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🎬 ILM London is Hiring – All Levels Generalist Artist

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📍 Location: London, United Kingdom | Hybrid (minimum 2 days on-site/week) Industrial Light & Magic (ILM) is seeking talented Generalist Artists to join our London studio. If you have a strong base in 3D CGI creation and thrive across multiple disciplines, this is your chance to work on world-class VFX for feature films. 🔹 What You’ll Do Work across all aspects of CG shots: Modeling, Texturing, Shading, Lighting, Matte Painting, Rendering, and Compositing Create models, textures, and photorealistic digital matte paintings Assemble and light scenes, including characters and animation Refine 3D renders with 2D compositing techniques Collaborate with VFX and CG Supervisors to define shot aesthetics 🔹 What We’re Looking For High-level knowledge in Modeling, Texturing, Lighting, Shading, Matte Painting, Rendering, and Compositing VFX pipeline experience on at least one feature film Proficiency in Maya, Houdini, and VRay (knowledge of Houdini Solaris, Renderman, Blender a plus) Strong artistic & technical problem-solving, attention to detail, and communication skills Bonus: Programming/scripting skills (VEX, MEL, Python) or traditional arts background 📢 Please submit a demo reel or shot breakdown along with your resume. 💡 Join ILM and be part of a creative team shaping groundbreaking cinematic experiences!

DNEG hiring Animator-Vancouver, Canada 

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Job Title: Animation Lead Location: Vancouver, CanadaSalary Range: CAD 92,000 – 145,000Position Type: Unionized (covered by DNEG & IATSE collective agreement) Key Purpose of the Job As an Animation Lead, you will provide close support to the Animation Director and Animation Supervisor(s). While still contributing animation shots, your primary focus will be mentoring, guiding, and ensuring the consistency of animation across the team. Key Responsibilities Collaborate with the Animation Director and Supervisor(s) during pre-production, including animation tests and rigging feedback. Ensure consistency of character animation style, intention, and movement. Provide constructive feedback, guidance, and technical support to animators. Assist in solving animation-related technical and artistic issues. Help communicate direction and resolve challenges related to animation techniques, references, and workflows. Contribute animation shots as required, though to a lesser extent than team animators. Requirements (Must Haves) 4–6 years of VFX animation experience at a high level. Experience as a Senior Animator on at least 3 feature-length productions. Strong knowledge of Maya and solid understanding of related departments. Proficiency in timing, posing, acting, and storytelling techniques. Strong problem-solving ability in 3D space, including interpreting layouts and analysing 3D form. Excellent communication and organizational skills. Some experience with scheduling sequences for production leadership. About You Team-oriented and collaborative. Highly motivated and adaptable. Strong communicator, open to feedback and direction. Unionized Position This is a unionized role covered by a collective agreement between DNEG and IATSE (in the coming months). Union membership is required. Union dues will apply once the agreement is in place. Benefits and conditions will follow the collective agreement. Additional Information Only shortlisted candidates will be contacted. However, all applicants will be added to our talent pool for potential future opportunities.

🚀 Vercors Games is Hiring – Senior Game Designer (MMORPG)

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Vercors Games, a new Madrid-based studio founded by industry veterans, is co-developing a large-scale AAA cross-platform game. We’re searching for a Senior Content Designer passionate about creating immersive, player-first experiences. 📍 Location: Remote (Europe, CET time zones) ✨ What You’ll Do Shape engaging and coherent in-game content across quests, menus, and interactions. Collaborate with designers, UX, and artists for seamless player experiences. Craft onboarding flows and maintain content style guides. Support user testing to refine clarity and immersion. 🎯 What We’re Looking For 8+ years in content design (MMORPG or RPG experience a plus). Portfolio showcasing in-game content design. Strong command of English. Familiarity with Figma, Miro, or Notion. Based in Europe, aligned with CET time zones. 🌍 Why Join Us? 100% remote with flexible hours. Creative autonomy and inclusive culture. Opportunity to define the voice of a AAA game. 📩 Apply now and be part of shaping our worlds!

