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vfx artist jobs in united states | That’s No Moon

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Job Overview Senior VFX Artist Jobs in United States | That’s No Moon Location: United States (Remote / North America Only) Company Name: That’s No Moon (TNM) Job Type: Full-Time, Project Hire (Temporary/Contract) Estimated Base Salary: $130,000 – $155,000 USD (Plus Benefits & Incentives) Sector: AAA Game Development & Narrative Storytelling The Opportunity: AAA Narrative Excellence Are you a master of the digital elements? Are you looking for high-impact jobs in the USA that allow you to work from the comfort of your home while contributing to the future of AAA gaming? That’s No Moon (TNM) is seeking a visionary Senior VFX Artist to join our independent studio of storytellers and game-makers. At TNM, we believe in the power of narrative-driven experiences. We are building a culture of creativity, collaboration, and responsible production practices. This is a unique opportunity to join a team of passionate creatives striving to set a new visual bar for real-time effects, pushing the boundaries of realism, gameplay, and cinematic storytelling. About That’s No Moon: Storytelling Reimagined That’s No Moon is an independent studio founded by veterans of the industry who share a singular vision: creating the future of AAA experiences. Our developers are not just employees; they are the architects of our studio’s future. We pride ourselves on a diverse team that values the human element of game creation as much as the technical one. In the landscape of jobs in the USA, TNM stands out by offering a remote-first, narrative-heavy environment where your artistic voice is encouraged. We are dedicated to crafting immersive worlds that stay with players long after they put the controller down. The Role: Senior VFX Artist Jobs in United States As a Senior VFX Artist at That’s No Moon, you will be a driving force behind the dynamic nature of our games. We are looking for an artist with a specialized drive for crafting photorealistic volumetrics, environment FX, and bespoke cinematic sequences. This role is a Project Hire, meaning you will be a key contributor for the duration of a specific, high-profile assignment, with the full support and benefits of the TNM family. Core Responsibilities Photorealistic Execution: Use Unreal Engine (Niagara) and tools like Houdini to produce breathtaking real-time effects, including large-scale explosions, fire, weapon FX, smoke, clouds, and environmental debris. Cross-Discipline Collaboration: Work seamlessly with the Environment, Lighting, Animation, and Design teams to ensure VFX support both the artistic mood and the functional gameplay requirements. Technical Optimization: Take ownership of the performance. You must ensure all VFX content is performant and fits within strict memory and rendering budgets without sacrificing visual quality. Strategic Planning: Partner with Leads and Production to estimate and plan VFX tasks for upcoming milestones. You will be responsible for breaking down deliverables and providing clear, consistent updates on progress. Innovation & Documentation: Proactively research new workflows and contribute to the studio’s internal documentation to help elevate the team’s collective technical knowledge. Requirements & Technical Skills To secure one of the most competitive VFX jobs in the USA, candidates must demonstrate a high level of technical proficiency and a portfolio that speaks for itself. Professional Experience Experience: Minimum of 3+ years of professional experience in VFX for games, film, TV, or visual effects. Engine Mastery: Professional-grade experience with Unreal Engine, specifically utilizing Niagara and Blueprints. Real-Time Portfolio: A strong portfolio showcasing real-time FX work, with a heavy emphasis on photorealistic styles and high-fidelity simulations. Performance Savvy: A deep understanding of in-game VFX performance tuning and memory management. Scientific Foundations: A strong grasp of PBR (Physically Based Rendering) concepts and a fundamental understanding of physics to ensure simulations behave realistically. Bonus Skills (Preferred but not required) Advanced experience with Houdini, 3ds Max, or Maya. Experience with Python scripting to automate and optimize workflows. Prior experience working in high-end Film or TV visual effects. The “Project Hire” Model & Benefits That’s No Moon understands that the best talent in the industry values security and support, even in temporary roles. Unlike many other “contract” VFX artist jobs in United States, our Project Hire status includes comprehensive coverage. Feature Details Medical, Dental, Vision Full eligibility for comprehensive health plans. Retirement 401(k) matching program to help you plan for the future. Paid Time Off Flexible PTO to ensure a healthy work-life balance during your assignment. Incentives Potential eligibility for equity and profit-sharing based on role and location. Compensation A competitive base pay range of $130k – $155k USD, determined by experience and benchmarks. Qualities We Value We are looking for more than just a technician; we are looking for a creative partner. Artistic Eye: You possess a sophisticated understanding of volume, energy, weight, density, and timing. You know how to make an explosion feel “heavy” and a cloud feel “ethereal.” Self-Motivated: As a remote employee, you are capable of driving your own tasks and working effectively within a multi-discipline team without constant supervision. Communicator: You can translate technical VFX jargon into actionable creative feedback for non-technical team members. Inclusion & Equal Opportunity That’s No Moon is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. All qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, gender identity, sexual orientation, age, disability status, or any other characteristic protected by law. Security & Application Safety We take your privacy and safety seriously. When searching for VFX artist jobs in United States, please be aware of recruitment scams. All official communication from us will come from an @thatsnomoon.com email address. We never conduct interviews via Discord or WhatsApp. We will never ask you to purchase equipment as a condition of your interview or employment. How to Apply If you are a North American-based artist ready to set the visual bar for the next generation of AAA games, we want to see your work. Please submit your application, including: A Resume detailing your 3+ years of industry experience. A Link to your Portfolio (The most important part of your … Read more

