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Pixomondo is Hiring: Mid-level Compositor

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Pixomondo is Hiring: Mid-level Compositor (Hybrid – Stuttgart, Germany) Looking to take your compositing skills to the next level while working on high-end film and television projects? Pixomondo (PXO) — an award-winning VFX and Virtual Production studio — is seeking a Mid-level Compositor to join their Stuttgart team on a hybrid basis. This is an exciting opportunity for a talented artist to contribute to cutting-edge projects while collaborating with a team of industry-leading compositors. 💼 About the Role As a Mid-level Compositor, you’ll be responsible for creating high-quality digital composites and visual effects, seamlessly integrating multiple layers of a shot. You’ll help establish the look of shots or follow established style direction while ensuring that all work meets production guidelines. You’ll collaborate closely with Supervisors and other compositors, delivering shots on time and maintaining the highest creative standards. ⚡ Key Responsibilities Create polished composites and VFX for assigned shots. Establish and follow shot looks or style guidelines. Solve creative and technical challenges for key visual effects shots. Review and implement feedback efficiently. Collaborate with the compositing team to ensure consistent quality and timely delivery. Maintain attention to detail and support team members in achieving high standards. 🧩 Requirements 3+ years of compositing experience on feature films or high-end television. Expert-level knowledge of Nuke. Experience with 3D and stereo compositing, CG integration, and multi-pass EXR workflows. Strong artistic sense: color, lighting, perspective, scale, and composition. Reel demonstrating artistic skills and technical expertise. Problem-solving mindset with excellent attention to detail. Strong communication and interpersonal skills. Ability to thrive in a collaborative team environment. Experience with Shotgun is a plus. Additional Notes: Only applicants based in Germany can be considered. Visa sponsorship is not available for this position. Please submit your resume, reel breakdown, demo reel link, and rate when applying. 🌍 About Pixomondo (PXO) Pixomondo is a global leader in Visual Effects and Virtual Production, known for creating award-winning work for film and episodic content. Over the past two decades, PXO has contributed to iconic projects like Hugo, Game of Thrones, House of the Dragon, The Boys, and John Wick: Chapter 4. PXO thrives on innovation, teamwork, and creativity, providing artists with the tools and environment to deliver their best work. 💡 Why Join PXO Work on high-profile projects for film and television. Collaborate with industry-leading talent in a creative environment. Hybrid work setup from the Stuttgart studio. Inclusive, equal-opportunity workplace that values diversity and innovation. If you’re an experienced compositor ready to create stunning visuals and elevate your craft, this is the perfect opportunity to join PXO in Germany. 📩 Apply now with your resume, reel, and demo reel link to showcase your skills.

Pixomondo is Hiring: Mid Lighting Artist

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Pixomondo is Hiring: Mid Lighting Artist (Hybrid – Vancouver, Canada) Are you ready to shape the mood, tone, and realism of cinematic worlds? 🎬Pixomondo (PXO) — a Sony Pictures Entertainment company and award-winning VFX studio — is seeking a Mid Lighting Artist to join their Vancouver studio. This is a hybrid role, offering the chance to work on high-end film and episodic productions while collaborating with a talented creative team. 🎨 About the Role As a Mid Lighting Artist, you’ll create and design lighting setups for complex scenes, ensuring every shot reaches the desired artistic and technical quality. You’ll work closely with supervisors, leads, and compositors, maintaining shot continuity and supporting smooth production workflows. This role is perfect for a lighting artist with 3+ years of VFX experience looking to grow their skills and contribute to world-class projects. ⚡ Key Responsibilities Design and implement lighting for complex, photorealistic scenes. Collaborate with supervisors, leads, and compositors to achieve the desired look. Troubleshoot renders independently and pre-composite shots in Nuke. Maintain shot quotas and ensure timely delivery of sequences. Perform key-lighting and template shots for propagations. Identify problematic shots and communicate concerns to leads and supervisors. Ensure continuity and consistency across all shots. Support a collaborative, positive team environment. 🛠️ Required Skills & Experience 3+ years of professional lighting experience in visual effects. Strong knowledge of Maya, Arnold, and Nuke. Familiarity with Houdini and Houdini Solaris a plus. Strong understanding of rendering methods, shading models, and look development. Experience with photorealistic lighting for film or episodic content. Comfortable with Windows/Linux environments. Experience with Shotgun (or similar production tracking tools) is a plus. Strong communication and teamwork skills. Exposure to Unreal Engine is a bonus. 🏆 About Pixomondo (PXO) For over two decades, Pixomondo has been a trusted partner for filmmakers and showrunners worldwide. Their award-winning work includes:🎥 Hugo (Academy Award Winner)🐉 Game of Thrones & House of the Dragon (HBO)⚡ The Boys (Amazon)🎬 John Wick: Chapter 4 (Lionsgate) PXO specializes in Virtual Production, Visualization, and VFX, operating seven studios and three LED volumes globally — from the US, UK, Germany, to Canada. 💰 Salary & Benefits Salary Range: $75,000 – $100,000 CAD (depending on experience and qualifications) Hybrid working flexibility Inclusive and collaborative work environment Equal opportunity employer, valuing diversity in all forms Join Pixomondo and bring your lighting artistry to some of the most exciting film and episodic projects in the world. 🌟 📩 Apply now and illuminate your career with PXO.

