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Join the Elite: Lighting Supervisor at Illusorium Studios

Join the Elite Lighting Supervisor at Illusorium Studios

Are you a master of mood, atmosphere, and technical precision? Do you understand how a single ray of light can transform a digital asset into a cinematic masterpiece? At Illusorium Studios, we are creators of worlds. Based in the artistic hub of Madrid, our studio is a high-performance environment where technology meets boundless creativity. We are currently seeking a visionary Lighting Supervisor to take command of our Lighting department. This is a high-impact leadership role designed for a professional who excels at bridging the gap between artistic intent and technical execution. Job Overview : Lighting Supervisor Category Details Company Name Illusorium Studios Position Lighting Supervisor Job Type Full-Time, Indefinite (Permanent Contract) Work Model In-Person (Madrid Office) Location 28020, Madrid, Spain Core Software Houdini (Solaris, USD, Arnold) Experience Minimum 2+ years in a Supervisory role in 3D Animation Language Advanced Spanish and English Salary Competitive salary commensurate with experience and skills Your Mission: Leading the Light As the Lighting Supervisor, you are the technical and creative engine of the department. You are responsible for ensuring that the final “look” of our animated projects meets the prestigious standards our clients expect. 1. Departmental Leadership & Team Growth Your leadership style will define the success of the lighting team. You will: 2. Creative Vision & Translation You act as the primary bridge between the Art Director’s imagination and the final render. Your duties include: 3. Pipeline & Technical Excellence Innovation is a core value at Illusorium. You will: 4. Hands-on Production While you are a leader, you remain an artist at heart. When production demands it, you will roll up your sleeves and compose final scenes, setting the standard for the rest of the team. What We Look For in a Supervisor We aren’t just looking for a technician; we are looking for a mentor and a strategist. The Illusorium Experience: Why Join Us? We believe that great art is born in a great environment. We have designed our studio to be a place where you can do your best work while enjoying a high quality of life. A Modern Workspace in Madrid Our facilities are second to none. Located in a prime area of Madrid, our office includes: Health, Wellness & Balance Financial & Social Benefits Beyond a competitive salary, we offer a flexible compensation package that includes: Detailed Responsibilities & Workflow The Lighting Supervisor role at Illusorium Studios is a comprehensive position that touches every part of the final production phase. How to Apply If you have the technical prowess and the leadership heart to guide our Lighting department to new heights, we want to see your work. Application Guidelines: Please send your application via the form below. Your submission must include an updated CV and a link to your Lighting Reel (including a breakdown detailing your supervisory role in the projects shown). Illusorium Studios is proud to be an equal opportunity employer. we are committed to building a diverse team and an inclusive work environment. Join the Elite: Lighting Supervisor at Illusorium Studios Apply now See open roles Explore More Lighting Artist – VFX jobs

