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Join the PhantomFX Senior Officer – Accounts , 2026

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  At PhantomFX, we are known for unleashing the magic of visual effects across Chennai, Mumbai, and Hyderabad. Our culture is built on three pillars: open, inclusive, and equal. While our creative teams deliver on some of the most demanding deadlines to bring cinematic magic to the screen, our Support and Finance teams are the backbone that keeps the studio running seamlessly. We are looking for a detail-oriented finance professional to drive our accounting operations and ensure absolute statutory compliance.   Job Overview: Senior Officer – Accounts Feature Details Company PhantomFX Role Senior Officer – Accounts Department Finance (Support) Location Chennai, Tamil Nadu (600058), India Industry Visual Effects (VFX) Employment Type Full-Time Experience Required 4–6 Years Date Opened 06/23/2026 Work Schedule Fixed Saturdays & Sundays Off, plus Public/Festive Holidays     Your Mission As the Senior Officer of Accounts, you will take ownership of financial reporting, tax compliance, and audit management. Your responsibilities will span across several key financial domains: Financial Accounting & Reporting Maintain meticulous books of accounts in compliance with the Companies Act, 2013 and Indian Accounting Standards (Ind AS). Execute seamless monthly, quarterly, and annual financial closures. Prepare standalone and consolidated financial statements (P&L, Balance Sheet, Cash Flow). Draft audit schedules, CARO reports, accounting policies, and Notes to Accounts. Manage project revenues, production costs, accruals, provisions, and CSR obligations. Perform comprehensive reconciliations for bank accounts, vendors, customers, and statutory ledgers. Tax Compliance (Direct & Indirect) Manage end-to-end GST compliance, including filing GSTR-1, GSTR-3B, and Annual Returns. Oversee GST accounting for export services and Input Tax Credit (ITC). Ensure accurate deduction, accounting, and timely remittance of TDS, alongside filing quarterly/annual returns. Handle Transfer Pricing documentation and coordinate with tax consultants for Income Tax and Tax Audits. Support tax assessments and efficiently resolve departmental notices or inquiries. Audit Management Coordinate extensively with auditors for Statutory, Limited Review, Internal, and IFC/ICOFR Audits. Ensure the rapid and accurate closure of all audit observations and queries. Support the implementation and monitoring of internal financial controls and corporate governance standards.   What You Bring to the Studio Experience: 4–6 years of hands-on experience in finance, statutory compliance, and audit coordination. Qualifications: CMA, CA Inter, or Chartered Accountant (CA). Additional certifications in taxation or finance are highly advantageous. Technical Knowledge: Deep understanding of Ind AS, the Companies Act (2013), GST, TDS, Income Tax, and Transfer Pricing. Tools: High proficiency in modern ERP systems, Microsoft Excel, and advanced financial reporting tools. Skills: Exceptional analytical capabilities combined with strong stakeholder management and communication skills. Bonus: Prior experience managing accounts for overseas entities (UK/US) will give you a significant edge.     Why PhantomFX? Work-Life Harmony: Enjoy fixed weekly days off on Saturdays and Sundays, along with a comprehensive list of public and festive holidays. Top-Tier Tech: Work on high-performance workstations designed to maximize your efficiency. Growth Culture: Participate in continuous learning programs focused on soft skills, leadership, and professional development. Engaging Environment: Join a collaborative, employee-friendly workspace featuring regular team activities, stress-buster events, and wellness sessions. Relocation Support: Comprehensive relocation assistance is provided if you are moving to Chennai from another city.   How to Apply Ready to advance your finance career with a leader in the VFX industry? We look forward to reviewing your application. Please follow these steps to apply: Prepare Your Documents: Ensure your resume is updated and highlights your experience in statutory compliance, audit management, and your proficiency in ERP systems. Submit Your Application: Email your updated resume and a brief cover letter outlining your relevant experience (specifically regarding Ind AS, GST, and audit coordination) to our hiring team at careers@phantomfx.com. Subject Line: Please use the subject line: “Application for Senior Officer – Accounts | Chennai” to ensure your profile is directed to the appropriate recruitment lead. Are you interested in learning about the interview process for finance roles at PhantomFX? Explore Current Openings at PhantomFX Production Coordinator (VFX), Chennai – Apply Production Coordinator (VFX), Mumbai – Apply Join PhantomFX as a Digital Matte Paint Artist, Mumbai – Apply DMP Lead | PhantomFX Mumbai – Apply