Animation Jobs in Germany 3D Character Animator

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Job Overview 3D Character Animator | Animation Jobs in Germany | HandyGames Position: 3D Character Animator (f/m/d) Location: Giebelstadt, Germany (Exclusive On-Site Opportunity) Company: HandyGames™ (Part of the THQ Nordic / Embracer Group Family) Job Type: Full-Time, Permanent Salary: Competitive Industry Standard (Plus comprehensive Bavarian benefits package) The Premiere Destination for Animation Jobs in Germany Are you currently scanning the market for the most exciting animation jobs in Germany? Look no further. HandyGames, an international powerhouse in indie and premium mobile game publishing, is opening its doors to a talented 3D Character Animator. Located in our state-of-the-art headquarters in Giebelstadt, this role offers the rare opportunity to work on a high-stakes, in-house project: a gothic-inspired science fiction world with a deep focus on narrative and visceral combat. For those seeking animation jobs in Germany that offer true creative agency and the chance to work on next-gen content for PS5, Xbox Series X, and PC, HandyGames™ provides the perfect stage. About HandyGames™: A German Success Story Since our founding in 2000, HandyGames™ has evolved into one of Germany’s top-tier developers. Now operating as a subsidiary of THQ Nordic, we combine the creative spirit of an indie studio with the robust backing of a global gaming giant. When you look at animation jobs in Germany, you’ll find that few studios offer the unique “Green Office” culture found in Giebelstadt. We prioritize a healthy, sustainable work environment where your talent is nurtured through flat hierarchies and quick decision-making processes. We don’t just make games; we build career-defining experiences. The Role: Bringing Dark Sci-Fi to Life This isn’t your average simulation role. As a Senior-level Animator at HandyGames™, you will breathe life into complex characters and grotesque creatures. Your work will define the “feel” of our new gothic sci-fi universe, ensuring that every strike in combat and every subtle movement in a story beat resonates with players worldwide. Key Responsibilities In the landscape of animation jobs in Germany, this position stands out for its technical and artistic breadth: High-Fidelity Animation: Create and manage 3D character and creature animations that push the boundaries of realism and style. Engine Mastery: Work directly within Unity to implement animation sets and ensure they function flawlessly in a real-time environment. Collaboration: Partner with artists, designers, and programmers to translate conceptual ideas into playable, moving art. Technical Rigging: Utilize your knowledge of rigging and skinning to ensure character models are optimized for complex movements. Combat Specialization: Develop punchy, dynamic combat animations that feel responsive and powerful. Mocap Integration: While keyframe animation is a core skill, you will also be responsible for processing and adapting motion capture data to achieve peak performance. Growth & Mentorship: Contribute to a culture of continuous learning, sharing your expertise with the team while evolving your own skills. What We Look for in Applicants To secure one of the most coveted animation jobs in Germany, you must demonstrate a blend of technical expertise and a keen sense of “pacing” and “weight.” Technical Requirements Software Experience: Proficiency in Blender (our primary tool) or similar 3D software such as Maya or 3ds Max. Game Engine Knowledge: A solid track record working with Unity. Animation Fundamentals: Excellent skills in character and creature animation, with a strong grasp of timing and dynamic movement. Combat Experience: Prior experience in combat-heavy animation is a significant bonus for this project. Communication: Very good command of written and spoken English (German is a plus but not mandatory). Personal Qualities Self-Motivation: You are a proactive creator who takes responsibility for the quality of your work. Attention to Detail: You have a “clean” way of working and an eye for the subtle nuances that make an animation feel “alive.” Team Player: You thrive in a collaborative environment where feedback is used as a tool for excellence. Why Move to Giebelstadt? Benefits & Lifestyle Choosing among animation jobs in Germany often means deciding between a crowded city and a better quality of life. At HandyGames™, we offer the best of both worlds: a high-tech workplace in a beautiful, calm environment. Benefit Category What You Receive Work-Life Balance 40-hour week with flexible hours and 30 days of vacation. On-Site Perks Access to our in-house gym, team restaurant, and EV charging stations. Relocation Support Company apartments available on request to help you settle into Germany. Innovation Modern workplaces equipped with the latest hardware and software. Extras Parcel delivery service to the office and frequent team social events. HandyGames™: A Diverse and Inclusive Workplace We believe that the best games are made by diverse teams. As you search for animation jobs in Germany, you will find that HandyGames™ is a melting pot of international talent. We welcome applicants from all backgrounds and are committed to an inclusive environment where everyone—regardless of gender, nationality, or background—can flourish. Application Instructions Please note that this is an on-site only position in Giebelstadt. We believe the synergy of our team is best captured when we are working together in our state-of-the-art studio. To apply for one of the top animation jobs in Germany, please submit your CV and a link to your showreel. We are particularly interested in seeing your ability to handle both humanoid and creature movements within a game engine context.

london jobs Motion Graphics Artist | Heidi Health

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Job Overview Motion Graphics Artist | London Jobs | Heidi Health Location: London, UK (Hybrid: 3 Days Office / 2 Days Remote) Employment Type: Full-Time, Permanent Department: Marketing Salary: Competitive Midweight Salary (Plus Equity Options from Day One) Executive Overview Are you looking for London Jobs that combine cutting-edge AI technology with a deeply human mission? Heidi Health is seeking a talented Midweight Motion Graphics Artist to join our rapidly expanding creative team. This is a pivotal role within our London marketing hub, designed for a visual storyteller who wants to shape the aesthetic of the next era of healthcare. At Heidi Health, we aren’t just building software; we are building an AI Care Partner. In just 18 months, our platform has supported over 73 million patient visits and returned 18 million hours to clinicians across 116 countries. As we expand across the UK, USA, and Europe, we need a Motion Graphics Artist who can translate complex technical capabilities into clear, emotionally resonant, and brand-consistent visual content. Who is Heidi? Founded by clinicians, Heidi is a mission-driven organization dedicated to doubling healthcare’s capacity. We believe that technology should strengthen, not replace, the human connection at the heart of medicine. Backed by nearly $100 million in funding, we partner with world-renowned health systems, including the NHS and Beth Israel Lahey Health. When you explore London Jobs, you will find many tech startups, but few offer the scale of impact Heidi provides. Our team is a diverse collective of engineers, designers, scientists, and creatives working together to ensure that no clinician ever has to choose between administrative accuracy and patient empathy. The Role: Midweight Motion Graphics Artist This position is perfect for a creative professional seeking London Jobs that offer high levels of ownership and brand-shaping opportunities. You will join our video and brand team to provide “extra hands and fresh thinking” as we refine our visual language. You won’t just be executing tasks; you will be an architect of motion. You will help define how Heidi “moves”—from the way a transition feels in a brand film to the pacing of a product demo on social media. Core Responsibilities Content Creation: Produce high-quality motion graphics and animated assets for brand campaigns, product launches, and multi-platform social content. Brand Systems: Explore and define motion principles (visual behaviors, transitions, and easing) that will be integrated into our global brand guidelines. Guideline Development: Support the evolution of our visual identity by testing typography in motion, color theory application, and tonal pacing. Collaboration: Partner with video editors to enhance live-action films with graphic overlays, titles, and sophisticated motion systems. Platform Optimization: Tailor content for a variety of aspect ratios and formats, ensuring Heidi looks premium on everything from a desktop product tour to a mobile social feed. Asset Management: Maintain a rigorous organization of templates and shared project files to ensure the marketing team remains agile and efficient. Global Localization: Support the adaptation of motion assets for different markets and languages, reflecting our presence in over 110 languages. Pre-Production: Assist in early-stage conceptualization through the creation of style frames, mood boards, and visual references. Candidate Requirements: What We Look For Heidi Health are looking for a candidate who is comfortable in a fast-paced environment and possesses a “human-centered” approach to design. Technical Proficiency Adobe Creative Suite: Expert-level skills in After Effects and a strong working knowledge of Premiere Pro. 3D Foundations: Basic knowledge of 3D software (C4D or Blender) to add depth to motion assets. Design Tools: Familiarity with Figma and Canva to adapt layouts and work within modern design systems. Animation Principles: A deep understanding of weight, timing, and rhythm to create animations that feel natural and intuitive. Experience & Background Proven Track Record: Solid experience as a Motion Artist, preferably within a brand-led agency or a high-growth tech product team. Visual Instincts: An ability to balance clarity (for product education) with emotional tone (for brand storytelling). Communication: Clear communication skills are essential for this hybrid role, ensuring alignment across the London office and remote team members. “Nice to Have” Qualities Previous experience in healthcare or human-centered tech. A background in traditional illustration or graphic design. Experience contributing to the creation of comprehensive brand guidelines. The “Heidi” Way: Our Culture & Values For those seeking London Jobs, culture is often the deciding factor. At Heidi, our culture is defined by four core pillars: Live Forever: We build for the long term. Every release is measured, safe, and built to last. Practice Ownership: Logic and proof drive our decisions, not hierarchy. We expect every team member to take full responsibility for their output. Small Cuts Heal Faster: We prioritize speed and learning. We move fast, learn from mistakes, and iterate without breaking the trust clinicians place in us. Make Others Better: Direct feedback and constant kindness. We believe excellence is a rising tide that lifts all boats. Why This is One of the Best London Jobs We provide an environment where you can do the best work of your career while maintaining your own “human connection” through a robust benefits package. Benefit Description Equity from Day One We want you to own a piece of the future. You share directly in our success. Hybrid Flexibility 3 days in our London office for collaboration, with 2 days of remote deep-work time. Personal Growth A £500 personal development budget to spend on courses, books, or conferences. Wellbeing & Balance Dedicated wellness days, plus your birthday off every year. World-Class Talent Work alongside clinicians, mathematicians, and top-tier designers in a collaborative hub. Impact The chance to work on a product that is actively solving the global healthcare crisis. Commitment to Diversity Heidi is an equal opportunity employer. We believe that our strength lies in our differences and are dedicated to creating an inclusive environment where people from all backgrounds—regardless of race, gender, orientation, or experience—can flourish. In the competitive landscape of London Jobs, we stand out by ensuring that diversity isn’t just a metric, but a core part … Read more

