People Can Fly hiring Lead VFX Artist, Canada
People Can Fly (PCF) is seeking a visionary and technically masterful Lead VFX Artist to join our Montreal team. This is a high-impact leadership role focused on one of the most iconic franchises in gaming history: Gears of War. As a Lead, you will not only push the boundaries of real-time effects in Unreal Engine 5 but also shape the culture and growth of a world-class VFX department. Whether you are operating from our Montreal creative hub or contributing through our flexible remote-work program, you will be instrumental in defining the visceral, high-fidelity visual language that defines a AAA action experience. Job Overview : Lead VFX Artist Category Details Company Name People Can Fly (PCF) Position Title Lead VFX Artist / Artiste VFX Principal(e) Project focus Gears of War: E-Day (Collaboration with Microsoft) Job Type Full-time Location Montreal, QC (Remote / Hybrid / On-site) Estimated Salary Range $120,000 – $175,000 CAD (Commensurate with experience) Department Art Minimum Experience 7+ Years in Game Dev (5+ Years in Unreal Engine) Core Technology Unreal Engine 5 (Niagara), Houdini, EmberGen About People Can Fly Founded in 2002, People Can Fly has established itself as a global leader in AAA shooter development. Our legacy includes genre-defining titles like Painkiller, Bulletstorm, Gears of War: Judgment, and the expansive sci-fi RPG-shooter Outriders. We are renowned for our deep technical expertise with Unreal Engine, often pushing the engine to its absolute limits through our proprietary “PCF Framework.” Today, our international team spans Poland, the UK, Ireland, the US, and Canada. We are currently embarked on our most ambitious chapter yet, working on Gears of War: E-Day in partnership with Microsoft, Project Echo for KRAFTON, and our original internal IP, Lost Rift. Joining PCF Montreal means joining a legacy of visceral combat and technical excellence. Your Mission: Defining the Visual Spectacle As the Lead VFX Artist, you are the architect of the “wow” moments. You bridge the gap between static concept art and a living, breathing, explosive world. You will oversee a team of artists tasked with creating everything from the subtle atmospheric dust of a crumbling ruin to the bone-crunching impact of a Lancer chainsaw. 1. Visionary Leadership & Team Growth 2. Artistic Excellence & Quality Control 3. Technical Innovation & Pipeline Optimization 4. Strategic Collaboration Requirements & Qualifications We are looking for a veteran artist who possesses the “Gears” DNA—a love for gritty realism, cinematic flair, and technical perfection. At PCF, we offer a “people-first” environment that combines the stability of a massive AAA studio with the creative soul of an independent developer. Financial & Career Growth Comprehensive Health & Wellness Unbeatable Work-Life Balance Joining People Can Fly means joining a group of people who are genuinely passionate about what they do. We don’t just “make games”; we create experiences that resonate with millions of players worldwide. In our Montreal studio, located in the vibrant heart of the city at 405 Av. Ogilvy, you will find a collaborative, ego-free environment where the best idea always wins. We are one of the few studios in the world with the expertise to handle the Gears of War mantle. As the Lead VFX Artist, you will be the one who ensures that every spark, every drop of rain, and every explosion feels “Gears.” People Can Fly hiring Lead VFX Artist, Canada Apply now See open roles Explore More VFX Jobs