Join PhantomFX as a Digital Matte Paint Artist, 2026

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  At PhantomFX, we don’t just make movies; we build entire realities. From sprawling alien landscapes to photorealistic set extensions, our Art team is the backbone of our visual storytelling. We are currently looking for a Mid/Senior Digital Matte Paint (DMP) Artist to join our Mumbai studio—someone who sees a blank frame and envisions an immersive world. If you are a master of perspective, a wizard of light, and have an unyielding eye for photorealism, your next great project is here. At PhantomFX, we pride ourselves on being more than just a production facility; we are an incubator for artistic ambition. We know that the secret to legendary VFX lies in the collaborative friction between diverse creative minds. When you join our team in Mumbai, you aren’t just filling a seat—you are stepping into an open, inclusive ecosystem where your unique style is welcomed and your contributions are directly reflected in the final frame. We provide the tools, the support, and the high-stakes projects you need to turn your technical skills into industry-defining art. By leveraging our sophisticated workstations and participating in our ongoing mentorship programs, you will have everything required to push your craft to the next level. If you are looking for a studio that values your creative voice as much as your technical precision, you’ve found your home. Job Overview : Digital Matte Paint Artist (Mid / Senior) Feature Details Role Digital Matte Paint Artist (Mid / Senior) Company PhantomFX Location Mumbai, Maharashtra (400053) Experience 4–8 Years in VFX/Animation Schedule Saturdays, Sundays, & Festive Holidays Off     Your Creative Mission You will be the architect behind our environments, bridging the gap between live-action footage and boundless imagination. Your daily impact will include: World Building: Crafting high-end matte paintings and set extensions that feel grounded and real. Seamless Integration: Perfectly blending your work with live-action plates and CG assets through expert lighting, color matching, and atmospheric depth. Technical Artistry: Utilizing camera projection and 2.5D workflows to turn flat imagery into dynamic, depth-filled environments. Collaborative Design: Partnering with Lighting, Compositing, and CG teams to ensure your environments aren’t just beautiful, but production-ready. Creative Evolution: Iterating on feedback from Art Directors and Supervisors to sharpen the visual narrative of every shot.   What You Bring to the Studio Experience: 4–8 years of professional experience in DMP or Environment Art. Toolbox: Expert-level mastery of Adobe Photoshop is a must. Proficiency in 3D software (Maya, Blender, or Nuke) is a major asset. The “Eye”: A deep, intuitive grasp of composition, color theory, and perspective. You don’t just “paint”; you build depth and mood. Professional Grit: A proactive mindset. You own your tasks from the initial concept to the final frame. Leadership (For Senior applicants): If you enjoy mentoring junior artists and driving team excellence, we want to hear from you.   Why PhantomFX? We believe that the best art is created by artists who are happy, balanced, and inspired. Work-Life Harmony: We respect your time. Enjoy weekends off and a standard holiday calendar so you can recharge. The Tech: You’ll be working on sophisticated, high-performance workstations designed to handle your most complex scenes without a stutter. Growth Culture: Whether it’s leadership development or soft-skill workshops, we invest in your career trajectory, not just your technical output. Studio Vibe: Forget the corporate grind. Between our ice-breaking sessions, stress-buster events, and team entertainment, we ensure the studio is as fun as it is professional.   Ready to Build? We are looking for artists who are ready to push the boundaries of what is possible. If you are passionate about visual storytelling and want to leave your mark on some of the industry’s most exciting projects, apply today. Please submit your updated resume and a link to your current reel or portfolio showcasing your best environment work. Are you curious about the types of projects currently in production at our Mumbai studio? Explore Current Openings at PhantomFX Production Coordinator (VFX), Chennai – Apply Production Coordinator (VFX), Mumbai – Apply  

PhantomFX | Production Coordinator (VFX), Chennai, 2026

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  At PhantomFX, the Production Coordinator serves as the heart of our visual effects project management. Acting as the primary liaison between Directors, Editors, external VFX Supervisors, and our internal creative teams, you will work in close partnership with the VFX Producer to strategize and implement streamlined workflows. Your mission is to ensure that every project at PhantomFX is delivered on time, within budget, and to the highest standard of artistic quality, ensuring our clients’ visions are brought to life seamlessly. Job Overview : Production Coordinator Feature Details Company PhantomFX Role Production Coordinator Department Production Location Chennai, Tamil Nadu, India (600058) Industry Media / Visual Effects (VFX) Employment Type Full-Time Experience Required 4–6 Years (including 2–3 years as a VFX Coordinator) Work Schedule Saturdays (Alternate), Sundays, & Festive Holidays Off   About PhantomFX PhantomFX is a premier visual effects studio with a presence in Chennai, Mumbai, and Hyderabad. We are defined by a culture that is open, inclusive, and committed to equality. Our success is built upon a foundation of talented creative professionals who thrive in a fast-paced environment, consistently delivering high-quality results under demanding deadlines. At PhantomFX, we blend technical expertise with a collaborative spirit to bring cinematic magic to the screen. Beyond our technical achievements, we foster a community where every voice is heard and every contribution is celebrated. We believe that true innovation happens when people are given the freedom to experiment and the support to grow. Whether you are collaborating on a blockbuster feature or crafting subtle digital enhancements, you will find yourself in an environment that prioritizes your creative voice, values your well-being, and empowers you to push the boundaries of what is possible in visual storytelling. Core Responsibilities Workflow Management: Partner with Producers, Leads, and Supervisors to track project milestones and manage departmental workflows, ensuring all internal and external deadlines are strictly met. Production Oversight: Facilitate daily rounds and meetings, maintaining precise records in our production software. Ensure the production database is updated with critical information daily. Communication Hub: Serve as a key point of contact for the crew and other departments. Facilitate clear and concise communication regarding client sessions, meeting changes, and project updates. Proactive Problem-Solving: Identify potential bottlenecks early and communicate effectively with Producers and Supervisors to resolve issues before they escalate. Quality & Delivery: Oversee the execution and distribution of all client deliveries (temps and finals) and manage editorial tasks in coordination with the editorial department. Operational Excellence: Maintain an accurate summary of artist progress and foster a positive, professional, and solution-oriented atmosphere within the studio.   Requirements Essential Skills: Experience: 4–6 years of total work experience, with a minimum of 2–3 years specifically as a VFX Coordinator. Project Management: Highly organized with exceptional time-management skills and a proven ability to prioritize conflicting tasks. Communication: Excellent written and verbal communication skills. Technical Literacy: A solid understanding of live-action and CG-based VFX workflows, common file formats, and technical resolutions. Professional Demeanor: Ability to remain calm, confident, and focused in a high-pressure, fast-paced environment. Desirable Skills: Previous experience as a Junior Production Coordinator or Production Assistant. Proficiency in MS Office (Word, Excel, Project). Working knowledge of Avid or editorial workflows. Strong lateral thinking and analytical skills. Benefits Work Environment: High-performance workstations and a supportive, energetic, and friendly studio atmosphere. Work-Life Balance: We offer a healthy work-life balance, with a standard schedule of every second Saturday, Sundays, and festive holidays off. Professional Growth: We invest in our people through workplace training that focuses on leadership, soft skills, and professional competency. Culture & Well-being: We host regular entertainment events, team-building sessions, and ice-breaking activities to keep the work atmosphere engaging and fun. Support: Relocation assistance is provided to qualified candidates.   How to Apply If you are a driven production professional ready to join a world-class VFX team, we would love to hear from you. Please submit your updated resume and a cover letter detailing your experience in VFX project management. Are you looking for tips on how to structure your resume to highlight your experience with specific VFX production software? Hiring Mid Level Production Coordinator – Apply

