Ubisoft- Senior Gameplay Animator {(AI) Far Cry}- Montreal, Hybrid
At Ubisoft As a Gameplay AI Animator, you’ll design, integrate, and refine animation systems for NPCs (both friendly & hostile). Your work will directly shape the player experience, ensuring animations feel natural, responsive, and immersive. Location & Work Model:📍 Montreal, QC, Canada Responsibilities: Create & implement AI animation systems for locomotion, navigation, combat, and interactions. Process & polish mocap data for game integration. Export and integrate animations in line with technical guidelines. Test, iterate, and refine systems to ensure top quality. Work closely with animators, designers, programmers & directors. Ensure animations enhance overall gameplay experience. Qualifications: Strong eye for detail & animation quality. Experience in AI animation & system development. Skills in mocap data processing. Familiarity with MotionBuilder (a plus). Experience on a shipped AAA title (advantage). Understanding of game engine constraints. Team player with flexibility & creativity. About Ubisoft:Ubisoft is a global gaming leader behind titles like Assassin’s Creed, Rainbow Six, and Just Dance. Join a diverse, innovative team pushing the boundaries of gaming experiences.