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Game Developer job at Rendered Ideas, Mumbai

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Are you an elite coder who feels restricted by the rigid structures of AAA “factory” development? Do you want to write code that doesn’t just implement a feature, but defines the very physics, intelligence, and feel of a game? Rendered Ideas is looking for a brilliant, high-aptitude Game Developer to join our autonomous indie collective. At Rendered Ideas, we don’t hire “programmers” to just fill out tickets. We hire Game Developers—architects who understand that great code is the foundation of great play. We are a self-funded studio with no client demands and no external interference. Here, the engineering team has the freedom to research and implement “Top Notch” processes, ensuring that every line of code contributes to a world-class player experience. Job Overview : Game Developer Category Details Company Name Rendered Ideas Position Title Game Developer (Generalist / Systems Engineer) Job Type Full-Time, Permanent Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore) Annual CTC Range ₹15,00,000 – ₹28,00,000 (Based on technical proficiency) Bonus Structure Annual Profit-Sharing Scheme (Directly linked to game success) Tech Stack Unity 3D, C#, C++, Java, In-House Game Engine Experience Level 1+ Years in Professional Software/Game Development What We Offer: The Ultimate Developer Environment A Game Developer at Rendered Ideas isn’t just an employee; they are a stakeholder. We have designed our studio to be the kind of place where the world’s best engineers actually want to work. Detailed Job Description As a Game Developer at Rendered Ideas, your primary mission is to transform creative concepts into stable, highly optimized, and performant digital realities. You are the bridge between the designer’s imagination and the player’s device. 1. Full-Spectrum Game Development You will collaborate with our small indie team to develop high-quality games for Mobile (Android, iOS) and PC (Steam). You aren’t just coding a character’s jump; you are deciding the gravity, the friction, and the response time that makes that jump feel “right.” You have full creative and technical input on the game’s “feel.” 2. Mastery of Multiple Disciplines A Game Developer at Rendered Ideas is a generalist with specialist-level depth. You will be expected to dive into: 3. Clean, Optimized, and Modular Code You will develop and implement independent modules that are easy to maintain and scale. We value stability and performance above all else. You will write code that is “highly optimized,” ensuring that our games run at 60 FPS even on mid-range mobile devices. 4. Engine Versatility While we utilize Unity 3D for many of our projects, we also maintain and develop our own In-House Game Engine. As a Game Developer, you will work across both, giving you a deep understanding of engine architecture and low-level system programming that most developers never get to see. 5. Cross-Functional Collaboration Technical genius is only half the battle. You will communicate effectively with artists, designers, QA, and animators. You will explain technical constraints in simple terms and find creative engineering solutions to artistic visions. Eligibility & Technical Requirements We are looking for the “1% of coders”—those who have a high aptitude for logic and a deep-seated love for the craft of programming. Technical Foundation Educational & Professional Background Aptitude & Soft Skills The Engineering Culture at Rendered Ideas At many companies, the “Game Developer” is treated as a service provider for the creative team. At Rendered Ideas, the developer is a creative. We recognize that the most elegant solution to a networking lag or a pathfinding hurdle is a form of art in itself. We encourage our developers to be “Technical Detectives.” If you find a performance bottleneck in the rendering pipeline, you don’t just report it—you solve it. We provide the “Top Notch” profiling tools and the time necessary to do the job right. We don’t believe in “quick and dirty” fixes; we believe in sustainable, high-performance engineering. Why Join Us? We offer more than just a paycheck. We offer a career where your technical growth is limited only by your own ambition. Conclusion If you are a Game Developer who lives for the “Eureka!” moment of solving a complex system issue and wants to see your code power games played by millions, Rendered Ideas is your next destination. Stop building someone else’s dream and start building your own. Apply today and let’s engineer the future of indie gaming at Rendered Ideas. Game Developer job at Rendered Ideas, Mumbai Apply now See open roles Explore More Animation Jobs

