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Super Spline Studios | Senior Freelance Gameplay Animator

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Super Spline Studios is currently seeking a highly skilled and experienced Senior Freelance Gameplay Animator to join our creative collective. We are looking for a veteran artist who can “hit the ground running” to support our ongoing high-profile projects. This is a specialized contract role for an animator who thrives in a fast-paced environment and possesses a deep mastery of stylized, keyframe-based character movement. At Super Spline Studios, we pride ourselves on being a studio run by artists, for artists. We bypass the traditional corporate “grind” in favor of a highly efficient, creative-first approach. If you are a seasoned professional looking for a stable, long-term freelance engagement with a studio that respects your time and craft, we want to hear from you. Job Overview: Freelance Gameplay Animator Category Details Company Name Super Spline Studios Job Title Freelance Gameplay Animator Job Type Freelance / Contract (6–12 Months) Start Date Immediate / ASAP Compensation Competitive Day Rate (Based on experience) Work Schedule 4-Day Work Week (Monday – Thursday) Location Remote (Europe/EU Based) Timezone Req. Must operate within +/- 3 hours of GMT/BST Core Software Autodesk Maya Application Subject Freelance Animator About the Role: The Creative Mission Super Spline Studios is not your typical development house. We specialize in providing elite animation services across a vast spectrum of the industry. As a freelance contributor, you will not be stuck on a single asset for years; instead, you will engage with a variety of projects ranging from PC and console titles to high-end mobile games, VR experiences, and cinematic trailers. For this specific contract, we are looking for an animator who excels in expressive, stylized, keyframe animation. We value the “hand-crafted” feel over motion capture, looking for artists who can inject personality, weight, and snappy timing into every frame. Because this is a freelance role intended to support active production, we require a professional who is technically self-sufficient and capable of integrating seamlessly into our established Maya-based pipelines. Primary Responsibilities as Freelance Gameplay Animator Candidate Requirements & Qualifications This is a senior-level freelance position. We are looking for a proven track record of excellence in the games industry. Professional Experience for Freelance Gameplay Animator Logistics & Compatibility The Super Spline Culture: Why Collaborate With Us? “Variety is the spice of life” is our internal mantra. We believe that project fatigue is the silent killer of creativity. At Super Spline, you will escape the four-year dev cycle of a single game. Our freelancers enjoy the diversity of working on different IPs, styles, and platforms in a relatively short window. Our Commitment to You Perks & Benefits (Specific to Contract Length) While this is a freelance engagement, we believe in treating our long-term contractors with the same care as our permanent staff. For contracts of this duration, we offer: If you have the experience and the “creative spark” we’re looking for, please submit your application to jobs@supersplinestudios.com. To ensure your application is processed efficiently, please follow these guidelines: A Note on Volume: We are incredibly fortunate to receive a high volume of interest from the global animation community. Because of this, we can only respond to candidates who are being moved forward to the interview stage. We sincerely thank you for your interest in Super Spline Studios. Super Spline Studios | Senior Freelance Gameplay Animator How to Apply: Please send your CV and Portfolio/Showreel link to: jobs@supersplinestudios.com CC: jobs@supersplinestudios.com Apply now See open roles Explore More VFX Jobs

Super Spline Studios hiring Junior 3D Games Animator

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Super Spline Studios is seeking a creative and driven Junior 3D Games Animator to join our growing team. This is a rare entry-level opportunity designed for a passionate artist who is eager to make a significant impact within a tight-knit, collaborative environment. We value the “creative spark”—that unique ability to breathe life and personality into characters through high-quality hand-keyed animation. Whether you are working from our vibrant office in Leamington Spa or joining us remotely from across Europe, you will be an integral part of our production pipeline, contributing to a diverse range of projects spanning various styles and technical requirements. Role Overview : Junior 3D Games Animator Category Details Company Name Super Spline Studios Job Title Junior 3D Games Animator Job Type Full-Time, Permanent Location Remote (Europe) or Office-based (Leamington Spa, UK) Salary Range Competitive (Commensurate with experience/portfolio) Work Schedule 4-Day Work Week Required Software Autodesk Maya Application Email jobs@supersplinestudios.com Detailed Job Description As a Junior 3D Games Animator at Super Spline Studios, your primary focus will be the creation of high-quality character animations that resonate with players. We are looking for an individual who doesn’t just “move” characters from point A to point B, but someone who understands the weight, timing, and soul behind every movement. You will be tasked with adding character and personality to every rig you touch, ensuring that our games feel alive and responsive. This role is specifically tailored for growth. We don’t expect you to know everything on day one, but we do expect a foundational mastery of animation principles and an insatiable hunger to learn. You will be supported by senior talent and given the creative freedom to explore different animation styles, from hyper-realistic mechanics to exaggerated, cartoony performances. Key Responsibilities Candidate Requirements Technical Skills & Experience Soft Skills & Mindset What We Offer We believe that creative work flourishes when artists are well-rested and inspired. To support our team, we offer a modern benefits package designed for the contemporary developer: Super Spline Studios hiring Junior 3D Games Animator How to Apply: Please send your CV and Portfolio/Showreel link to: jobs@supersplinestudios.com CC: jobs@supersplinestudios.com Apply now See open roles Explore More Animation Jobs

