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1010 Games hiring Senior Gameplay Designer

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10:10 Games is an independent studio based in Warrington, UK, building on the success of their 2024 release, Funko Fusion. As they prepare for new intellectual properties and rapid team expansion, they are seeking a Senior Gameplay Designer to help shape the future of their projects. 10:10 Games is committed to a “people-first” culture, prioritizing transparency, collaboration, and meaningful career development for every team member. Role Overview We’re looking for an experienced Gameplay Designer with strong Unreal Engine skills who can work across multiple game systems and areas. You’ll be a design generalist, collaborating with our committed team to craft engaging, high-quality gameplay experiences. You’ll work under the guidance of our Design Director and Lead Designers, focusing on: Quest design and implementation Open world content design Collaborating across departments to deliver the studio’s vision Participating in regular design reviews   Job Summary Category Details Company 10:10 Games Role Senior Gameplay Designer Location Warrington, Cheshire, UK Work Model Hybrid (3 days onsite per week) Salary Competitive (“Best in Industry”) Core Focus Quest design, open-world content, Unreal Engine implementation   What We’re Looking For ✅ Excellent working knowledge of Unreal Engine✅ Ability to self-motivate and work independently✅ Strong communication skills at all levels✅ Passion for learning and growing in a collaborative environment✅ Excellent problem-solving skills and a professional approach Bonus Points: Degree or experience in game design Experience with Unreal’s Gameplay Ability System, AI State Trees, or Blueprints Multiple shipped titles in Unreal Love for family-friendly games 🎯 Why Join 10:10 Games? 💼 Hybrid/flexible working — 3 days in office⏱ Zero crunch time🌴 33 days holiday (including bank holidays)❤️ Health & wellbeing perks — private health insurance, EAP, long-term illness cover💰 Enhanced pension scheme & company bonus At 10:10 Games, you’ll be part of a team that genuinely values creativity, collaboration, and career growth — all while working on exciting projects that inspire players.

DIGITAL TURBO MEDIA hiring Blender Artist (3D Generalist)

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Digital Turbo Media is currently seeking a passionate and skilled Blender Artist (3D Generalist) to join our growing creative studio in Kochi, Kerala. As we continue to expand our footprint in the digital media and animation space, we are looking for a creative professional who can bridge the gap between technical expertise and artistic vision. If you have a solid foundation in 3D production and a drive to create stunning, high-quality visuals, this is the perfect opportunity to advance your career. Role Overview As a 3D Generalist at Digital Turbo Media, you will be a key contributor to our creative projects, handling everything from modeling and texturing to lighting, shading, and rendering. This role requires a “jack-of-all-trades” approach; you will be comfortable jumping between different stages of the 3D pipeline to ensure that our projects are delivered on time and to the highest standard. We are specifically looking for someone with hands-on experience in Blender, a tool that has become an industry powerhouse for its versatility and speed. You will work closely with our dynamic team to conceptualize, develop, and finalize visuals for a variety of media. Whether you are creating assets for animation, motion graphics, or commercial advertising, you will have the opportunity to see your ideas come to life in a collaborative, fast-paced environment. This is a full-time, onsite position based in Kochi. We value individuals who are proactive, eager to learn, and ready to take on the challenges of a growing studio. Job Summary : Blender Artist (3D Generalist) Category Details Company Digital Turbo Media Role Blender Artist (3D Generalist) Location Kochi, Kerala (Onsite) Experience 1–2 years Salary Range ₹3.5 – 5.5 LPA Application Email CV/Portfolio to: contact@digitalturbomedia.com Key Responsibilities Asset Creation: Design and model high-quality 3D assets, including characters, props, and environments, ensuring they are optimized for our production pipeline. Texturing and Shading: Develop detailed, realistic textures and shaders that bring life and depth to 3D objects. Lighting and Rendering: Set up professional-grade lighting and render scenes that meet the aesthetic requirements of each project. Generalist Tasks: Assist in various stages of production, such as rigging, basic animation, and compositing, as project needs arise. Creative Collaboration: Participate in brainstorm sessions, contribute to the artistic direction of projects, and work closely with team members to ensure a cohesive visual style. Pipeline Maintenance: Keep files organized, adhere to studio naming conventions, and stay updated with the latest Blender features and industry techniques. Quality Assurance: Troubleshoot technical issues and maintain a high standard of visual quality across all deliverables.   What We Are Looking For We are seeking a candidate with 1–2 years of experience who is ready to make a significant impact. To succeed at Digital Turbo Media, you should possess: Technical Proficiency: Mastery of Blender, including deep knowledge of its modeling, sculpting, and rendering workflows (Cycles/Eevee). Creative Foundation: A strong sense of composition, color theory, lighting, and anatomy. Technical Versatility: Ability to quickly switch between various 3D tasks and a willingness to learn new tools or workflows. Professionalism: Excellent communication skills, the ability to work effectively in a team, and a positive attitude toward feedback and iteration. Portfolio: A well-rounded demo reel or portfolio showcasing your best 3D work, demonstrating your versatility across different styles and project types.   Why Join Digital Turbo Media? Digital Turbo Media is more than just a studio; it is a hub for creativity and professional growth. We pride ourselves on fostering a workspace where every artist feels valued and empowered to share their ideas. By joining us, you will: Advance Your Career: Gain invaluable experience working on diverse projects that will challenge your skills and broaden your portfolio. Collaborate with Talent: Work alongside a team of dedicated professionals who share a passion for storytelling and visual excellence. Grow in a Vibrant Studio: Be part of a dynamic, forward-thinking environment that supports your professional development and creativity.   How to Apply If you are a creative 3D artist ready to take the next step in your career, we want to hear from you. Please send your updated CV and Portfolio to contact@digitalturbomedia.com. Ensure that your portfolio demonstrates your versatility and technical proficiency in Blender. Since this is a Generalist role, are there specific aspects of the 3D pipeline—such as modeling, lighting, or motion graphics—that you consider your greatest strength?