Rendered Ideas hiring Lead Game Designer, Mumbai

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Are you a visionary who sees games not just as entertainment, but as a complex symphony of mechanics, psychology, and storytelling? Do you thrive in environments where your ideas aren’t just heard, but are the driving force behind a studio’s success? Rendered Ideas is looking for a strategic, data-informed, and creatively bold Game Designer to join our elite indie team. At Rendered Ideas, we have stripped away the corporate red tape. We don’t answer to demanding clients or external publishers with conflicting interests. We are a self-funded, autonomous collective where the Game Designer holds the compass. If you have the experience to build systems that engage millions and the passion to see a project through from a napkin sketch to a global launch, this is your home. Job Overview: Lead Game Designer Category Details Company Name Rendered Ideas Position Title Lead Game Designer (Systems & Economy) Job Type Full-Time, Permanent Location Hybrid (Remote / Mumbai & Bangalore Studio Hubs) Annual CTC Range ₹18,00,000 – ₹32,00,000 (Commensurate with experience) Bonus Structure Annual Profit-Sharing Scheme (Independent of base CTC) Core Focus F2P Mechanics, Retention, Meta-Systems, & Prototyping Experience Level 2+ Years in Professional Game Design What We Offer: Power to the Creators A Game Designer at a major studio often manages a tiny subset of a massive game. At Rendered Ideas, you are the captain of the ship. We offer a culture that prioritizes creative freedom and financial upside for those who deliver results. Detailed Job Description As a Game Designer at Rendered Ideas, you are the bridge between technical possibility and player delight. Your role is multifaceted, requiring equal parts creative writing, mathematical balancing, and product management. 1. Documentation & Creative Vision The foundation of every great game is a clear plan. You will be responsible for writing concise, comprehensive Game Design Documents (GDDs). These documents aren’t just manuals; they are the “North Star” for our artists and programmers. You will define the aesthetics, the story, and the “moment-to-moment” gameplay that defines a Rendered Ideas title. 2. Full-Cycle Project Leadership You will drive every aspect of the project’s lifecycle. This includes: 3. Metrics-Driven Optimization We believe great design is an iterative process. As a Game Designer, you will adopt a metrics-driven approach. You will analyze user data to understand where players drop off and where they find value. Your goal is to drive retention, virality, and monetization without compromising the integrity of the player experience. You will turn data points into design solutions. 4. Product Strategy & Proposal You are a key player in the studio’s growth. You will source new ideas and draft formal proposals consisting of concept docs, development plans, and realistic schedules. You aren’t just designing a game; you are designing a product that needs to thrive in a competitive marketplace. 5. Portfolio Direction & Market Insight You will contribute to overall company goals by advising on portfolio direction. This involves staying ahead of industry trends, sourcing the best game ideas (internally or from third parties), and ensuring our roadmap serves our target consumers perfectly. Eligibility & Technical Requirements We are looking for a Game Designer who understands that design is a technical discipline, not just an “ideas” role. The Foundational Pillars The Designer’s Mindset Why Game Designers Choose Rendered Ideas Most Game Designers in the industry feel like they are shouting into the void. Their best ideas are often filtered out by marketing departments or risk-averse executives. At Rendered Ideas, we have a “Truth First” culture. If an idea is good and the prototype proves it, we build it. We give you the “Top Notch” tools and the autonomy to fail fast and succeed spectacularly. We don’t just want a designer; we want a partner in creation. We also understand that design is an exhausting mental process. That’s why we offer: The Application Process We want to see how you think, not just what you’ve done. Rendered Ideas hiring Lead Game Designer, Mumbai Apply now See open roles Explore Animation Jobs

