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Naughty Dog is Hiring – Senior Technical Gameplay Animator

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Naughty Dog, the world-renowned studio behind The Last of Us and Uncharted series, is seeking a Senior Technical Gameplay Animator to join our team. We are looking for a highly skilled technical artist to help bridge the gap between creative animation and robust engineering. If you are passionate about building advanced systems that bring character-driven stories to life, we want you on our team. Naughty Dog, the world-renowned studio behind The Last of Us and Uncharted series, is seeking a Senior Technical Gameplay Animator to join our team. We are looking for a highly skilled technical artist to help bridge the gap between creative animation and robust engineering. If you are passionate about building advanced systems that bring character-driven stories to life, we want you on our team. Job Summary: Senior Technical Gameplay Animator Feature Details Company Naughty Dog Role Title Senior Technical Gameplay Animator Location Santa Monica, CA (Hybrid) Experience Level 5+ Years (Technical Gameplay Animation) Salary Range $126,400 – $227,500 USD Employment Type Full Time   Key Responsibilities System Development: Design and implement advanced animation systems, state machines, and tools to streamline in-game workflows. Pipeline Innovation: Continuously improve our animation pipelines to support high-quality content production while maintaining technical performance. Cross-Disciplinary Collaboration: Partner with designers and engineers to troubleshoot complex gameplay issues and refine animation-driven mechanics. Mentorship & Strategy: Provide technical guidance to junior team members and contribute to the development of documentation and long-term pipeline strategies.   Skills & Requirements Professional Experience: 5+ years of dedicated experience in technical gameplay animation within the AAA games industry. Technical Proficiency: Strong programming and scripting skills, specifically in Python, C#, or C++. Tooling Expertise: Deep understanding of in-game animation systems, including state machines, blend trees, and IK solvers. Pipeline Knowledge: Extensive experience with motion capture and keyframe animation pipelines, specifically using Maya and MotionBuilder. Portfolio: A proven track record of delivering visually stunning, high-fidelity animations across diverse game genres.   Why Naughty Dog? Naughty Dog is home to a diverse, passionate group of creators dedicated to pushing the boundaries of interactive storytelling. When you join our studio, you become part of a legacy of excellence. We offer: Industry-Leading Compensation: A competitive salary range of $126,400 – $227,500 USD, supplemented by performance-based bonuses and top-tier benefits. Work Environment: A collaborative hybrid work model based out of our Santa Monica headquarters. Creative Impact: The opportunity to contribute to world-class, story-driven AAA titles that set the gold standard for the industry.   How to Apply If you are ready to shape the future of character movement and gameplay feel, please submit your application, including your resume and a reel demonstrating both your technical proficiency and artistic sensibilities. Given your background, what is the most complex animation system or pipeline challenge you have tackled in a previous project, and how did your technical approach improve the team’s overall workflow?

🚨 Industrial Light & Magic is Hiring – Senior Compositor

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Founded by George Lucas, Industrial Light & Magic has redefined the art of visual effects for over 40 years—crafting iconic moments across Star Wars, Marvel, Jurassic Park, and beyond. Now, our Sydney studio is looking for a Senior Compositor to help shape the future of cinematic storytelling. ✨ What You’ll Do🎬 Combine live-action plates and CG elements into seamless, high-quality shots🎨 Maintain overall look, colour balance, and consistency across sequences🤝 Collaborate closely with Compositing & VFX Supervisors on creative solutions👩‍🏫 Mentor junior artists and contribute to team growth⚡ Problem-solve and innovate to deliver outstanding visuals on schedule 🎯 What We’re Looking For✔️ 3+ years of feature film compositing experience✔️ Strong reel showcasing Nuke skills (essential)✔️ Solid foundation in composition, colour, lighting, or photography✔️ Bonus: Python/C++ scripting, custom Nuke gizmos, fine arts/design background✔️ A collaborative, solution-oriented mindset At ILM, you’ll join a global network of artists pushing the boundaries of VFX, VR, AR, and immersive cinema. Your artistry will help craft the next generation of unforgettable stories. 📩 Apply now and #JoinILM