Super Spline Studios hiring Lead 3D Games Animator

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Super Spline Studios is seeking an experienced Lead 3D Games Animator to join its animation leadership team. This position is responsible for supervising character animation production across gameplay systems, cinematics, and mechanics while mentoring internal and external animators. The selected candidate will guide animation quality standards, collaborate closely with cross-discipline teams, coordinate schedules, and ensure that animation assets integrate smoothly into real-time engines. This role requires strong artistic direction capability combined with pipeline awareness and production leadership skills. Job Overview : Lead 3D Games Animator Category Details Company Name Super Spline Studios Job Title Lead 3D Games Animator Employment Type Permanent / Full-Time Work Mode Remote (Europe) or Hybrid (Leamington Spa, UK studio) Location Options Europe Remote or Leamington Spa Office (United Kingdom) Experience Required Minimum 7+ years in game animation Department Animation / Gameplay / Cinematics Tools Required Autodesk Maya, Unity, Unreal Engine (UE4/UE5) Leadership Level Lead / Senior Schedule 4-day work week Salary Range Competitive (based on experience and location) Industry Video Game Development / Animation Co-Development Application Method Resume + showreel via email Application Email jobs@supersplinestudios.com About the Studio, Super Spline Studios Super Spline Studios is a specialized animation co-development partner supporting game studios with high-quality character animation, technical animation workflows, and cinematic production across multiple platforms. The studio collaborates with leading global entertainment companies and game developers and provides flexible remote-friendly production environments tailored to animation professionals. The studio follows a people-first production philosophy, offering structured career progression support, training subsidies, profit-share initiatives, and a permanent four-day work week policy designed to improve work-life balance without reducing compensation. This opportunity is ideal for experienced animation professionals looking to transition into a leadership-focused gameplay animation role within a collaborative and technically advanced production environment. The Lead Animator will contribute across creative execution, technical delivery, and team leadership functions. Animation Leadership Team Management Production Coordination Pipeline Collaboration Applicants should demonstrate strong professional experience in gameplay animation leadership within real-time production pipelines. Experience Requirements Technical Skills Candidates should demonstrate proficiency in: Experience with the following engines is preferred: Applicants must demonstrate strong creative animation capability across multiple styles and gameplay contexts. This includes: The ability to adapt animation style depending on project requirements is essential. The Lead Animator plays a critical role in shaping both animation output and team performance. Candidates should demonstrate: A collaborative mindset and supportive leadership approach are highly valued. The successful candidate will also contribute to: Workplace Environment and Benefits Super Spline Studios offers a flexible production environment designed to support long-term creative careers in game animation. Key Benefits Include 4-Day Work Week Employees benefit from a permanent reduced-week structure without reduced salary expectations. Remote Flexibility Work remotely from within Europe or collaborate on-site at the Leamington Spa studio. Flexible Hours Schedules support productivity across time zones and working styles. Variety of Project Types Animators contribute across: Career Growth Support The studio supports professional development through: Positive Production Culture The studio maintains a strict policy against overtime crunch and supports sustainable creative workflows. This role is well suited for professionals who: A passion for gameplay animation and character performance design is essential. Outpost VFX required Senior Compositor at Montreal How to Apply: Please send your CV and Portfolio/Showreel link to: jobs@supersplinestudios.com CC: jobs@supersplinestudios.com Apply now See open roles Explore More Animation Jobs

