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Ubisoft- Team Lead Rigging (Montreal)

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Ubisoft is hiring a Team Lead (Rigging) to support the Project Lead and Production Manager in managing the rigging team. You’ll oversee work quality, deadlines, coach team members, and contribute to the game’s development when needed. 📍 Location: Montreal, Canada What You’ll Do Assign, prioritize, and track team tasks. Represent the rigging team and collaborate with other leads. Organize team meetings and report progress. Anticipate conflicts and propose solutions. Support performance reviews and 1:1 meetings. Oversee bug fixes related to rigging. Onboard, mentor, and help recruit new members. Understand the game’s story, gameplay & constraints. Qualifications Experience in animation + team leadership. Worked on at least one complete game production (or equivalent). Strong leadership, communication, and time management. Knowledge of JIRA, Perforce is an asset. Understanding of real-time 3D engines & level editors. Additional Information Apply with your CV + portfolio/demo reel. Reviewed by Charles-Antoine & Marie (Talent Acquisition). About Ubisoft Ubisoft is a global leader in gaming, behind titles like Assassin’s Creed, Rainbow Six, Just Dance. We embrace diversity and offer a hybrid work model for better balance.

Ubisoft- VFX Artist (Taguig, Philippines – Hybrid)

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About Ubisoft Ubisoft is a global leader in gaming, known for hit titles like Assassin’s Creed, Rainbow Six, Just Dance, Far Cry, For Honor, and Skull & Bones. Our studio in the Philippines, founded in 2016, is the country’s first AAA game studio and co-developer of many flagship Ubisoft games. We’re proud to bring Filipino talent to the global stage. 📍 Location: Bonifacio Global City, Philippines (Hybrid work model available, some roles may be office-based) Job Description We are looking for a VFX Artist to create high-quality visual effects that bring our games to life. You will work with designers, engineers, and artists to create gameplay, environmental, and cinematic effects such as particles, shaders, and dynamic simulations. What You’ll Do Understand the game’s artistic vision and create effects that match it. Design visual effects for environments, gameplay, and cinematics. Ensure VFX work properly within technical limits of the engine. Integrate effects into the game engine. Collaborate with different teams (art, design, production, lighting, etc.). Share feedback with the team and improve based on feedback received. Stay updated with new tools, trends, and techniques in VFX. Document and share best practices with the team. Qualifications Experience in game visual effects or similar work. Ability to create realistic-looking effects. Understanding of game development pipelines. Good knowledge of particle effects, shaders, and node-based systems. Experience with 3D software like Houdini, Blender, Embergen, or Rayfire. Passion for games and game development. Strong communication, teamwork, and a positive attitude. Ability to learn fast, take initiative, and meet deadlines. Why Join Ubisoft Philippines? Work on major Ubisoft titles with global teams. Recognized as one of the Most Attractive Employers in the Philippines. Circle of Excellence Awardee in the Asia CEO Awards. Hybrid work model for better work-life balance.

Ubisoft- Senior Gameplay Animator-Hybrid

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Ubisoft looking for a Senior Gameplay Animator to create high-quality first-person animations that shape the feel of Rainbow Six Siege. You’ll work on both first-person view animations and their third-person versions, ensuring they feel smooth, responsive, and immersive. Your animations will directly impact how millions of players experience the game. ♦Location- Montreal, Canada What You’ll Do Design and implement animation systems for first-person gameplay and their third-person replication. Create polished, expressive keyframe animations that fit the game’s style and gameplay needs. Work with motion capture data and adapt it to Rainbow Six Siege’s technical and artistic standards. Export and integrate animations into the game engine. Collaborate closely with animators, designers, programmers, and directors to deliver features on time. Contribute ideas during the creative process (mock-ups, concepts, prototypes). Ensure your animations feel great in-game—quality is measured by how they play. Mentor junior animators and help raise the team’s overall level. Example systems you’ll animate: FPS combat gameplay (weapons, reloads, interactions, etc.) Operators MTX (Monetization) content such as Paragons, Masterpieces, and other products. What You Bring 4–5+ years of experience in video game animation. At least one shipped game title. Strong skills in first-person animation (a big plus). Excellent keyframe animation abilities. Familiarity with motion capture workflows. Proficiency with Maya, MotionBuilder, or 3ds Max. Strong communication and teamwork skills. Passion for raising animation quality and working collaboratively. Additional Info Please apply with your CV and a portfolio/demo reel of your best animation work. Applications are reviewed by our Talent Acquisition Specialists: Charles-Antoine and Marie. About Ubisoft Ubisoft is one of the world’s leading gaming companies, known for creating iconic franchises such as Assassin’s Creed, Rainbow Six, and Just Dance. We believe in diverse perspectives and inclusive teams to deliver the best gaming experiences. We follow a hybrid work model (remote + office), though some roles may be office-based only.