ICON Creative Studio hiring Modeling & Texturing Artist (On-Site)

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About ICON Creative Studio ICON Creative Studio is Canada’s largest independently owned animation entertainment company, based in Vancouver’s historic Gastown. Our award-winning team covers the full animation pipeline—partnering with major distributors, broadcasters, and streaming platforms like Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. We’re known for our premium quality, efficiency, and creativity, delivering content that makes an impact worldwide. At ICON, you’ll find a supportive, diverse, and innovative environment designed to help you grow. Why Join ICON? ✨ Work on high-profile feature films and episodic projects for top global platforms✨ Be part of a multicultural team of world-class artists✨ Access the latest industry tools & technology✨ A studio culture that balances quality + creativity + efficiency✨ Flexibility, mentorship, and continuous learning opportunities✨ Competitive benefits & direct deposit payroll Open Roles 🎨 Junior Modeling / Texturing Artist Overview:Support the creation of high-quality 3D models and textures for characters, props, and environments. Learn from senior artists while refining your technical and creative skills. Key Responsibilities: Build clean 3D models & UVs based on project needs Learn and apply textures to models under guidance Collaborate in team critiques and apply feedback Stay up-to-date with tools & industry trends Actively participate in discussions, training & mentorship Qualifications: Proficiency in Maya, Photoshop, Substance Painter, ZBrush Bonus: Experience with Arnold, Bifrost, Mari Understanding of topology & UV creation Strong communication, organizational & learning mindset 🎨 Intermediate Modeling / Texturing Artist Overview:Contribute directly to the creation of detailed 3D assets that define the look of our projects. Work closely with design teams and push the quality bar higher. Key Responsibilities: Create accurate, detailed 3D assets from references or concepts Develop textures that align with artistic direction Ensure models meet style, quality, and technical standards Provide feedback to peers and support process improvements Collaborate cross-departmentally to achieve project goals Qualifications: Proficiency in Maya, Photoshop, Substance Painter, ZBrush Bonus: Knowledge of Bifrost, Houdini, Blender, Mari, Substance Designer Strong understanding of topology, UVs, and asset workflows Prior experience in Animation, Gaming, or VFX studios Python or scripting skills highly desirable 🎨 Senior Modeling / Texturing Artist Overview:Take the lead in shaping the visual quality of ICON projects. Mentor junior artists, set artistic direction, and deliver world-class 3D models and textures. Key Responsibilities: Lead and mentor junior & intermediate artists Deliver advanced, production-ready 3D assets (characters, sets, props, vehicles) Guide artistic direction & ensure visual alignment with projects Collaborate across animation, rigging, and technical teams Review, critique, and ensure the highest quality of all assets Contribute to R&D, workflow improvements, and training initiatives Qualifications: Expertise in Maya, Arnold, Photoshop, Substance Painter, ZBrush Bonus: Experience with Houdini, Bifrost, Blender, Mari, Substance Designer Mastery of topology, UVs & optimized workflows Strong background in Animation, Gaming, or VFX production Ability to handle complex characters, sets & environments Python or scripting skills a plus Excellent leadership, feedback, and communication skills 💰 Compensation ICON provides a broad wage range based on project, level (Junior/Intermediate/Senior), and portfolio experience. This complies with BC’s wage transparency requirements. 🌎 Equal Opportunity EmployerAt ICON, we celebrate diversity. Employment decisions are made without regard to race, color, religion, gender, sexual orientation, gender identity, national origin, veteran, or disability status.

