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🎮 Urgent Hiring: Senior Game Developer – Technical Lead

Lead exciting game projects from concept to launch with our creative team! 📍 Location: Philippines (Remote – Work-from-Home) We’re Looking For:✅ 5+ years in game development, 2+ shipped titles✅ Strong in Unity, Unreal, Godot, or Phaser✅ Proficient in C++, C#, JavaScript, or TypeScript 🚀 Ready to level up your career?👉 Apply now:

Cosmos Maya is Hiring – Matte Painter (Full-Time, Remote)

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Join our creative team and help bring amazing worlds to life! 📌 Role: Matte Painter📍 Location: Full-time Remote💼 Experience: 4–5 years Requirements:🎨 Proven experience in digital matte painting for animation🖌 Strong understanding of perspective, lighting & composition💻 Proficiency in Photoshop and relevant tools🌍 Ability to create realistic & stylized environments per project needs 📨 Apply: Send your CV & portfolio to hr@cosmosmaya.com ✨ Be part of a team that turns imagination into stunning visuals!

Eleventh Hour Games hiring-Lead Animator

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Role Overview As the Animation Lead at Eleventh Hour Games, you will define and drive the vision for gameplay animation while staying hands-on in crafting high-quality animations yourself. You’ll set the creative direction, provide context for a cohesive animation style, and collaborate closely with design and art teams to ensure animations enhance the player experience. This role requires strong leadership, deep knowledge of development cycles, and the ability to mentor and guide a team in a fast-moving, indie environment. You’ll need to communicate openly, adapt to shifting priorities, and make thoughtful decisions to keep production moving smoothly. Key Responsibilities Partner with the design team to understand animation needs and lead execution on design and implementation. Create and manage project schedules, workflows, milestones, and resources. Monitor production status, communication channels, and team morale to identify risks, and execute preventative measures. Refine project processes and documentation, finding creative solutions with your team. Communicate the Creative Director’s vision for gameplay and cinematics into actionable guidance. Provide constructive feedback and validate animation work to meet quality standards. Collaborate with producers, animators, and artists to ensure alignment with the project’s direction. Assist with planning and coordination alongside the production team. Qualifications 4+ years of industry experience, with 3+ years in animation-focused roles. Proven track record managing animation teams through full game development cycles. 2+ years of leadership/mentorship experience. Experience managing remote teams, including performance reviews and feedback. Proficiency in Maya, Unity and/or Unreal Engine, plus project management tools (e.g., ClickUp). Ability to work core studio hours (10am–4pm CST). Pluses: Fluency in Spanish. Why Join Eleventh Hour Games? Eleventh Hour Games is a fast-growing studio passionate about top-down action RPGs, best known for our debut title Last Epoch. We value open communication, ownership, and empowering the next generation of creators. ✨ What We Offer: Flexible fully remote work. 35 days paid time off annually. 90% paid health coverage premiums (U.S. employees + dependents). Dental & vision coverage (U.S. employees + dependents). 401K plan (U.S. employees). Join us to help shape the next generation of extraordinary action RPGs that build passionate communities worldwide.

People Can Fly hiring Lead Lighting Artist – Remote

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About Us People Can Fly is one of the world’s leading independent AAA game development studios. With 20+ years of experience, we’ve built acclaimed titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. Our global team spans across Poland, the UK, Ireland, the US, and Canada — with flexible remote work opportunities worldwide. We are among the most experienced Unreal Engine studios, continuously evolving with in-house innovations like the PCF Framework. Currently, we’re working on several exciting projects including Gemini (with Square Enix), Gears of War: E-Day (with Microsoft), Project Echo (with Krafton), and multiple self-published and VR titles. Join us to push creative boundaries and help shape the next generation of action games for players worldwide. Role Overview As a Lead Lighting Artist, you’ll be responsible for delivering high-quality lighting that enhances both playable levels and cinematics, staying true to the Art Director’s vision. You’ll also lead and mentor a talented lighting team, ensuring artistic excellence, technical performance, and efficient collaboration across departments. Key Responsibilities Leadership & Direction Lead, mentor, and inspire a team of Lighting Artists to achieve the best creative and professional outcomes. Maintain visual direction and set lighting quality standards. Support narrative storytelling through effective use of light, mood, and color. Establish workflows, pipelines, and review processes. Production & Quality Light scenes, levels, and cinematics based on concept art and references. Ensure timely delivery of high-quality lighting while balancing performance budgets. Supervise bug fixes, R&D case studies, and knowledge base documentation. Work closely with production on task assignments and schedules. Collaboration & Communication Partner with Tech Art, VFX, Level Design, and Engineering teams to optimize lighting solutions. Drive R&D initiatives to explore new techniques and improve workflows. Communicate effectively across departments and with project stakeholders. Participate in recruitment, onboarding, and performance reviews. Artistic & Technical Excellence Profile and optimize lighting setups for characters, environments, and cinematics. Stay current with industry trends in lighting for games and film. Develop complete lighting systems using Unreal Engine Blueprints and other tools. Handle special-case lighting setups with creative problem-solving. Qualifications Strong portfolio showcasing world-class AAA lighting work. 7+ years in console/PC game development, including 5+ years with Unreal Engine. Previous leadership/mentorship experience in lighting roles. Expertise in real-time lighting, PBR workflows, and optimization for current-gen consoles. Proficiency with Maya, Max, ZBrush, Photoshop (or equivalents). Understanding of photography fundamentals (EV, ISO, shutter speed, composition). Ability to create lighting-related assets (textures, HDR maps, IES profiles, materials, scripts). Strong communication and collaboration skills in English. Self-motivated with proven ability to adapt and innovate. What We Offer (Canada) 100% employer-paid benefits (medical, dental, vision, orthodontics). Up to $1000/year per service in health coverage, plus family/individual plans. 4% RRSP matching (vested from day one). 20 vacation days + 5 paid sick days. Paid winter holiday week. Free virtual health & mental wellness support (for employees & dependents). Global career growth opportunities in a passionate, creative team. ✨ Be part of shaping the future of AAA action games. Apply now and join People Can Fly!