Pixomondo is Hiring: Senior Lighting Artist

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Pixomondo is Hiring: Senior Lighting Artist (Hybrid – Vancouver, Canada) If crafting cinematic light and atmosphere is your passion, here’s your chance to do it at one of the world’s top VFX studios! ✨Pixomondo (PXO) — an Oscar, BAFTA, and Emmy-winning creative powerhouse and a Sony Pictures Entertainment company — is looking for a Senior Lighting Artist to join their Vancouver studio. 🎬 About the Role As a Senior Lighting Artist, you’ll play a key role in shaping the visual tone of world-class film and episodic projects. From photoreal lighting setups to complex scene compositions, your work will help bring imagination to life on screen. You’ll collaborate with Supervisors, Leads, and Compositors, ensuring every frame meets the highest creative and technical standards. 🧠 Key Responsibilities Design and create lighting for complex, high-quality VFX scenes. Collaborate with Leads and Supervisors to achieve the desired visual look. Pre-composite shots in Nuke and troubleshoot render issues. Maintain continuity across shots and sequences. Handle Key Lighting and template shots for propagation across scenes. Identify potential production bottlenecks and communicate proactively. Meet assigned shot quotas while maintaining artistic quality. Support positive team dynamics and mentor junior artists when needed. 🛠️ Required Skills & Experience 5+ years of experience in lighting for visual effects. Expert knowledge of Maya, Arnold, and Nuke. Understanding of rendering methods, shading models, and look development. Familiarity with Houdini and its Solaris workflows is a plus. Previous experience with photo-real lighting and shot continuity. Good communication and teamwork skills. Experience using Shotgun (or similar production tools). Comfortable working in Windows/Linux environments. Unreal Engine experience is a bonus! 🏆 About Pixomondo (PXO) Pixomondo is a global VFX and Virtual Production leader, creating groundbreaking visuals for film and streaming platforms. With a 23-year legacy of innovation, PXO has delivered iconic work for:🎥 Hugo, Game of Thrones, House of the Dragon, The Boys, John Wick: Chapter 4, and many more. From virtual production to real-time environments, PXO’s creative and technical teams help filmmakers bring their visions to life — from first drawing to final pixel.The company operates seven creative studios and three LED volumes across the US, UK, Germany, and Canada. 💼 Salary & Benefits 💰 Salary Range: $115,000 – $125,000 CAD (depending on experience)🌍 Location: Vancouver, British Columbia (Hybrid) Additional perks include: Comprehensive health benefits (varies by region) Equal opportunity, inclusive workplace culture Career growth within a globally recognized VFX brand At Pixomondo, creativity and technology meet to redefine visual storytelling. If you’re passionate about lighting and ready to work on industry-defining projects, this is your moment to shine. 🌟 📩 Apply now to join PXO’s award-winning team and illuminate the next generation of cinematic worlds.

