
Episodic Director – CG Series
📍 Location: Los Angeles, California, United States
🏢 Company: Sony Pictures Animation
Job Type: Full Time
Hiring Previs Artist-Netflix Game Studio
Previs Artist – Animated FeatureLocation: Vancouver, British Columbia, Canada (Hybrid: Minimum 3 days/week in office)Company: Netflix Animation Studios About Netflix Animation Studios:Netflix Animation Studios is on a mission to create bold, immersive animated films that are timeless and impactful. We are shaping the future of animation by building a global community of talented artists across three vibrant locations. Join us in bringing incredible stories to life! Role Overview:We are looking for a motivated and creative Previs Artist to contribute to our first Animated Feature. In this role, you will help establish lensing style, cinematic staging, and camera language in collaboration with the Head of Cinematography, Layout, and Previs Lead, ensuring alignment with the Director’s vision. Key Responsibilities: Translate 2D storyboards and supervisor/director briefs into 3D shots and sequences Set up environments and locations for Layout and Animation using art department designs Create rigged assets and rough animated elements to guide framing and story Light, render, and compile previs sequences to sound Provide technical setups of shots for downstream departments where possible Understand creative requirements of sequences and deliver high-quality output on time Mentor and support colleagues while fostering collaboration and inclusion Qualifications: 5+ years of Previs/Layout experience on Animated Feature Film projects Proven ability to translate storyboards into 3D filmmaking Strong visual storytelling skills: composition, staging, shot rhythm Knowledge of traditional camera, lens, and film principles Proficiency in Blender and Maya Understanding of basic character animation principles (advantageous) Knowledge of editing, scene compositing, and integrating sound Strong problem-solving, multi-tasking, and prioritization skills Excellent communication and interpersonal skills Why Join Us: Work with a world-class team of artists on groundbreaking animated features Hybrid work environment in Vancouver, BC Contribute creatively to shaping cinematic storytelling in animation
Senior 3D Character Animator
Location: Remote (based in New Delhi, Delhi, India)Company: Parcel Studio About Parcel Studio:At Parcel Studio, we are passionate about bringing the most compelling characters to life. Our team is a vibrant mix of artists, technologists, engineers, and storytellers, all driven by creativity and innovation. Role Overview:We are looking for a talented Senior 3D Animator to join our team full-time. In this role, you will create high-quality 3D animations, including character animations and roto-animation. You will manage production tasks, enhance our technical workflow, and collaborate with team members to ensure smooth integration of animations into projects. Key Responsibilities: Create high-quality 3D character animations Work on roto-animation and other animation tasks as required Collaborate effectively with team members to integrate animations seamlessly Innovate and improve animation workflows Meet project deadlines while maintaining attention to detail Qualifications: Strong expertise in 3D animation Proficiency in Maya and other animation software Excellent teamwork and communication skills (English proficiency required) Bachelor’s degree in Animation, Graphic Design, or a related field Previous experience in a similar role is a plus Why Join Us? Be part of a creative, energetic, and collaborative team Work on exciting projects and push the boundaries of animation
DreamWorks Feature – Animator
