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Creative Assembly is hiring – Senior Environment Artist (CA Sofia)

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Creative Assembly working on the sequel to Alien: Isolation 👽 – and we’re looking for a talented Senior Environment Artist to help craft stunning, immersive worlds in UE5. ✨ Your Role🎨 Create high-quality, performant environments aligned with art direction🏗️ Build modular hard-surface architectural assets🤝 Collaborate with level designers to bring environments to life⚡ Anticipate issues & provide creative technical solutions🗂️ Maintain an organised library of assets 🎯 What We’re Looking For✅ Strong experience in modular environment creation✅ Excellent modelling & asset creation skills (Blender, Substance Designer, etc.)✅ Great eye for visual quality & detail✅ Experience collaborating across teams in a professional environment💡 Bonus: weighted normals, sci-fi environment passion, deep UE5 knowledge 💎 Why Join Us?🏖️ Extra holiday allowance + studio closure at Christmas💰 Annual bonus + career growth & training opportunities👨‍👩‍👧 Health, dental & family insurance🍎 Free breakfast, snacks & wellbeing support (yes, massages too!)🎉 Studio parties, events & a creative, collaborative culture🎮 Free games, merch & access to our games library 👉 Portfolio/Showreel required with application. Apply now to help us shape the future of sci-fi environments!

Creative Assembly is hiring a Lead Technical Animator

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Join the award-winning Creative Assembly studio behind Alien: Isolation 👽 and help shape the sequel in UE5! We’re looking for a Lead Technical Animator to bridge art, animation, and technology — ensuring seamless, high-quality character and animation systems that bring immersive gameplay to life. ✨ What you’ll do🔧 Build & manage animation pipelines (from DCC to engine)🎨 Develop rigs, tools & workflows for characters & animations🤝 Collaborate with animators, artists, engineers & mocap teams⚡ Solve technical challenges and elevate animation quality🔍 Research emerging tech to keep us at the cutting edge 🎯 What we’re looking for✅ Proven experience on AAA titles in a similar role✅ Strong rigging skills & DCC expertise (Maya, MoBu)✅ Excellent Python coding & pipeline knowledge✅ Deep understanding of animation systems (locomotion, deformation, physics)💡 Bonus: Unreal Engine, C++, Blender, complex face rigs, mocap pipelines 💎 What we offer🏖️ Extra holiday + studio closure over Christmas🎉 Annual studio bonus & career development programs🍏 Free breakfast, snacks & office perks (yes, massages too!)👨‍👩‍👧 Support for you & your family: medical, dental & wellbeing programs🎮 Free games, merch & epic studio parties 👉 Apply now and be part of crafting unforgettable experiences for millions of players worldwide!

Triband is hiring a Senior Vector Graphics Artist

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At Triband — the award-winning studio behind the WHAT THE? comedy game series (played by millions worldwide 🌍) — we’re expanding our live games and looking for a creative Senior Vector Graphics Artist to bring bold, fun, and quirky visuals to life! ✨ What you’ll do🎮 Create vector-based art assets (characters, props, environments, UI) in Unity🤝 Collaborate with designers, programmers & the art director🖌️ Maintain a charming, Flash-inspired visual style⚡ Iterate quickly, experiment, and bring creativity to every asset📐 Build & refine Unity UI layouts while supporting the team in all art-related areas 🎯 What we’re looking for✅ 5+ years of experience making art for games/interactive projects✅ Strong vector illustration skills (Illustrator, Affinity Designer, etc.)✅ Extensive Unity experience & ability to adapt to a defined style✅ Excellent eye for clarity, simplicity & strong shapes✅ Strong communication in English + passion for games! 💡 Bonus points🎞️ 2D animation (rigs, sprite animations, After Effects/Spine)🎮 Experience with similar quirky/comedy visual styles 💎 What we offer🌟 Work-life balance: 37-hour work week, no crunch🌱 Personal growth, professional skill development & creative freedom🎉 A playful, inclusive culture where laughter matters🍦 Perks: paid parental leave, pension, health insurance, 5+5 vacation days, daily lunches & soft ice Thursdays 🍦👥 A diverse team of 45+ people from 12 nationalities 👉 Apply before Sept 22, 2025 — but don’t wait too long, we’re reviewing applications as they arrive!

