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3D Environment Artist job at Blazing Griffin

3D Environment Artist job at Blazing Griffin

An incredible opportunity has opened for a seasoned Environment Artist to join the creative ranks at Blazing Griffin. This role is pivotal in crafting the worlds for an ambitious new original IP, offering a chance to define the landscapes, atmospheres, and architectural storytelling of a fresh gaming universe. Job Overview: Environment Artist Category Details Company Name Blazing Griffin Position Environment Artist Job Type Full-Time / Permanent Location Glasgow, Scotland (Remote Options Available) Salary Competitive (Based on Seniority & Portfolio) Core Software ZBrush, Painter, Designer, Unity Experience Level Senior (5+ Years) Detailed Role Responsibilities as Environment Artist As an Environment Artist at Blazing Griffin, you are the architect of the player’s experience. Your role bridges the gap between raw gameplay mechanics and high-end visual fidelity, ensuring that every corner of the game world feels intentional, optimized, and immersive. World Building & Artistic Vision Working under the direct guidance of the Art Director, you will be responsible for delivering top-tier environments that push the boundaries of the project’s aesthetic. You will utilize a robust toolkit including ZBrush for organic sculpting, Substance Painter for detailed prop work, and Substance Designer for creating tileable, procedural materials that bring the world to life. Level Blockouts & Layout Evolution Collaboration with the Design Team is at the heart of this role. You will take initial gray-box level designs and transform them through every stage of production—from early layout and asset placement to final set dressing and lighting. Your goal is to ensure that the environment supports the gameplay flow while meeting the highest artistic standards. Leadership & Collaborative Feedback Blazing Griffin values a culture of growth. You will act as a mentor to junior artists, offering technical guidance and creative critiques to help them refine their skills. Furthermore, you are expected to be an active voice in the creative process, offering your own unique insights and suggestions to the Art Director and Producer during the planning stages. Technical Documentation & Workflow Optimization Efficiency is vital for building large-scale worlds. You will take a proactive role in identifying and documenting new workflows that streamline the environment pipeline. Whether it is refining a modular kit or establishing a new baking process, your documentation will ensure the entire team remains synchronized and efficient. Concept Art Collaboration Before a single polygon is placed, you will coordinate with Concept Artists. Your technical expertise will be crucial here, as you suggest amendments to designs that ensure they are not only visually stunning but also practical for 3D production and engine performance. Required Skills & Qualifications for Environment Artist Blazing Griffin is looking for a technical artist who understands that a great environment is a balance of beauty and performance. Comprehensive Employee Benefits Blazing Griffin provides a supportive ecosystem designed to let creative professionals do their best work while maintaining a high quality of life. 3D Environment Artist job at Blazing Griffin Apply now See open roles