📍 Location: 1000 Flower St, Glendale, CA 91201, USA💼 Type: Full-time, Hybrid (minimum 3 days/week in office)💰 Salary: USD 78,312 – USD 120,000/year🏢 Business Segment: Universal Filmed Entertainment Group ✨ Company Description – DreamWorks Animation:DreamWorks Animation is looking for adventurous dreamers who shoot for the moon 🌙. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world’s leading producers of high-quality, award-winning animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds. DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, passionate about animation 🎨, and also happen to love eating lunch together 🍴. 🎯 Responsibilities: Create memorable acting choices – able to define characters and offer fresh and original ideas Develop the emotional content of each scene through strong acting skills Work closely with the Head of Character Animation and Supervising Animators to keep characters on model Set a high-quality standard of animation for other animators to follow Ability to take on a range of animation styles Establish/create outstanding mechanics for character movement Consistently find appealing poses that elevate character design or shot quality Test character setups and develop new animation tools 🛠 Solve technical issues independently and/or know when to escalate Strong understanding of the CG animation pipeline Strong communication skills – anticipate and communicate any schedule delays immediately Be open and responsive to feedback or changes Mentor new animators, share tips and tricks, and seek opportunities that drive department efficiency and growth 🎓 Basic Qualifications: BA or equivalent, gained from a combination of skills and knowledge from education, work experience, and/or training 3+ years of professional CG Animation experience Character performance experience Willingness to work overtime and weekends, when necessary 🌟 Desired Qualifications: Understanding of Rigging Strong Drawing skills ✏️ Traditional Animation skills Storyboarding skills ⚠️ Additional Information: Hybrid position: Minimum 3 days/week in office External candidates may need in-person interview at NBCUniversal before hiring NBCUniversal is an equal opportunity employer – all applicants considered without regard to race, color, religion, gender, age, disability, sexual orientation, veteran status, or other protected categories 🌈 Qualified applicants with disabilities can request reasonable accommodations via AccessibilitySupport@nbcuni.com Employment consideration includes compliance with City of Los Angeles Fair Chance Initiative, LA County Fair Chance Ordinance, and California Fair Chance Act Part of Comcast NBCUniversal spin-off (‘Versant’) expected to complete in 2025, covering major cable TV networks and digital assets
ipshopy-Hiring Video Editor(2-3 years Exp.)
🎬 We’re Hiring: Professional Video Editor 📌 Company: ipshopy🛠 Experience: 2–3 years (Mandatory)🎥 Skills (Mandatory): DaVinci Resolve, Adobe Premiere Pro, After Effects 💡 What we’re looking for: Strong knowledge of motion graphics, transitions, visual storytelling Ability to edit for ads, social media, YouTube & brand films Sound syncing, color grading & visual enhancement skills Creativity to bring raw footage to life with engaging edits 📍 Location: Remote / Flexible ✨ Apply Now & Join ipshopy!
Sony Pictures Hiring CG Supervisor (Los Angeles, US)
We are looking for an experienced CG Supervisor for an exciting, unannounced CG animated series at Sony Pictures Animation. You’ll lead the technical and creative side of the production, guiding both internal teams and vendor studios to deliver world-class animation within budget and schedule. 💰 Salary: $3,057 – $3,500 per week (plus benefits as per union agreement) Key Responsibilities: Oversee technical + creative quality across all stages (script → animatic → final). Supervise internal CG art team and collaborate with Animation, FX, and Comp Supervisors. Work with vendor studios: review assets, solve pipeline issues, give notes & feedback. Ensure assets (modeling, rigging, texturing, lighting, comp) meet pipeline standards. Collaborate with Producers & Creative Leadership to achieve vision on time and budget. Help build efficient CG pipelines and documentation for vendors. Occasionally do hands-on asset troubleshooting. Requirements: Strong knowledge of the entire CG pipeline (Model, Rig, Texture, Animation, Lighting, Comp). Prior supervisory experience on animated film/series or games. Excellent leadership & communication skills. Hands-on problem-solving ability with vendors. Knowledge of CG tools/software; scripting a plus. Ability to manage multiple episodes/projects at once. Work Model: Hybrid (3 days/week in Los Angeles office) 📌 To Apply: Send your resume + portfolio link (with passwords if needed).