Rockstar Games is Hiring – Vehicle Artist (Mid/Senior)

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🚗 Vehicle Artist (Mid/Senior) – Rockstar Games At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects in entertainment — all within an inclusive, highly-motivated environment where you’ll learn and collaborate with some of the most talented people in the industry. Rockstar India is on the lookout for talented Senior and Mid-level Vehicle Artists with a passion for creating an incredible and varied range of vehicle artwork. This is a full-time, in-office position based at Rockstar’s large game development studio in Bangalore, India. 🌍 What We Do The Vehicle Art team designs, builds, and textures all modes of transport within our game worlds. If you can drive, ride, sail, or fly in it — we’ve created it. Vehicles are more than transport — they’re an extension of a player’s personality, customizable and full of history, becoming “characters” in their own right. We research how vehicles are built, how they function, and their cultural significance worldwide. We collaborate with design, code, and animation teams to ensure vehicles work seamlessly. We work alongside art departments to hit the highest visual standards and maintain consistency across the game world. 🎯 Responsibilities Work in a specialized vehicle department within a larger passionate game team. Design original assets inspired by real-world references (not carbon copies). Research, design, and model 3D vehicle artwork (interior + exterior). Create textures & shaders for real-world materials like paint, metals, wood, fabric, and leather. Use engine tools to export/test assets in-game, ensuring quality control and functionality. ✅ Qualifications A comprehensive portfolio of high-quality 3D vehicle art is required. 🛠️ Skills Strong experience in 3DS Max (modelling) and Adobe Photoshop (texturing). Deep understanding of modern production workflows for vehicle asset creation. Strong sense of silhouette, scale, and mesh topology. Expert in creating/manipulating texture maps: diffuse, normal, specular, weathering. Excellent UV space optimization. Awareness of poly counts & texture budgets for real-time engines. Strong team player, good communicator, self-motivated. Ability to manage time effectively, meet deadlines, and report progress clearly. Collaborative mindset, working well with code, design, animation, and tools teams. ➕ Pluses (Not Required) 1+ year studio experience or vehicle modding background. Shipped current-gen console titles as a Vehicle Artist. Knowledge of PBR shader workflows. Experience with Quixel Suite or similar. Traditional art skills: drawing, photography, technical illustration. Interest in adopting new workflow tools (internal or 3rd party). Passion for car culture. 📩 How to Apply Apply with your CV + Cover Letter (demonstrating how you meet the skills above). If shortlisted, a Rockstar recruiter will contact you to guide you through next steps. Rockstar Games is proud to be an equal opportunity employer, committed to hiring and promoting based on skills and merit. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.

🎮 Rockstar Games is Hiring – Motion Graphics Artist

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📍 Location: Manhattan, New York, United States💰 Salary: $70,000 – $90,000 USD At Rockstar Games, we create world-class entertainment experiences. We’re looking for a highly skilled Motion Graphics Artist to join our Video Production Department in NYC. ✨ What You’ll Do Create top-quality 2D & 3D motion graphics for trailers, social media, and campaigns. Collaborate with directors, producers, and artists to bring creative visions to life. Ensure precision, quality control, and consistency across all deliverables. 🎨 What We’re Looking For Bachelor’s degree + 5+ years of professional experience. Strong expertise in After Effects & C4D (Octane/Redshift). Solid motion design sensibilities and ability to work in a team pipeline. 💡 Bonus if you have experience in Film/TV title sequences & style frame design. 📌 Full-time, on-site role at Rockstar’s NYC HQ👉 Apply with your resume, cover letter & portfolio. Be part of something legendary. 🚀