Rendered Ideas 3D Game Artist (Blender Specialist), Mumbai

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Are you tired of working on outsourced assets for projects you have no emotional connection to? Do you want to see your sculpted characters and hand-crafted environments come to life in a game where you have a say in the final product? Rendered Ideas is looking for a versatile, passionate 3D Game Artist to join our small but hyper-focused indie team. At Rendered Ideas, we believe the best games are made by teams who own their vision. We don’t do client work. We don’t do “work-for-hire.” We create original IPs, and as our 3D Game Artist, you will be at the very center of that creative engine. You won’t just be following a brief; you will be helping to define the aesthetic language of our future hits. Job Overview : 3D Game Artist Category Details Company Name Rendered Ideas Position Title 3D Game Artist (Character & Environment) Job Type Full-Time, Permanent Location Hybrid (Remote-First with Studio Hubs in Mumbai and Bangalore) Annual CTC Range ₹14,00,000 – ₹24,00,000 (Based on experience and skill) Bonus Structure Annual Profit-Sharing Scheme (In addition to base CTC) Core Software Blender (Modeling, Sculpting, Unwrapping) Experience Level 1+ Years in Video Game Development What We Offer: Freedom, Ownership, and Growth We understand that a skilled 3D Game Artist thrives when given the right balance of challenge and autonomy. At Rendered Ideas, we’ve cultivated an environment that feels like a true indie collective but operates with the financial discipline and stability of a seasoned studio. Detailed Job Description As a 3D Game Artist at Rendered Ideas, you are more than a modeler—you are a world-builder. Your role covers the entire technical and creative spectrum of 3D asset creation. 1. Character & Environment Creation You will be responsible for bringing our worlds to life. This involves creating game-ready 3D characters that are expressive and functional, alongside immersive environments that set the mood. You will take a concept from a 2D sketch and turn it into a high-fidelity 3D model that maintains the charm and intent of the original design. 2. Modeling, Sculpting, and Unwrapping Our pipeline relies heavily on Blender. You will utilize its full suite of tools for high-poly sculpting, retopology, and efficient UV unwrapping. As a 3D Game Artist, you know that a beautiful sculpt is only as good as its topology and UV layout—you take pride in creating clean, professional-grade meshes. 3. Producing Optimized Assets Gaming is about performance. You will produce low-poly, optimized art assets that don’t sacrifice visual quality. You understand the balance between a high vertex count and a smooth frame rate, ensuring our games run flawlessly across a variety of hardware, from mobile devices to desktop setups. 4. Full-Team Collaboration You are a vital link in the development chain. You will collaborate and communicate with the entire development team, including programmers and designers, to ensure that your 3D assets are not only visually stunning but also technically integrated and fun to interact with. 5. Continuous Adaptation The industry moves fast. Whether it’s adapting to a new art style for a new genre or tweaking your workflow for a specific engine constraint, the 3D Game Artist at Rendered Ideas is always ready to learn, pivot, and improve. Eligibility & Technical Requirements We are looking for a 3D Game Artist who possesses a rare blend of technical precision and artistic soul. Educational & Professional Foundation The Technical Toolkit Professionalism & Mindset The Vision of a 3D Game Artist at Rendered Ideas In many large studios, a 3D Game Artist might spend six months sculpting the same rock or a single background prop. At Rendered Ideas, we believe that stifles creativity. Here, you get to touch every part of the game. One week you might be sculpting a heroic lead character; the next, you’re designing a modular architectural set for a sprawling level. This versatility is what makes our games unique. We don’t want “specialists in right-handed gloves”; we want 3D Game Artists who love the medium of games and want to see their art move, react, and engage with the player. Why Rendered Ideas? We are not just another game studio; we are a laboratory for “Top Notch” ideas. We treat game development as a craft. As a 3D Game Artist, you will benefit from our flat hierarchy. If you have a suggestion on how to improve the visual fidelity of a scene through better lighting or a more efficient modeling technique, your voice will be heard. We don’t let “the way it’s always been done” get in the way of “the better way to do it.” Furthermore, our commitment to your growth is reflected in our work culture. We offer: Conclusion If you are a 3D Game Artist who is ready to move beyond the “cog in the machine” mentality and wants to join a studio where your work is celebrated and your financial growth is tied to the success of your creations, Rendered Ideas is waiting for you. Apply now and let’s render something incredible together. Rendered Ideas 3D Game Artist (Blender Specialist), Mumbai Apply now See open roles Explore More Animation Jobs