Netflix Hiring (EOI)- Feature Animator / Compositor

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📍 Location: Sydney, Australia Netflix is one of the world’s leading entertainment services, with over 283 million paid memberships across 190+ countries. Our members enjoy TV series, films, and games in every genre and language — anytime, anywhere. At Netflix Animation Studios (NAS), we’re on a mission to shape the future of animation with bold, immersive, and timeless stories. We’re building a community of world-class artists, powered by our core values of innovation, ownership, courage, inclusion, and collaboration. ✨ Why Submit an Expression of Interest?If you’re passionate about compositing for feature animation but don’t see an active role listed right now, this is your chance to be considered for future opportunities. By submitting your portfolio and information, you’ll be added to our talent database. When a suitable role opens, our Talent Team will connect with you. 🎯 What We’re Looking For Experienced compositors with a strong eye for detail, color, and visual storytelling. Artists with feature animation or high-end visual effects backgrounds. A portfolio or reel that demonstrates compositing skills in animated storytelling. 🌍 Inclusion & DiversityAt Netflix, inclusion is a core value. We’re committed to building teams that reflect diverse perspectives and backgrounds. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, gender identity or expression, sexual orientation, disability, age, medical condition, marital status, military service, or any other protected status. If you need accommodations or adjustments during the application or interview process, please reach out to your recruiting partner — we’re here to support you. 📩 How to ApplySubmit your details and portfolio to be considered for future Compositing roles at Netflix Animation Studios in Sydney.

Warner Bros. Discovery is Hiring – VP VFX (Hybrid)

Warner Bros. Discovery is Hiring – Motion Designer (Temporary / Fixed Term)

📍 Culver City, California, USA | Hybrid At Warner Bros. Discovery (WBD), we create the stories, worlds, and experiences that inspire generations. From epic fantasy to groundbreaking documentaries, our work is powered by brilliant creatives, cutting-edge technologists, and passionate storytellers. Here, you’re supported, celebrated, and empowered to thrive. The Role:We’re seeking a Vice President of Visual Effects (VFX) to oversee and elevate VFX across HBO and HBO Max productions. This role is ideal for a strategic, detail-oriented leader who thrives in both creative and technical environments. What You’ll Do:✨ Partner with production teams, executives, and finance through development, pre-production, production, and post✨ Collaborate with filmmakers on VFX creative vision and execution✨ Analyze scripts, build breakdowns, budgets, and oversee planning✨ Track VFX delivery schedules, costs, and vendor progress with the VFX Producer✨ Review concepts, works-in-progress, and finals to ensure quality and consistency✨ Identify, interview, and hire VFX talent (supervisors, producers, artists)✨ Stay up to date on VFX incentives, emerging technologies, and vendor capabilities worldwide✨ Maintain and enhance reporting systems to streamline production oversight What We’re Looking For:🎯 10+ years as a VFX Producer on major films/TV or equivalent studio/vendor/streaming experience🎯 Strong technical expertise in the full VFX pipeline (pre-viz, post-viz, emerging tech)🎯 Experience across US and UK productions, with knowledge of global vendors and talent🎯 Familiarity with ShotGrid (Flow) is a plus🎯 Passion for innovation, emerging tools, and continuous learning🎯 Bachelor’s degree (or equivalent experience) preferred Why Join Us:🌍 Hybrid role in Culver City, CA🌍 Competitive compensation: $172,200 – $319,800 USD/year plus bonuses and incentives🌍 Comprehensive benefits (medical, retirement, wellness programs, paid leave, more)🌍 Inclusive, global culture where diverse voices are valued 📩 Apply Now and lead the future of VFX at Warner Bros. Discovery.