DNEG Sydney Australia hiring Lighting TD, 2026

DNEG Sydney Australia hiring Lighting TD, 2026

DNEG SYDNEY Australia is expanding its world-class animation team to meet the demands of an incredible slate of upcoming feature films. We are currently seeking a highly skilled and artistic Lighting TD to join our Shot Finishing department. This role is a cornerstone of our production pipeline, sitting at the intersection of Environment Generalist workflows, Lighting, and Compositing. By joining DNEG SYDNEY Australia, you will be part of a studio that has brought to life iconic projects such as The Garfield Movie, Nimona, and Entergalactic. Our current production slate includes high-profile titles like The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. At DNEG SYDNEY Australia, we don’t have a “house style”—we have a “quality style,” and we empower our artists to push the boundaries of what is possible in stylized and realistic animation. Executive Summary & Role Metrics at DNEG SYDNEY Australia Category Details Company Name DNEG Animation Primary Keyword DNEG SYDNEY Australia Job Title Lighting TD (Technical Director) Department Shot Finishing (Lighting & Comp) Employment Type Full-Time / Contract Location Sydney, NSW, Australia Estimated Salary $105,000 – $145,000 AUD (Based on experience) Core Software Katana, RenderMan, Nuke Work Model Hybrid / On-Site DNEG Animation is a global powerhouse fueled by the passion of our crew. We thrive on diverse styles, from complex graphic novel adaptations to beautifully stylized films. When you join DNEG SYDNEY Australia, you are joining a collaborative community where every role plays a vital part in the success of our shows. We believe in the power of visual storytelling and are dedicated to breathing life into unforgettable characters and enchanting worlds. Detailed Job Description: The Mission The Lighting TD at DNEG SYDNEY Australia is responsible for the final “look” of the film. You are the digital cinematographer, using light and shadow to set the mood, direct the viewer’s eye, and ensure narrative continuity across entire sequences. 1. Artistic Mood & Look Development Working under the direction of the Lighting Supervisor and Art Director, you will: 2. Technical Problem Solving & Optimization In a modern feature animation pipeline, beauty must be balanced with efficiency. At DNEG SYDNEY Australia, our Lighting TDs are technical leaders who: 3. Workflow & Pipeline Integration The Lighting TD acts as a bridge between several departments. You will: Candidate Requirements: What You’ll Bring To maintain the high standards of DNEG SYDNEY Australia, we look for artists who possess a rare blend of technical “under-the-hood” knowledge and a sophisticated artistic eye. The “Must-Haves” The “Nice-to-Haves” Why Choose DNEG SYDNEY Australia? Sydney has rapidly become one of the world’s most significant hubs for digital artistry. Joining DNEG SYDNEY Australia offers unique advantages: Explore More Lighting TD Jobs DNEG Sydney Australia hiring Lighting TD, 2026 Apply now See open roles

VFX Lighting Lead at philm CGI, Pune

VFX Lighting Lead at philm CGI, Pune

Step into a world where technology meets artistry at philm CGI. With over a decade of excellence and a footprint spanning Pune, Mumbai, and Thrissur, philm CGI has established itself as a premier animation and VFX powerhouse. We have contributed to major international and domestic hits, from gritty OTT dramas to expansive animated features. We are currently seeking a visionary VFX Lighting Lead to join our Pune studio—a leader who can command the light and shadow that define our cinematic stories. Job Overview & Compensation : VFX Lighting Lead At philm CGI, we value leadership that balances technical optimization with high-level artistic supervision. Feature Details Company Name philm CGI Position Title VFX Lighting Lead Location Pune, Maharashtra, India Job Type Full-Time Experience Level 5+ Years (Lead or equivalent responsibility) Primary Toolset Maya, Arnold, Redshift, Nuke, Unreal Engine Salary Range Competitive Industry Standard (Based on experience and portfolio) Key Responsibility Artistic Supervision, Team Mentorship, & Look Development The Role: VFX Leading Light As the Lighting Lead at philm CGI, you are the architect of the final visual mood. You will collaborate closely with VFX Supervisors and pipeline developers to ensure that the vision for each project is executed with both beauty and efficiency. Your day-to-day involves guiding a talented team of Lighting TDs, troubleshooting complex render layers, and ensuring that every frame meets our high standard of “invisible” and spectacular VFX. Primary Responsibilities Required Skills & Technical Competencies We are looking for a veteran who can navigate the complexities of modern lighting pipelines with ease. Preferred Qualifications The 2026 VFX Landscape & philm CGI’s Vision In 2026, the lighting department is the bridge between traditional filmmaking and the future of real-time production. At philm CGI, we are staying ahead of the curve: Why Join philm CGI? Are you ready to illuminate the next great cinematic masterpiece with philm CGI? Submit your reel and CV today. VFX Lighting Lead at philm CGI, Pune Apply now See open roles