PhantomFX hiring Production Coordinator (VFX), Mumbai 2026

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  PhantomFX is a premier visual effects studio with a presence in Chennai, Mumbai, and Hyderabad. We are defined by a culture that is open, inclusive, and committed to equality. Our success is built upon a foundation of talented creative professionals who thrive in a fast-paced environment, consistently delivering high-quality results under demanding deadlines. At PhantomFX, we blend technical expertise with a collaborative spirit to bring cinematic magic to the screen. Beyond our technical achievements, we foster a community where every voice is heard and every contribution is celebrated. We believe that true innovation happens when people are given the freedom to experiment and the support to grow. Whether you are collaborating on a blockbuster feature or crafting subtle digital enhancements, you will find yourself in an environment that prioritizes your creative voice, values your well-being, and empowers you to push the boundaries of what is possible in visual storytelling.   Job Overview : Mid-Production Coordinator Feature Details Company PhantomFX Location Mumbai, India Role Mid-Production Coordinator Industry Visual Effects (VFX) / Post-Production Experience Required 4+ Years (VFX Coordination) Work Schedule Saturdays (Alternate), Sundays, & Festive Holidays Off   The Role as Production Coordinator The Mid-Production Coordinator is a pivotal role in our VFX project management team. You will serve as the primary link between the internal production team—including Producers and Supervisors—and external stakeholders, such as Directors, Editors, and clients. Reporting to the internal VFX Producer, you will play a key role in strategizing workflows, tracking project milestones, and ensuring that all deliverables meet our rigorous standards for quality, budget, and schedule. Core Responsibilities Workflow Management: Collaborate with Producers, Leads, and Supervisors to track project progress, manage departmental workflows, and ensure all internal/external deadlines are met. Dailies & Meetings: Organize and facilitate dailies, rounds, and production meetings. Document feedback from Supervisors and update production databases daily. Communication Hub: Serve as a central point of contact, ensuring clear, concise, and timely communication between the Supervisor, Leads, artists, and supporting departments. Problem-Solving: Proactively identify potential bottlenecks or issues and communicate them to the Producer and Supervisor to facilitate rapid resolution. Tracking & Reporting: Maintain accurate, up-to-date summaries of artist progress and ensure the production database reflects all critical information. Delivery Management: Oversee the execution and distribution of all client deliveries, including temp and final assets. Editorial Coordination: Manage edits in conjunction with the editorial department. Resource Coordination: Manage departmental resources and coordinate with support teams to maintain operational efficiency. Culture & Environment: Contribute to a positive, solution-oriented production office that fosters professional growth and team morale.   Requirements Essential Skills: Experience: Minimum of 4+ years of professional experience as a VFX Coordinator. Organization: Exceptional organizational skills with proven ability to manage complex projects and conflicting priorities. Communication: First-class written and verbal communication skills. Technical Knowledge: A fundamental understanding of live-action and CG-based VFX workflows, as well as common file formats and resolutions. Personal Attributes: Ability to remain calm, confident, and professional in a fast-paced, high-pressure environment. Teamwork: A collaborative mindset with a focus on achieving common project goals. Desirable Skills: Previous experience as a Junior Production Coordinator or Production Assistant. Proficiency in MS Office (Word, Excel, Project). Working knowledge of Avid or editorial workflows. Strong lateral thinking and analytical skills. Benefits Work Environment: High-performance workstations and a collaborative, friendly atmosphere. Work-Life Balance: Dedicated support for a healthy work-life balance, with a standard policy of every second Saturday, Sundays, and festive holidays off. Professional Development: Access to ongoing workplace training programs focused on leadership, soft skills, and professional competency. Employee Well-being: Regularly organized entertainment events, stress-buster activities, and inclusive team-building sessions. Relocation: Comprehensive relocation assistance provided to eligible candidates.   How to Apply If you are a seasoned VFX professional looking to join a dynamic and inclusive studio, we invite you to apply. Please submit your resume and cover letter detailing your relevant experience in project management within the VFX industry. Are you interested in how to tailor your application to highlight your experience managing complex VFX pipelines?

