinematic artistry while running seamlessly through our data-dense global rendering pipelines. Job Overview: Senior Lighting Artist Category Specification & Details Company Name Digital Domain (Hyderabad Studio) Job Title Senior Lighting Artist Job Type Full-Time, Permanent Location Hyderabad, Telangana, India (In-Studio / Hybrid options supported based on project schedules) Department Lighting & Rendering / 3D Visual Effects Pipeline Experience Level Senior / Lead (Minimum 6+ years of active VFX, Feature Animation, or AAA Cinematic experience) Relocation Support Comprehensive domestic and international relocation packages available for qualified candidates Core Roles & Production Responsibilities The responsibilities of a Senior Lighting Artist at Digital Domain go beyond simply placing digital light fixtures. You will be tasked with orchestrating the entire look of a sequence, solving data bottle-necks, and serving as the definitive quality control point before assets enter the compositing stage. 1. Aesthetic Mastery & Shot Execution 2. Rendering Optimization & Technical Direction 3. Pipeline Stewardship & Team Leadership Required Technical Qualifications & Software Skillset We seek artists who have refined their visual taste through years of observing light behavior in nature and film, combined with a granular technical grasp of computer graphics data architecture. Minimum Professional Requirements Technical Skill Matrix Preferred & Advanced Specializations Candidates who demonstrate capabilities in one or more of the following specialized sub-disciplines will be prioritized during the competitive screening phase: Benefits, Wellness & Corporate Culture Digital Domain recognizes that keeping artists creative requires a robust system of physical, emotional, and infrastructural support. Our Hyderabad studio provides an array of elite corporate benefits designed to allow you to focus entirely on your craft. Lighting Artist job at Digital Domain, India 2026 Apply now See open roles Explore More artist of light Jobs

Internships near me : Junior Lighting Artist, Vancouver

Internships near me Junior Lighting Artist, Vancouver thumb

Industrial Light & Magic (ILM), the world-renowned visual effects house founded by George Lucas and a key division of The Walt Disney Company, is officially opening its doors to the next generation of digital cinematographers. The Jedi Academy for Lighting is now accepting applications. This prestigious canada internship program offers an unparalleled entry point into the high-stakes world of blockbuster filmmaking. Located in the vibrant creative landscape of British Columbia, these internships in vancouver provide aspiring artists the chance to master the “art of the light” under the mentorship of the industry’s most legendary “Jedi Masters.” If you have been scouring the web for “internships near me” in the Pacific Northwest, looking for a way to break into the film industry, this 8-week intensive placement is designed to turn your academic foundation into professional expertise. Canada internship Job Overview : Lighting Artist Category Details Company Name Industrial Light & Magic (ILM) Vancouver Parent Company The Walt Disney Company Job Title Lighting Artist (Jedi Academy) Base Salary C$25.75 per hour Employment Type Full-Time (40 Hours/Week) Program Duration 8-Week Paid Placement (Starting July 13, 2026) Work Model Hybrid (2-3 days onsite at Vancouver studio) Location Vancouver, BC, Canada Application Deadline Sunday, May 24, 2026 Candidate Eligibility Canadian Citizens or Permanent Residents (PR) only About the Jedi Academy: A Premier Canada Internship The Jedi Academy is far more than a standard entry-level role; it is a professional development powerhouse. Designed specifically for recent graduates (within the last 12 months) or artists with up to two years of industry experience, this paid, 8-week intensive placement embeds you directly into the ILM Lighting department. While many candidates search for an internship in canada for international students, please be advised that this specific role at ILM Vancouver is currently restricted to Canadian Citizens and Permanent Residents. For eligible candidates who live in the area and are looking for “internships near me,” this is the ultimate “foot in the door.” Successful graduates of the Academy who demonstrate technical brilliance and a collaborative spirit may be offered a permanent Junior Artist position within the studio, joining a team that has set the gold standard for visual effects for over five decades. Detailed Position Breakdown: What You’ll Do Lighting is where the digital becomes real. As a Lighting Artist in the Jedi Academy, you will learn to bridge the gap between computer-generated elements and live-action cinematography. You will work on a diverse array of projects, from photorealistic live-action VFX to stylized feature animation. 1. Technical Data Management & Setup Before the “art” happens, the data must be perfect. You will be tasked with: 2. Mastering the Lighting Pipeline You will become proficient in the industry’s most sophisticated tools: 3. Professional Standards & Mentorship A core focus of these internships in vancouver is the transition from student to professional: What We Are Looking For: Qualifications & Skills ILM is searching for “Jedis” who possess a delicate balance of technical computer science knowledge and a keen artistic eye for cinematography and lighting. When searching for “internships near me,” few opportunities provide access to proprietary tools of this caliber. Core Technical Requirements Important Logistics: Need-to-Know Information Before applying for this canada internship, please note the following logistical constraints: If you are a local artist searching for “internships near me” that offer actual hands-on production experience rather than just observational learning, ILM provides a competitive environment where your work actually hits the pipeline. The ILM Cultural Legacy Joining ILM means becoming part of a history that includes Star Wars, Jurassic Park, and The Avengers. Founded by George Lucas in 1975, ILM has contributed to 25 of the top 50 films of all time. We are pioneers in the digital revolution, VR, AR, and Immersive Cinema. As part of The Walt Disney Company, we strive to create an inclusive environment where individuals from all backgrounds can thrive. We look for artists who reflect our innovative spirit and passion for great filmmaking. Internships near me : Junior Lighting Artist, Vancouver Apply now See open roles Explore More Jobs