🎬 Rockstar Games is Hiring: Nuke Compositor

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At Rockstar Games, we craft world-class entertainment experiences. Join our Video Production Department and work on cinematic trailers and video assets for online, social media, broadcast TV, and cinema. 📍Carlsbad, California, USA | Full-time, In-Office. About the Role:We’re looking for a highly skilled Nuke Compositor to join our Carlsbad studio. This role is full-time and in-office, offering the chance to collaborate with some of the most talented artists in the gaming industry. Responsibilities:✨ Track, matchmove, composite, paint, and roto in 2D and 3D following our standards and style✨ Collaborate closely with team leads, other compositors, motion graphics artists, and producers✨ Update and improve custom Nuke tools for current and future workflows✨ Work efficiently in a fast-paced environment with tight deadlines Qualifications:🎯 Bachelor’s degree and 5+ years of professional compositing experience🎯 Expertise in Foundry NukeX, Boris FX Mocha Pro, and related plugins🎯 Strong artistic eye and attention to detail🎯 Ability to work across various styles and production methods🎯 Experience with multiple formats, frame rates, and compression types🎯 Team player with excellent communication skills🎯 Some Python scripting experience within Nuke is a plus Bonus Skills:💡 Experience in film/TV motion title sequences💡 R&D and design experience💡 Knowledge of Adobe Photoshop, Premiere, and After Effects Additional Info:🎥 Professional reel or portfolio is required🤝 Rockstar promotes an inclusive and supportive work environment, providing accommodations for applicants with disabilities💰 San Diego Base Pay Range: $100,200 – $125,400 USD/year (plus potential bonuses, equity, and benefits) 📩 Apply Now to bring your compositing expertise to Rockstar Games and help create unforgettable cinematic experiences!

Rockstar Games is Hiring Senior Nuke Artist

Rockstar Games

Manhattan, New York, USA | Full-time, In-Office At Rockstar Games, we create world-class entertainment experiences. Join our Video Production Department and work on trailers and video assets released online, on social media, broadcast TV, and in cinema. What You’ll Do:✨ Track, matchmove, composite, paint, and roto in 2D/3D using NukeX and Mocha Pro✨ Work in a fast-paced environment with tight turnarounds✨ Collaborate with team leads, fellow compositors, motion graphics artists, and producers✨ Update and improve custom Nuke tools for current and future workflows What We’re Looking For:🎯 5+ years experience as a Nuke Compositor🎯 Proficiency with Foundry NukeX, Boris FX Mocha Pro, and related plugins🎯 Strong artistic eye, attention to detail, and ability to work across various styles🎯 Experience with different formats, frame rates, and compression details🎯 Strong communication and collaboration skills🎯 Some Python scripting knowledge within Nuke is a plus Nice to Have:💡 Film/TV motion title sequence experience💡 R&D and design experience💡 Adobe Photoshop, Premiere, and After Effects knowledge Additional Info:🎥 Professional reel or portfolio required for consideration🤝 Rockstar provides an inclusive, equal opportunity work environment💰 NYC Base Pay Range: $100,200 – $125,400 USD/year (may include bonus/equity & benefits) 📩 Apply Now and bring your compositing expertise to some of the most exciting projects in the entertainment industry!

Riot Games is Hiring: Principal Concept Artist (Characters) – Unpublished R&D Product

