festybay

Create Your FestyBay Profile

Job Opening Surfacing Artist at Mighty Yeti Studios

Job Opening Surfacing Artist at Mighty Yeti Studios

Mighty Yeti Studios is a premier creator-owned indie animation house specializing in high-quality kids and family entertainment. We are currently in active episodic production for our flagship preschool series, Classtronauts, and are seeking a technically sophisticated Surfacing Artist to join our remote global team. In our studio, surfacing is more than just applying textures; it is about building intelligent, sustainable systems. We prioritize a procedural-first approach to shading, focusing on the power of the Arnold shader tree to create flexible, memory-efficient, and art-directable materials. If you are an artist who prefers the logic of a node graph over the heavy footprint of massive texture maps, you will thrive in our pipeline. Executive Summary & Role Specifications: Surfacing Artist Category Details Company Name Mighty Yeti Studios Project Title Classtronauts (Preschool Animated Series) Role Title Surfacing Artist (Procedural Specialist) Job Type Remote Freelance / Part-Time / Per-Asset Basis Location 100% Remote Compensation $35.00 – $70.00 per hour (Based on complexity and technical depth) Primary Toolset Autodesk Maya, Arnold Renderer, Substance Painter Color Space ACES / OCIO Pipeline Experience Req. 3+ Years in Episodic TV or Feature Animation The Mighty Yeti Surfacing Artist Philosophy At Mighty Yeti Studios, we believe in “Smart Surfacing.” In an episodic environment, speed and consistency are paramount. Our goal is to keep external texture dependencies to a minimum by leveraging Arnold’s Standard Surface and procedural nodes. While Substance Painter remains a vital part of our workflow—particularly for hero characters and high-detail hero props—we look for artists who treat baked textures as a tactical choice rather than a default starting point. We value shader networks that are reusable, scalable, and optimized for our Linux-based render farm. Detailed Job Responsibilities I. Procedural Shader Development Your primary focus will be the creation of high-quality Arnold shader networks that define the look of the Classtronauts universe. II. Technical Pipeline & Color Science Surfacing is the bridge between modeling and lighting. Your technical precision ensures that bridge is stable. III. Collaboration & Downstream Success At Mighty Yeti, we value “pipeline-friendly” art. What We’re Looking For Surfacing Artist Technical Requirements Professional Experience The “Yeti” Success Factors Job Opening Surfacing Artist at Mighty Yeti Studios Apply now See open roles

Openings for 3D Animator at Mighty Yeti Studios

Openings for 3D Animator at Mighty Yeti Studios

Welcome to Mighty Yeti Studios, a creator-owned powerhouse in the indie animation space. We are dedicated to crafting high-quality kids and family entertainment that sparks imagination and brings joy to audiences worldwide. As we scale our production for our latest original animated series, we are looking for a visionary 3D Animator to join our remote creative team. Below is a detailed breakdown of the role, the expectations, and the creative environment you will be stepping into. Job Overview : 3D Animator (Maya & Unreal Engine) Category Details Company Name Mighty Yeti Studios Role Title 3D Animator (Maya Specialist) Job Type Remote Freelance / Part-Time Independent Contractor Location Remote (Global) Compensation Range $35.00 – $65.00 per hour (Commensurate with experience & project scope) Software Focus Autodesk Maya, Unreal Engine (Sequencer/Blueprints) Experience Level Intermediate to Senior (3+ Years) Industry Indie Animation / Kids & Family Entertainment The Mighty Yeti Vision Mighty Yeti Studios isn’t just a production house; we are a collective of storytellers. We believe that animation for children should be as sophisticated and emotionally resonant as any other medium. Our production pipeline is lean, agile, and built on the foundation of creative autonomy. As an independent contractor, you aren’t just a “cog in the machine”—you are a key contributor to the soul of our characters. Detailed Job Description for 3D Animator Core Responsibilities: Bringing the Yeti to Life Your primary mission is to translate scripts and storyboards into living, breathing performances. Mighty Yeti Studios is looking for an animator who understands that “movement” and “performance” are not the same thing. Technical Requirements for 3D Animator job To thrive in this role, you must possess a blend of classical animation knowledge and modern engine proficiency. Cultural Fit & “The Indie Spirit” Mighty Yeti Studios operates as a remote, decentralized team. This requires a specific mindset: Preferred Qualifications While not strictly required, the following will move your application to the top of the pile: Working at Mighty Yeti: The Independent Contractor Model This is a Freelance/Part-Time Independent Contractor position. What does this mean for you? Openings for 3D Animator at Mighty Yeti Studios Apply now See open roles