Flying Wild Hog hiring Senior VFX Artist

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Who We Are At Flying Wild Hog, gaming isn’t just what we do—it’s who we are. From Hard Reset to Shadow Warrior and Evil West, we’ve built action-packed worlds that keep players hooked. We’re gamers turned creators, fueled by passion and driven to craft unforgettable experiences. If you’re ready to join a studio where creativity and community come first, this is the place for you. About the Role We’re looking for a Senior VFX Artist to bring our games to life through stunning real-time effects powered by Unreal Engine 5. From explosive combat visuals to atmospheric environments, your artistry will immerse players in thrilling, believable worlds. What You’ll Do Design and create real-time VFX for gameplay and cinematics (explosions, fire, smoke, magic, water, etc.) Build VFX assets including textures, materials, meshes, and fluid simulations Take effects from prototype to polished, final quality Work closely with Game Designers, 3D Artists, and Programmers Optimize effects for performance and visual fidelity What We’re Looking For 3+ years of experience creating VFX for games (portfolio required) Proven expertise in Unreal Engine Proficiency with Photoshop and 3D software (Maya, Max, Blender, etc.) Strong artistic eye for natural and believable effects Collaborative mindset with an iterative approach Experience with version control systems Bonus: experience with Houdini, FumeFX, RealFlow, shipped titles Why Join Flying Wild Hog? Flexibility: work remote, hybrid, or on-site Fully covered private medical care + FitProfit sports card Access to Hogs Academy for ongoing learning Mental health support programs Polish & English language lessons Flexible hours (core 11:00–16:00) Real creative impact on the games we make—your voice matters Apply Here

🎮 11 bit Studios is Hiring – VFX Artist

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📍 Location: Warsaw, Poland (Hybrid: 3 days in-office, 2 days remote) Join 11 bit Studios and create stunning in-game visual effects that elevate the gaming experience! What You’ll Do:✨ Design and implement compelling VFX and particle systems✨ Create, optimize, and maintain shaders✨ Redesign Niagara Systems for interactive use cases✨ Collaborate with the art team to enhance visual fidelity Requirements:✅ 3+ years in a similar role or 1 shipped game✅ Portfolio showcasing real-time effects✅ Experience with Unreal Engine 5✅ Shader creation and optimization experience✅ Collaborative, problem-solving mindset✅ Fluent English (B2) Nice to Have: Houdini & Embergen proficiency Steampunk game experience Blueprints for VFX integration Photoshop & 3D software skills (Blender, Maya) What We Offer:✨ Flexible hybrid work and fully-paid holidays✨ Health & wellness benefits, in-office gym & yoga✨ Training budget, library, English/Polish classes✨ Dog-friendly office near Metro Stadion Narodowy✨ Fair compensation, bonuses, relocation budget, events & more Join us and bring games to life with your VFX expertise!

ICON Creative Studio is Hiring – Junior Rigging Artist (On-Site)

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ICON Creative Studio, Canada’s largest independently owned animation studio, is seeking a motivated Junior Rigging Artist to join our team in historic Gastown, Vancouver. We are the creative force behind top-tier feature and episodic CG content for major platforms, including Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. In this role, you will be a vital part of our technical art department, translating static models into performant, animation-ready assets. You will work closely with our Rigging Lead to create high-quality rigs for characters, vehicles, props, and environments. This is an exceptional opportunity for a junior artist to kickstart their career by working with cutting-edge tools, receiving mentorship from industry veterans, and contributing to premium global animation projects. Job Summary Details Detail Information Role Junior Rigging Artist Studio ICON Creative Studio Location Vancouver, BC (Gastown – On-site) Salary Range CAD $55,000 – $60,000 per year Key Focus Character/prop rigging, pipeline support, tool mastery Primary Software Maya About ICON Creative Studio:Canada’s largest independently owned animation studio, ICON Creative Studio, is located in historic Gastown, Vancouver, BC. Our team of specialists works across the entire animation pipeline to deliver top-tier feature and episodic CG content for major streaming platforms like Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. Why Work at ICON:✨ Collaborate on premium animated projects✨ Work with cutting-edge tools and software✨ Join a diverse team of global artists✨ Enjoy a supportive, flexible workplace culture✨ Access mentorship, learning opportunities, and professional growth✨ Generous benefits and direct deposit Role Overview – Junior Rigging Artist:You will create high-quality rigs for props, sets, vehicles, and characters using in-house tools. Reporting to the Rigging Lead, you will actively collaborate with the rigging team and other departments, continuously learning while contributing to a positive and efficient production environment. Responsibilities: Develop rigs for props, sets, vehicles, and characters according to production requirements Use in-house rigging software efficiently Follow direction from the Rigging Lead, ensuring technical and artistic standards Collaborate with fellow rigging artists and departments Accept and implement feedback to improve workflow and output Identify challenges and propose rigging solutions Stay updated on industry trends and new techniques Qualifications:✅ Strong knowledge of Maya✅ Basic anatomy knowledge✅ Strong communication skills✅ Ability to deliver tasks under deadlinesPluses: Python, version control (GIT), cloth, hair, and muscle rigging experience Join ICON and bring animated stories to life while growing your rigging career in a dynamic, collaborative environment.