Senior 3D FX Artist | Jobs in London | Blue Zoo Animation Studio

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Job Overview Position: Senior 3D FX Artist Location: Central London (Offering Flexible, Hybrid, and Remote Work Options) Employment Type: Full-Time, Permanent Salary: Competitive Senior-Level Salary (Commensurate with experience in the London VFX/Animation market) The Opportunity: Jobs in London for Creative Innovators Are you searching for the most rewarding jobs in London within the animation industry? Blue Zoo Animation Studio is currently expanding its award-winning team. We are seeking a highly skilled Senior 3D FX Artist to join our London-based studio, bringing a blend of technical mastery and artistic flair to our latest high-profile projects. As the first major animation studio in the world to receive B Corp certification, Blue Zoo isn’t just a place to work; it’s a place to belong. When looking at jobs in London, it is rare to find a studio that balances world-class output—boasting BAFTAs, Annies, and Emmys—with a genuine commitment to the wellbeing of its staff and the local community. About Blue Zoo: Leading the Way for Jobs in London Since our inception in 2000, Blue Zoo Animation Studio has established itself as the go-to destination for bold, fun, and characterful animation. We have grown to become the largest dedicated CG animation studio in the UK. Our B Corp certification means we have been independently verified by B Lab, meeting over 170 rigorous metrics regarding our social and environmental impact. For those seeking jobs in London that offer more than just a paycheck, Blue Zoo provides a culture of transparency, ethical practice, and genuine artistic freedom. We have been consistently named one of the Broadcast Best Places to Work in TV for 2019, 2020, 2022, 2024, 2025, and 2026. The Role: Senior 3D FX Artist This specific opening among jobs in London is designed for an artist who thrives on technical challenges and creative storytelling. You will be responsible for creating and managing complex 3D FX shots while overseeing a wide variety of dynamic simulations. Collaboration is at our core; you will work hand-in-hand with the Creative CG Supervisor and 2D FX Lead to develop the technical and artistic approaches for our upcoming production, Mojo. Your Day-to-Day Responsibilities In the landscape of jobs in London, this role offers a unique level of autonomy and influence: Technical Problem Solving: Manage and overcome complex 3D FX challenges on the project Mojo alongside senior leadership. Strategic Planning: Support pre-production at the episode planning level, ensuring FX requirements are feasible and optimized. Simulation Excellence: Independently create and manage high-quality 3D FX shots in Houdini, specializing in dynamic simulations like Water, Fire, Smoke, and Particles. Pipeline Collaboration: Navigate multiple software packages and address pipeline friction, especially when transitioning assets between departments. Artistic Contribution: Participate in the creative process to achieve abstract and stylized FX that set our work apart from standard photorealistic simulations. Mentorship & Feedback: Give and receive constructive feedback across departments to maintain the highest visual standards. Efficiency: Build and modify procedural assets to streamline the workflow for the wider team. Visual Communication: Render out previz shots to help directors and supervisors visualize the final look early in the process. What We Look for in Candidates Seeking Jobs in London To excel in this role, you must be proactive, detail-oriented, and a master of your craft. We value “outside the box” thinkers who can integrate quickly into a small, fast-moving team. Technical Requirements Software Mastery: Extensive experience in Houdini and Maya. A generalist knowledge of Maya is a significant advantage. Simulation Skills: A proven ability to create stunning dynamic simulations: Water, Fire, Smoke, etc. Compositing Knowledge: A solid working knowledge of Nuke and a deep understanding of the compositing process. Pipeline Savvy: Familiarity with the technical hurdles of a modern VFX pipeline, particularly working between various software packages. Professional Qualities Artistic Eye: You don’t just simulate; you create art. You should have a strong aesthetic sense for timing, weight, and color. Communication: Clear and concise communication is vital for our collaborative environment. Deadline Driven: Ability to work efficiently within tight schedules without sacrificing quality. Attention to Detail: The ability to identify and correct subtle issues that others might miss. Why This is One of the Best Jobs in London We understand that the best talent in London has many choices. That is why we offer a comprehensive benefits package that prioritizes your life outside of wor Why This is One of the Best Jobs in London We understand that the best talent in London has many choices. That is why we offer a comprehensive benefits package that prioritizes your life outside of work: Benefit Type What You Get Work-Life Balance Flexible, hybrid, and remote working options as standard. Financial Reward Competitive salary plus a Profit Share scheme for employees with 2+ years of service. Creative Growth Access to our inclusive self-funded shorts programme to develop your own projects. Social & Wellbeing Bi-monthly engagement programmes, online wellbeing support, and frequent social events (both in-person and remote). Perks & Discounts A wide-ranging package of lifestyle discounts and retail offers. Our Commitment to Diversity When we talk about jobs in London, we talk about the diverse tapestry of the city itself. Blue Zoo is committed to creating an inclusive studio that values diversity and invites everyone to “bring their whole selves” to work. We believe that a deep sense of pride and commitment transcends roles and levels, and we work hard to ensure our culture is one where everyone feels included and valued. Application Details Please note that this is one of our most popular jobs in London, and we may close the vacancy early if we receive a high volume of quality applications. We encourage you to apply promptly with your CV and a link to your latest showreel. Blue Zoo is more than a studio—it’s a community. If you are ready to take the next step in your career as a Senior 3D FX Artist and are looking for the premier jobs in London, we would love to see what you can do.