Nexus Studios is Hiring: Lead Compositor (Hybrid – London, UK)

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Are you a master of visual storytelling, blending CG, 2D, live-action, and VFX into seamless, cinematic beauty? ✨Nexus Studios — a BAFTA, Emmy, and Academy Award-winning global creative studio — is looking for an experienced Lead Compositor to join their dynamic team in Shoreditch, London. 💡 About the Role As a Lead Compositor, you’ll take creative ownership of compositing across a wide range of projects — from high-end animation and stylized films to immersive, live-action content.You’ll collaborate closely with CG Supervisors, Directors, and Production Leads to define the final look of Nexus’s cutting-edge work. You’ll guide a team of compositors (mostly freelance), ensuring every frame meets the studio’s world-class creative and technical standards. 🎨 Key Responsibilities Lead and inspire the compositing team across multiple projects. Define the final look in collaboration with CG Supervisors and Directors. Ensure smooth integration of all visual elements — CG, 2D, matte paintings, and live-action footage. Develop and maintain efficient workflows, templates, and best practices. Mentor junior and mid-level compositors, providing creative and technical guidance. Troubleshoot issues and help improve pipeline tools and processes. Review and approve shots to meet high-quality standards. Supervise live-action shoots and ensure footage meets creative expectations (occasional travel may be required). Stay updated on the latest industry tools and techniques, including AI and generative imaging. 🧠 Essential Skills & Experience Proven experience as a Senior or Lead Compositor in an animation or VFX studio. Expert-level proficiency in Nuke (and familiarity with other compositing tools). Strong grasp of color, lighting, and photographic principles. Experience integrating CG, live-action, and 2D elements using multi-pass workflows. Ability to lead and motivate teams in a fast-paced creative environment. Excellent problem-solving and communication skills. Experience with on-set supervision and shoot planning. 🌟 Bonus Skills (Nice to Have) Experience with stylized or NPR compositing for animation. Familiarity with Python or scripting for pipeline development. Background in VR/AR/XR projects. 🎁 What Nexus Studios Offers At Nexus, creativity meets care. The studio fosters an inclusive, supportive, and flexible work environment that values innovation and artistry. Here’s what you can look forward to:✅ Hybrid setup — 3 days at the Shoreditch studio✅ Extra holiday days each year (up to 28 days)✅ Additional time off between Christmas and New Year✅ Option to buy 5 extra leave days✅ “Work from Anywhere” — 2 weeks a year✅ Worldwide travel insurance (for you & family)✅ Enhanced maternity and paternity leave✅ Employee Assistance Programme (EAP)✅ Cycle-to-Work scheme✅ Season travel loan & eyecare contribution✅ Perkbox & BHN Extras✅ Sabbatical opportunities 🏆 About Nexus Studios Nexus Studios is a global creative powerhouse, crafting award-winning stories across animation, live-action, and immersive media. Their collaborations with top cultural brands and innovative directors continue to redefine visual storytelling. As an equal opportunity employer, Nexus values diversity, inclusivity, and fair opportunities for all applicants — ensuring talent shines purely on merit. 🌈 👉 Location: London, England (Hybrid – 3 days in-studio)🕒 Type: Full-time, Permanent If you’re ready to lead a team that pushes the boundaries of visual storytelling, Nexus Studios wants to hear from you. 📩 Apply now and be part of something extraordinary.

PixelMotion Studios hiring Compositing Artist (All Levels)