Super Spline Studios hiring Junior 3D Games Animator, UK

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At Super Spline Studios, we believe that every legendary lead animator starts with a single keyframe and a massive amount of heart. Based in the renowned game dev hub of Leamington Spa—and connected across Europe through our flexible remote network—we specialize in bringing high-quality movement to global gaming projects. We are opening a rare door for a Junior 3D Games Animator to join our tight-knit team. This isn’t just a “junior” role; it’s an apprenticeship in excellence. If you have the creative spark, a rock-solid grasp of the 12 principles, and a hunger to grow alongside industry veterans, we want to help you launch your career. Junior 3D Games Animator Job Overview Company Name: Super Spline Studios Job Title: Junior 3D Games Animator Location: Leamington Spa, United Kingdom (Office) or Remote (Europe-wide) Salary Range: Competitive Entry-Level Salary Employment Type: Permanent, Full-Time Working Hours: 4-Day Work Week with Flexible Hours Primary Toolset: Autodesk Maya Application Email: jobs@supersplinestudios.com This is an entry-level, permanent position designed for a high-potential artist who is ready to transition from student or hobbyist to professional developer. You will work under the guidance of our Lead Animator, contributing to a diverse range of projects—from stylized “squash-and-stretch” gameplay to realistic cinematic performances. You’ll be a vital part of a small, agile team where your voice is heard and your work actually makes it into the final build. We value personality in animation, so we are looking for someone who doesn’t just “move” a character, but makes them feel alive. Your Mission: Learning & Creating In this role, your primary objective is to hone your craft while delivering high-quality assets that meet our studio’s standards. You will be expected to: 1. Artistic Production Hand-Keyed Animation: Create character and creature animations that demonstrate a deep understanding of weight, timing, and appeal. Style Adaptation: Learn to switch between different artistic styles, ensuring your work fits the specific tone of each client’s project. Personality Injection: Go beyond the technical—ensure every idle, walk, or combat move tells us something about who the character is. 2. Technical Growth & Integration Maya Mastery: Use your working knowledge of Maya to build clean, efficient animation files. Engine Exploration: Under mentorship, you will learn to implement your work into game engines (Unreal/Unity), working with state machines and animation graphs. Pipeline Adoption: Quickly learn and adapt to studio-specific workflows and new animation technologies. 3. Professional Development Feedback Loop: Be a proactive team player. You should be open to receiving constructive critiques and, as you grow, comfortable offering your own insights. Self-Management: Even at a junior level, we value accountability. You’ll be responsible for meeting deadlines and communicating your progress clearly. Candidate Requirements Super Spline Studios aren’t looking for 10 years of experience; we are looking for potential. Your showreel is your strongest asset here. What You Bring to the Table The “Principles”: A demo reel that clearly demonstrates an eye for the 12 principles of animation (weight, anticipation, follow-through, etc.). Maya Proficiency: A solid working knowledge of Autodesk Maya for character animation. Passion: A genuine love for animation and video games. You should be the kind of person who breaks down frame-by-frame why a certain game’s combat feels so good. Soft Skills: Excellent communication skills and a “pleasant to work with” attitude. We are a small team, and culture fit is everything. Bonus Points: Any prior experience or “adjacent” knowledge of game engines (UE4/5 or Unity) is a significant advantage. Why Start Your Career at Super Spline? Super Spline Studios know that entry-level roles can be daunting, so we’ve built an environment that supports your growth without the “crunch” culture. The 4-Day Work Week: We believe in working smarter, not longer. Enjoy a three-day weekend every week to recharge your creative batteries. Mentorship: Work directly with senior-level talent who are invested in your career progression. Work Variety: Unlike larger studios where you might be stuck on “background birds” for a year, here you will work on gameplay, cinematics, mechanics, and more. Flexibility: Whether you prefer the energy of our Leamington Spa office or the comfort of a remote setup in Europe, we trust you to work where you’re most productive. Permanent Security: We are looking for a long-term team member to grow with us, not just a temporary contractor. How to Apply Ready to turn your passion into a career? We’d love to see what you can do. Please send a concise and friendly introductory email to jobs@supersplinestudios.com with the following: Subject Line: Junior Animator An updated Resume/CV. A link to your Showreel (highlighting your best hand-keyed work). Note: As this is a rare entry-level role, we expect a high volume of applications. Make sure your reel starts with your absolute best work!