Storyboard Supervisor | Titmouse, Vancouver, 2026

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  Length of Project: July 2026 – February 2027 Compensation: $1943.5/wk – $2200/wk CAD, commensurate with experience and skill level Hours per week: 40 Reports to: Line Producer, CCO, VP of Production Work Location: 31 W 3rd Ave, Vancouver, BC V5Y 3T8 Format: Hybrid/Onsite (Candidates must be eligible to come into the Titmouse office in Vancouver)   The Storyboard Supervisor is responsible for leading the  storyboard team, ensuring the delivery of high-quality storyboards that align with the  project’s creative vision. The Storyboard Supervisor/Storyboard Director works closely  with the Director and/or Supervising Director to execute the creative vision of the show  while working within the schedule and budget for the series. Titmouse is seeking an experienced Storyboard Supervisor / Storyboard Director to lead the storyboard team for an upcoming horror animated series. This role is responsible for ensuring the delivery of high-quality storyboards that support the project’s creative vision, tone, pacing, emotional beats, and production requirements. The Storyboard Supervisor will work closely with the Director, Supervising Director, creative leads, and production team to guide storyboard artists, provide constructive feedback, maintain visual consistency across episodes, and ensure storyboards are delivered on schedule and within budget. Applicants should submit relevant horror storyboard samples with their application.   Job Overview : Storyboard Supervisor / Storyboard Director Category Details Job Title Storyboard Supervisor / Storyboard Director Series Genre Horror Company Titmouse, Inc. Project Length July 2026 – February 2027 Compensation $1,943.50 – $2,200 CAD per week, commensurate with experience and skill level Hours 40 hours per week Work Location 31 W 3rd Ave, Vancouver, BC V5Y 3T8 Work Format Hybrid / Onsite Eligibility Requirement Candidates must be eligible to work from the Titmouse office in Vancouver Reports To Line Producer, CCO, VP of Production Union Coverage If the work is performed within the geographical jurisdiction of the collective bargaining agreement, it will be covered by that agreement     Key Responsibilities as Story Supervisor The Storyboard Supervisor will lead and support a team of storyboard artists, ensuring all storyboard work aligns with the show’s visual style, creative direction, tone, pacing, and emotional beats. This role works closely with the Director, Supervising Director, creative leads, animation, layout, editorial, and production teams to ensure storyboards are clear, consistent, and production-ready. The supervisor will provide constructive feedback, oversee revisions, maintain continuity across sequences and episodes, solve creative and technical challenges, and assist in presenting storyboard work to directors, producers, and other stakeholders.   Required Skills and Qualifications The ideal candidate has extensive experience as a Storyboard Artist, with at least 2 years of experience in a supervisory, directing, or leadership role. They should have a strong understanding of storytelling, shot composition, pacing, character emotion, animation principles, and visual storytelling. Proficiency in Storyboard Pro or similar storyboard software is required, along with familiarity with animatics and animation production pipelines. Strong communication, leadership, organization, and problem-solving skills are essential, as this role requires overseeing multiple episodes in a fast-paced production environment.   Required Work Habits The successful candidate must demonstrate professionalism, reliability, flexibility, and strong teamwork. They should communicate clearly, ask for clarification when needed, stay organized, meet deadlines, and maintain a respectful and cooperative attitude with staff and external contacts. The candidate is also expected to follow company policies, contribute to a positive work environment, manage time responsibly, and maintain confidentiality regarding financial, legal, creative, and proprietary matters.   Application Requirements Applicants should submit a resume and portfolio highlighting relevant storyboard, supervisory, animation, and production experience. Portfolios should include work that demonstrates strong visual storytelling, staging, pacing, character emotion, and horror storyboard samples. Experience with Storyboard Pro or similar storyboard and animatic tools should also be included. About the Role This role is ideal for an experienced storyboard professional with strong leadership skills and a solid understanding of horror storytelling. The successful candidate will guide the storyboard team, collaborate with directors and production leadership, and help ensure the series’ creative vision is executed clearly, consistently, and on schedule.  