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Compositing Artist (All Levels) | Contract | Remote / Hybrid Position OverviewPixelMotion Studios looking for talented Compositing Artists across all experience levels to join our creative team. You’ll be responsible for bringing together live-action footage, CG renders, matte paintings, and FX passes to produce polished, photorealistic final shots. This role demands both artistic precision and technical expertise to deliver visuals that blend seamlessly into the final frame. Key Responsibilities Assemble and integrate live-action, CG, and 2D elements into high-quality final composites. Perform precise color matching, keying, cleanup, and image integration. Collaborate closely with lighting, FX, and roto/paint teams to ensure consistent visual quality. Troubleshoot edge issues, matte inconsistencies, and artifacts for production-ready results. Implement feedback from supervisors while maintaining artistic and technical intent. Contribute to look development and help refine the visual tone and continuity of the project. Qualifications Solid understanding of compositing principles—layering, color correction, grading, and keying. Proficiency in Nuke, Fusion, or After Effects (industry-standard compositing tools). Ability to seamlessly match CG and live-action lighting, color, and grain. Familiarity with 3D compositing, deep passes, and AOV workflows. Strong visual sense, attention to detail, and storytelling awareness. Bonus: Knowledge of Python or TCL scripting, or experience integrating 3D tools into comp workflows. Experience Levels Intern / Fresher: Basic understanding of compositing tools and eagerness to learn production processes. Junior: 1–2 years’ experience in compositing or roto-prep tasks. Mid-Level: 3–5 years’ experience managing shots independently from start to finish. Senior: 5+ years’ experience with advanced troubleshooting and mentoring abilities. Lead / Supervisor: Oversees compositing quality, provides feedback, and ensures creative and technical alignment across the team.

Keka HR hiring Animator – Trainee

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📍 Hubli / Trivandrum | 🕓 Full-Time | 💼 0 Years Experience Eligibility Keka HR are on the lookout for passionate and talented Animation Trainees who are eager to learn, explore, and grow with us. If you have a creative mind and love bringing stories to life, this could be the perfect start to your animation journey! To fit right in, you should: Be proficient in Maya and Blender with a strong grasp of animation tools and production pipelines. Have good drawing, acting, and traditional art skills, which reflect your ability to express characters and emotions. Possess a strong understanding of animation principles like timing, spacing, squash & stretch, anticipation, etc. Be confident, creative, self-aware, and take pride in presenting your work with perfection. Be an art and cinema enthusiast, and if you enjoy reading, you’re already halfway there! Have good communication, interpersonal, and problem-solving skills. Be able to work efficiently under pressure, meeting strict project deadlines in a fast-paced studio environment. Desired Skills A background in Fine Arts or Illustration (Bachelor’s degree preferred). 2D animation skills are a big advantage and highly appreciated. About Zebu Animation Studios At Zebu Animation Studios, we are a vibrant herd of animation nerds — passionate storytellers, artists, and innovators who live and breathe creativity. Step into our studio, and you’ll find lively conversations about movies, art, and animation echoing in every corner. We’ve built a fluid and collaborative culture that celebrates learning, intelligence, innovation, and humor. That’s a core bull-ief here at Zebu — we believe that a little fun mixed with a lot of passion makes great art! We constantly explore new technologies, systems, and creative techniques to deliver world-class animation that competes with the best studios around the globe. Our curiosity drives us to push boundaries, learn continuously, and create stories that connect emotionally with audiences. Our Values At the heart of Zebu lies a deep respect for the creative process and the artists who make it possible.We’re committed to: Building long-term careers for our team members. Ensuring income equality and gender balance across all roles. Fostering an environment of mutual respect, creativity, and growth. Giving back to the community and contributing positively to the creative ecosystem. As an Equal Opportunity Employer, Zebu celebrates diversity — embracing a variety of voices, identities, experiences, and perspectives. We believe great art comes from great people, and we strive to create a workplace where everyone can thrive and express their best selves. ✨ If you’re ready to start your animation journey with one of India’s most creative and forward-thinking studios, come join our herd! 🐂 Would you like me to now rewrite this version in LinkedIn post format (with emojis, hashtags, and a call-to-action for applicants)?