3 Doubles Producciones hiring Lead 3D Animator

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At 3 Doubles Producciones, we breathe life into characters and worlds. We’re looking for a Lead Animator to guide our animation team, elevate our projects, and inspire creative excellence. What We Offer: Lead the animation department on high-level international productions. A collaborative, creative environment where your leadership matters. Morning-only schedule — finish by 15:00. Job stability with genuine growth opportunities. A company culture that values both people and projects. Your Day-to-Day: Lead and mentor the animation team, ensuring outstanding quality across all sequences. Collaborate with Animation Director and CG Supervisor to maintain visual style and narrative consistency. Provide clear artistic direction and constructive feedback. Solve creative and technical challenges related to character performance, timing, and mechanics. Participate actively in the animation process and enhance studio animation pipelines. Ensure timely, high-quality deliveries. What We’re Looking For: 5+ years of experience as a 3D Animator. Expert in Maya and other animation tools. Strong understanding of character performance, weight, timing, and appeal. Excellent leadership and communication skills to inspire the team. Proactive problem-solving abilities. Technical English proficiency (written & spoken). Sound Like You?If you’re ready to lead, inspire, and help us craft the best world possible, scene by scene, we want to hear from you. 📩 Send your portfolio and CV to join us in shaping stories that move the world. “We’re not looking for the best in the world — we’re looking for someone who wants to help build the best world possible.” 🌟

Digital Domain hiring MID & SENIOR VFX COMPOSITING ARTISTS

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Role Overview As a Compositing Artist at Digital Domain, you will be responsible for integrating various elements into final shots, ensuring seamless quality, color consistency, and artistic integrity. Whether you are a Mid-level artist looking to sharpen your skills or a Senior artist capable of tackling complex, high-stakes shots, you will play a vital role in delivering the groundbreaking visual effects that Digital Domain is famous for. You will collaborate within a global team, utilizing industry-standard tools to bring stories to life on screen. Job Summary Category Details Company Digital Domain Role Mid & Senior VFX Compositing Artists Location Hyderabad, India (Onsite) Salary Range ₹8–25 LPA (Mid to Senior) High-End Salary Up to ₹35 LPA (for highly experienced Seniors) Application Digital Domain Application Form 📍 Location This position is based in Hyderabad, India. 👩‍💻 Who Should Apply? Artists with proven experience in VFX compositing. Creative professionals who thrive on delivering high-quality visuals. Team players who are eager to work on world-class projects with global teams. 📝 How to Apply Interested candidates can easily apply in two ways: By scanning the QR code in the job post. Directly via this link: https://forms.gle/azZWx1kCEayjyAp7 🌟 Why Join Digital Domain? Digital Domain is one of the leading names in the global VFX industry, known for delivering groundbreaking work across films, commercials, and more. By joining the team, you’ll have the opportunity to: Work on high-profile international projects. Collaborate with some of the most talented artists and professionals in the industry. Grow your skills in a dynamic, innovative environment.