Mighty Yeti Studios | 3D Layout Artist / Layout Lead (Maya)

mighty yeti studios logo festybay

At Mighty Yeti Studios, we believe that preschool entertainment should be as cinematic and imaginative as a blockbuster feature. As a creator-owned, independent studio, we are dedicated to building original story worlds that spark curiosity in children and families worldwide. We are currently seeking a visionary 3D Layout Artist / Layout Lead to join the crew of our upcoming CG animated series, Classtronauts. This is more than a technical role; you will be the bridge between the 2D vision of our storyboards and the 3D reality of our final animation. You will set the stage, define the lens, and establish the visual rhythm of a world where learning meets interstellar adventure. Job Overview Company Name: Mighty Yeti Studios Project: Classtronauts – Original Preschool Animated Series Employment Type: Independent Contractor (Project-Based / As-Needed) Location: Remote (Global) Experience Level: Mid-to-Senior / Lead Key Responsibilities Cinematic Translation: Masterfully translate 2D storyboards and animatics into 3D scenes, ensuring that the Director’s intent is preserved while optimizing for a 3D space. Camera & Composition: Establish camera placement, lens choices, and shot composition that emphasize visual clarity, emotional resonance, and high-quality storytelling. Staging & Blocking: Execute basic character blocking and timing. Your work will define the “where” and “when” for the animation team, ensuring characters are staged effectively within the environment. Continuity Management: Rigorously maintain visual continuity and screen direction across complex sequences to ensure a seamless viewing experience. Pipeline Collaboration: Work hand-in-hand with the Director, Storyboard Artists, and the Animation Lead to refine shot flow. You will be the “troubleshooter” who identifies potential staging issues before they reach the animation phase. Technical Excellence: Deliver clean, organized, and optimized Maya files. You must adhere strictly to studio naming conventions and pipeline requirements to ensure a frictionless handoff to the animation and lighting departments. Leadership (Lead Candidates): If applying for the Lead position, you will help establish layout standards, mentor junior artists, and perform final quality control passes on layout files across multiple episodes. Candidate Profile: Who You Are The ideal candidate is a storyteller who happens to be a Maya expert. You understand that in preschool animation, clarity is king—but you never sacrifice cinematic beauty for simplicity. You are a self-starter who thrives in a remote, independent contractor environment and possesses the discipline to meet production milestones without the need for a physical office environment. Technical Requirements Experience: Minimum of 2+ years of professional experience as a 3D Layout Artist or Layout Animator specifically within the TV series or streaming production landscape. Software Mastery: Expert-level proficiency in Autodesk Maya is non-negotiable. Sequencer Proficiency: You must have a proven track record of using Maya Sequencer to manage shots and timing. Storytelling Intuition: A deep understanding of cinematography, including “Rule of Thirds,” depth of field, camera movement (pans, tilts, dollies), and the psychological impact of different lens lengths. Pipeline Literacy: Experience working within a structured episodic animation pipeline. You should be comfortable with file-referencing workflows and digital asset management. Preferred Skills & Bonus Points Genre Experience: Prior experience on preschool or children’s CG content. You understand the pacing and “safety” requirements (e.g., avoiding over-stimulating camera movements) of this demographic. Agility: Experience working with small, fast-moving, independent teams where your voice and impact are significant. Tools: Familiarity with ShotGrid (formerly Shotgun) or similar production tracking software. Leadership: For Lead applicants, a history of supervising sequences or providing constructive feedback to peers. Contract & Logistics Remote Work: This is a 100% remote position. You must have a reliable, high-speed internet connection and a workstation capable of handling Maya production scenes. Engagement: This is an independent contractor role. Work is project-based and “as needed,” depending on the production schedule of Classtronauts. Communication: As we are a remote studio, strong written and verbal communication skills in English are essential. You must be comfortable with video check-ins and Slack-based collaboration. Submission Requirements We want to see how you see. Applicants must provide a portfolio or demo reel that clearly demonstrates: 3D Layout Samples: Clear examples of shot composition and camera staging. Side-by-Side Comparisons: Examples showing the translation from a 2D storyboard/animatic to the final 3D layout. Blocking: Examples of character blocking within a sequence that show an understanding of weight, presence, and spatial awareness. Note: Please include a brief cover letter or “About Me” section highlighting your experience with Maya Sequencer and your interest in the preschool animation space. About Mighty Yeti Studios Mighty Yeti more than just a production house; we are a “Yeti-sized” engine of creativity. Mighty Yeti Studios is committed to fostering an environment where independent artists can contribute to world-class content. Our culture is built on mutual respect, a passion for the craft of animation, and the thrill of seeing a simple sketch evolve into a cinematic universe. Join us on our journey to the stars. Let’s build something mighty.