Content Writer Jobs – Compose.ly

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Job Overview Core Content Writer Jobs Details Company Name: Compose.ly Role Title: Freelance Manufacturing Content Writer Jobs Employment Type: Freelance / Independent Contractor (1099) Location: Remote (Must be based within the United States) Compensation: Fixed rate of $0.10 USD per word Flexibility: Set your own schedule and choose projects from an available queue Compose.ly is seeking high-caliber freelance writers specializing in the Manufacturing Sector to join our elite content network. This role is designed for subject matter experts (SMEs) who can bridge the gap between complex industrial processes and engaging, SEO-driven storytelling. We are looking for writers who understand that modern manufacturing is not just about assembly lines, but about AI integration, sustainable supply chains, and Lean methodologies. Detailed Role Objectives The primary objective of this role is to produce “authority-building” content. Our clients in the manufacturing space range from Fortune 500 industrial giants to innovative SaaS startups focusing on Enterprise Resource Planning (ERP). Bridging the Knowledge Gap: You will be tasked with writing for two distinct personas: the “Floor Manager/Engineer” (who requires technical accuracy) and the “C-Suite Executive” (who requires high-level ROI and strategic insights). SEO Excellence: Beyond keyword stuffing, you will implement semantic search strategies, ensuring content ranks for user intent and provides genuine value to the reader. Brand Voice Adaptation: Each project will come with unique style guides. You must be a “chameleon,” shifting your tone from highly academic and white-paper-focused to approachable and blog-centric. Comprehensive Responsibilities A. Content Development & Research Technical Writing: Crafting detailed blog posts, comprehensive “how-to” guides, and high-converting landing pages specifically tailored to the manufacturing niche. Primary & Secondary Research: Utilizing credible sources such as ISO standards, industry white papers, and manufacturing journals to back every claim with data. SEO Integration: Using provided keywords to naturally enhance search engine visibility without compromising the narrative flow. B. Project Management & Accountability Self-Editing: Delivering “client-ready” drafts. While we have an internal editorial team, we expect a high level of self-polishing, including checks for syntax, tone, and logical flow. Revision Lifecycle: Responding to editor or client feedback with professionalism and speed. Revisions are part of the collaborative process to ensure 100% client satisfaction. Deadline Adherence: In a freelance environment, reliability is your strongest currency. You will be responsible for tracking your own bandwidth and only claiming projects you can deliver on time. Required Skills and Qualifications Educational & Professional Background Degree: A Bachelor’s degree or higher is required (preferably in Communications, Journalism, Engineering, or Business). Niche Experience: Minimum of 1+ years of professional writing experience specifically within the manufacturing or industrial sectors. Language: Native-level proficiency in English with a mastery of American English grammar and idioms. Technical Skill Set SEO Savvy: A deep understanding of how headers ($H1, H2, H3$), meta-descriptions, and internal linking structures impact content performance. Manufacturing Knowledge: Familiarity with concepts such as: Six Sigma and Lean Manufacturing Industry 4.0 and IIoT (Industrial Internet of Things) Supply Chain Logistics and Just-in-Time (JIT) production Additive Manufacturing (3D Printing) Regulatory compliance (OSHA, ISO, GDPR in manufacturing) Ideal Candidate Profile This role is specifically curated for individuals who display the following “Soft Skills”: The Detail-Oriented Artisan: You notice the difference between “milling” and “turning.” You take pride in the technical accuracy of your descriptions. The Proactive Learner: The manufacturing world is changing (e.g., the shift to Green Hydrogen or AI-driven predictive maintenance). You stay ahead of these trends. The Disciplined Freelancer: You thrive in a remote environment and don’t require “hand-holding” to meet your weekly production goals. The Selection Process To maintain the quality of the Compose.ly network, our vetting process is rigorous: Application Review: Evaluation of your resume and manufacturing-specific portfolio. Writing Assessment: Candidates may be asked to complete a paid or unpaid trial (depending on current company policy) to demonstrate their grasp of manufacturing nuances. Onboarding: Successful writers will gain access to our platform to begin claiming assignments immediately. The “Subject Matter Expert” (SME) Requirement Unlike general Content Writer jobs, this role requires 1+ years of demonstrable experience in the manufacturing vertical. You should be comfortable navigating the “Industrial Internet of Things” (IIoT) and the move toward smart factories. Typical Industry Topics You Will Cover: Industry 4.0 & Automation: The integration of AI, machine learning, and robotics on the assembly line. Supply Chain Resilience: Navigating global logistics, just-in-time (JIT) manufacturing, and near-shoring strategies. Lean & Six Sigma: Explaining methodologies that improve efficiency and reduce waste (Muda, Mura, Muri). Sustainability: The “Green Manufacturing” movement, carbon neutrality in fabrication, and the circular economy. Additive Manufacturing: The latest breakthroughs in industrial 3D printing and rapid prototyping. Why Write for Compose.ly? While the rate is a competitive $0.10 per word, the true value lies in the flexibility and variety. Control: You choose the topics that interest you. Growth: Work with high-tier clients that look great on a professional portfolio. Consistency: We handle the client acquisition and billing; you focus on the craft of writing. Note on Bylines: Many of our manufacturing clients look to build thought leadership. By participating in this program, you have the opportunity to build your personal brand as a subject matter expert through featured bylines on high-traffic industry websites. Why Choose Compose.ly Over Content Mills? Most Content Writer jobs on the market today offer “race to the bottom” pricing. Compose.ly is different because we value specialized skill sets. High-End Clients: Write for household names in the industrial space. Professional Growth: Our editors provide feedback that actually makes you a better writer. Bylines: Many of our clients encourage bylines, allowing you to build a public-facing portfolio as an industry expert. No Bidding Wars: Unlike sites like Upwork or Freelancer, you don’t have to bid. If you are qualified and the job is on the board, you can claim it and start earning immediately.