Activision Games – Hiring Expert Lighting Artist

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Sledgehammer Games, renowned for the Call of Duty® franchise and other iconic titles, is seeking an experienced Expert Lighting Artist to join our Guildford studio. This role offers the unique opportunity to collaborate globally and contribute to groundbreaking AAA projects that push the boundaries of gaming storytelling and visual fidelity. At Sledgehammer Games, lighting is more than illumination — it’s the art of mood, emotion, and storytelling. As part of our Lighting team, you will work closely with Art Directors and other disciplines to deliver cinematic-quality visuals that enhance player experiences. Job Summary : Expert Lighting Artist Category Details Company Sledgehammer Games (Activision) Role Expert Lighting Artist Location Guildford, United Kingdom (Onsite) Salary $200,000 – $300,000 per year Key Focus Cinematic Lighting, PBR, Engine Pipeline Development Key Responsibilities: Create gameplay and cinematic lighting based on Art Director direction. Ensure lighting assets meet runtime and disk budget requirements. Collaborate closely with Character, VFX, and Environment teams. Develop workflows, pipelines, and best practices for the lighting team. Mentor and inspire junior lighting artists. Work with rendering engineers to advance engine capabilities. Design sky domes, cloud assets, and atmospheric lighting. Maintain high-quality standards while creatively pushing industry boundaries. Required Skills & Experience: Extensive lighting experience in the gaming industry. Strong knowledge of Maya, Photoshop, or equivalent tools. Deep understanding of physically based rendering (PBR) and lighting theory. Experience with Unreal, Unity, or proprietary engines. Knowledge of colour grading, post effects, and composition. Strong collaboration and leadership skills. Familiarity with HDR lighting, ray tracing/path tracing systems. Passion for AAA games and storytelling. Bonus Skills: Programming/scripting (Python, C++, etc.). Houdini experience. Knowledge of photography principles. Experience with Call of Duty® or FPS games. Why Join Us: At Activision Blizzard, we create some of the most beloved game franchises in the world, including Call of Duty®, Crash Bandicoot™, and Tony Hawk’s™ Pro Skater™. Sledgehammer Games prides itself on innovation, collaboration, and diversity. We believe great ideas come from every team member and actively foster a creative, inclusive environment. We encourage applications from all qualified individuals, including those who may not meet every qualification listed. 📩 Apply now and help us redefine the future of gaming. Learn more: https://www.sledgehammergames.com/

Industrial Light & Magic – Hiring Digital Paint Artist

Industrial Light & Magic

Industrial Light & Magic (ILM) is seeking an exceptional Digital Paint Artist to join our talented Paint team. In this role, you will restore background plates and craft detailed digital mattes, helping bring cinematic visions to life. At ILM, creativity thrives. We value great ideas from all team members and welcome individuals who love art, technology, and movies. Our Paint team embraces diverse backgrounds and experiences to create world-class visual effects. What You’ll Do: Match colour and grain structures to create cohesive final montages. Break down complex shots into components with minimal supervision. Research references and ensure continuity across shots. Identify and correct paint artifacts, sharpness, and colour issues. Handle complex shots involving heavy motion blur and multiple layers. Perform “paint on comp” work to high standards. Use colour correction and grain pipeline tools in Nuke. Work with layout and DM cameras in Nuke; export track points across tools. Apply knowledge of stereo compositing pipelines. Troubleshoot effectively and proactively offer solutions. Collaborate across departments, providing updates and maintaining shot progress. What We’re Looking For: Bachelor’s degree in Graphic Design, Drawing, Animation, or equivalent artistic background. 3+ years of production experience in computer graphics, animation, or video. Proficiency with Silhouette and Nuke. Ability to write Nuke gizmos/plugins is a plus. Python and/or C++ experience is advantageous. Strong understanding of compositing pipelines and collaboration between departments. Adaptability to meet deadlines in a fast-paced production environment. Willingness to learn new tools and maintain meticulous attention to detail. Application Requirements: Please submit your demo reel or shot breakdown showcasing your work, along with your current resume. 💼 Compensation:Hiring range for Vancouver: C$66,100 – C$84,500 per year (40-hour work week). Actual pay depends on experience, skills, and region. Benefits include a full range of medical, financial, and variable pay options depending on position level. JoinILM — be part of a legendary team that creates the world’s most iconic visual effects.