Design Supervisor (Vancouver) | Titmouse, 2026

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  Company: Titmouse, Inc. Location: Vancouver, BC (Hybrid / Onsite Model) Position Type: Full-Time Contract Project Duration: July 2026 – March 2027 (Approximate)   Titmouse, Inc. is seeking an exceptional, highly organized Design Supervisor to lead the visual development and layout pipeline for an upcoming, high-profile animated horror series. Operating from our Vancouver studio, this leadership role focuses on artistic oversight, team management, and time tracking rather than building assets entirely from scratch. The Design Supervisor will bridge the gap between high-level creative vision and production realities, managing a talented team of background, character, and prop artists. Under the direction of the Director and Art Director, you will maintain visual consistency through precise draw-overs, rigorous feedback loops, and proactive resource allocation. This role is ideal for a seasoned industry professional who balances advanced technical layout skills with the interpersonal acumen required to elevate team morale in a fast-paced studio environment. Job Overview : Design Supervisor – Horror Series The following matrix outlines the core administrative, financial, and logistical parameters of this position. Parameter Specification Details Vacancy Name Design Supervisor – Horror Series Hiring Studio Titmouse, Inc. Office Location 31 W 3rd Ave, Vancouver, BC V5Y 3T8 Work Model Hybrid / Onsite (Must be locally eligible for Vancouver office attendance) Project Timeline July 2026 – March 2027 Compensation Range $1,600.00 – $2,100.00 CAD per week (Commensurate with experience) Schedule / Hours Full-Time, 40 hours per week Direct Report Line Director, Art Director, Line Producer Union Status Covered under the local collective bargaining agreement if within geographic jurisdiction     Position Overview & Strategic Purpose The Design Supervisor acts as the operational engine of the design department. While the Director and Art Director establish the foundational look and tone of the horror series, you are responsible for executing that vision seamlessly across every episode. Your day-to-day workflow balances high-level quality control with hands-on technical intervention. You will monitor department velocity, step in to tackle complex perspective models or environmental layouts, and assist reporting artists who run into technical bottlenecks. By breaking down animatics and translating director notes into actionable direction, you ensure the production hits its key milestones without sacrificing the terrifying, polished aesthetic required for premium horror animation.   Essential Duties & Responsibilities as Design Supervisor The responsibilities of the Design Supervisor are divided into three primary pillars: Artistic Direction, Production Tracking, and Team Leadership. Artistic Direction & Quality Control   Review & Draw-Overs: Conduct preliminary and final review passes on rough designs and layouts. Provide structural feedback and clear draw-overs to guarantee anatomical, perspective, and stylistic accuracy. Complex Asset Creation: Personally author the project’s most technically demanding models and environment layouts, setting a gold standard for the rest of the department. Style Maintenance: Deeply internalize and defend the artistic vision of the show, ensuring all background, character, and prop designs conform to established show bibles. Production Execution & Workflow Tracking   Storyboard Breakdowns: Analyze animatics and storyboards shot-by-shot to assess layout needs, collaborating with production management to optimize task assignments. Schedule Safeguarding: Actively monitor individual artist progress; step in to help finish scenes or troubleshoot technical roadblocks if an artist falls behind schedule. Feedback Integration: Run internal department review meetings, relay crucial production deadlines, and cleanly integrate network or director retakes into the production line. Proactive Risk Management: Maintain open, ongoing communication with the Line Producer and Directors regarding task statuses, anticipating bottlenecks before they impact the schedule. Department Leadership & HR Collaboration Task Delegation: Direct, assign, and balance workloads across a diverse team of artists based on individual strengths and project demands. Talent Development: Mentor and coach artists, helping them grow their technical skill sets while maintaining consistent weekly production quotas. Studio Growth: Participate directly in candidate interviews and conduct structured job performance evaluations for design team members.   Candidate Requirements & Qualifications To succeed in this role, candidates should bring a strong combination of artistic skill, studio experience, technical knowledge, and professional dependability. The ideal candidate must be able to balance creative excellence with leadership, organization, and clear communication. Industry Experience Candidates should have 3 to 5 years of professional experience in the animation industry. Previous experience in a leadership, supervisory, or team-guiding role is highly preferred. The candidate should understand the pace, expectations, and collaborative nature of professional animation production. Artistic & Design Skills A strong portfolio is essential. It should demonstrate advanced design fundamentals, including composition, value, perspective, shape language, and cinematic storytelling. Candidates should be able to create complex perspective drawings while also stylizing them in an appealing and production-friendly way. Draftsmanship The ideal candidate should show strong draftsmanship skills, including accurate perspective drawing, clean structure, and precise line control. They should be confident working with both uniform and organic line weight and be able to adapt their style to match the visual direction of the project. Technical Knowledge Candidates should have a solid understanding of modern animation pipelines and production workflows. They should be aware of technical constraints and understand how design choices can affect later production stages, including rigging, animation, and compositing. Software & Tool Proficiency Proficiency with Photoshop, Adobe Creative Suite, FileMaker Pro, Google Workspace, and Microsoft Office is expected. Candidates should be comfortable using these tools to support design, communication, organization, and production tracking. Communication & Feedback Strong communication skills are required. Candidates should be able to give clear, constructive, and encouraging feedback that helps artists improve while maintaining trust and team morale. The ability to explain creative notes in a practical and supportive way is important. Adaptability & Problem Solving The ideal candidate should be proactive, flexible, and solution-oriented. They must be able to adapt when project requirements, creative direction, or production schedules change, while continuing to support the team and maintain high-quality work.   Required Work Habits & Professional Conduct As a representative of Titmouse, Inc., the Design Supervisor is expected to uphold top-tier professional standards: Collaboration & Respect: Maintain a courteous, cooperative, and positive attitude with all staff, internal departments, and outside contacts. Efficiency & Organization: Keep … Read more