22DOGS is Hiring: Head of Production / Executive Producer

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📍 Location: Greater Toronto Area🏢 Department: Production Leadership📜 Type: Full-Time | Hybrid 🌟 About 22DOGS 22DOGS is a creative force in the film, television, and advertising industries — renowned for producing high-calibre visual effects that captivate audiences worldwide. We are a studio that thrives on collaboration, innovation, and delivering exceptional artistry. Our work spans across bold cinematic projects and ground-breaking advertising campaigns, all brought to life by a culture that values artistic excellence, technical mastery, and a shared vision for storytelling. We are expanding into Toronto with a new production base — and this is a rare opportunity to take a leadership role in building something extraordinary from the ground up. 🧩 The Role We are seeking a highly experienced Head of Production / Executive Producer to establish and lead our core production team in Toronto. This role blends strategic vision, operational leadership, and hands-on production management. As the studio’s onsite leader at our Toronto partner location, you will play a critical role in ensuring the success of multiple high-profile projects while shaping the production culture of a growing studio. You will bridge creative ambitions with production realities, fostering strong collaboration between artists, producers, and clients. This position is perfect for someone with a proven track record in production leadership within the VFX industry — someone who knows the Ontario market and has the relationships, vision, and operational skills to build something exceptional. 🎯 Key Responsibilities As Head of Production / Executive Producer, your work will include: Leadership & Studio Building Establish and grow 22DOGS’ core production presence in Toronto, building a team that reflects the studio’s values of creativity, excellence, and innovation. Lead, inspire, and mentor production teams to ensure a culture of collaboration, accountability, and creative achievement. Define workflows, processes, and production best practices to ensure consistency and quality across projects. Operational Management Serve as the onsite representative of 22DOGS at our Toronto-based studio partner. Oversee high-level production planning, ensuring resources, timelines, and budgets are optimally allocated across multiple projects. Monitor delivery schedules, ensuring projects meet creative goals without compromising quality or efficiency. Manage and oversee production budgets, forecasts, and reporting to leadership. Strategic & Client Engagement Collaborate with studio leadership on long-term strategic planning, ensuring Toronto operations align with company objectives. Build and maintain strong relationships with local talent, vendors, and partners. Support business development and client-facing activities, acting as an ambassador for 22DOGS’ work and vision. Talent & Resource Development Leverage your deep knowledge of Ontario’s VFX community to attract, recruit, and retain top talent. Develop strategies to strengthen the production team’s skills and foster a culture of continuous growth and creativity. 🧠 Required Skills & Experience To succeed in this role, you will need: Significant leadership experience in VFX production or related film/TV post-production environments, ideally as a Head of Production. Proven track record in or transition toward an Executive Producer role. Deep familiarity with Ontario’s VFX industry, including its workflows, standards, and talent pool. Established professional relationships with artists, producers, vendors, and creative partners in the GTA and beyond. Strong leadership skills with the ability to inspire teams, delegate effectively, and make high-impact decisions. Excellent organizational skills and the ability to oversee complex projects simultaneously. Exceptional communication skills — both written and verbal — to engage with internal teams and external stakeholders. Ability to work independently while maintaining alignment with global leadership and studio goals. Based in the Greater Toronto Area with flexibility to work onsite as required. 💡 Why Join 22DOGS? At 22DOGS, you’ll have the chance to lead bold, innovative VFX projects while shaping the foundation of a growing studio. You will be part of a global creative network, collaborating with some of the most talented artists in the industry. By joining us, you will: Play a central role in building and shaping a new Toronto VFX hub from the ground up. Work on high-end productions for world-class studios and clients. Be empowered to influence both the creative vision and the operational structure of the studio. Join a culture that values collaboration, innovation, diversity, and excellence. ✨ The Opportunity This is more than a job — it’s a chance to define a new chapter for 22DOGS in Toronto. You will set the tone for a creative culture that fosters innovation, efficiency, and artistic excellence. If you are a seasoned production leader with deep roots in the Ontario VFX scene and a passion for building something extraordinary, we want to hear from you. Apply Here