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Riot Games is seeking an elite Principal Character Concept Artist to join our R&D division. This is a rare opportunity to contribute to a groundbreaking, unpublished project from the ground up. As a key artistic visionary, you will be responsible for conceptualizing characters and creatures that define the tone, genre, and visual identity of a brand-new gaming experience. The Role : Principal Character Concept Artist In this high-impact, principal-level role, you will bridge the gap between abstract narrative ideas and tangible visual design. You will work within a lean, highly collaborative R&D environment, partnering directly with Art Directors, narrative designers, and gameplay engineers to craft characters that are not only iconic but also deeply integrated into the game’s core mechanics. You will set the bar for quality, establish stylistic foundations, and mentor a team of talented artists to ensure the project’s visual language remains cohesive and compelling. Job Summary: Principal Character Concept Artist Feature Details Company Riot Games Role Title Principal Character Concept Artist Project Type Unpublished R&D Product Location Guangzhou, China (On-site) Employment Type Full Time Experience Level 10+ Years (Industry) / Principal or Lead experience Salary Range CNY ¥650,000 – ¥750,000 per year   Core Responsibilities Creative Vision: Spearhead the character concept process, exploring diverse styles and establishing a unique, cohesive visual identity for new IPs. Narrative Design: Create designs that inherently communicate a character’s story, personality, and world-building through shape language, silhouette, and aesthetic detail. Technical Artistry: Produce production-ready concept art and technical documentation to guide 3D character artists and external partners/outsourcing teams. Cross-Functional Collaboration: Engage in iterative design cycles, providing and receiving critical feedback to ensure the art direction remains aligned with gameplay goals. Leadership & Mentorship: Act as a creative mentor for junior and mid-level artists, guiding their professional development and maintaining high artistic standards across the team.   Professional Requirements Industry Experience: 10+ years of professional concept design experience within the gaming industry or closely related creative fields. Software Mastery: 5+ years of expert-level proficiency in Adobe Photoshop or equivalent industry-standard concept design software. Leadership Track Record: Proven experience at a Principal or Lead level, with a successful track record of establishing the visual style and artistic vision for a product. Portfolio: A strong, professional portfolio showcasing highly imaginative, stylized character and creature designs.   Desired Qualifications Professional experience shipping AAA game titles. Prior involvement in the pre-production phase of at least one major game title. Deep familiarity with fantasy character tropes and a strong understanding of the design aesthetics found in Riot’s existing IPs.   Why Join Riot Games? Riot Games offers a world-class environment where creative freedom is matched by professional support. Our benefits package is designed to foster both your career growth and your personal well-being: Financial Stability: Competitive salary package (CNY ¥650,000 – ¥750,000 per year) with additional performance-based incentives. Health & Wellness: Comprehensive medical, dental, and vision insurance, alongside life, short-term, and long-term disability coverage. Balance: We believe in sustainable development, offering open paid time off and flexible scheduling. Growth: The opportunity to work on a high-stakes, unannounced project that will define the next generation of player experiences.   How to Apply We are looking for artists who are not just skilled illustrators, but visionary designers. If you have the passion to define the visual soul of an entirely new game, we invite you to apply. Please ensure your portfolio clearly demonstrates your process, from initial thumbnail exploration through final polished concepts, with a specific focus on character design. Do you have experience in the early pre-production stages of R&D, and how do you typically approach maintaining stylistic consistency when building a brand-new visual language from scratch?

