🚗 Vehicle Artist (Mid/Senior) – Rockstar Games At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects in entertainment — all within an inclusive, highly-motivated environment where you’ll learn and collaborate with some of the most talented people in the industry. Rockstar India is on the lookout for talented Senior and Mid-level Vehicle Artists with a passion for creating an incredible and varied range of vehicle artwork. This is a full-time, in-office position based at Rockstar’s large game development studio in Bangalore, India. 🌍 What We Do The Vehicle Art team designs, builds, and textures all modes of transport within our game worlds. If you can drive, ride, sail, or fly in it — we’ve created it. Vehicles are more than transport — they’re an extension of a player’s personality, customizable and full of history, becoming “characters” in their own right. We research how vehicles are built, how they function, and their cultural significance worldwide. We collaborate with design, code, and animation teams to ensure vehicles work seamlessly. We work alongside art departments to hit the highest visual standards and maintain consistency across the game world. 🎯 Responsibilities Work in a specialized vehicle department within a larger passionate game team. Design original assets inspired by real-world references (not carbon copies). Research, design, and model 3D vehicle artwork (interior + exterior). Create textures & shaders for real-world materials like paint, metals, wood, fabric, and leather. Use engine tools to export/test assets in-game, ensuring quality control and functionality. ✅ Qualifications A comprehensive portfolio of high-quality 3D vehicle art is required. 🛠️ Skills Strong experience in 3DS Max (modelling) and Adobe Photoshop (texturing). Deep understanding of modern production workflows for vehicle asset creation. Strong sense of silhouette, scale, and mesh topology. Expert in creating/manipulating texture maps: diffuse, normal, specular, weathering. Excellent UV space optimization. Awareness of poly counts & texture budgets for real-time engines. Strong team player, good communicator, self-motivated. Ability to manage time effectively, meet deadlines, and report progress clearly. Collaborative mindset, working well with code, design, animation, and tools teams. ➕ Pluses (Not Required) 1+ year studio experience or vehicle modding background. Shipped current-gen console titles as a Vehicle Artist. Knowledge of PBR shader workflows. Experience with Quixel Suite or similar. Traditional art skills: drawing, photography, technical illustration. Interest in adopting new workflow tools (internal or 3rd party). Passion for car culture. 📩 How to Apply Apply with your CV + Cover Letter (demonstrating how you meet the skills above). If shortlisted, a Rockstar recruiter will contact you to guide you through next steps. Rockstar Games is proud to be an equal opportunity employer, committed to hiring and promoting based on skills and merit. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.