4A Games Hiring: Senior Technical Artist

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🧠 About 4A Games 4A Games is an internationally acclaimed video game developer best known for the Metro series — immersive, story-driven shooters set in stunning post-apocalyptic worlds. Our team thrives on innovation, technical mastery, and artistic excellence. We’re constantly pushing the boundaries of what’s possible in real-time graphics, crafting rich and believable environments that pull players deep into the experience. Now, we’re looking for a Senior Technical Artist — someone who thrives at the intersection of art and technology, someone who never says “impossible.” If you’re a passionate problem-solver who enjoys creating beautiful, optimized, and efficient visuals while pioneering new techniques, then 4A Games is where your talent belongs. Role Overview As a Senior Technical Artist, you will be the vital bridge between our art and engineering teams. Your mission is to ensure that our visual worlds are as efficient as they are immersive. You will design tools, automate pipelines, and push the performance of next-gen platforms to their limits, ensuring that our artists have the creative freedom to build rich, believable environments without technical bottlenecks. Job Summary : Senior Technical Artist Category Details Company 4A Games Role Senior Technical Artist Location Remote / On-site (Project dependent) Salary Range $60,000 – $82,000+ USD per year Employment Full-Time Core Focus Pipeline Automation, Shader Development, Engine Optimization 🚀 Your Mission As a Senior Technical Artist, you’ll play a key role in shaping our visual worlds and ensuring that our art pipelines and tools are as powerful as the visuals they produce. You’ll collaborate closely with artists, designers, and engineers to create workflows, automate repetitive tasks, and push the performance of next-gen platforms to their limits. Your Core Responsibilities: Drive the creation of dynamic and visually captivating game environments that enhance immersion and storytelling. Push the boundaries of modern hardware by optimizing features for performance and stability. Stay ahead of industry trends — explore cutting-edge research papers, experiment with emerging technologies, and introduce new techniques into the pipeline. Develop and code specialized shaders that bring unique visual effects and material behaviors to life. Design and maintain procedural content creation tools for faster, scalable asset generation. Build automation systems and scripts to streamline workflows and improve production efficiency. Act as a bridge between the Art and Programming teams, ensuring smooth communication, technical clarity, and creative alignment. Provide hands-on technical support, documentation, and best practices for tools, workflows, and engine processes. 🧩 What You Bring to the Team You’re not just a technical artist — you’re an innovator who thrives on solving complex challenges. You think analytically, code creatively, and inspire others through your solutions. Required Skills & Experience: 4+ years of experience developing AAA console or PC titles. A strong portfolio or shipped games demonstrating your technical and artistic impact. Deep understanding of real-time rendering, including memory and performance constraints. Mastery of Unreal Engine (or a comparable AAA game engine). Expertise with Houdini and other procedural content tools. Proficiency in MaxScript or Maya scripting. A proactive, self-driven mindset — capable of independent R&D and experimentation. Experience with procedural open-world content generation. Preferred Skills: Scripting expertise in Python, C++, or similar languages. Familiarity with physical, fluid, and gas simulations. Passion for discovering new techniques and optimizing existing ones for performance and quality. 💼 Why Join 4A Games? At 4A Games, we believe in giving our team the freedom to explore, experiment, and redefine the limits of interactive storytelling. You’ll work in a creative, supportive environment where technology and artistry meet in perfect balance. We offer a comprehensive benefits package, opportunities for career growth, and a culture that values innovation, autonomy, and excellence. You’ll be surrounded by some of the industry’s best minds — all united by a shared mission: to create breathtaking, unforgettable worlds. How to Apply If you are ready to take on complex technical challenges and help define the next generation of gaming visuals, please submit your CV and portfolio (clearly demonstrating your technical impact on shipped projects) via the official 4A Games careers portal. ✨ Join the 4A Vision If you’re ready to take on complex challenges, design groundbreaking tools, and help define the next generation of visuals in gaming — we’d love to hear from you. Apply now and become part of a studio that thrives on the spirit of innovation. Apply Here