Rendered Ideas hiring Lead 2D Game Artist, Mumbai

Rendered Ideas hiring Lead 2D Game Artist

Are you tired of being a small cog in a massive corporate machine? Do you crave the creative autonomy of an indie studio but want the financial stability of a high-growth tech firm? Rendered Ideas is looking for a versatile, passionate 2D Game Artist to join our tight-knit team and help us build worlds from the ground up. In this role, you won’t just be “making assets”; you will be an architect of experiences. At Rendered Ideas, we don’t do client work. We don’t answer to external stakeholders who don’t understand gameplay. We build games we want to play, and we want you to own the visual soul of our next big project as our primary 2D Game Artist. Job Overview : 2D Game Artist (Generalist) Category Details Company Name Rendered Ideas Position Title 2D Game Artist (Generalist) Job Type Full-Time, Permanent Location Hybrid (Remote-First with Studio Hubs in Mumbai and Bangalore) Annual CTC Range ₹12,00,000 – ₹22,00,000 (Based on experience and portfolio) Bonus Structure Annual Profit-Sharing Scheme (Independent of CTC) Experience Level 1+ Years in Video Game Development What We Offer: The Indie Dream with AAA Security We know that a talented 2D Game Artist is often forced to choose between the creative freedom of “starving artist” indie life and the soul-crushing stability of massive mobile-game “factories.” At Rendered Ideas, we’ve built a third way that prioritizes the artist’s well-being and creative output. Detailed Job Description As a 2D Game Artist at Rendered Ideas, your day-to-day will never be monotonous. You are the visual Swiss Army Knife of the team. Your responsibilities span the entire lifecycle of the art pipeline, from the first spark of an idea to the final polished pixel in our engine. 1. Concept & World Building You will be responsible for defining the “look and feel” of our titles. This involves creating character concepts that convey personality through silhouette and color theory, as well as designing immersive environments and backgrounds that tell a story without words. Whether the project calls for gritty realism or vibrant, stylized “cartoon” aesthetics, the 2D Game Artist is the one who sets the standard. 2. Asset Creation & Texture Art A significant portion of your role involves producing high-quality 2D assets, including sprites, textures, and mapping for 2.5D environments. You understand how light interacts with surfaces and can translate that into stunning texture content that brings our game world to life. 3. Visual Effects (VFX) & UI/UX A great game is nothing without “juice.” As our 2D Game Artist, you will conceptualize and design 2D in-game visual effects—think particle systems, spell effects, and environmental flourishes. Furthermore, you will be the gatekeeper of the user experience, designing intuitive game interfaces (UI) and menus that are both beautiful and functional. 4. Technical Implementation & Optimization We don’t expect you to be a programmer, but we do expect our 2D Game Artist to be tech-savvy. You will use our in-house game engine to decorate levels and optimize art assets. You’ll need to understand platform constraints (memory limits, draw calls) to ensure our games run smoothly on everything from high-end PCs to mobile devices. 5. Collaborative Innovation You aren’t an island. You will actively participate in the game creation process, interacting daily with the design team. You’ll provide feedback on how gameplay mechanics can be supported by visual cues and contribute to the overall evolution of the studio’s art pipeline. Eligibility & Technical Requirements We value talent and “eye” over everything else, but a solid foundation in the fundamentals is non-negotiable for any prospective 2D Game Artist joining our ranks at Rendered Ideas. Educational & Professional Background The Artistic Toolkit Soft Skills & Mindset The Evolution of the 2D Game Artist Role In the modern gaming landscape, the role of a 2D Game Artist has shifted from mere asset creation to holistic visual development. At Rendered Ideas, we recognize this shift. We don’t just want someone to draw trees; we want someone who understands how those trees sway in the digital wind, how they change color during a dynamic day-night cycle, and how they contribute to the player’s navigation of the world. As a 2D Game Artist here, you are part of the “Design Core.” This means you are involved in the “Pre-Production” phase just as much as the “Production” phase. You will help us prototype mechanics using visual placeholders and then refine those placeholders into iconic imagery that defines the brand of Rendered Ideas. Why Rendered Ideas is Different Most studios hire a 2D Game Artist to follow a style guide created by a Creative Director they’ve never met. At Rendered Ideas, you are the style guide. Because we are an indie team, you have the freedom to experiment with “Top Notch” processes. If you want to explore hand-painted textures versus vector-based assets, you have the autonomy to make that call. We believe that the best art comes from a place of passion, not pressure. That is why our profit-sharing scheme is so vital. It transforms the role of 2D Game Artist from an employee into a stakeholder. When you put extra love into a character’s animation frame or the texture of a dungeon wall, you aren’t just doing it for a paycheck; you’re doing it for the success of your game. The Application Process We don’t just want a resume; we want to see your vision as a 2D Game Artist. Commitment to Diversity and Innovation Rendered Ideas is an equal opportunity employer. We believe that diverse perspectives lead to richer game worlds. Whether you are a veteran 2D Game Artist or a rising star with a unique perspective, we want to see how your art can help us tell better stories. We provide an environment where your identity is respected and your creative risks are rewarded. We also maintain a dedicated “Creative Research” Friday once a month. On these days, our 2D Game Artist is encouraged to step away from project work and focus on personal skill development—whether that’s learning … Read more