Job opening Senior Lighting Artist at Grip Studios

Job opening Senior Lighting Artist at Grip Studios

Grip Studios is a premier game development collective dedicated to pushing the boundaries of environmental storytelling. We believe that lighting is not just a technical necessity but the primary conduit for emotion, atmosphere, and player immersion. We are currently seeking a visionary Senior Lighting Artist to join our team and help define the visual identity of our next ambitious open-world project. At Grip Studios, you will be part of a high-performance culture that values “strong-looking” environments. We don’t just build levels; we craft experiences where every shadow tells a story and every light source guides the journey. If you are a master of Unreal Engine 5 and have a passion for blending cinematic artistry with real-time performance, we want to hear from you. Position Summary: Senior Lighting Artist Detail Information Company Name Grip Studios Role Title Senior Lighting Artist Job Type Full-Time / Permanent Location Remote / Hybrid Options Available (Studio HQ) Primary Engine Unreal Engine 5 (Lumen, Nanite, Virtual Shadow Maps) Experience Level Senior (3+ Years AAA Experience) Salary Range £55,000 – £85,000 (Commensurate with experience) The Vision: Atmospheric Storytelling Lighting at Grip Studios is the bridge between Level Design and Art Direction. As our Lighting Artist, your primary mission is to use light and shadow to enhance gameplay readability while maintaining a “photo-real” or “stylized-naturalistic” aesthetic. You will be responsible for the “Golden Hour” in our open worlds, the damp gloom of our subterranean environments, and the high-octane drama of our cinematics. Key Responsibilities What We Are Looking For We are seeking a candidate who views a scene through both the lens of a cinematographer and the eyes of a technical artist. You should be someone who notices the way light bounces off a specific PBR material and knows exactly how to fix a light leak in a complex mesh. Technical Requirements Artistic Requirements Compensation & Salary Guide At Grip Studios, we believe in rewarding talent. Our salary structures are competitive and reviewed annually to reflect the current gaming industry standards. Level Estimated Salary (Annual) Focus Area Mid-Level Lighting Artist £55,000 – £68,000 Implementation, optimization, and asset-level lighting. Senior Lighting Artist £70,000 – £85,000 System architecture, cinematic lead, and cross-dept. strategy. Lead Lighting Artist £90,000+ Team management, pipeline R&D, and high-level Art Direction. Why Join Grip Studios? We aren’t just a studio; we are a “Quest.” We offer a culture of innovation where your voice is heard, and your artistic imprint is visible on every frame. Application Instructions To be considered for this role, you must provide: Note: While the original prompt mentions “Gameplay Programmer” in the closing text, please note that this specific application is for the Lighting Artist position. We are looking for artists who want to create worlds, not just play in them. Job opening Senior Lighting Artist at Grip Studios Apply now See open roles