Panteon is hiring a VFX Artist

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Panteon is looking for a passionate and creative VFX Artist to join our studio in Ankara, Turkey. As a studio dedicated to crafting fun, dynamic, and globally successful casual games, we are seeking an artist who is eager to push the boundaries of visual flair and performance optimization. If you have a passion for creating immersive effects and a drive to contribute to games played by millions, we want to hear from you. Role Overview As a VFX Artist at Panteon, you will be responsible for the visual lifeblood of our games. You will design and implement eye-catching particle, model, and UI effects directly within the Unity engine. This role is a blend of artistic intuition and technical discipline; you will work closely with our art, development, and tech teams to ensure that our visuals are not only stunning but also perfectly optimized for top-tier game performance. Job Summary : VFX Artist Category Details Company Panteon Role VFX Artist Location Ankara, Turkey (Onsite) Salary Range 700,000 ₺ – 1,000,000 ₺ TRY per annum Core Software Unity, Blender, Photoshop 🚀 What you’ll do 🎨 Design & implement eye-catching particle, model, and UI effects in Unity 🤝 Collaborate with art, dev & tech teams to create stunning visuals 🌍 Build VFX for new hit games played by millions worldwide ⚡ Optimize and maintain effects to ensure top game performance 🎯 What we’re looking for ✅ 1+ year experience in Unity VFX ✅ Skills with Blender, Photoshop & 2D/3D design ✅ Strong knowledge of lighting, color & composition 💡 Bonus: Shader programming, scripting (C#/Python), Git/SVN experience 🌟 Team player with creativity, motivation & ownership 🎁 What we offer🍽️ Meal card (all food expenses covered)❤️ Private health insurance📺 Subscriptions (Netflix, Spotify, YouTube & more)🎉 Fun team events & supportive culture🏆 Chance to work at one of the most established game studios in Turkey Why Join Panteon? Panteon is one of the most established game studios in Turkey, offering a supportive and energetic culture where creativity is rewarded. We invest in our team’s well-being and daily inspiration: Comprehensive Benefits: Meal card covering all food expenses and private health insurance. Lifestyle Perks: Subscriptions to entertainment services including Netflix, Spotify, and YouTube. Community: Regular fun team events and a collaborative work environment where you can grow your career alongside industry veterans. How to Apply Ready to bring your creativity to millions of players? If you are an energetic artist ready to make an impact, please submit your application through the official Panteon careers portal. Please include your portfolio, ensuring it highlights your technical implementation skills in Unity and your artistic range in VFX. 👉 Ready to bring your creativity to millions of players? Apply now and let’s create something amazing together!

Techland is hiring an Animation Director!

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Techland, one of Poland’s most iconic and successful video game studios, is seeking a visionary Animation Director to join our team in Wrocław. With over 30 years of industry experience and the global success of the Dying Light franchise (played by over 45 million players) and Call of Juarez, Techland continues to push the boundaries of open-world action and interactive storytelling. This is an opportunity to lead our animation department and define the next generation of movement and performance in our future titles. Role Overview As the Animation Director, you will be the creative and technical steward of all character and creature movement within the studio. You will bridge the gap between artistic performance and technical implementation, ensuring that every animation—from cinematic storytelling to fluid gameplay interactions—serves the project’s overall vision. This role requires a leader who can balance high-level creative strategy with the day-to-day demands of a fast-paced AAA production environment. Job Summary : Animation Director Category Details Company Techland Role Animation Director Location Wrocław, Poland (Hybrid) Salary Range 240,000 – 420,000+ PLN per year Key Focus Animation Leadership, Pipeline Innovation, AAA Quality ✨ What you’ll do Define and uphold the creative vision & quality standards for animation. Collaborate with Art, Game & Narrative Directors to ensure a unified vision. Oversee workflows for cinematics, gameplay, and mocap animation. Mentor & grow a high-performing animation team. Drive innovation by working closely with tech teams on new animation solutions. 🎯 What we’re looking for 5+ years in animation leadership (Director/Lead/Principal) with at least 1 shipped AAA title. Expertise in gameplay & cinematic animation. Strong knowledge of animation pipelines, software & mocap directing. Creative vision + problem-solving skills + leadership experience. Passion for games & animation quality. 💎 What we offer Private medical care, life insurance & wellness perks. Development budget, training days & language classes. Flexible hours, no dress code & supportive HR partner. State-of-the-art offices with gym, chill zones & more. Why Join Techland? Techland offers a supportive, state-of-the-art work environment designed to empower your professional and personal life: Wellness & Security: Private medical care, life insurance, and comprehensive wellness perks. Growth: Dedicated development budget, paid training days, and language classes to support your career trajectory. Studio Environment: Modern, state-of-the-art office facilities featuring an on-site gym, chill-out zones, and a relaxed, no-dress-code culture. Flexibility: Flexible working hours and a supportive HR partnership to ensure a healthy work-life balance. How to Apply If you are an ambitious professional ready to help shape the future of open-world innovation, we invite you to apply. Please submit your CV and showreel (demonstrating your experience with AAA-quality animation pipelines and gameplay systems) through the official Techland Careers portal. 👉 Apply now and help us create unforgettable gaming experiences!