🎮 Scopely is Hiring – Animation Lead for Monopoly GO!

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📍 Location: Culver City, CA (or Remote within the US/Canada) Scopely is looking for an Animation Lead to join our Monopoly GO! game team. This role will lead and mentor animators, oversee 2D/3D animations, VFX, UI animations, character animation, and transitions, while collaborating with Tech Artists, UI/UX designers, and Engineers to deliver industry-leading mobile game experiences. About Scopely & Monopoly GO!We are a global team of game lovers, creating and innovating mobile games enjoyed by millions worldwide. Monopoly GO! is one of our flagship casual games, and our teams in Europe and the US are dedicated to delivering captivating experiences every day. What You’ll Do: Collaborate with the Animation and Art Directors to set and maintain animation quality and storytelling standards. Provide technical support and optimize animator workflows for efficient production. Partner with engineers and technical artists to define, maintain, and improve animation tools and pipelines. Lead, mentor, and manage Senior and Mid-level animators; give constructive feedback on internal and external work. Contribute to POD-level planning, documentation, and creative process improvements. Actively participate in team critiques, art discussions, and hiring new animators. Ensure timely completion of animation tasks and collaborate across narrative, design, and art teams. What We’re Looking For: 2+ years as a Lead Animator, 7+ years professional game animation experience (Maya preferred). 3+ years of technical animation implementation in UI/features (Unity). Expert hand-key animation skills and strong understanding of animation fundamentals. Experience with real-time particle/VFX animations. Strong communication, collaboration, organizational, and time-management skills. Proven ability to mentor, give feedback, and foster a creative art culture. Online portfolio demonstrating animation and technical art skills. Mobile game experience and proficiency in After Effects, Photoshop, Animate, etc. Nice to Have: Drawing, texturing, and modeling skills. Familiarity with Jira. Compensation (CA, CO, NJ, NY, WA):$98,600 – $145,000 USD annually, plus potential equity, bonuses, healthcare, retirement benefits, pet insurance, paid holidays, unlimited PTO, and more. Base pay depends on experience and skills.

Electrify Video Partners-Head of Short Form

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Electrify Video Partners is a fast-growing digital media company that invests in established YouTube creators and helps scale them into global media brands. With a portfolio that includes Astrum, Fireship, Mentour Pilot, Veritasium and more, our mission is to build premium, market-leading creator businesses. We’re seeking a Head of Short Form to lead creative strategy, audience growth, and branded content for YouTube Shorts, TikTok, and Reels. You’ll shape editorial vision, manage a team of producers/editors, and drive impact across multiple creator brands. Key Responsibilities Lead creative and growth strategy for branded short form video. Develop audience growth strategies across Shorts, TikTok & Reels. Oversee workflow, campaign execution, and branded briefs. Collaborate with creators, sales, and brand partnerships teams. Audit and optimize non-branded short form output. Provide feedback, analyze data, and refine content performance. Use AI tools to enhance workflow and ideation. Stay on top of trends, bringing fresh insights to the team. Requirements Proven success building audiences via TikTok, Reels, or Shorts. Strong communication & project management skills. Knowledge of editing workflows, aesthetics & creative feedback. Data-driven mindset with attention to detail. Familiarity with AI tools to enhance short form production. Nice-to-have: experience with premium educational creators, managing paid social campaigns, or familiarity with scientific/educational content. Why Join Us? Fully remote – work from anywhere. Flexible hours & supportive team culture. Tech allowance + referral program. Work with world-class creators impacting millions globally. Flat, collaborative startup environment with real ownership. Be part of our Creator Foundation – supporting creators aligned with the UN Sustainable Development Goals. Electrify is an equal opportunity employer that celebrates diversity and creativity.