Render Wrangler Jobs at ICON Creative Studio

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Job Overview Core Details: Render Wrangler Jobs at ICON Company Name: ICON Creative Studio Main Keyword: Render wrangler jobs Location: Vancouver, British Columbia (Historic Gastown District) Job Type: Full-Time, Permanent (On-Site position) Salary Range: $48,000 – $75,000 CAD per year (Base pay is determined by experience and show assignment) Department: Information Technology (IT) / Render Pipeline Software Stack: Thinkbox Deadline, Maya, Nuke, Houdini, and Shotgrid Working Hours: Standard full-time schedule with alternating weekend support required Wage Transparency: In compliance with BC provincial mandates, this range reflects the broad compensation for render wrangler jobs across ICON’s various projects. Final salary is determined by experience, portfolio, and the specific requirements of the show assignment. Quick Highlights for this Role: Experience Needed: Minimum 2 years of managing a professional render farm. Key Responsibility: Monitoring and optimizing the render farm to meet strict deadlines for platforms like Netflix and Disney+. Technical Skills: Troubleshooting job failures, managing node resources, and using Shotgrid for production tracking. Bonus Skills: If you know Python or have experience with Linux and Grafana, it will be a huge advantage for these render wrangler jobs. The Studio: ICON Creative Studio ICON Creative Studio is Canada’s largest independently owned animation entertainment company. Located in the historic Gastown district of Vancouver, BC, our studio is a global leader in high-end CG animation. When technical professionals look for render wrangler jobs, they seek a studio that balances cutting-edge technology with a holistic production philosophy. At ICON, we are proud to be a premier partner for the world’s leading streaming platforms, including Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. We believe that every frame counts, and our team of specialists works tirelessly to ensure that our technical infrastructure supports the creative vision of our global partners. The Role: Managing the Digital Heartbeat In the landscape of render wrangler jobs, the primary mission is to protect the production timeline. You are responsible for managing the render farm to ensure all animated content meets strict delivery deadlines. This involves high-level coordination with various stakeholders to resolve technical bottlenecks and implement improvements in farm performance and reliability. Key Responsibilities & Duties Farm Supervision: Ensure the render farm is operating to its maximum potential 24/7. Resource Allocation: Plan, coordinate, and monitor hardware resources to ensure high-priority shots are processed efficiently. Troubleshooting: Monitor for issues with jobs and nodes, resolving them quickly or escalating them to IT and Pipeline departments as needed. Artist Support: Act as the primary point of contact for artists and production staff facing render-related technical hurdles. Trend Analysis: Use data to analyze farm trends, identifying recurring failures and proposing long-term process improvements. System Maintenance: Perform routine cleanup and maintenance on the farm to ensure storage and processing efficiency. Requirements for Render Wrangler Jobs We are looking for candidates who combine technical savvy with a proactive, team-oriented mindset. Professional Experience: Minimum of 2 years of experience managing a render farm in a professional animation or VFX environment. Software Literacy: Proficiency with Shotgrid and familiarity with Maya, Nuke, and Houdini is required. Problem-Solving Skills: Strong ability to troubleshoot complex technical errors under tight production pressure. Communication: Excellent organizational skills and the ability to communicate technical issues clearly to non-technical production staff. Reliability: A proactive approach to work, with the ability to function both independently and as part of a larger IT team. Beneficial Skills (The Competitive Edge) Scripting: Knowledge of Python for automating farm tasks and data management. Software Tools: Direct experience with Thinkbox Deadline and Grafana for monitoring. OS Knowledge: Proficiency in both Linux and Windows environments. Why Choose ICON Creative Studio? 1. High-Profile Global Impact By applying for render wrangler jobs at ICON, you position yourself at the center of the world’s most popular animated franchises. Your technical management ensures that content reaches millions of viewers on platforms like Disney+ and Netflix. 2. Collaborative Culture We prioritize a supportive workplace where you can grow alongside a diverse team of artists and technologists from around the globe. We provide mentorship and continuous learning opportunities to help you achieve your professional goals. 3. Gastown Innovation Work in the heart of Vancouver’s creative hub. ICON offers the latest tools and software, ensuring you are always equipped with the best technology to manage our massive computing resources. The Technical Focus: Farm Efficiency In these render wrangler jobs, you are managing the computational cost of creativity. You will utilize data to balance the Render Load ($L$) against the Node Availability ($A$): $$Efficiency = \frac{\sum (\text{Success Frames})}{\text{Total Compute Time}}$$ Your goal is to maximize this ratio, ensuring that every kilowatt of power used by the farm translates into a final, approved frame for production. How to Apply Ready to take the next step in your career with render wrangler jobs? Please submit: A Professional Resume: Highlighting your 2+ years of farm management experience. A Technical Summary: Detailing your experience with Deadline, Shotgrid, and Linux/Windows environments. Statement of Intent: Briefly explain why you want to join the technical team at ICON in Vancouver. ICON Creative Studio is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