King is hiring a Senior HR Business Partner

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At King (part of Microsoft), the creators of Candy Crush and other iconic games, we’re on the hunt for a Senior HR Business Partner who is passionate about people, culture, and impact. This is a strategic and high-visibility role where you’ll partner with leaders across King, Activision Blizzard EMEA, and Corporate Functions to shape people strategies, build high-performing teams, and foster an inclusive culture. ✨ What you’ll do Partner with leaders across Shared Tech, GTM, and Corporate Functions to drive people strategy. Lead talent management, org design, employee engagement, and change initiatives. Coach and advise senior stakeholders on HR strategy, talent, and employee relations. Drive diversity & inclusion across the employee lifecycle. Use data-driven insights to influence workforce planning and decision-making. Champion King’s values and culture while building trusted relationships across the org. 🛠️ What we’re looking for Proven experience as an HR Business Partner in complex/global organisations. Skilled in building trusted relationships with senior leaders and driving change. Strong background in org development, employee engagement & talent planning. Data-driven mindset with the ability to influence through insights & storytelling. Fluent in English & Spanish (essential). Excellent project management, facilitation & communication skills. 🎯 Bonus points if you have International HRBP experience across regions/business units. Background in tech, gaming, or digital entertainment. Proficiency in HR systems, Excel & PowerPoint. 👑 About KingWith 200M+ monthly active players, King has been making the world more playful for 20+ years through iconic games like Candy Crush Saga & Farm Heroes Saga. Headquartered across Europe and the US, King is part of Microsoft. 👉 Ready to join the team behind some of the world’s most beloved games? Apply now!