Riot Games Singapore is Hiring: Manager, VFX Art – League of Legends

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Are you an expert in stylized VFX looking to lead a world-class team on one of the most influential games in history? Riot Games Singapore is seeking a visionary Manager of VFX Art to help shape the magical, high-impact world of League of Legends. This is an on-site/hybrid role based in the heart of Asia’s gaming hub, offering a unique opportunity to lead creative development, mentor top-tier talent, and ensure that every champion ability and cosmetic skin meets the highest standards of excellence. The Role: Defining the League Experience As the Manager of VFX Art, you will be the bridge between technical execution and artistic storytelling. You will guide the conception and production of high-quality, stylized visual effects that don’t just look stunning, but also enhance gameplay clarity. Whether it is designing a game-changing ultimate or a thematic skin effect, your work will directly impact millions of players worldwide. You will act as a mentor, champion, and strategist for the VFX team. By fostering a collaborative environment, you will empower your artists to push the boundaries of real-time VFX while maintaining the unique visual identity that defines League of Legends. Job Summary: Manager, VFX Art (League of Legends) Feature Details Role Title Manager, VFX Art Company Riot Games (Singapore Studio) Location Singapore (On-site/Hybrid) Experience Level 5+ Years (Professional) Salary Range SGD 140,000 – SGD 210,000 per year Relocation Full relocation support provided Employment Type Full Time Key Focus VFX Strategy, Team Mentorship & Craft Excellence Responsibilities: Driving Artistic Excellence In this leadership role, your impact will be felt across the entire game ecosystem. You will be responsible for: Strategic Leadership: Setting the vision for VFX that perfectly balances gameplay clarity, technical feasibility, and visual spectacle. Team Empowerment: Mentoring the VFX team, providing actionable feedback, and supporting their professional growth and career development. Production Oversight: Managing the end-to-end production and implementation of champion abilities, skins, emotes, and other cosmetic effects. Collaborative Partnership: Working alongside Associate Art Directors, Product Leads, and other cross-functional stakeholders to ensure a cohesive creative direction. Craft Health: Supporting Art Directors by ensuring the overall productivity and well-being of the VFX craft within the Singapore studio.   What We’re Looking For We want an artist who understands the “why” behind the “how.” You should possess: Professional Expertise: 5+ years of experience in the games industry, with previous experience as a Senior or Lead artist on shipped titles. Technical Proficiency: Mastery of 3D/2D tools such as Maya, 3DS Max, and Photoshop. Stylized Design Eye: A deep understanding of timing, shape language, color theory, and mesh engineering. You know how to make effects feel impactful without cluttering the screen. Industry Knowledge: Strong familiarity with the MOBA genre and a genuine passion for the League of Legends IP.   Bonus points for candidates with experience in managing vendors, fluency in both English and Mandarin, or a deep understanding of PBR and modern engines like Unreal or Unity.   Perks & Benefits: Why Riot Singapore? Riot Games provides a comprehensive, world-class benefits package designed to support you and your family in your new home: Seamless Transition: We provide full relocation support to help you move to Singapore with ease. Health & Security: Comprehensive health insurance for you, your spouse, and your children, plus life, disability, and parental leave coverage. Financial Wellness: Competitive salary package and a retirement plan with company matching. Work-Life Balance: Open paid time off to recharge. Riot Culture: Access to our “Play Fund” to explore games, as well as opportunities to support charitable causes and volunteering initiatives.   How to Apply Are you ready to bring your artistic leadership to League of Legends? If you are passionate about crafting unforgettable player experiences and want to join an industry-leading studio in Singapore, we want to hear from you. Apply now to take the next step in your career and help define the next generation of League of Legends! Are you currently located in Singapore, or would you require the full relocation support package provided by Riot Games?

Riot Games is Hiring: Associate Art Director – Characters (VALORANT)