DNEG Hiring – Unreal Senior Gernalist (Remote,UK)
We’re looking for a versatile Unreal Generalist to join our real-time visualization team at DNEG. You’ll work on all stages of production—previs, postvis, techviz, visualization, live shows, and final pixel—helping build, animate, light, and optimize scenes in Unreal Engine. This role is perfect for someone who enjoys working across the whole pipeline—assets, lighting, cameras, animation, procedural tools, and more. Responsibilities Build and animate scenes in Unreal across different stages of production. Import/manage assets (FBX, USD, Alembic) with correct scale and materials. Set up lighting, lookdev, cameras, rigs, and animation in-engine. Use procedural tools (Unreal PCG, Houdini Engine, etc.) for layout, FX, and environments. Troubleshoot real-time performance/rendering issues. Collaborate with supervisors, artists, and tech teams for smooth delivery. Keep scenes optimized and organized. Qualifications Strong Unreal Engine experience in visualization, previs/postvis, or game cinematics. Knowledge of Blueprints, rigging/animation, and asset workflows. Experience with Houdini / Houdini Engine and procedural tools. Understanding of performance optimization and PCG. Comfortable with layout, lookdev, world building, lighting, and cameras. Bonus Skills Cinematic camera and lookdev experience. Knowledge of Shotgrid, Perforce, C++/Python. Experience in VFX/animation/game pipelines or in-camera VFX projects. About DNEGDNEG is a global leader in visual effects and animation, with 9,000+ people across studios worldwide. We value diversity, inclusion, and collaboration, and welcome applicants from all backgrounds.
Ubisoft- Senior Gameplay Animator {(AI) Far Cry}- Montreal, Hybrid
At Ubisoft As a Gameplay AI Animator, you’ll design, integrate, and refine animation systems for NPCs (both friendly & hostile). Your work will directly shape the player experience, ensuring animations feel natural, responsive, and immersive. Location & Work Model:📍 Montreal, QC, Canada Responsibilities: Create & implement AI animation systems for locomotion, navigation, combat, and interactions. Process & polish mocap data for game integration. Export and integrate animations in line with technical guidelines. Test, iterate, and refine systems to ensure top quality. Work closely with animators, designers, programmers & directors. Ensure animations enhance overall gameplay experience. Qualifications: Strong eye for detail & animation quality. Experience in AI animation & system development. Skills in mocap data processing. Familiarity with MotionBuilder (a plus). Experience on a shipped AAA title (advantage). Understanding of game engine constraints. Team player with flexibility & creativity. About Ubisoft:Ubisoft is a global gaming leader behind titles like Assassin’s Creed, Rainbow Six, and Just Dance. Join a diverse, innovative team pushing the boundaries of gaming experiences.
Ubisoft-2D/3D Illustrator (Montreal,Hybrid)
As a 2D/3D Illustrator, you’ll create in-game visuals for Ubisoft titles, including shop assets, seasonal content, and character designs. Your work will directly impact player experience and follow the project’s artistic vision. Location: Montreal, Canada (Hybrid) Responsibilities Design visuals for in-game shops (decorations, bundles, backgrounds, seasonal assets). Pose, light, and render 3D models using tools like 3DS Max & Motion Builder. Retouch assets in Photoshop for polished results. Work on varied creative outputs (characters, accessories, environments). Collaborate with the art team to deliver high-volume seasonal content. Qualifications Experience as an illustrator (2D/3D). Strong knowledge of composition, lighting, and artistic direction. Proficiency in Photoshop; knowledge of 3DS Max, Vray, Motion Builder is a plus. Creative, detail-oriented, adaptable, and a good team player. Portfolio showcasing your best work is required.
Ubisoft-3d Artist(Pune, India,) Hybrid avail.
Ubisoft looking for a talented 3D Artist to create high-quality AAA environment assets. You’ll work on realistic models and textures for architecture, props, and organic objects, while collaborating with texture, level, and design teams. Job Title: 3D ArtistLocation: Pune, India (Hybrid) Responsibilities: Create realistic 3D models & textures (architecture, props, organic objects). Work with high & low poly meshes in a PBR pipeline. Ensure assets meet artistic direction & technical constraints. Collaborate with other artists and designers. Qualifications & Skills: Degree/Diploma in Graphic Design, 3D, or Game Development. 3–5 years of industry experience (AAA game experience is a plus). Strong knowledge of 3DSMax, ZBrush, Substance Painter, Photoshop. Skilled in shaders, PBR, and real-time modeling. Strong portfolio showcasing creativity and 3D art skills. Good communication, organization, and time management.