Harmony Animator, Traditional 2D | Titmouse, Vancouver

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    Location: Vancouver, British Columbia, Canada Company: Titmouse Work Format: Hybrid / On-site Project Duration: October 2026 – April 2027 Weekly Hours: 40 hours per week Compensation: CAD $990 – $1,275 per week Reports To: Animation Supervisor Work Location: 31 W 3rd Ave, Vancouver, BC V5Y 3T8   About the Role : Harmony Animator, Traditional 2D Titmouse is looking for a talented Harmony Animator, Traditional 2D to join its Vancouver team for an exciting animation project scheduled from October 2026 to April 2027. This role is ideal for an experienced 2D animator with strong hand-drawn animation skills, a solid understanding of animation principles, and the ability to create expressive, believable character performances. The Animator will work under the direction of the Director and Animation Supervisor to bring characters, objects, and environments to life according to the visual style and creative goals of the project. Candidates must be eligible to work from the Titmouse office in Vancouver, as this position follows a hybrid or on-site work format. This opportunity is suitable for artists exploring creative Vancouver jobs in traditional animation, 2D production, and Harmony-based workflows.  Vancouver jobs.   Job Overview : Harmony Animator, Traditional 2D Job Details Information Job Title Harmony Animator, Traditional 2D Company Titmouse Location Vancouver, BC, Canada Work Format Hybrid / On-site Project Length October 2026 – April 2027 Compensation CAD $990 – $1,275 per week Hours 40 hours per week Reports To Animation Supervisor Main Software Harmony Animation Style Traditional 2D / Hand-drawn Office Address 31 W 3rd Ave, Vancouver, BC V5Y 3T8   Key Responsibilities as Harmony Animator, Traditional 2D As a Harmony Animator, you will be responsible for producing high-quality 2D animation that follows the artistic direction, technical requirements, and established visual style of the project. Your responsibilities will include: Creating expressive 2D animation for characters, objects, and environments. Applying strong animation principles, including timing, posing, motion, lip sync, and character performance. Taking direction and creative notes from directors, supervisors, and leads. Meeting deadlines and production quotas set by directors and production management. Animating character and object movements, expressions, and actions with consistency and believability. Ensuring animation is properly synchronized with sound, dialogue, and performance requirements. Managing assigned animation tasks efficiently and taking ownership of your work. Collaborating with team members to improve animation quality and workflow processes. Following naming conventions for animation files, assets, and project materials. Staying updated with new tools, techniques, and animation industry trends. Completing other related duties as assigned.   Required Skills and Qualifications The ideal candidate should have professional experience as a 2D Traditional Animator and a strong portfolio that demonstrates high-quality animation work. Candidates should have proficiency in Harmony and familiarity with different animation styles, including traditional hand-drawn animation, cut-out animation, and puppet animation. Strong communication, organization, and collaboration skills are essential. The role requires someone who can work effectively with directors, supervisors, leads, production teams, and other artists. Applicants should be detail-oriented, highly organized, open to feedback, and comfortable adapting to creative or technical changes throughout production.   Ideal Candidate Profile Titmouse is looking for an animator who can work independently while also being a strong team player. The ideal candidate should be able to ask clear questions, understand assignments quickly, and complete tasks according to schedule. You should be comfortable working in a fast-paced production environment, managing time effectively, and meeting both individual and team deadlines. This role is a strong fit for professionals searching for Vancouver jobs in 2D animation, hand-drawn animation, and Harmony-based production. Professional Work Habits Candidates are expected to follow all Titmouse policies and procedures, maintain a respectful and cooperative attitude, and contribute to a positive professional work environment. The role requires reliability, punctuality, organization, confidentiality, and a commitment to delivering strong work during each assigned workday. Animators must maintain confidentiality regarding financial, legal, creative, and proprietary information related to the company and project. Compensation and Agreement Notice Compensation for this position ranges from CAD $990 to CAD $1,275 per week, based on experience and skill level. If the work is performed within the geographical jurisdiction of a collective bargaining agreement, the position will be covered by that agreement.   Apply for the Role If you are a skilled 2D animator with strong Harmony experience and a passion for traditional hand-drawn animation, this opportunity at Titmouse Vancouver could be a great next step in your animation career. Candidates looking for Vancouver jobs in animation production are encouraged to apply.  

Montreal Jobs : 3D Rigging Artist (Mid) at Squeeze Studio

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    Company: Squeeze Animation Studios  Location: Montréal / Québec, Quebec, Canada Work Model: On-site, Remote, or Hybrid Department: Rigging Contract Type: Temporary Contract Contract Duration: 3 Months Start Date: July 7, 2026 Expected End Date: October 2, 2026   Squeeze studio is hiring a Mid-Level Rigging Artist for a temporary 3-month contract on an exciting video game animation project. This role is a strong opportunity for talented rigging professionals looking for creative and technical Montréal jobs in the animation and gaming industry. The selected candidate will help design, build, and maintain high-quality rigs that allow animation teams to bring characters to life with precision, flexibility, and strong artistic control. This position requires a combination of technical mastery, mathematical understanding, creative thinking, and artistic sensitivity. At Squeeze studio, rigging artists play an important role in supporting animation quality and production efficiency. The successful candidate will work closely with animators, modelers, and other technical artists to create rigs that meet high industry standards and support smooth character performance.   Montréal Jobs Overview : Rigging Artist — Mid-Level Job Details Information Job Title Rigging Artist — Mid-Level Company Squeeze Studio Location Montréal / Québec, Quebec, Canada Work Model On-site, Remote, or Hybrid Department Rigging Contract Duration 3 Months Start Date July 7, 2026 Expected End Date October 2, 2026 Industry Video Games / 3D Animation Experience Required 3 to 8 Years Main Software Maya, Python, Mgear, Unreal Engine Eligibility Must be eligible to work in Canada     Work Location This position offers flexibility depending on the candidate’s situation. The role may be performed on-site, hybrid, or remotely from within the province of Quebec. Candidates must be legally eligible to work in Canada. This includes Canadian citizens, permanent residents, or individuals holding a valid open work permit. For professionals searching for flexible Montréal jobs in animation, gaming, and technical art, this opportunity at Squeeze studio offers the chance to contribute to a high-quality video game animation project while working with a skilled production team.   Key Responsibilities As a Mid-Level Rigging Artist, you will be responsible for creating and maintaining complex rigs and skins using Maya. You will ensure that each rig is functional, efficient, animator-friendly, and suitable for the visual and technical requirements of the project. Your main responsibilities will include: Creating and maintaining complex character rigs and skins in Maya. Collaborating closely with animation and modeling teams to deliver optimal rigging solutions. Supporting the animation team with rigs that allow strong movement, deformation, and control. Contributing to the optimization of the rigging production pipeline. Assisting other departments when rigging or technical support is required. Working efficiently within project deadlines and technical requirements. Adapting to different visual styles and production needs. Solving complex technical issues in a proactive and creative way. Continuously improving rig quality, workflow, and production efficiency.   Required Skills and Experience The ideal candidate should have 3 to 8 years of professional rigging experience in the 3D animation or video game industry. A relevant college or university education in 3D animation, multimedia, programming, or a related field is preferred. Candidates should have strong knowledge of Maya and Python, along with good experience using the Mgear tool. Experience with Unreal Engine, especially dynamic tools such as Ragdoll, is also important. Knowledge of the Vetala plugin will be considered an asset. The role also requires a good understanding of anatomy, including facial anatomy, body mechanics, quadruped movement, and the muscular system. Candidates should also understand mechanical systems such as pistons, gears, and other technical structures used in rigging and animation. Experience with muscle simulation, pre-rendered production pipelines, and animation workflows will be highly valuable.   Candidate Profile Squeeze studio is looking for a rigging artist who is technical, creative, and reliable. The ideal candidate should be able to work independently while also collaborating effectively with different departments. You should be: A strong team player. A clear communicator. Detail-oriented and rigorous. Able to solve complex technical problems. Creative and proactive. Open to constructive feedback. Able to respect deadlines and production requirements. Autonomous and well organized. Passionate about animation, rigging, video games, and character performance.   Why Apply? This role is ideal for candidates looking for Montréal jobs in the video game and animation industry. It offers the opportunity to work on a specialized project, collaborate with experienced creative teams, and contribute to high-quality character animation. If you have strong rigging experience, solid knowledge of Maya and Python, and a passion for building exceptional character rigs, this temporary contract with Squeeze studio could be the right next step in your career.   Apply for the Role Qualified candidates who are eligible to work in Canada are encouraged to apply for this Mid-Level Rigging Artist position at Squeeze studio. This is a great opportunity for professionals exploring Montréal jobs in rigging, 3D animation, technical art, and video game production.  