Rebellion is seeking Lead Lighting Artist, UK

Rebellion is seeking Lead Lighting Artist, UK thumb

Rebellion has spent three decades as a fiercely independent force in the global entertainment landscape. Founded by Jason and Chris Kingsley, we are the architects behind world-class video games, a high-tech film studio, immersive board games, and the legendary 2000AD comics featuring Judge Dredd. Rebellion is currently seeking a visionary Lead Lighting Artist to join our centralized art team in Oxford. Unlike a standard project-specific role, this is a studio-wide leadership position. You will act as the master of atmosphere across our entire portfolio, overseeing the warm glow of a campfire in one project and the oppressive, flickering neon of a dystopian city in another. This role is about setting the gold standard for lighting quality, consistency, and technical innovation across all Rebellion titles. Job Summary: Lead Lighting Artist Category Details Company Name Rebellion Role Nature Centralised Leadership (Supporting Multiple Projects) Job Type Full-Time, Permanent Location Oxford, England, United Kingdom (Riverside HQ) Work Model On-site Salary Range £65,000 – £85,000 per annum (Estimated based on UK Lead benchmarks) Relocation Comprehensive Package (Moving assistance & temporary housing) Engine Focus In-house Proprietary Engine Right to Work Permanent UK Work Authorization Required (No sponsorship available) The Mission: Sculpting with Light At Rebellion, we believe lighting is the most powerful tool for storytelling. It guides the player’s eye, reinforces the narrative stakes, and defines the emotional resonance of every scene. As the Lead Lighting Artist, you will be the primary architect of these environments. Using our proprietary in-house engine, you will work across projects at various stages of development—from early pre-production mood boards to final gold-master optimization. This is a scintillating opportunity for a veteran artist who thrives on variety. You will not be locked into a single aesthetic; instead, you will adapt your skills to match the diverse creative visions of our various Art Directors, ensuring that whether it is an awe-inspiring sunset or a lonely, rain-slicked lamppost, the quality remains world-class. Key Responsibilities 1. Artistic Vision & Ownership 2. Technical Leadership & Pipeline Innovation 3. Mentorship & Collaboration Requirements & Qualifications We are looking for a rare blend of artistic “flair” and technical “grit.” The ideal candidate is a veteran who understands the science of light as well as the art of it. Core Essentials: Desirable Pluses: Benefits & Employee Wellbeing Rebellion is a stable, people-focused studio that recognizes the importance of a healthy work-life balance. We offer an extensive benefits package: Life at the Oxford HQ Our riverside headquarters is located just a short walk from Oxford’s historic city center. Oxford offers a unique blend of tradition and modernity—boasting world-renowned architecture, lush green spaces, and a vibrant cultural scene. Our Culture: Inside Rebellion As one of the UK’s largest independent developers, we enjoy a level of creative freedom that is rare in the AAA space. We aren’t beholden to external shareholders; we make the games we want to play. We foster an inclusive culture where neurodiversity, gender, ethnicity, and all backgrounds are celebrated. We believe that a representative team makes better products. We work in our own way, with sensibly managed projects and a focus on long-term stability. If you want to work in an environment where your voice is heard and your artistic talent is truly harnessed, Rebellion is the place for you. Rebellion is seeking Lead Lighting Artist, UK Apply now See open roles Explore More Lighting Artist Jobs