Second Star Games hiring Game Director

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Second Star Games is looking for a visionary Game Director to lead the development of Neverland: A Peter Pan Adventure. This is a rare opportunity to take ownership of a beloved IP and craft an enchanting, high-quality gaming experience that resonates with players globally. As a Game Director, you will guide a talented, multidisciplinary team, defining the creative heart and technical execution of this ambitious co-op action-adventure title. Role Overview In this pivotal leadership role, you will be the creative anchor for the studio. You will be responsible for translating high-level concepts into actionable roadmaps, ensuring that both the project’s scope and its milestone schedule are met with precision. Beyond strategy, you will be a hands-on mentor, fostering a collaborative culture where the Design team can thrive, iterate effectively, and push the boundaries of what is possible within the Peter Pan universe. Job Summary : Game Director Category Details Company Second Star Games Role Game Director Project Neverland: A Peter Pan Adventure Location Warrington, England (Hybrid) Work Model Tues–Thurs On-site; Mon/Fri Remote Salary Range £85,000 – £125,000+ per year Core Software Unreal Engine 5, Perforce, Jira, Notion Key Responsibilities: Own and drive the creative vision & design pillars 🧩 Deliver quality, scope, and milestones on schedule ⏱️ Translate vision into clear goals, roadmaps & frameworks 📜 Lead, mentor & grow the Design team 🌱 Drive iteration with whiteboxing, playtests & telemetry 🎯 Manage IP approvals & licensor relationships 🤝 Ensure accessibility, age-appropriateness & ratings compliance ✅ We’re Looking For: 10+ years in game development, with at least one shipped title as Game Director/Creative Director 🏆 Proven leadership of multidisciplinary teams 🎮 Strong expertise in systems, level & content design 💡 Experience with IP approvals & licensors 📑 Data-informed decision making 📊 Comfort with Unreal Engine 5 & modern pipelines (Perforce, Jira, Notion, telemetry) 🚀 Experience with family-friendly co-op action-adventures 🧚‍♂️ Work Style: Tues–Thurs: On-site in Warrington studio 🏢 Mon & Fri: Work from home 🏠 Flexible core hours: 10:00–16:00 ⏰ Benefits: 25 days holiday + UK bank holidays 🌴 Company pension scheme 💰 EMI share options 📈 High-spec hardware & software 💻 Personal learning & development budget 🎓 Why Join Second Star Games? We offer a professional yet flexible environment designed to support your best work: Work-Life Balance: Hybrid work structure (Tues–Thurs on-site) with flexible core hours (10:00–16:00). Comprehensive Benefits: 25 days of holiday (plus bank holidays), company pension scheme, and EMI share options. Growth & Tooling: Access to high-spec hardware, a personal learning and development budget, and the chance to shape a major new IP. How to Apply If you are ready to lead our world-class team and bring the magic of Neverland to life, please submit your CV and Portfolio (showcasing your creative direction and past shipped projects) to the Second Star Games recruitment team. Be prepared to discuss your experience with licensor relationships and your vision for co-op action-adventure design. 📢 Join us to create magic and lead a world-class team!

Probably Monsters hiring Contract QA Tester

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ProbablyMonsters™, a AAA independent video game company, is currently seeking multiple Contract QA Testers to join our studio in Fort Worth, Texas. This is an exciting short-term contract opportunity for detail-oriented professionals to play a vital role in our quality assurance pipeline, ensuring that our next generation of PC and console titles deliver exceptional player experiences. Job Summary Category Details Company ProbablyMonsters™ Role Contract QA Tester Location Fort Worth, Texas (On-site) Schedule Monday–Friday, 9:30 AM – 6:00 PM (40 hrs/week) Compensation $18/hour Key Focus Bug tracking, regression testing, and quality reporting   Key Responsibilities Test Execution: Execute assigned portions of the test plan using structured test scripts. Bug Reporting: Identify, document, and track high-quality bugs according to department standards. Data Integrity: Manage bug entries rigorously to prevent duplicates and ensure reports are valid and actionable. Regression Testing: Perform accurate regression testing to verify fixes and ensure game stability. System Usage: Utilize bug databases and test case management software effectively to maintain production data. Communication: Provide clear, qualitative feedback to the production team and maintain the highest levels of professionalism and confidentiality regarding proprietary projects.   What We Are Looking For QA Passion: A genuine enthusiasm for quality assurance and the gaming industry. Technical Experience: Prior experience testing PC and console games. Analytical Mindset: A detail-oriented approach with a relentless drive to uncover edge cases and gameplay issues. Communication Skills: Strong written and verbal communication skills, capable of relaying complex issues clearly. Collaboration: A team-focused attitude and the ability to work effectively within a fast-paced development environment. Preferred Qualifications: Previous experience testing within Unreal Engine environments and familiarity with professional test case management systems are highly desirable.   Why Join ProbablyMonsters™? ProbablyMonsters™ is redefining how AAA games are made. Our studio is built upon a diverse culture of empowerment, creativity, and innovation. By joining us, you are becoming part of a team dedicated to delivering engaging, high-fidelity experiences to players worldwide. We provide a supportive atmosphere where your contributions to quality are valued and integral to our success. As you consider this contract opportunity, are you particularly experienced with specific genres of games, and how do you approach maintaining objectivity when testing gameplay systems that you personally enjoy as a player?