Swaybox Studios is Hiring – Junior Storyboard Artist

Swaybox Studios

Swaybox Studios is redefining visual storytelling. We’re partnering with DC Studios / Warner Bros. Pictures Animation and Matt Reeves’ 6th and Idaho on a groundbreaking project — and we need your talent to help bring it to life. As a Junior Storyboard Artist, you’ll refine and polish story materials, transforming rough boards, video references, and filmed actions into clear, polished sequences that align with the film’s style and vision. This role is perfect for a skilled 2D animator or draftsperson with strong artistic sensibilities and a passion for storytelling. Key Responsibilities: Clean up and refine rough storyboards and draw-overs from senior artists. Enhance clarity, polish, and consistency across sequences. Translate filmed actions into storyboard form. Ensure adherence to visual style, camera language, and production standards. Prepare storyboards for editorial and production use. Take feedback and adjust work efficiently. Required Skills & Qualifications: Strong drawing skills with a keen sense of gesture, perspective, and appeal. Solid foundation in 2D animation principles. Ability to draw characters on-model consistently. Proficiency in Photoshop, Storyboard Pro, or equivalent tools. Attention to detail and strong visual storytelling skills. Collaborative mindset and openness to feedback. Preferred Qualifications: Previous experience in storyboarding or animation (internship/freelance/project work). Knowledge of 3D/CG pipelines. Understanding of cinematic staging and editing. Passion for feature film animation. At Swaybox Studios, we believe diverse voices make the best stories. We are proud to be an Equal Opportunity Employer, welcoming applicants regardless of race, color, religion, gender, sexual orientation, age, national origin, disability, veteran status, or any other protected characteristic. 🌟 Join us in shaping the future of animation storytelling. Apply Here