lighting and compositing artist jobs – ICON Creative Studio

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Job Overview Core Details: Lighting and Compositing artist jobs Company Name: ICON Creative Studio Location: Vancouver, British Columbia (On-Site in Gastown) Job Type: Full-Time, Permanent Department: Lighting, Rendering & Compositing (LRC) Project Slate: High-profile episodic and feature CG franchises for Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. Salary Ranges (Vancouver Standards): Junior: $55,000 – $72,000 CAD per year Intermediate: $75,000 – $98,000 CAD per year Senior: $105,000 – $145,000+ CAD per year (Note: Final salary is commensurate with experience, portfolio quality, and specific technical proficiency). Benefits: Comprehensive health and dental package, direct deposit, continuous mentorship, and professional development programs. ICON Creative Studio is Canada’s largest independently owned animation entertainment company. Located in the historic and vibrant Gastown district of Vancouver, British Columbia, ICON has established itself as a global leader in high-end CG animation. Our holistic production philosophy balances peak efficiency with uncompromised creative quality, allowing us to partner with the world’s most prestigious distributors and streaming platforms. At ICON Creative Studio, we don’t just produce content; we build immersive worlds. From the initial concept to the final pixel, our multidisciplinary team of specialists works in a collaborative environment where every artist’s unique skill set is leveraged to push the boundaries of what is possible on-screen. LRC Department Overview: Bringing Scenes to Life The Lighting, Rendering, and Compositing (LRC) team at ICON is the “final eye” of the production pipeline. Our artists are responsible for taking 3D assets and environments and infusing them with mood, atmosphere, and cinematic depth. By utilizing a world-class toolset centered around Maya, Arnold, and Nuke, the LRC team transforms raw geometry into the polished, impactful visuals that define our studio’s premium standard. When artists search for lighting and compositing artist jobs, they are looking for a studio that values the “final eye” of the pipeline. At ICON, our LRC (Lighting, Rendering, and Compositing) team is the heartbeat of our visual storytelling. We partner with the world’s most prestigious distributors and streaming platforms—including Netflix, Disney+, Apple TV+, and Amazon—to turn complex 3D scenes into breathtaking cinematic experiences. The Role: Elevating the Visual Standard In our lighting and compositing artist jobs, your mission is to bring CG worlds to life. You will be responsible for the mood, atmosphere, and technical integrity of every shot. Whether you are building complex light rigs or fine-tuning a final composite in Nuke, your work defines the premium quality ICON is known for. Junior Lighting and Compositing Artist Jobs Job Summary The Junior role is designed for emerging talent ready to dive into a fast-paced production environment. You will support the LRC team by lighting and compositing shots under the direct guidance of Leads and Supervisors. This is a growth-oriented position focused on learning the studio pipeline and perfecting the fundamentals of CG lighting. Key Responsibilities Shot Execution: Light, render, and composite shots using Maya, Arnold, and Nuke, following established templates. Scene Support: Modify and enhance existing light setups to maintain sequence continuity. Artistic Alignment: Work closely with Art Directors to ensure shots match the approved visual direction. Comp Tuning: Adjust lighting passes within Nuke to improve final image quality and integration. Efficiency: Learn and master internal studio tools and workflows to meet assigned shot quotas. Qualifications Fundamental experience with Maya and Arnold. Basic familiarity with Nuke or equivalent node-based compositing software. A strong interest in visual storytelling and a keen eye for lighting fundamentals (color, value, and shadow). Ability to take feedback constructively and apply it rapidly in a collaborative setting. Intermediate Lighting and Compositing Artist Jobs Job Summary Intermediate artists are the engine of our production. You will handle shots of varying complexity and play a proactive role in troubleshooting. At this level, you are expected to not only match the show style but to elevate it through advanced technical and artistic choices. Key Responsibilities Development: Create and implement captivating lighting setups that enhance the narrative of animated sequences. Cross-Departmental Collaboration: Work with Animation and FX teams to ensure lighting interacts realistically with dynamic elements. Problem Solving: Proactively identify and resolve rendering issues to meet project deadlines. Post-Processing: Implement sophisticated post-effects in Nuke to achieve the final “look and feel” desired by the Director. Rigging: Develop and maintain set light rigs for use by the wider team. Qualifications Education: Bachelor’s degree in Animation, Fine Arts, or a related field (preferred). Software Mastery: Strong knowledge of Maya, Arnold, and Nuke. Programming: Scripting ability in Python or MEL is highly desirable for tool customization. Experience: Proven track record of maintaining visual continuity across complex sequences. Senior Lighting and Compositing Artist Jobs Job Summary As a Senior Artist, you are a technical and creative leader. You will set the visual tone for entire sequences, manage complex hero shots, and drive pipeline improvements. Your role involves look development, high-level troubleshooting, and providing mentorship to Junior and Intermediate artists. Key Responsibilities Visual Leadership: Develop advanced lighting setups and perform look development for key assets. Technical Integrity: Optimize lighting scenes and Nuke scripts for maximum performance and consistency. Hero Shot Ownership: Take responsibility for complex “hero” shots that define the quality bar for the production. Mentorship: Provide constructive feedback and technical support to the LRC team, helping to elevate overall sequence quality. Innovation: Take initiative in suggesting and implementing pipeline and workflow improvements to increase efficiency. Qualifications Experience: 3+ years of professional experience in high-end animation or VFX. Expertise: Deep proficiency in Maya, Arnold, and Nuke, with an expert understanding of look development workflows. Technical Depth: Strong scripting ability in Python is a significant advantage. Leadership: Excellent organizational and communication skills, with the ability to manage technical complexity under tight deadlines. The Science of Light at ICON Creative Studio Working in LRC at ICON Creative Studio requires a sophisticated understanding of the physics of light and the mathematics of digital imaging. Our artists work daily with: Radiometry & Photometry: Understanding how light energy (Radiant Flux) interacts with digital surfaces using the Arnold Standard Surface shader. The Compositing Formula: Mastering the math of pixel manipulation … Read more