Scanline VFX is Hiring: Layout Artist

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Scanline VFX, an award-winning studio known for its work on world-class cinematic experiences, is seeking a talented Layout Artist to join the team in Hyderabad. In this role, you will be instrumental in bridging the gap between storyboards and final visual effects, playing a vital part in shot composition, story continuity, and the overall visual narrative of high-end feature film and television projects. Role Overview As a Layout Artist, you will be responsible for creating the spatial and dramatic foundations for our shots. You will work with complex 3D scenes, ensuring that scale, continuity, and artistic intent are maintained from initial assembly through to final delivery. This role is perfect for a creative professional who excels at blending technical precision with an eye for cinematic storytelling. Job Summary : Layout Artist Category Details Company Scanline VFX Role Layout Artist Location Hyderabad, Telangana (Onsite) Experience 3–5 years in feature film or TV VFX Salary Range ₹8,00,000 – ₹13,50,000 INR per annum Core Software Maya (Required)   Key Responsibilities Shot Composition: Craft compelling shots based on storyboards and previs data. Asset Integration: Stitch plate-based shots into full CG environments and effectively assemble the right combination of assets for downstream departments. Scene Assembly: Integrate camera animation, lighting, and FX elements to enhance the storytelling potential of each sequence. Technical Integrity: Maintain strict standards for scale, continuity, and quality across all layout setups. Collaboration: Troubleshoot technical issues and work closely with supervisors to ensure the creative vision is met within production timelines.   Qualifications Professional Experience: 3–5 years of dedicated layout experience in feature film or TV VFX. Education: Bachelor’s degree or diploma in Arts, Film, or Animation is preferred. Technical Expertise: Strong proficiency in Maya is required. Experience with 3ds Max, Photoshop, Shotgrid (formerly Shotgun), Nuke, and scripting is considered a significant asset. Artistic Skills: A solid grounding in animation for storytelling, complemented by a keen eye for composition, lighting, staging, and presentation. Communication: Exceptional communication skills and a proactive, collaborative approach to team-based projects.   Why Join Scanline VFX? Scanline VFX is a studio that blends art, technology, and storytelling to deliver breathtaking visuals. By joining our team in Hyderabad, you will have the opportunity to: Work on iconic international film and television projects. Develop your career in an environment that prioritizes creative innovation and technical excellence. Collaborate with a global team of industry-leading artists and professionals.   How to Apply If you have a passion for visual storytelling and are ready to contribute to world-class projects, we invite you to apply. Please submit your updated resume and showreel (showcasing your layout, composition, and camera work) through the official Scanline VFX careers portal or via their designated recruitment channel. With your experience in layout, what specific cinematic language or staging principles do you prioritize when translating 2D storyboards into complex 3D environments?

1010 Games hiring Senior Level Designer

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1010 Games is an independent development studio based in the heart of Warrington, UK. After our first release in 2024 — Funko Fusion — we’re excited to grow and bring new, innovative IPs to life. At 10:10 Games, we champion a people-first culture 💡 — fostering growth through internal promotions, career development pathways, and open communication. From company stand-ups to collaborative team reviews, we value transparency and feedback. Role Overview We’re looking for a Senior Level Designer with strong Unreal Engine expertise who thrives in a collaborative environment. You’ll be a level design generalist with the creativity to deliver exceptional gameplay experiences and the technical skill to implement them. You will work closely with our Design Director and Lead Designers, contributing to: Level design, implementation & direction Quest design & implementation Collaboration with other departments to deliver on the studio’s vision Participating in regular design reviews What We’re Looking For ✅ Proficient in Unreal Engine✅ Ability to work independently and set a clear design path✅ Strong communication skills across teams✅ Desire to learn, take direction, and adapt in a collaborative environment✅ Excellent problem-solving skills and professionalism Bonus Points: Degree or equivalent experience in game design Experience with Unreal’s Gameplay Ability System, AI State Trees, and Blueprints Multiple shipped titles in Unreal Passion for family-friendly games 🎮 Why Join 10:10 Games? 💼 Hybrid/flexible working — 4 days in-office, 1 day remote⏱ Zero crunch time🌴 33 days holiday (including bank holidays)❤️ Health & wellbeing perks — private health insurance, EAP, long-term illness cover💰 Enhanced pension scheme & company bonus At 1010 Games, you’ll be part of a supportive, creative team where your voice matters — and where your work will help shape the future of gaming.