Redefine Originals – Hyderabad is Hiring

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Redefine Originals is expanding its world-class creative team in Hyderabad and is currently seeking a highly skilled and passionate Lighting Lead (CG – Unreal Engine) to join our studio. As a key player in the industry, Redefine is dedicated to pushing the boundaries of visual storytelling, and we are looking for an experienced professional to spearhead our lighting efforts on ambitious, high-end projects. Role Overview As a Lighting Lead, you will be at the forefront of our real-time and CG workflows. This role is designed for a visionary artist who possesses deep technical expertise in Unreal Engine and a sophisticated understanding of cinematic lighting. You will lead a talented team of artists, setting the creative bar, driving technical innovation, and ensuring that every frame we produce meets our studio’s high standards for visual fidelity and narrative impact. This is a full-time, onsite position based in our Hyderabad studio, offering a unique opportunity to work on large-scale, high-visibility projects within a collaborative and growth-focused environment. Job Summary : Lighting Lead Category Details Company Redefine Originals Role Lighting Lead (CG – Unreal Engine) Location Hyderabad, India Work Type Full-Time (Onsite) Experience 8+ years in the industry Estimated Salary ₹25–40 LPA Application Email resume to: bpad@dneg.com Key Responsibilities Creative Leadership: Lead, mentor, and inspire a team of lighting artists to deliver exceptional visual results that align with the creative vision of the directors and art department. Pipeline Innovation: Leverage deep expertise in Unreal Engine to develop and refine lighting workflows. You will be responsible for bridging the gap between traditional CG lighting techniques and real-time engine capabilities. Technical Excellence: Oversee the lighting and lookdev process for complex assets and environments. You will ensure that lighting setups are optimized for performance while maintaining the artistic intent required for high-fidelity interactive or cinematic media. Strategic Collaboration: Work closely with supervisors, production managers, and other department leads to plan production tasks, provide accurate estimates, and troubleshoot technical bottlenecks. Quality Control: Maintain high standards of quality throughout the production cycle, conducting regular dailies to guide your team in achieving consistent and compelling visual results. Mentorship: Foster a culture of learning and development, providing constructive feedback to junior and mid-level artists to help them grow their technical and artistic skill sets.   What We Are Looking For We are seeking a seasoned professional with a robust background in CG lighting and a proven track record of leadership in a professional studio environment. To be successful in this role, you should possess: Experience: A minimum of 8 years of professional experience in CG lighting, preferably within high-end feature film, episodic, or premium interactive projects. Technical Proficiency: Mastery of Unreal Engine is essential. You should have a deep understanding of lighting tools, material systems, post-processing volumes, and engine optimization for real-time rendering. Artistic Foundation: A strong artistic eye for color, light, shadow, composition, and mood. You should be able to translate complex creative concepts into technical lighting setups that support the narrative. Leadership Skills: Experience leading teams, managing production deadlines, and communicating creative direction effectively. Collaboration: A proactive, team-oriented mindset. We value professionals who can foster a collaborative atmosphere and work seamlessly across different departments.   Why Redefine Originals? At Redefine Originals, we believe that the best work is produced in an environment that encourages creativity, technical exploration, and professional camaraderie. Our Hyderabad studio is a vibrant hub of talent, and we are committed to providing our team with the resources, mentorship, and opportunities needed to advance their careers. Joining us means being part of a studio that values the unique contributions of every artist and is constantly looking for ways to improve its workflows and visual output. How to Apply If you are a talented Lighting Lead ready to take on a new challenge in a dynamic studio, we invite you to apply. Please submit your updated resume, and if applicable, a link to your most recent showreel showcasing your lighting expertise in Unreal Engine. Application Email: bpad@dneg.com With 8+ years of experience in the industry, what specific technical challenges in real-time lighting workflows are you most passionate about tackling as a Lead?

Able&Baker is Hiring — Lighting Artists (All Levels)

Able&Baker

Able&Baker is on the hunt for passionate Lighting Artists to join us on not one, but two spectacular 3D animated feature films currently in production. This is your chance to bring storytelling, light, and mood to life on the big screen. Whether you’re a Junior, Mid, or Senior artist, we want your vision and artistry. Job Summary Category Details Company Able&Baker Roles Junior, Mid, and Senior Lighting Artists Location Madrid, Canary Islands, or Remote Work Model On-site preferred; Remote available Salary Range €55,000 – €75,000 per year Key Software Arnold, Nuke, Maya (for Project 2), Houdini/Solaris (for Project 1)   Project ① Role: Senior Lighting Artist Pipeline: Houdini + Solaris with Arnold + Nuke Experience: Feature film lighting preferred Project ② Roles: Senior, Mid, and Junior Lighting Artists Pipeline: Maya with Arnold + Nuke Experience: Animation or VFX lighting a plus General Requirements: Lighting/lookdev experience for animation or VFX Strong artistic eye for color, mood, and storytelling Ability to collaborate and follow artistic direction Proficiency in Technical English (Spanish is a plus) Work Model: On-site in Madrid or Canary Islands is preferred, but full remote work is also possible. What We Offer: Work on two high-caliber animated feature films A talented, experienced, and collaborative team Flexible, creative work environment Opportunities for professional growth within the studio We’re looking for artists who aren’t just technically skilled but who breathe life into every shot, creating magic through light and atmosphere. How to Apply If you are ready to help us create cinematic magic, we want to hear from you. Please send your showreel and CV to jobs@ableandbakerstudios.com. Please ensure your subject line clearly indicates your level and the specific project/pipeline you are interested in: Subject Line Format: “Lighting [Senior / Mid / Junior]” Are you currently based in Spain, and which of the two pipelines—Houdini/Solaris or Maya/Arnold—do you feel best showcases your technical strengths as a lighter?