Blizzard Entertainment jobs Senior Gameplay Animator – Overwatch

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Job Overview Core Details about Blizzard Entertainment jobs Senior Gameplay Animator Company Name: Blizzard Entertainment (Activision Blizzard / Microsoft) Position Title: Senior Animator, Gameplay – Overwatch Requisition ID: R026013 Location: Irvine, California (Hybrid) Note: This role follows a hybrid model, combining on-site collaboration at the Irvine campus with home-studio flexibility. Job Type: Full-Time, Permanent Salary Range: $80,800.00 – $149,400.00 USD per year (Base Pay) Standard base pay range for new hires across the U.S. Specific offers are determined by experience, performance, and local geography. Additional Rewards: Eligibility for incentive compensation (bonuses), which is negotiable during the hiring process. Primary Software: Autodesk Maya Work Authorization: Must be eligible to work in the U.S. (Relocation assistance may be available for eligible candidates). Blizzard Entertainment is a premier developer and publisher of entertainment experiences, globally recognized for creating some of the industry’s most iconic and genre-defining universes, including Warcraft®, Diablo®, StarCraft®, and the revolutionary hero-shooter, Overwatch®. Now a vital part of Microsoft (NASDAQ: MSFT), the studio continues its 30-year legacy of delivering critically acclaimed titles that engage tens of millions of players worldwide. When professionals look for Blizzard Entertainment jobs, they are looking for a career that defines the industry. Joining the Overwatch team means becoming part of a legacy of innovation. Overwatch changed the landscape of competitive shooters by blending tight gameplay mechanics with high-fidelity, expressive character animation. As a Senior Gameplay Animator, you aren’t just moving models; you are defining the “soul” of heroes that have become cultural icons. The Mission: Bringing Heroes to Life Your mission on the Overwatch team is to envision and craft the next generation of real-time game assets. In these Blizzard Entertainment jobs, you are the primary architect of movement for a diverse roster. You will collaborate deeply with multi-disciplinary teams—designers, artists, and engineers—to ensure that every frame of animation serves the gameplay while pushing the boundaries of visual fidelity. Key Responsibilities Animation Staging & Creation: Craft high-quality animations for real-time game assets, including creating hero style guides and rapid prototypes for early-stage visualization. Cross-Departmental Collaboration: Work hand-in-hand with designers to ensure animations are responsive and serve gameplay mechanics, and with engineers to ensure technical stability within the engine. Pipeline Innovation: Partner with the Lead Animator to evolve the studio’s animation tools and pipeline, identifying new ways to streamline workflows. Artistic Review: Actively participate in team critiques and reviews, providing insightful feedback to peers while refining your own work to align with the Overwatch aesthetic. Technical Troubleshooting: Ensure that all assets meet the technical requirements of the engine, maintaining high performance without sacrificing artistic quality. Professional Requirements for Blizzard Entertainment Jobs We are seeking a seasoned professional who understands the nuances of “player feel” and character appeal. Experience: Minimum of 8+ years of professional game development experience, specifically focused on character animation. Software Mastery: Expert-level proficiency in Autodesk Maya or an equivalent high-end 3D animation suite. Fundamental Mastery: A rock-solid understanding of the 12 Principles of Animation (Squash and Stretch, Anticipation, Staging, etc.) and their specific application to enhance gameplay responsiveness. Portfolio: A high-quality demo reel showcasing advanced proficiency in animating the human bipedal figure and various organic forms. Communication: Exceptional verbal and written communication skills, essential for a multi-disciplinary environment. Bonus Points (The Ideal Candidate) AAA Pedigree: Experience shipping at least one AAA title as an animator. Engine Expertise: Proficiency in a modern game engine (e.g., Unreal Engine or a proprietary equivalent). Secondary Disciplines: Experience in First-Person (FP) animation, rigging, modeling, VFX, 2D animation, or technical art. The Blizzard World: Culture & Diversity Blizzard Entertainment believes that a diverse workforce is the primary driver of innovation. Our teams are composed of people from over 190 different countries, making us one of the largest and most successful interactive entertainment networks on the planet. Inclusion Commitment The company proactively encourages applications from women and under-represented groups, even if they do not meet every single “preferred” qualification. At Blizzard Entertainment jobs, we value those who are driven by a passion for their craft and a desire to take risks with us. The Technical Art of Overwatch Animation Overwatch is famous for its “snappy” and “read-able” animation style. As a Senior Animator, you will utilize mathematical and physical principles to ensure the game remains competitive. 1. The Frame-Data Calculation In a hero shooter, the “hit-frame” is critical. You must calculate the transition between the Anticipation phase and the Active phase to ensure the player feels an immediate response. $$\text{Response Time} = \frac{\text{Input Frame} – \text{Active Frame}}{\text{Frame Rate (Hz)}}$$ If the Active Frame is too late, the hero feels “heavy”; if it’s too early, the animation loses “weight.” 2. Hero Silhouette & Posing Overwatch characters must be instantly recognizable by their silhouette alone. You will work on extreme posing to ensure that even at a distance, a player can distinguish between a Tracer and a Widowmaker based on their movement arcs and idle stances. Rewards: Benefits for ‘Every World’ Blizzard offers a comprehensive suite of benefits designed to promote physical, emotional, and financial well-being. Financial Health: Competitive base pay, 401(k) with company match, and tuition reimbursement. Physical Wellbeing: Top-tier medical, dental, and vision insurance, along with Health Savings Accounts (HSA). Work-Life Balance: Paid holidays, vacation time, sick leave, floating holidays, and generous parental leave. Perks: Free and discounted games, charitable donation matching, and mental health programs. Career Growth: Access to internal training, mentorship, and the opportunity to work on some of the world’s most successful franchises. Submission Requirements To be considered for these Blizzard Entertainment jobs, please ensure your application includes: A Resume: Outlining your 8+ years of industry experience. An Online Portfolio: A link to your website, blog, or demo reel. The Demo Reel: Must showcase bipedal and organic animation. Note: An animation test may be required as part of the formal selection process.

Gameplay Animator jobs at Little Zoo Studio

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Job Overview Core Details: Gameplay Animator Jobs Company Name: Little Zoo Studio Job Titles: Gameplay Animator (Mid-Level & Senior-Level) Primary Keyword: Little Zoo Studio animation careers Location: 100% Remote (Work from anywhere) Job Type: Full-Time Salary Range (Mid): Competitive / Based on experience (Approx. $75,000 – $105,000 USD) Salary Range (Senior): Competitive / Based on experience (Approx. $110,000 – $155,000 USD) Software Requirements: Autodesk Maya (Required), Unreal Engine (Preferred) Communication: Must be fluent in English with solid communication skills Little Zoo Studio is a world-renowned animation collective that specializes in high-fidelity character movement for the global gaming industry. At Little Zoo Studio, we don’t just “move” characters; we craft their souls. Our studio is built on the principle that top-tier animation is the most direct way to connect a player to a story. We are currently expanding our remote workforce and are specifically looking for experts to fill our gameplay animators jobs. We provide a studio environment that values artistic autonomy, technical mastery, and a “quality-first” mindset. If you are passionate about hand-keyed excellence and want to work on projects that push the limits of modern hardware, Little Zoo Studio is your next professional home. The Role: Elevating Player Experience In our gameplay animators jobs, the primary mission is to create responsive, high-impact movement that feels “right” in the hands of the player. You will be responsible for the entire life-cycle of an animation, from the initial keyframe in Maya to the final blend-state in the game engine. Main Responsibilities Keyframe Craftsmanship: Author strong, 100% keyframe animations for characters and creatures, focusing on weight, silhouette, and appeal. Body Mechanics: Execute complex physical actions—such as parkour, combat, and heavy lifting—with a deep understanding of anatomy and physics. Engine Integration: Implement animations into Unreal Engine, managing state machines, hit-boxes, and transitions to ensure gameplay is “snappy” and fluid. Mocap Enhancement: While we are keyframe-heavy, you will occasionally clean up or stylize motion capture data to fit the specific aesthetic of a project. Cross-Functional Collaboration: Partner with Game Designers and Programmers to ensure the animation supports the mechanics of the game perfectly. Remote Proactivity: Manage your own schedule, meet deadlines, and communicate clearly with the team across different time zones. Professional Requirements Experience: 3+ years (Mid) or 6+ years (Senior) of professional experience in the games industry. Software Mastery: Advanced proficiency in Autodesk Maya. Cinematic Acting: The ability to infuse personality into gameplay loops (idles, turns, and emotes). Technical Knowledge: Understanding of root motion, IK/FK blending, and skeletal hierarchy optimization. Communication: Fluent in English with the ability to provide and receive constructive, technical feedback. Why Apply for Gameplay Animators Jobs at Little Zoo Studio? 1. Absolute Remote Flexibility Little Zoo Studio was built as a remote-first entity. We have the infrastructure, communication pipelines, and culture to ensure that our remote gameplay animators jobs feel as connected and supported as any traditional office role. 2. The “Keyframe First” Philosophy Many studios today rely solely on raw motion capture. At Little Zoo Studio, we believe in the power of the hand-keyed animator. We want artists who can exaggerate, polish, and perfect movement to a level that technology cannot reach on its own. 3. High-Profile Projects Joining our studio means adding some of the industry’s most exciting and visually stunning titles to your resume. We work with the biggest names in gaming to provide the specialized animation talent they need for their AAA releases. 4. Mentorship and Growth Our Senior gameplay animators jobs are designed for leaders. You will have the chance to mentor mid-level talent, help shape the studio’s internal toolsets, and influence the animation style of entire projects. Technical Focus: Animation Engineering In these gameplay animators jobs, you are part artist and part engineer. Your animations must obey the “Logic of the Loop.” Blending Mathematics: You will ensure that a “Run” animation transitions to a “Stop” using seamless interpolation curves, preventing “foot sliding” or jarring pops. Combat Timing: Calculating the “Active Frames” ($\text{AF}$) of an attack to ensure it syncs with the game’s collision detection: $$\text{Total Duration} = \text{Anticipation} + \text{Active Frames} + \text{Recovery}$$ Spatial Consistency: Ensuring character scale and stride length remain consistent across varying terrain and movement speeds. Application Instructions To apply for our gameplay animators jobs, please submit the following: A Focused Demo Reel: Showcase 3D gameplay animation (cycles, combat, reactions). Note: We are looking for hand-keyed work, not just mocap cleanup. Resume/CV: Detailing your experience with Maya and game engines. Breakdown: A text file or document explaining your specific contributions to each shot in your reel. Little Zoo Studio is an equal opportunity employer. We celebrate the unique perspectives that a global, diverse workforce brings to our animation team.

