DIGIC Pictures | Senior Character Surfacing Artist (Game Cinematics)
As a Senior Character Surfacing Artist at DIGIC Pictures, you will be a cornerstone of our visual development process. You will be responsible for the complex texturing and shading of characters, creatures, and props, ensuring that every asset not only meets the high aesthetic bar of our clients but also functions perfectly within our advanced rendering pipelines. You will work closely with our modeling, rigging, and lighting departments to ensure that every surface, from the microscopic pores of human skin to the weathered, battle-worn textures of futuristic armor, tells a compelling visual story. Job Overview : Senior Character Surfacing Artist Requirement Specification Company DIGIC Pictures Role Senior Character Surfacing Artist Department Game Cinematics Experience Level 4+ Years in a Senior/Lead capacity Location Budapest, Hungary (On-site) OR Remote Freelance Essential Tools Maya, Substance Painter / Mari, ZBrush, Photoshop Pipeline Focus PBR workflows, Arnold / V-Ray rendering, Look-Dev Contract Type Full-Time (On-site) or Remote Freelance (B2B) Crafting the Pinnacle of Digital Realism For over two decades, DIGIC Pictures has stood as a beacon of excellence in the world of high-end 3D animation. Based in the heart of Budapest, our studio has earned an Annie Award-winning reputation for pushing the boundaries of what is possible in CGI. We don’t just create characters. we breathe life into them, crafting the fine details and world-class rendering that have defined some of the most iconic cinematic moments in gaming and entertainment history. From the visceral intensity of Call of Duty cinematics to the mind-bending narratives of Love, Death & Robots and Amazon’s Secret Level, our work is the gold standard for global gaming brands. We are currently seeking a Senior Character Surfacing Artist to join our dedicated game cinematics team. This is a pivotal role for an artist who combines exceptional technical prowess with a refined artistic eye—someone ready to elevate our characters to the highest possible level of visual fidelity. Core Responsibilities Surfacing & Look-Dev: Develop and execute high-fidelity textures and complex shader networks for both realistic and stylized characters and props, ensuring strict adherence to project-specific artistic guidelines. Technical Pipeline Integration: Utilize advanced PBR (Physically Based Rendering) workflows to ensure assets are production-ready, optimized for efficiency, and visually stunning under varying lighting conditions. Artistic Leadership: Act as a subject matter expert within the team. You will be expected to guide junior artists, share your knowledge, and contribute to the constant refinement of our internal surfacing workflows. Problem-Solving: Proactively address technical challenges, whether they involve shader performance in Arnold or managing complex texture sets in Mari or Substance Painter. Collaboration: Partner with the Lighting and Compositing departments to achieve the final “look,” ensuring that your textures translate perfectly from the paint suite to the rendered frame. What We Are Looking For We are searching for a seasoned professional with a minimum of 4 years of experience in a surfacing, texturing, or look-development role. Your portfolio should be a testament to your craft, showcasing: Technical Mastery: High proficiency in Substance Painter or Mari, with an advanced understanding of node-based shader systems. CGI Fundamentals: Deep knowledge of Maya and industry-standard renderers like Arnold or V-Ray. You understand how light interacts with surfaces and how to manipulate shaders to achieve specific visual results. Anatomical & Physical Insight: Strong ZBrush skills and an advanced ability to analyze references, translating them into realistic or stylized digital assets. Communication & Mentorship: A collaborative attitude. You are not just an artist, but a team player who is eager to share knowledge and help raise the quality bar for the entire department. Why Join the DIGIC Team? Global Prestige: Contribute to projects that are celebrated by millions of gamers and viewers worldwide. Flexible Engagement: We offer full-time positions at our beautiful Budapest headquarters—complete with relocation support—or flexible, long-term remote freelance contracts for qualified independent professionals. Innovation: We provide a supportive, high-performance environment where your professional development is a priority. Note: Freelance partners must be registered as sole proprietors or self-employed professionals to collaborate with our studio. Ready to define the next generation of game cinematics? Send your resume and a portfolio featuring your most compelling work today.