Hiring Medical Illustrator-PSI CRO AG

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About PSIPSI CRO AG is a leading global CRO with over 25 years of experience, combining stability with innovation. We are dedicated to delivering high-quality, on-time services across a wide range of therapeutic areas, supporting both clients and employees in their success. About the RoleWe are seeking a talented Medical Illustrator to create high-quality medical illustrations and animations for use across print, video, and interactive digital platforms. In this role, you’ll work closely with physicians and project teams to bring complex medical concepts to life through accurate, visually compelling content. Key Responsibilities Translate medical concepts and project requirements into final illustrations and animations. Collaborate with physicians and team members throughout iterative design processes. Develop creative solutions for visual materials used internally and externally. Build and maintain a digital library of medical illustrations and animations for reuse and archiving. Manage multiple design projects with competing priorities and deadlines. Support budget oversight for art and digital tools. Contribute to PSI’s design style guides and ensure consistency across deliverables. Research and apply emerging trends and best practices in medical illustration. Occasionally assist with non-medical design projects as needed. Qualifications Bachelor’s degree in Medical Illustration or Fine Art (preferred). Board certification in Medical Illustration (a plus). Strong knowledge of human anatomy, physiology, and major systems. Proficiency with Adobe Creative Suite or equivalent digital design tools. Understanding of design best practices, including rights management, budgeting, and timelines. Experience in 2D and/or 3D animation (preferred but not required). Familiarity with scanning and digital photography (a plus). Excellent communication skills with both technical and non-technical teams. Ability to thrive in a collaborative, team-oriented environment. Full professional proficiency in English.

Varsity Tutors-Hiring Animation Tutor (Remote)

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📍 Newton, MA | 💻 Remote | Flexible Schedule Varsity Tutors is looking for passionate Animation Tutors to teach students nationwide through our online Live Learning Platform. Set your own hours, earn competitive pay, and make a real impact—all from the comfort of home. Why Join Us? 💰 Competitive pay: Base rates start at $18/hour, with potential to earn up to $40/hour. ⚡ Fast payments: Get paid up to twice per week. 📅 Flexible schedule: Tutor as much or as little as you’d like. 💻 100% remote: Teach via our purpose-built Live Learning Platform. 🤝 Smart student matching: We connect you with learners suited to your style. 🤖 AI-powered Tutor Copilot: Tools to save prep time and boost engagement. ✅ We handle logistics—you focus on teaching. What We’re Looking For Strong communication and engaging teaching style. Expertise in Animation and ability to explain concepts clearly. Ability to adapt lessons to different learning styles. Tutoring/teaching experience and graduate-level education a plus. How You’ll Connect with Students 1-on-1 Online Tutoring – Personalized instruction. Instant Tutoring – On-demand help whenever you’re available. About Varsity Tutors Our mission is to transform the way people learn through advanced technology, AI, and personalized instruction. Join us and help students achieve their goals while sharing your passion for animation. ⚠️ Note: Varsity Tutors does not currently contract with tutors in Alaska, California, Colorado, Delaware, Hawaii, Maine, New Hampshire, North Dakota, Vermont, West Virginia, or Puerto Rico.