Bengaluru jobs : Lead 3D Game Designer, Zynga

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    Bengaluru jobs: Zynga is hiring a Lead Game Designer to help shape and drive the development of new features for some of its top-performing games. This role is ideal for an experienced design leader who can combine creativity, strategic thinking, team leadership, and measurable performance to deliver engaging player experiences. The Lead Game Designer will guide major design initiatives, collaborate with cross-functional teams, mentor designers, and support the creation of gameplay systems that are fun, scalable, and impactful.   About Zynga Zynga brings people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, Zynga creates games that connect millions of players across the world. With more than 6 billion game downloads and players in over 175 countries, Zynga continues to shape the future of mobile and online gaming. Our portfolio includes popular titles such as FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, Color Block Jam™, and many more. Founded in 2007 and headquartered in California, Zynga has teams across North America, Europe, and Asia. Our mission is to build unforgettable gaming experiences where creativity, technology, and player engagement come together. If you are looking for exciting Bengaluru jobs in the gaming industry, this opportunity could be the next big step in your career.   Bengaluru jobs Overview : Lead Game Designer Job Details Information Job Title Lead Game Designer Company Zynga Location Bengaluru, India Job Type Full-time Department Game Design Experience Required 9+ years Industry Gaming / Interactive Entertainment Work Focus Game systems, feature design, team leadership, mobile and online games Ideal Candidate Experienced game designer with strong leadership, communication, and analytical skills   Key Responsibilities as Lead Game Designer As a Lead Game Designer at Zynga, you will be responsible for leading important design initiatives and helping teams create high-quality player experiences. Your responsibilities will include: Owning, driving, and clearly communicating the vision for major game design initiatives. Leading the design process for new gameplay features, systems, and player experiences. Recruiting, mentoring, and training designers working on your initiatives. Collaborating closely with product managers, producers, engineers, artists, and other stakeholders. Designing and prototyping new gameplay mechanics and systems. Improving tools and workflows to make the design pipeline faster, smoother, and more efficient. Using player insights, data, and performance metrics to support design decisions. Promoting strong design standards and best practices across the studio. Identifying what makes games fun, engaging, and successful for different player audiences. Supporting a culture of creativity, collaboration, and continuous improvement.   Required Skills and Qualifications The ideal candidate should bring strong professional experience in game design, leadership, and systems thinking. Required qualifications include: 9+ years of professional experience as a game designer in the game development industry. Strong experience in system game design. Proven experience leading and mentoring a team of designers. Deep understanding of games and what makes them enjoyable, engaging, and successful. Strong knowledge of mobile, online, and live-service games. Ability to analyze existing games and clearly explain the strengths and weaknesses of their design. Excellent communication and presentation skills. Strong critical thinking, problem-solving, and analytical abilities. Ability to work effectively with product, engineering, art, and production teams. Bachelor’s degree or equivalent professional experience. Graduate degrees and/or experience from top-tier universities will be considered an added advantage.     Ideal Candidate Profile This role is suitable for a design leader who is passionate about games, understands player behavior, and knows how to turn creative ideas into successful game features. You should be someone who can lead with clarity, inspire design teams, communicate effectively with stakeholders, and build systems that improve both player experience and business performance. For professionals searching for senior-level Bengaluru jobs in game design, Zynga offers an opportunity to work on globally recognized gaming titles with talented teams across multiple regions.   What Zynga Offers Zynga provides a world-class benefits package designed to support the personal and professional needs of its teams. Employees benefit from a collaborative work environment, opportunities for career growth, and the chance to contribute to games enjoyed by millions of players worldwide. To learn more about Zynga’s benefits, candidates may visit the official Zynga Benefits page.   Equal Opportunity Employer Zynga is proud to be an equal opportunity employer. Employment decisions are based on ability, qualifications, experience, and work ethic. Zynga is committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout the organization. The company does not discriminate based on race, creed, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship status, disability, pregnancy, age, genetic information, veteran status, marital status, or any other protected characteristic under applicable law. Zynga is also committed to providing reasonable accommodations and support to qualified individuals with disabilities, health conditions, or impairments during the job application or interview process. Candidates who require accommodations may contact: accommodationrequest@zynga.com   Recruitment Safety Notice Please note that Zynga does not conduct job interviews or make job offers through third-party messaging apps such as Telegram, WhatsApp, or similar platforms. Zynga does not ask candidates for money or request personal or financial information through unofficial chat channels. Any such request may be a scam or phishing attempt. Zynga’s in-house recruitment team will only contact candidates through official company email domains, including zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, and gram.gs.   Apply for the Role If you are an experienced game design leader ready to work on global gaming experiences, this Lead Game Designer role at Zynga could be a strong career opportunity. Candidates exploring Bengaluru jobs in the gaming and interactive entertainment industry are encouraged to apply and take the next step in their professional journey with Zynga.  