Lead 3D Games Animator at Super Spline Studios, UK

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At Super Spline Studios, we don’t just move characters; we give them a soul. Nestled in the historic game development hub of Leamington Spa—and stretching across Europe via our robust remote network—we are a premier animation powerhouse dedicated to high-fidelity movement. Whether it’s the snap of a stylized cartoon jump or the nuanced weight of a hyper-realistic cinematic performance, we strive for excellence in every frame. We are currently looking for a Lead 3D Games Animator to steer our creative ship. This is a role for a veteran of the craft—someone who has mastered the curve editor but also understands the logistical complexity of shipping AAA and indie titles alike. If you are a mentor, a technical problem-solver, and a world-class artist, we want to help you make awesome games. Job Overview Company Name: Super Spline Studios Job Title: Lead 3D Games Animator Location: Leamington Spa, United Kingdom (Office) or Remote (Europe-wide) Salary Range: Competitive / Negotiable based on seniority Employment Type: Permanent, Full-Time Working Hours: 4-day work week with flexible hours Core Software: Autodesk Maya, Unreal Engine (4/5), Unity Application Email: jobs@supersplinestudios.com Key Responsibilities: Leadership & Artistry Your mission is two-fold: to lead the people and to perfect the pixels. You will be accountable for the animation department’s output and the professional growth of your team members. 1. Team Leadership & Mentorship Direct Supervision: Manage a team of internal animators and external freelancers, assigning workloads and ensuring all milestones are met. Mentorship: Conduct regular 1-to-1 feedback sessions, helping junior and mid-level animators hone their craft and adopt new workflows. Client Liaison: Act as the technical and creative point of contact for external clients, interpreting briefs and ensuring the final delivery exceeds expectations. Scheduling: Create realistic production schedules and take full accountability for delivery dates. 2. High-Level Animation Production Hand-Keyed Excellence: Create top-tier character, creature, and environmental animations using traditional hand-keyed techniques. Mocap Direction: Lead motion capture shoots and oversee the cleaning, editing, and implementation of mocap data into the game environment. Versatility: Seamlessly switch between art styles, ensuring “character and personality” are injected into every movement, regardless of the aesthetic. 3. Technical Integration & Pipeline Engine Implementation: Work directly within Unreal Engine 4/5 and Unity, setting up state machines, blend spaces, and animation Blueprints. Rigging & Skinning: Utilize your in-depth knowledge of Maya to troubleshoot rigs and ensure characters are optimized for the intended performance. Problem Solving: Proactively identify pipeline bottlenecks and implement new technologies to improve efficiency. Candidate Requirements Super Spline Studios is seeking a candidate who has “been in the trenches” and knows what it takes to get an animation-heavy title across the finish line. Experience & Professionalism Proven Track Record: Minimum of 7 years of industry experience in video games. Shipped titles are a must. Self-Management: Exceptional ability to manage your own time and the time of others without constant oversight. Communication: You must be a “pleasant professional”—someone who communicates clearly, takes feedback with grace, and offers constructive critiques to others. Technical Mastery Maya Expert: You should know Maya inside and out, specifically for character animation and rigging workflows. Engine Knowledge: Practical experience with state machines and animation implementation in UE4/UE5 and/or Unity. Mocap Literacy: Experience leading shoots and working with various motion capture technologies. Adaptability: A constant hunger to learn new tools and processes as the industry evolves in 2026 and beyond. What We Offer: The Super Spline Culture We believe that rested artists are better artists. That’s why we’ve built a studio culture that prioritizes your well-being and creative freedom. The 4-Day Week: We work hard, then we rest. Our four-day work week is designed to prevent burnout and give you a genuine life outside of the studio. Total Flexibility: Choose between our “relaxed” office in the heart of Leamington Spa—surrounded by fellow devs—or work from the comfort of your home anywhere in Europe. Variety of Work: One month you might be working on a high-octane FPS, the next a whimsical cartoony platformer. You will never get bored here. Professional Perks: Competitive salary, flexible working hours, and the opportunity to attend “awesome events” throughout the gaming calendar. Continuous Learning: We encourage “Hack Days” and skill-sharing sessions to ensure you stay at the top of your game. How to Apply If you have the desire to make world-class games and the leadership skills to guide a team, we want to hear from you. Please send a concise but nice introductory email to jobs@supersplinestudios.com with the following: Subject Line: Lead Animator An updated Resume/CV. A link to your Showreel (highlighting both hand-keyed and technical engine work). Note: Due to the high volume of applications, we can only respond to successful candidates.