VOID Interactive is Hiring: Director of Engineering & Technology

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VOID Interactive, the studio behind the global smash-hit FPS Ready or Not (with over 11 million copies sold), is seeking a visionary Director of Engineering & Technology. As we enter a new phase of expansion for our live titles and upcoming unannounced projects, we are looking for a senior technical leader to define our studio-wide tech roadmap and guide our engineering culture. This is a fully remote position that offers the opportunity to shape the technical future of a high-growth, high-performance studio. Role Overview As the Director of Engineering & Technology, you will serve as the primary technical authority for VOID Interactive. You will act as the bridge between high-level creative aspirations and robust engineering reality. Your role will involve mentoring Technical Directors, overseeing infrastructure and platform strategy, and ensuring that our projects maintain the industry-leading standards that our players expect. Whether you are driving architecture for new features or scaling backend systems for our live services, your impact will be felt across every title we produce. Job Summary : Director of Engineering & Technology Category Details Company VOID Interactive Role Director of Engineering & Technology Location Fully Remote Salary Range $90,000 – $150,000+ USD per year Employment Full-time (Ireland) / Contractor (International) Core Focus Tech Strategy, Unreal Engine, Live Ops, Leadership 💼 What You’ll Do Define and execute the studio’s technical roadmap across current and upcoming titles. Oversee architecture, tooling, and platform strategy to support scalable, high-performance gameplay. Mentor Technical Directors and engineering leads to maintain code quality, performance, and documentation standards. Shape engine and infrastructure decisions (Unreal preferred) to empower creativity and optimize performance. Build and scale backend systems, multiplayer, and live ops environments. Anticipate and mitigate technical risks while fostering a culture of innovation and excellence. 🧠 What They’re Looking For 10+ years in software/game development, including leadership in AAA or complex projects. Deep expertise in Unreal Engine, architecture, and multiplayer systems. Experience scaling backend infrastructure and live service pipelines. Strong communication and collaboration skills — able to translate creative vision into technical execution. A passion for player-first design, innovation, and mentorship. Comfortable working fully remote across global time zones. 🌎 Location & Employment Remote-first: open to candidates worldwide. Ireland-based hires: full-time employee. International hires: contractor basis (with market-based pay).   Why Join VOID Interactive? Joining VOID Interactive means becoming part of a studio that values impact, innovation, and “player-first” design. We are a team that has already achieved massive commercial success and are now scaling our operations to reach even greater heights. You will have the autonomy to define the studio’s technical culture and the resources to execute your vision on a global stage. How to Apply If you are a seasoned engineering leader ready to scale our technology alongside our success, we want to hear from you. Please submit your application via the VOID Interactive Careers portal. Ensure your CV highlights your experience with Unreal Engine, multiplayer scaling, and your history of leading technical teams in a production environment. Given the complexity of multiplayer FPS development, what is your primary philosophy when choosing between scaling existing engine capabilities and developing custom, proprietary solutions for specific game requirements?

Polyarc is Hiring: Creative Services Director

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Polyarc — the studio behind the acclaimed Moss series — is on the lookout for a Creative Services Director to lead the visual storytelling and brand identity of their games and studio. From trailers and campaigns to social media and key art, you’ll be the creative force shaping how players experience Polyarc’s world. This is a hands-on + leadership role — perfect for someone who blends artistic vision with production expertise and thrives in a collaborative, story-driven environment. 🌟 What You’ll Do Define and execute the visual identity for each Polyarc title — logos, motion graphics, campaign visuals, and more. Lead the artistic strategy across marketing — ensuring a consistent, emotionally engaging look across all assets. Collaborate with Marketing, Product, and Dev teams to align visuals with storytelling and product tone. Manage external agencies, freelancers, and vendors while maintaining top-tier creative quality. Develop scalable workflows and brand systems for smooth, repeatable creative production. 🎯 What You’ll Bring Proven experience leading creative production for games, entertainment, or IP-driven brands. Expertise in Photoshop and Adobe Creative Suite (Illustrator, After Effects, etc.). Strong foundation in color, composition, and visual storytelling. A track record of transforming creative briefs into striking, emotionally resonant visuals. Bonus: Concept art, illustration, motion graphics, or 3D experience. 💼 Compensation & Perks 💰 Salary (USD): $166K–$187K 🎯 Total Target (Cash + Equity): ~$208K 🌿 Health, Dental, Vision, 401K, Flexible PTO, 25+ Holidays, and more! 📩 Apply now: Send your resume and portfolio/reel to jobs@polyarcgames.com If you’re passionate about crafting stunning visual worlds that connect deeply with players — Polyarc wants you. 🌍💫 Apply Now