Rendered Ideas hiring 2D GAMEARTIST

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Rendered Ideas is a passionate, autonomous indie studio dedicated to building original gaming experiences. Unlike traditional studios, we don’t take on client work; instead, we offer our team total ownership of our games, from conception to final delivery. We are looking for a versatile and creative 2D Game Artist to help shape the visual identity of our upcoming titles. In this role, you will be a key member of a small, agile team where your creative voice is heard. You will have the freedom to research and implement top-notch development processes and work across a wide spectrum of art styles. If you are a self-motivated artist who thrives in an environment that balances creative exploration with production-ready execution, we invite you to join us in Mumbai. Job Summary Details Detail Information Role 2D Game Artist Studio Rendered Ideas Location Mumbai, Maharashtra (Onsite) Compensation ₹4.5L – ₹6.5L CTC + Profit-sharing Project Type Original IP (Indie) Key Focus Concept, UI, VFX, Texture, and Engine Decoration WHAT WE OFFER An attractive compensation package Participation in a profit-sharing scheme (this is on top of CTC) Work with a small and passionate autonomous indie team You and your team have complete ownership of the game and there is no client work Freedom to implement and Research top notch game development processes   JOB DESCRIPTION Create art in a wide range of styles from realistic to cartoon, from start concept to implementation in the game. Conceptualize, design, and create stunning (2D) in-game visual effects. Create high quality texture content for the game world (textures and other related maps). Decorate and optimize art in our in-house game engine Create character concepts, environments and backgrounds. Create game interface and menus Active involvement in the game creation process by interacting with the design team. Effectively contributing to the art pipeline while understanding target platform constraints. Meeting project deadlines/milestones. ELIGIBILITY CRITERIA BA in art media, graphic design or equivalent relevant experience 1+ years of experience as video game artist. Thorough understanding of digital/traditional and Graphic art techniques. Good knowledge of 2D editing tools, like Adobe Photoshop or Illustrator, to be able to deliver any kind of good quality 2D assets A solid background in academic drawing, sketching and/or illustration is a major asset. Versatile and prepared to tackle many different kinds of tasks, ranging from creative challenges to mass production. Self-motivation, excellent communication and organization skills, team spirit. Positive attitude with the ability to receive and provide objective feedback Ability to multi-task and to adapt easily to change.   Why Join Rendered Ideas? We believe that our team is our greatest asset. By joining us, you aren’t just an employee; you are a co-creator. Ownership: You will have complete ownership of the game and its success, supplemented by our unique profit-sharing scheme. Autonomy: We foster a small, passionate environment where you are free to research and implement the best development processes. Creative Freedom: Work on original games with no client-driven constraints. Competitive Compensation: We offer an attractive package, including profit-sharing on top of your fixed CTC.   How to Apply Ready to make your mark on our next indie hit? Prepare Your Portfolio: Showcase your versatility. We want to see character designs, environment work, UI, and any relevant in-game assets. Submit Your Application: Please send your Resume and Portfolio to our recruitment team. Highlight Your Skills: Ensure your application mentions your experience with game engines and your comfort level moving between different art styles.