Ubisoft hiring Senior Gameplay Animator- (Montreal, Canada, Hybrid)

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JOB DESCRIPTION In Ubbisoft As a Senior Gameplay Animator, you’ll be responsible for crafting high-quality first-person animations that define the feel of Rainbow Six Siege. You’ll work on both the first-person viewmodel and its third-person replication, ensuring consistency, responsiveness, and immersion. Your work will directly impact how players experience the game. What You’ll Do Systems include but not limited to: QUALIFICATIONS What You Bring ADDITIONAL INFORMATION Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills. About us Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!  We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

Ubisoft Ukraine Hiring for 3D Animator

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Job Description Ubisoft Ukraine is looking for a solutions-oriented Animator to join our team and contribute to the animation style of our upcoming AAA game. In this role, you will focus on prototyping, creating, and integrating 3D animation content in line with the project’s creative direction, technology, and quality benchmarks. Responsibilities Animate characters, cameras, and objects for both real-time gameplay and pre-rendered sequences. Integrate animations into the game while ensuring technical constraints are respected. Deliver animatics and draft animations to validate creative ideas. Produce final, high-quality animation using keyframe techniques or motion capture data. Collaborate on in-game animations as well as cinematic sequences. Maintain quality, style, and deadlines across all deliverables. Share expertise and mentor junior team members. Requirements Proficiency in Maya, MotionBuilder, or 3DS Max. Solid understanding of animation principles and body mechanics. Experience with keyframe and motion capture animation, with a focus on realistic movement. (Nice to have) Knowledge of motion capture techniques and data processing. (Nice to have) Rigging and skinning skills. English: Upper-Intermediate or higher. Personal Qualities Strong problem-solving and critical analysis skills. Proactive, self-motivated, and eager to grow. Open to feedback and able to adapt quickly. Ability to learn game engine tools and pipelines. Good organizational and time-management skills. What We Offer Location: Kyiv & Odesa offices with hybrid / remote flexibility. Inclusive & Veteran-Friendly Culture – supportive environment for veterans and diverse talents. Time Off – 20 vacation days, parental leave, volunteering leave, and sabbaticals. Professional Growth – Ubisoft learning platform, training programs, language courses, and career development. Workplace & Tech – modern office with sports facilities, IT support, home office setup, and latest hardware. Health & Wellness – premium health insurance, gym memberships, psychological support, wellness activities. Community & Fun – social events, release parties, Ubi-library, and gaming areas. Gaming Perks – enjoy Ubisoft’s game collection across platforms. Ubisoft embraces a hybrid work model, balancing team collaboration with work-life flexibility. Some roles may require full-time office presence.

Ubisoft Hiring for 3D Animator (Kyiv, Ukraine)

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COMPANY DESCRIPTION Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. With a Ubisoft+ subscription, players can access new releases, premium editions and extra content on Day One on PC, console and cloud. For the 2024-25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: www.ubisoftgroup.com. Job Description We are seeking a solutions-oriented Animator to play a key role in shaping our team and animation style for a AAA game. This position focuses on prototyping, creating, and integrating 3D animation content in line with the project’s creative direction, technology, and quality benchmarks. Responsibilities Requirements Personal Qualities What We Offer We embrace a hybrid model to help you stay connected while maintaining work-life balance. Some roles may remain fully office-based.