Senior Unreal Engine Developer – Defcon Zero (TriArts Studio), 2026

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  Are you tired of being a cog in a massive studio machine? TriArts Studio is looking for a Senior Unreal Engine Developer to completely own the technical execution of Defcon Zero, a high-fidelity, hardcore PC Real-Time Strategy (RTS) game built on Unreal Engine 5. Break away from the flooded mobile market and join one of the few studios in Israel dedicated to delivering a premier, complex PC strategy title. In this role, you will have direct ownership over the technical architecture, writing code that actively shapes the final game and visibly ships on screen. Are you tired of being a cog in a massive studio machine? TriArts Games is looking for a Senior Unreal Engine Developer to completely own the technical execution of Defcon Zero, a high-fidelity, hardcore PC Real-Time Strategy (RTS) game built on Unreal Engine 5. Break away from the flooded mobile market and join one of the few studios in Israel dedicated to delivering a premier, complex PC strategy title. In this role, you will have direct ownership over the technical architecture, writing code that actively shapes the final game and visibly ships on screen. This isn’t about maintaining legacy systems or tweaking UI layouts; you will be architecting the foundational systems—from high-performance pathfinding and custom AI to data-oriented crowd simulations—that define how a modern RTS behaves. You will work directly at the engine level, breaking past traditional real-time constraints to push hardware to its absolute limit alongside a veteran team that values technical mastery as much as you do. Job Overview : Senior Unreal Engine Developer Parameter Specification Details Vacancy Name Senior Unreal Engine Developer Hiring Studio TriArts Studio Project Title Defcon Zero (High-Fidelity RTS) Primary Engine Unreal Engine 5 (UE5) Office Headquarters Petah Tikva, Israel Work Arrangement Fully Remote / Flexible Hybrid Options Employment Type Full-Time   Engineering the Next Generation of Strategy Games The RTS genre is currently experiencing a massive technical evolution, moving away from legacy deterministic lockstep models toward highly multithreaded, data-oriented architectures. By stepping into this role at TriArts Games, you will position yourself at the absolute bleeding edge of this paradigm shift. Utilizing Unreal Engine 5’s modern toolsets—such as Mass Entity for ECS-driven crowd systems and Niagara for massive simulation visual effects—you will be tasked with rewriting the rules of what is technically possible on modern PC hardware. This is not a maintenance role; it is a creative engineering sandbox designed for a developer who wants to push CPU and GPU threading to its absolute limits, creating a benchmark title that strategy enthusiasts will dissect for years to come.     Scope of Technical Ownership As the technical anchor for Defcon Zero, your responsibilities will span across core engine architecture and gameplay systems: Core Gameplay Mechanics: Architect and implement foundational RTS logic, including complex unit systems, real-time combat mechanics, procedural AI, and in-game economy logic. Custom Editor Tooling: Build and deploy bespoke UE5 editor tools to streamline and accelerate design iteration loops for the creative team. Performance & Scale Optimization: Profile, debug, and manage tight CPU/GPU budgets optimized for massive, large-scale RTS simulations. Engine-Level Development: Modify and extend engine subsystems, implement rendering tweaks, and author custom C++ plugins.   Candidate Profile & Requirements We are seeking a proactive, battle-tested developer who anticipates pipeline problems and takes definitive ownership of solutions. Technical Prerequisites Professional Tenure: 3+ years of professional experience in Unreal Engine development, with a track record of shipping a complete title or a major structural feature. C++ Mastery: Deep fluency in C++ with the comfort level required to dig directly into the engine source code. RTS Architecture: A solid, practical grasp of strategy game systems, specifically pathfinding algorithms, dynamic fog of war, and scalable unit AI. Communication: Exceptional written and spoken English fluency; able to operate independently in a collaborative, distributed team. Desirable Pluses Direct experience using UE5’s Mass Entity (ECS) framework for large-scale crowd and unit simulations. Experience authoring Custom Editor Plugins or Editor Utility Widgets. A deep, genuine passion for the RTS genre.     What We Offer The Forefront of PC Dev: Work with the latest Unreal Engine 5 tech on a dedicated, hardcore PC game, free from mobile-first limitations. True Hybrid Flexibility: Work entirely remote, or leverage a flexible hybrid model balancing home focus with studio time in Petah Tikva. A Veteran Team: Collaborate with a tight-knit, highly skilled group of gamers and artists who balance a friendly, grounded atmosphere with elite professional standards. Direct Influence & Growth: Your voice matters. As the studio expands, your influence, responsibility, and career trajectory will grow alongside it.