Framestore hiring Senior Lighting TD

Framestore hiring Senior Lighting TD

Framestore is a multi-Oscar, BAFTA, and Emmy award-winning creative studio that has defined the visual language of modern cinema. From the ground-breaking realism of Gravity to the sprawling, immersive worlds of the Marvel Cinematic Universe, Guardians of the Galaxy, and Paddington, we combine world-class talent with proprietary technology to reframe the possible. Our Melbourne studio is a critical hub in our global network, delivering high-end visual effects for the industry’s most ambitious storytellers. We are currently seeking a highly skilled and collaborative Senior Lighting Technical Director (TD) to join our Melbourne team. In this senior role, you will be responsible for the lighting and rendering of complex elements required to complete photo-realistic VFX shots, ensuring that every frame meets the highest standards of cinematic excellence. Job Overview: Senior Lighting TD Category Details Company Framestore Job Title Senior Lighting TD Job Type Full-Time, Hybrid Location L4/476 St Kilda Road, Melbourne, VIC 3004 Salary Range $145,000 – $185,000 AUD (Commensurate with seniority/experience) Core Software Houdini, Maya, Katana, Nuke Renderers RenderMan, Arnold (or equivalent production renderers) Reporting To Lighting Supervisor / CG Supervisor The Role: Illumination & Integration As a Senior Lighting TD, you are the final architect of the CG image. You bridge the gap between technical data and artistic vision, ensuring that digital assets sit perfectly within live-action environments or fully CG sequences. You will work at the intersection of various departments, ensuring a seamless flow of data and a consistent aesthetic across the show. Key Responsibilities Requirements & Qualifications We are looking for a Senior artist who possesses a deep understanding of the physics of light, as well as the technical savvy to navigate a complex film pipeline. Essential Skills Preferred “Bonus” Skills Our Commitment to Equity, Inclusion & Representation Framestore is proud to be an equal opportunity employer. We believe that diverse perspectives fuel innovation. Our global team represents a vast array of cultures and backgrounds; for example, our studios currently employ talent from over 40 different countries, with a strong commitment to increasing gender representation in technical roles (currently targeting a 40% female/non-binary representation in our global technical workforce by 2027). Recruitment Ethics: We believe in the human element. We do not use artificial intelligence to screen or rank candidates. Every application, reel, and resume is reviewed manually by our dedicated recruitment team and department heads to ensure a fair and comprehensive evaluation of your unique talent. Life at the Melbourne Studio Located in the vibrant St Kilda Road precinct, our Melbourne office offers a culture that balances high-intensity creative work with community and wellbeing. Application Process To apply, please complete our online application form or send your resume and a link to your portfolio/reel to recruiters@framestore.com. Subject Line: Lighting TD – Melbourne – [Your Name] If you feel you have the transferable skills required for this role but don’t meet every single qualification listed, we still encourage you to apply. We value the “Senior” mindset—problem-solving, mentorship, and adaptability—as much as the software checklist. Framestore hiring Senior Lighting TD Apply now See open roles

CD PROJEKT RED is officially recruiting Lead Lighting Artist, Boston

CD PROJEKT RED is officially recruiting Lead Lighting Artist

CD PROJEKT RED is officially recruiting a visionary Lead Lighting Artist to join our North American hub in Boston. This is a career-defining opportunity to spearhead the lighting department for Project Orion, the ambitious sequel to Cyberpunk 2077. We are looking for an artist who understands that lighting is not just a technical pass—it is the emotional heartbeat of the “Dark Future.” As a Lead, you will be the architect of mood, shadow, and neon radiance. You will build and guide a world-class team, pushing the boundaries of Unreal Engine 5 to create cinematic, story-driven environments that go straight to the hearts of gamers. If you have the leadership prowess to inspire a team and the technical mastery to optimize real-time global illumination, we want to talk to you. Job Overview Feature Details Company Name CD PROJEKT RED Project Project Orion (Cyberpunk 2) Position Title Lead Lighting Artist Employment Type Full-Time Location Boston, MA, United States Work Mode Hybrid / In-Office (Selected US States Eligible for Remote) Application Deadline April 30, 2026 Core Technology Unreal Engine 5 Compensation & Financial Incentives CD PROJEKT RED provides a premier compensation structure designed to attract the industry’s top leadership. We believe in transparency and rewarding the specialized expertise required to helm a AAA franchise. Benefit Component Details Annual Base Salary $143,000 – $218,500 USD Retirement Planning 401K with competitive employer matching Lifestyle Spending Account $1,200 annually ($100/mo) for wellness, fitness, home office, or learning Financial Review Annual data-driven adjustments based on market and performance The Role: Shaping the Visual Narrative The Lead Lighting Artist is a dual role requiring high-level artistic vision and rigorous administrative leadership. You will work in lockstep with the Art Director to ensure that every street corner in Night City tells a story through light. From the oppressive shadows of the megastructures to the blinding glare of corporate neon, you will define how the world is seen—and felt. 1. Leadership & Team Management 2. Artistic Vision & Execution 3. Pipeline & Technical Strategy Job Requirements & Qualifications CD PROJEKT RED is seeking a seasoned veteran who has successfully navigated the complexities of AAA game lighting. Core Experience Artistic & Technical Skills Remote Eligibility (US States Only) While we prefer our Lead to join us in our Boston Hub, we offer remote options for candidates residing in: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health, Well-Being & Life as a “Red” At CD PROJEKT RED, we believe that revolutionary games are made by people who are cared for. Our benefits package is industry-leading: Application Instructions To be considered for the position of Lead Lighting Artist on Project Orion, please submit your application through our portal by April 30, 2026.