LAIKA-VFX Feature Production Manager –

About the Role: Lead the VFX production team, manage schedules, asset and shot delivery, staffing, and budgets. Coordinate with VFX leadership, vendors, and other departments to ensure timely, high-quality outputs. Represent VFX production in HR, Finance, and studio-wide matters. Key Responsibilities: Oversee daily VFX production operations, including mentoring Production Supervisors, Coordinators, and Assistants. Plan, track, and manage schedules, budgets, and artist workloads. Coordinate with vendors, CG Supervisors, and Post-Production to meet deadlines. Maintain reports, staffing lists, and communicate priorities across departments. Support recruitment, personnel, software, and facilities management. Qualifications: 7+ years in VFX production management for feature films. Strong knowledge of VFX/CG pipelines and software (ShotGrid, MS Office). Excellent planning, problem-solving, multitasking, and communication skills. Leadership experience, calm under pressure, adaptable. Physical & Work Environment: Office-based; able to lift up to 15 lbs, walk/stand/sit, use standard equipment. Typical indoor conditions, quiet to moderate noise levels. Salary: Commensurate with experience.

ALTVFX Hiring for – Senior / Lead Animators

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Are you a talented 3D animator ready to bring incredible characters and creatures to life? Altvfx, one of Australia’s top visual effects studios 🌏, is on the lookout for Senior/Lead 3D Animators to join our animation and creature team! Work with a global slate of clients including Netflix, Hulu, Paramount, NBCUniversal, Sony, Amazon and many more.Who We’re Looking For:✨ Positive and collaborative artists with 4+ years’ experience in character and creature animation for VFX films and TV✨ Expert users of Autodesk Maya✨ Creatives who can tackle body mechanics, facial animation, and camera animation with ease✨ Team players who can mentor, manage, or jump in hands-on✨ Organised, calm under pressure, and deadline-focused✨ Bonus: Previs & motion capture experienceWhat You’ll Be Doing:🎥 Deliver high-quality keyframe animation and MoCap-based animation🎥 Collaborate with supervisors and leads to make sure every shot achieves the perfect look🎥 Work independently while maintaining shot quotas🎥 Bring characters to life with fluid motion, personality, and storytellingAt Alt.vfx, we’re not just about amazing work – we’re about amazing people. Join a passionate, award-winning team where creativity, collaboration, and culture come first.💡 Think you’ve got what it takes? Get in touch and let’s create magic together! Please put SENIOR ANIMATOR in the subject of your email and send your availability, reels (including shot breakdown) and resume