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Are you a visionary leader with a passion for defining the visual identity of one of the world’s most iconic tactical shooters? Riot Games is currently seeking a seasoned Associate Art Director for Characters to help shape the future of VALORANT. If you are an experienced art leader who thrives at the intersection of creative strategy, mentorship, and high-performance execution, this is an unparalleled opportunity to leave your mark on the industry. The Role: Defining the VALORANT Aesthetic In this pivotal role, you will be the creative steward for the agents that millions of players encounter every day. You will be responsible for ensuring that every character remains visually iconic, cohesive, and deeply resonant with the VALORANT player base. Partnering closely with character team leadership, you will define and execute the artistic vision for the game, ensuring that every design choice supports both gameplay mechanics and the broader narrative landscape. As an Associate Art Director, you are not just a manager; you are a force multiplier. You will mentor a high-performing, multi-discipline team, fostering a culture of excellence and collaborative innovation. You will also serve as a key bridge across the organization, collaborating with cross-functional departments to ensure that the art vision remains consistent, scalable, and aligned with Riot’s mission to be the most player-focused game company in the world. Job Summary: Associate Art Director – Characters Below is a quick overview of the core details for this leadership opportunity at Riot Games. Feature Details Role Title Associate Art Director – Characters Company Riot Games Location Hybrid (Los Angeles, CA or Mercer Island, WA) Experience Level 10+ Years (Industry) / 5+ Years (Leadership) Salary Range $185,200 – $258,000 USD (Base) Additional Pay Incentive compensation + Equity Employment Type Full Time Key Focus Character Art Strategy & Team Leadership   Key Responsibilities as Associate Art Director Your daily impact will revolve around high-level strategy, team empowerment, and cross-departmental alignment. Your primary duties include: Visionary Leadership: Driving the character art strategy in direct alignment with evolving product and design goals. Team Development: Leading, mentoring, and growing a talented team of artists. You will focus on cultivating individual strengths while building a cohesive unit that thrives on feedback and creative friction. Strategic Alignment: Working in lockstep with Art Leadership to identify cross-team opportunities, break down silos, and facilitate knowledge sharing across the studio. Stakeholder Management: Navigating complex projects and managing stakeholder expectations to ensure that the art direction consistently supports game-wide creative goals. Operational Excellence: Creating and maintaining comprehensive documentation and artifacts. These tools serve as the blueprint that empowers your team to consistently deliver character art that meets the rigorous “VALORANT style.”   What We’re Looking For We are looking for a veteran who has “been there and done that,” but who remains deeply curious about the craft of character design. To be considered, you should possess: Industry Experience: A minimum of 10+ years of professional experience in the game industry, with at least 5 of those years spent in a leadership role specifically focused on character art teams. FPS Expertise: Proven, hands-on experience shipping characters for at least one first-person shooter (FPS) title. You understand the unique challenges of designing characters that must look and perform perfectly from the first-person perspective. Strategic Mindset: A demonstrable ability to establish a long-term art vision and the strategy required to execute it across large-scale projects. Design Intuition: A profound, deep-seated understanding of character design, stylistic consistency, and what makes a character truly resonate with an audience.   Bonus points if you have prior experience managing other art leads or have a deep familiarity with the existing VALORANT IP. Perks & Benefits Riot Games is committed to taking care of our employees. We provide a robust compensation package designed to support you and your family both inside and outside of the studio. This includes: Industry-Leading Compensation: A competitive base salary range of $185,200 – $258,000 USD, supplemented by incentive compensation and equity. Financial Wellness: A 401k plan with a generous company match. Comprehensive Health: Full coverage for medical, dental, and vision insurance, as well as life insurance and short/long-term disability. Flexibility & Balance: We offer an open PTO policy and flexible work schedules. This role is a hybrid position with a physical presence required in either Los Angeles, CA, or Mercer Island, WA. Family Support: Industry-leading parental leave and a suite of additional benefits to support your personal life.   How to Apply This is your chance to lead the visual development of a game that defines a generation. Are you ready to inspire players and set new standards in the industry? Apply now to join the Riot Games team! We look forward to seeing how your leadership and artistic vision will evolve the world of VALORANT. Do you have experience managing other art leads, or is there a specific project in your portfolio that best demonstrates your approach to cohesive character design?

🎮 Firesprite is Hiring: Lead Lighting Artist – Hybrid/Remote (UK)

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📍 Liverpool, UK (Hybrid/Remote options available) Firesprite, part of the PlayStation Studios family, is seeking a Lead Lighting Artist to oversee lighting production for a next-gen, cinematic game. You’ll work closely with Art and Cinematography Directors, empowering the lighting team to achieve best-in-class visual storytelling through atmosphere, tone, and mood. ✨ What You’ll Do: Lead the lighting team, providing mentorship, feedback, and career development Oversee all lighting production: from previs to final polish Collaborate with Environment, VFX, Level Design, Cinematics, and Tech Art teams Develop scalable lighting pipelines, tools, and standards within Unreal Engine Manage external co-development teams for technical and visual consistency 🎯 What We’re Looking For: Multiple shipped projects on major platforms Expert portfolio showcasing environment, character, and cinematic lighting Deep knowledge of physically based rendering, HDR pipelines, and Unreal Engine 4/5 Strong understanding of light, color, composition, and cinematic techniques Excellent leadership, mentorship, communication, and problem-solving skills 💡 Desirable Skills: Previous leadership experience Experience with DaVinci Resolve, Blueprints, shaders, materials, and profiling Mentorship and team guidance for internal and external teams 💎 Benefits: Discretionary bonus Hybrid working options Private medical & dental coverage 25 days holiday per year Access to cycle garage and showers Inclusive, equal opportunity culture 📩 Apply Now: Bring your expertise to Firesprite and help us craft immersive, cinematic gaming experiences.