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UI Artist needed at Lightfox Games, 2026

UI Artist needed at Lightfox Games, 2026

Lightfox Games is seeking a talented, creative, and engine-literate UI Artist to join our development team in Seattle. In this role, you will take full ownership of the visual design, graphic production, and engine-side implementation of user interface assets across our entire suite of game systems. The ideal candidate is a blend of a sophisticated graphic designer and a practical technical artist. You know how to translate abstract wireframes into breathtaking, crystal-clear visual assets that perfectly fit our target aesthetic. At the same time, you possess the technical discipline required to jump directly into the Unity engine to set up canvases, organize prefabs, and animate layout transitions. Working cross-functionally with design and engineering, you will ensure our menus look beautiful, feel incredibly responsive, and operate flawlessly on mobile screens. Job Overview : UI Artist Job Details Specification Job Title UI Artist Studio / Employer Lightfox Games Location Seattle, WA (Downtown Hub) Working Pattern Hybrid (Approx. 50% Onsite / 50% Remote) Core Software Stack Unity, Photoshop, Illustrator, Figma Target Platforms Mobile (Unannounced Global IP & Publisher) Target Range $90,000 – $125,000 Base + Equity + 401(k) Match Company Overview: High Autonomy, Elite Teams At Lightfox Games, we build our organization around a central philosophy: small, elite teams operating with massive project ownership and zero unnecessary layers of management. We are currently scaling up our Seattle-based team to develop an ambitious, unannounced mobile title tied to a world-class, globally recognized IP and a tier-one publisher. Operating from our downtown Seattle office, we embrace a hybrid work model (roughly 50% in-person, 50% remote). When working remotely, we sustain a highly collaborative, “quick-to-videocall, video-on” environment to keep communication fast, ideas flowing fluidly, and team mechanics tight. If you thrive in a nimble environment where your visual designs directly impact millions of players, Lightfox is the perfect stage for your craft. Key Responsibilities as UI Artist As a UI Artist, your daily operations will bridge aesthetic asset creation with hands-on technical engine integration: 1. Visual Design & Asset Production 2. Unity Implementation & Optimization 3. Collaborative Testing & Iteration Requirements & Qualifications We are looking for a visually versatile designer who brings deep technical execution within real-time engines: Core Technical Profile Workflow & Mindset Competencies Highly Desirable Assets (Nice to Have) Compensation, Benefits & Perks Lightfox Games offers a highly competitive total rewards package designed to support your health, financial future, and lifestyle balance: UI Artist needed at Lightfox Games, 2026 Apply now See open roles Explore More Jobs

Lightfox Games is hiring Senior Combat Designer, 2026

Lightfox Games is hiring Senior Combat Designer, 2026

Lightfox Games is seeking a talented, enthusiastic, and gameplay-focused Senior Combat Designer to join our tight-knit team in Seattle. In this role, you will hold senior-level ownership over our moment-to-moment combat loops—partnering with the Combat Lead to conceive, prototype, and polish satisfying gameplay mechanics from the ground up. The ideal candidate is a blend of a mechanical tactician and an engine mechanic. You must possess a strong instinct for what makes actions feel responsive and punchy, a deep grasp of player psychology, and the hands-on technical literacy needed to tune parameters directly inside the game engine. Working in tandem with art, engineering, and systems teams, you will make combat look magnificent, feel immaculate, and integrate smoothly into long-term player progression. Job Overview : Senior Combat Designer Job Details Specification Job Title Senior Combat Designer Studio / Employer Lightfox Games Location Seattle, WA (Downtown Hub) Working Pattern Hybrid (Approx. 50% Onsite / 50% Remote) Core Software Stack Unity Engine, Balance/Data Spreadsheet Systems Target Platforms Mobile (Unannounced Global IP & Publisher) Target Range $120,000 – $145,000 Base + Equity + 401(k) Match Company Overview: Autonomy, Ownership, Elite Teams At Lightfox Games, we build organizations around a foundational principle: small, elite teams operating with massive project ownership and zero unnecessary bureaucracy. We are currently scaling our Seattle-based team to develop an ambitious, unannounced mobile title tied to a world-class, globally recognized IP and tier-one publisher. Operating from our downtown Seattle office, we embrace a hybrid work model (roughly 50% in-person, 50% remote). When working remotely, we sustain a highly collaborative, “quick-to-videocall, video-on” workflow to keep our decision-making loops tight, creative ideas fluid, and team chemistry strong. If you excel in a fast-paced environment where your mechanical choices directly define the player experience, Lightfox is your next step. Key Responsibilities As a Senior Combat Designer, your daily workflow will balance tactical prototyping with cross-disciplinary systems balancing: 1. Combat Tuning, Feel & Behavior Design 2. Pipeline Integration & Documentation Requirements & Qualifications We are looking for a veteran combat designer with a proven track record of shipping real-time action mechanics: Core Technical Profile Team & Leadership Competencies Highly Desirable Assets (Nice to Have) Compensation, Benefits & Perks Lightfox Games offers a competitive total rewards package designed to support your lifestyle balance, health, and financial security: Lightfox Games is hiring Senior Combat Designer, 2026 Apply now See open roles Explore More Jobs