Volka Games Hiring -Junior Game Designer

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At Volka Games, we don’t just build games; we craft digital experiences that bring joy to millions of players across the globe. Our flagship title, Taonga: The Island Farm, has become an immersive adventure sensation, loved worldwide for its vibrant atmosphere and engaging mechanics. We are a studio that thrives on creativity, passion, and the constant pursuit of innovation. If you are a dreamer, a strategist, and a gaming enthusiast, you belong in our “Volka family.” We are currently expanding our team and looking for a creative visionary to help us shape the future of our most beloved titles. Job Overview : Game Designer Feature Details Company Volka Games Role Game Designer Project Taonga: The Island Farm Location Limassol, Cyprus Key Focus New adventures, event design, & game mechanics Required Skills Creative game development background & basic scripting/logic The Role: Designing New Adventures As a Game Designer at Volka Games, you are the architect of wonder. You will be responsible for conceptualizing, implementing, and balancing the systems that keep our players captivated in the world of Taonga. This isn’t just about writing documentation; it’s about rolling up your sleeves and building the mechanics that turn a simple island farm into a sprawling, mysterious adventure. Content Creation: Design compelling new adventures and event structures that surprise and delight our community. You will be tasked with identifying what makes a player click and translating that into engaging gameplay loops. Mechanic Innovation: Help iterate on existing systems and develop entirely new game mechanics. You will analyze player behavior, identify areas for improvement, and prototype solutions that enhance the overall experience. Collaborative Design: You will work in a highly cross-functional environment, partnering with artists, programmers, and producers to ensure your vision translates perfectly from the design document to the player’s screen. Data-Informed Creativity: While your ideas are the spark, our decisions are guided by player feedback and data. You will use your analytical skills to refine your designs and ensure they remain sustainable and balanced for long-term play. Who You Are We aren’t looking for just a resume; we are looking for a gamer at heart. You understand the language of play, and you have the technical curiosity to bring your ideas to life. A Gamer’s Passion: You have a deep love for games across multiple platforms. Whether you grew up on console classics or are deeply immersed in the mobile meta, you know what makes a game “fun.” Proven Creativity: You have a portfolio of creative game development experience. This could be anything from building complex modpacks, creating custom maps, or developing ambitious personal game projects. We want to see how you think and how you build. Technical Literacy: You don’t need to be a senior software engineer, but you must be comfortable with the logic of game design. Experience with programming or scripting languages (such as HTML, Python, or even advanced Excel/spreadsheet modeling) is essential to help you implement your ideas. The “Maker” Mindset: You are proactive, curious, and excited to dive into the technical side of development. You enjoy the process of tweaking parameters, testing balance, and seeing how small changes influence player experience. Why Volka Games? We believe that the best work happens in an environment that supports you both professionally and personally. We have built a world-class workspace in the heart of Limassol, Cyprus, and we take care of our own. The Limassol Office: Our modern, comfortable office is designed to foster collaboration and creativity. It’s a hub of innovation where you’ll work alongside some of the best minds in the industry. Total Relocation Support: We make moving easy. Volka provides comprehensive relocation assistance for you and your family to ensure your transition to Cyprus is seamless and stress-free. Generous Allowances: We care about your quality of life. We provide specialized allowances for housing, childcare, sports memberships, language training, and overall wellness. A Supportive Culture: Joining Volka means joining a team that genuinely likes each other. We are a supportive, passionate, and fun-loving group that celebrates our wins together.   How to Apply Are you ready to leave your mark on the world of Taonga? If you have the passion, the drive, and the creative vision to help us deliver joy to millions, we invite you to apply. Please submit your CV and a summary of your personal or professional game projects—show us what you can build! Apply now and bring your ideas to life in the world of Taonga! ReadFull Job Description- Volka Games

The Lead Vision hiring Junior 3D Animator

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📍 Location: Vaishali, Ghaziabad, Uttar Pradesh🎓 Experience: 0–1 Year👉 Job Type: Full-Time, On-Site Position: Junior 3D Animator Job Overview : Junior 3D Animator Feature Details Company The Lead Vision Role Junior 3D Animator Location Vaishali, Ghaziabad, Uttar Pradesh Experience Level 0–1 Year Key Software Autodesk Maya Core Focus Entry-level animation, workflow support, & skill development Role Overview:We are looking for a passionate and motivated Junior 3D Animator to join our team and grow with us. This entry-level position is ideal for fresh graduates or early-career professionals eager to learn and build their portfolio in a studio environment. Responsibilities: Animate characters, props, and environments using Autodesk Maya Collaborate with modelers, riggers, and designers to ensure smooth animation workflow Participate in team reviews and revise work based on feedback Maintain consistency with the visual style and technical requirements of each project Meet project deadlines while maintaining high animation standards Requirements: 0–1 year of experience in 3D animation Working knowledge of Autodesk Maya Strong understanding of animation principles (timing, weight, movement, etc.) Demo reel or portfolio showing animation work (academic or personal projects) Team player with a positive attitude and eagerness to learn What We Offer: Hands-on studio experience and learning opportunities Mentorship from experienced artists Friendly and collaborative work environment 🎥 How to Apply:Send your resume, demo reel/portfolio, and a brief cover letter to hr@theleadvision.com The Lead Vision is committed to providing equal opportunities and fostering a creative, inclusive workspace for all aspiring artists.