Hiring Creature Supervisor-Industrial Light & Magic

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Job Role- Creature Supervisor 📍 San Francisco, CA (Hybrid: 2–3 days onsite, occasional remote)🏢 Company-Industrial Light & Magic📅 Posted: Aug 22, 2025💰 Salary Range: $142,900 – $187,500/year + bonus + benefits About the Role Industrial Light & Magic (ILM) is pushing the boundaries of storytelling through real-time graphics, Virtual & Augmented Reality, and emerging platforms. We merge the artistry of film VFX with the innovation of video game technology to create groundbreaking interactive experiences. We’re looking for a Creature Supervisor to lead a world-class team of real-time Creature Technical Directors (TDs). In this role, you’ll set the creative and technical bar for character and prop animation pipelines, ensuring seamless collaboration between artists, animators, and engineers. You’ll shape workflows, mentor talent, and drive innovation while delivering high-quality, optimized assets for ILM’s cutting-edge projects. What You’ll Do Lead and mentor a team of Creature TDs, raising the artistic and technical standards of the discipline. Build and oversee character/prop animation pipelines, ensuring efficiency, scalability, and top-quality output. Partner with artistic directors, product owners, and peers to achieve the creative vision of each project. Optimize animated assets for real-time engines, especially Unreal Engine. Collaborate with engineers to develop tools, scripts, and plug-ins that boost artist productivity. Provide scope, task estimates, and production planning in partnership with Producers. Define best practices, workflows, and cross-discipline collaboration standards. Stay hands-on with projects to maintain deep knowledge of tools, pipelines, and industry trends. Contribute to talent planning, staffing, and mentorship in partnership with Recruiting and Talent Management. Foster a positive, collaborative team culture that encourages innovation and growth. What We’re Looking For Education/Experience: Degree in game development, digital art, computer graphics, or related field; or equivalent experience. 10+ years in game development as a Character Technical Artist (or equivalent), with at least 3 shipped AAA titles as Lead Artist. Technical Expertise: Advanced rigging in Maya, pipeline development, and animation workflows. Proficiency in Maya, 3Ds Max, ZBrush, Photoshop, Substance, and Unreal Engine. Strong scripting skills (Python, PySide/PyQt, Maya API/Mel). Experience with source control systems (Perforce or similar). Leadership Skills: Proven ability to mentor, manage, and inspire artists. Skilled at balancing artistic vision with technical constraints and production deadlines. Creative & Strategic: Strong artistic eye with a deep understanding of 3D art and animation, combined with analytical problem-solving and pipeline optimization expertise. Collaboration: Excellent communication and teamwork skills with experience working across disciplines. Portfolio: Must demonstrate technical artistry across rigging, tools/pipeline, modeling, and animation. Bonus Skills Computer Science degree or experience in C#/C++ programming. People-management or outsourcing management experience. Background in XR content creation and real-time graphics. Why Join ILM? At ILM, you’ll be at the forefront of storytelling innovation—leading talent, building pipelines, and shaping the future of real-time cinematic experiences. Alongside competitive pay, you’ll receive a comprehensive benefits package, long-term incentives, and the opportunity to work with some of the most creative minds in the industry. 📌 A reel/portfolio with detailed breakdowns of your work is required to apply.

We’re Hiring: 3D Rendering / Graphic Designer (Remote)