Flying Bark Productions hiring Animation TD

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Job Overview Company Name: Flying Bark Productions Position Title: Animation Technical Director (TD) Location: Sydney, New South Wales (Hybrid) Job Type: Full-Time, Hybrid (3 days on-site, 2 days remote) Estimated Salary Range: Competitive and commensurate with experience (Typically €45,000 – €65,000 for Mid/Senior levels in the Madrid market). Required Experience: 3+ years of professional experience with Maya software and pipeline programming. Legal Requirement: Must possess a valid work permit for Spain. Application Essential: A 3D Animation-focused Demo Reel submitted via YouTube or Vimeo link (Google Drive links are not accepted). The Studio: Flying Bark Productions Flying Bark Productions is not just an animation studio; it is a global powerhouse of creativity and technical innovation. With a rich history spanning decades and a future focused on expanding the boundaries of 2D and 3D storytelling, we have become a premier destination for artists and engineers alike. Our current slate includes some of the most anticipated titles in modern entertainment, including the Avatar: The Last Airbender feature film, Netflix’s Ghostbusters and Stranger Things animated series, and the visually stunning Tales From Outer Suburbia by Shaun Tan. Joining our Madrid team means becoming a vital part of a studio that values “culture first” while delivering world-class content. Position Overview: The Role of the Animation TD The Animation Technical Director serves as the bridge between the artistic vision of our animators and the technical infrastructure of our software pipeline. In this role, you aren’t just a “fixer”—you are an architect of efficiency. You will liaise directly with the animation department to identify bottlenecks and create custom tools in Autodesk Maya that make their daily lives easier and their output higher in quality. While your primary focus is the Animation team, the “TD” role at Flying Bark is collaborative. You will act as a consultant for the Modeling, Rigging, and CFX (Character Effects) teams to ensure that assets moving through the pipeline are optimized, stable, and ready for the rigors of high-end feature and episodic production. Key Responsibilities & Scope 1. Tool Development & Process Streamlining You will be the lead developer for “Quality of Life” tools. This involves: Designing, coding, and deploying Maya-based tools that automate repetitive tasks. Integrating tools within the existing studio pipeline to ensure data integrity. Developing UI/UX solutions for artists that are intuitive and minimize “technical friction.” 2. Troubleshooting & Pipeline Debugging When a shot breaks or a rig isn’t performing as expected, you are the first line of defense. Diagnosing complex performance issues in Maya scenes. Debugging asset-related errors that prevent smooth handovers between departments. Identifying “recurring pain points” and developing permanent code-based solutions to prevent them from happening again. 3. Cross-Departmental Collaboration The pipeline is an ecosystem. You will: Collaborate with Rigging to ensure animators have the best controls possible. Work with FX and Lighting to ensure that the data exported from Animation is clean and usable. Participate in technical “post-mortems” to discuss how to improve the workflow for future projects. 4. Documentation & Mentorship A tool is only useful if people know how to use it. Maintaining clear, concise documentation for all new tools and workflows. Mentoring junior artists or fellow TDs on best practices for Python scripting and Maya optimization. Updating the studio’s internal Wiki with troubleshooting guides. Candidate Profile: What We Are Looking For We are seeking a candidate who is equal parts programmer and artist. You should have a deep empathy for the creative process and a passion for solving puzzles. Technical Requirements Maya Mastery: Minimum of 3 years of professional experience using Maya in a high-pressure production environment. Python Proficiency: You should be an expert in Python and Python 3. Familiarity with PySide/PyQt for building interfaces is essential. The “Full View”: A thorough understanding of the entire animation pipeline—from the initial model to the final render. You should understand how a decision in Modeling impacts the Groom, and how a Groom choice impacts the final Compositing stage. Shading & Assets: A demonstrated understanding of shading networks and how assets are constructed. Preferred Skills (The “Plus” Factors) Shotgrid: Experience with the Shotgrid API and Shotgrid Toolkit (formerly Shotgun) is highly valued, as it is the backbone of our production tracking. Problem Solving: A proactive, “solutions-driven” mindset. We value people who don’t just find a bug but suggest a new way to avoid the bug entirely. Important Application Instructions Flying Bark Productions is a visual storytelling company. To be considered for this role, you must provide a Demo Reel. ⚠️ REEL REQUIREMENTS: The reel must be 3D Animation Focused, showcasing the toolsets you have built, their application in a scene, and the “before vs. after” of the workflows you have improved. Format: We only accept YouTube or Vimeo links. Note: We cannot access Google Drive links due to security protocols. Applications with Drive links will not be reviewed. The Flying Bark Culture: Why Madrid? Our Madrid office, located in the vibrant San Blas-Canillejas district, is a hub for international talent. We believe that happy artists make better films. When you join the “Bark,” you aren’t just getting a job; you’re joining a community. Perks & Benefits Hybrid Flexibility: We respect work-life balance. You’ll spend three days in our modern office collaborating in person and two days working from the comfort of your home. Social Life: Our “Kulture Klub” ensures there is never a dull moment. From weekly cake days and movie nights to massive wrap parties, we celebrate every milestone. Dog-Friendly: Our office is open to your four-legged friends! We believe a dog-friendly environment reduces stress and boosts morale. Growth Opportunities: With a full slate of projects and a strategy for international expansion, the ceiling for your career is as high as you want to climb. We offer internal training and support for those looking to move into Lead or Supervisory roles. Inclusion: We are an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Detailed Technical Expectations For the successful Animation TD, technical excellence is a … Read more