Lightfox Games hiring Senior 3D Animator, Seattle

Lightfox Games hiring Senior 3D Animator, Seattle thumb

Lightfox Games is seeking a talented, technically savvy Senior 3D Animator to join our tight-knit development team. In this role, you will take complete ownership of the 3D animation pipeline—from initial blocking through final polish—crafting high-quality asset packages for iconic characters, creative creatures, and dynamic combat interactions. The ideal candidate (Senior 3D Animator) is a blend of an elite visual storyteller and a collaborative pipeline engineer. You must possess a comprehensive command over character timing, physical weight, and stylistic appeal, balanced with hands-on technical proficiency inside the Unity engine. Working hand-in-hand with design and engineering, you will ensure our combat, locomotion, and cinematic sequences feel incredibly responsive and operate flawlessly within mobile performance parameters.Overview Job Overview : Senior 3D Animator Job Details Specification Job Title Senior 3D Animator Studio / Employer Lightfox Games Location Seattle, WA (Pioneer Square Hub) Working Pattern Hybrid (Approx. 50% Onsite / 50% Remote) Core Software Stack Maya, Unity (State Machines, Blend Trees) Target Platforms Mobile (Unannounced Global IP & Publisher) Target Range $120,000 – $145,000 Base + Equity + 401(k) Match Company Overview: High Ownership, Elite Teams At Lightfox Games, we believe in building an organization of elite, passionate industry veterans who thrive in small, highly autonomous teams with a deep sense of project ownership. We are currently scaling up to develop an ambitious, unannounced mobile game tied to a world-class, globally recognized IP and tier-one publisher. Operating from our studio in Seattle’s historic Pioneer Square, Lightfox Games embrace a hybrid work model (roughly 50% in-person, 50% remote). When working remotely, we cultivate a highly collaborative, “quick-to-videocall, video-on” environment to keep communication seamless, ideas flowing rapidly, and studio bonds tight. If you excel in a fast-paced, high-impact environment where your creative voice directly shapes the final product, Lightfox is your next home. Key Responsibilities as Senior 3D Animator As a Senior 3D Animator, your day-to-day operations will bridge creative keyframe artistry with technical engine integration and cross-discipline collaboration: 1. High-Fidelity Animation Production & Pipelines 2. Standard Setting & Cross-Discipline Collaboration Requirements & Qualifications Lightfox Games is looking for a seasoned games animator with strong mechanical foundations and real-time engine experience: Core Technical Profile Design & Team Competencies Highly Desirable Assets (Nice to Have) Compensation, Benefits & Perks Lightfox Games offers a highly competitive total rewards package designed to support your health, financial future, and lifestyle balance: Lightfox Games hiring Senior 3D Animator, Seattle Apply now See open roles Explore More Jobs