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📌 Position: 3D Rendering / Graphic Designer🕒 Working Hours: Monday – Friday, 10:00 AM – 6:00 PM (Central Time)💰 Salary Range: $1,500/month🌍 Location: Open to Any Region | 100% Remote About Us For nearly 200 years, our company has been a trusted global leader in business decisioning data and analytics. We partner with organizations around the world, helping them grow and thrive through the power of data-driven insights. With more than 6,000 employees worldwide, our success is rooted in values that drive innovation, collaboration, and integrity. From supporting startups to powering global enterprises, our data and insights are vital at every stage of the business lifecycle. As we continue to expand, we’re also investing in creativity and visual storytelling to ensure our clients not only receive insights but also experience them in a way that is clear, powerful, and visually engaging. This is where you come in. About the Role We’re looking for a talented and creative 3D Rendering / Graphic Designer to join our growing remote team. This role is perfect for someone with a strong eye for detail, a passion for design, and solid expertise in Lumion software. You will be responsible for creating high-quality renderings that showcase architectural and interior design concepts, while also supporting clients and vendors with visually compelling presentations. This is not just a technical role—it’s an opportunity to merge creativity, innovation, and problem-solving to deliver outstanding results that make an impact. If you are someone who enjoys pitching new ideas, visualizing complex concepts, and delivering work that speaks louder than words, then this role is for you. Sample Portfolio as reference (must be able to create designs similar to these): Renderings: LINK Stationary: LINK 1 | LINK 2 What You’ll Do As a 3D Rendering / Graphic Designer, your daily work will include: 🎨 Pitching and presenting designs to clients, ensuring every rendering meets their expectations and project requirements. 🤝 Collaborating with clients and internal teams to gather assets, interpret specifications, and create visuals that tell a compelling story. 🏢 Producing architectural and interior renderings using Lumion software—proficiency in Lumion is essential for this role. 💡 Supporting clients and vendors with creative ideas, visual explanations, and clear design concepts. ⚡ Adapting and adjusting designs quickly, responding to feedback with agility and creativity. ✅ Ensuring projects are deadline-oriented while maintaining top-notch quality standards. 📂 Building a portfolio of impactful work that showcases your ability to merge creativity with functionality. What We’re Looking For To thrive in this role, you should bring: ✔ 3–5 years of experience in 3D rendering and graphic design.✔ Proficiency in Lumion—this is our biggest requirement.✔ A background in interior design (a strong plus).✔ Excellent visualization and creative thinking skills.✔ Strong attention to detail and ability to work under deadlines.✔ The flexibility to adapt and adjust designs based on client needs.✔ Strong communication skills to collaborate effectively with clients, vendors, and teammates.📂 A portfolio link is required—applications without one will not be considered. Why Join Us? At our company, you’re not just joining a job—you’re joining a team that values creativity, collaboration, and growth. We understand that our people are our greatest asset, and we are committed to providing an environment where you can thrive personally and professionally. 🌍 Remote Flexibility: Work from anywhere while contributing to a global team.💡 Innovative Projects: Get involved in exciting work that pushes your creativity.📈 Growth Opportunities: Learn, adapt, and expand your skillset with us.🤝 Collaborative Culture: Work with supportive colleagues who respect and celebrate your contributions.🎯 Purpose-Driven Work: Be part of a company making a real difference through data, analytics, and design. Ready to Apply? If you are a passionate designer who thrives on creating realistic 3D renderings and enjoys working in a dynamic, global environment, we’d love to hear from you. 👉 Please submit your resume and portfolio link showcasing your best 3D rendering and design work. This is your chance to combine creativity with innovation in a role that offers flexibility, growth, and meaningful impact. 🚀 Apply today and let’s create something extraordinary together!

Hiring: Motion Graphics / Animation Designer (Remote – US)

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Location: Fully remote (US – flexible EST hours)Job Type: Hourly, $45–$50/hr W2 Cella’s in-house agency team is looking for a talented Motion Graphics / Animation Designer to bring vector assets to life through animation, visual effects, typography, sound design, and video editing. This is an ad hoc, flexible role with varied hours. What You’ll Do: Animate vector files with typography, visual effects, and sound. Edit videos and enhance motion graphics content. Manage projects efficiently to meet deadlines and budgets. Collaborate with designers, editors, and content creators to storyboard and conceptualize projects. What We’re Looking For: Strong portfolio as a Motion Graphics / Animation Designer. Experience in medical, technical, or life sciences is a plus. Skilled in Adobe After Effects, Premiere Pro, or similar tools. Organized, detail-oriented, and able to prioritize effectively. Excellent communication and teamwork skills. Skills: Motion Graphics | Animation | Video Editing Equal Opportunity Employer: We welcome applicants of all abilities and backgrounds. Reasonable accommodations available—contact HRsupport@randstadusa.com. Apply Today

Blockbuster Animator (Contract)-CATFACE

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Blockbuster Animator (Contract)Location: Austin, Texas, USA (Remote)Company: CatFace About CatFace:CatFace is a leading YouTube entertainment company, home to a family of channels with over 25 million subscribers and an average of 300 million monthly views. Our mission is to entertain audiences with fun, light-hearted stories and engaging content for general audiences. We produce multiple unique stories every week to keep our community entertained. 👉 Explore our channels: Aphmau Gaming :: Visit here Aphmau Shuki :: Visit here About the Role:We are seeking a Minecraft Blockbuster Animator to join our creative team. In this role, you will bring stories to life using McHorse’s Blockbuster and Aperture Mod within Minecraft. If you’re passionate about storytelling, animation, and content creation—and you thrive in a fast-paced, collaborative environment—this is the role for you! What You’ll Do: Animate simple, vanilla, and realistic shots using McHorse’s Blockbuster and Aperture Mod in Minecraft Create character and mob movements based on scripts and provided voiceovers Collaborate with the Project Manager on short-form video production What We’re Looking For: A strong 3D Animation Reel (required) Deep knowledge of Minecraft (experience with Blockbuster and Aperture Mod is a plus) Strong communication, interpersonal, and organizational skills Ability to work quickly and iterate without sacrificing quality Open to feedback and able to provide constructive guidance to others Bonus Skills: Familiarity with YouTube and TikTok trends Excellent time management skills Passion for creating family-friendly content