HundredStar Games Senior Lighting Artist | London

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Job Overview Key Employment Overview Feature Details Company Name HundredStar Games Job Title Senior Lighting Artist Location Hackney Wick, London (Greater London), UK Job Type Full-Time / Permanent Salary Range Competitive / Based on Experience (Typically £65,000 – £90,000+ for Senior roles in London) Work Model Hybrid (In-studio: Tue–Thu Industry Video Game Development / Interactive Entertainment Reporting To Lead Lighting Artist About the Company Culture HundredStar Games isn’t just another studio; it’s a deliberate evolution in game development. The founders have pivoted from large-scale corporate environments to create a space where sharing vulnerability and treating people well are core values. At Hundred Star, leadership is encouraged at all levels. You aren’t just an executor of tasks; you are a creative stakeholder. The studio’s philosophy centers on: The Role: Senior Lighting Artist As a Senior Lighting Artist, you will be the architect of mood, atmosphere, and visual clarity. Your work sits at the intersection of Art, Design, and Technology. You will be responsible for defining the “look” of the world, ensuring that the player feels the weight of the narrative through the subtle manipulation of photons. 1. Real-Time Environment & Cinematic Lighting Your primary focus will be the creation of stunning real-time lighting across diverse environments. You will bridge the gap between gameplay and cinematics, ensuring a seamless transition that never breaks player immersion. Whether it’s a high-octane action sequence or a quiet, character-driven narrative moment, your lighting will dictate the emotional resonance of the scene. 2. Narrative and Gameplay Readability Lighting in games is more than just aesthetics; it is a functional tool. You will use value, color, and contrast to guide the player’s eye, subtly highlighting objectives while shrouding mysteries in shadow. You will prototype visual targets that serve as a north star for the rest of the development team. 3. Technical Integration and Optimization A Senior Lighting Artist at HundredStar Games must be as technical as they are artistic. You will: Detailed Responsibilities Requirements & Qualifications Essential Experience Software Proficiency Soft Skills Comprehensive Benefits Package HundredStar Games believes that a well-supported artist is a creative artist. Their benefits package is designed to support both your professional growth and personal well-being. Health & Wellbeing Financial & Security Social & Culture Why Join HundredStar Games? In a landscape often dominated by massive, sprawling studios where individual voices can get lost, Hundred Star Games offers a return to craftsmanship and community. You will be working directly with the visionaries who defined the modern action-adventure genre. The hybrid work model ensures you have the collaborative energy of a shared studio space in London’s creative Hackney Wick, while maintaining the flexibility of remote work for deep-focus days. The studio is currently in an exciting growth phase. As a Senior Lighting Artist, you aren’t just filling a seat; you are helping build the culture and the technical foundation of a studio that is poised to release some of the most anticipated games of the decade. More Jobs HundredStar Games Senior Lighting Artist | London Apply now See open roles

Lighting Artist | Eyeline Studios (Vancouver)

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Job Overview Category Details Studio Eyeline Studios Location Vancouver, BC (Hybrid) Contract Type Fixed-Term Salary Range $65,000 – $135,000 per year Experience Level Intermediate to Senior (3+ years) Core Software 3ds Max, V-Ray, or Houdini Eligibility Must be in BC or willing to relocate The Mission At Eyeline Studios, we are a global collective of innovators and perfectionists dedicated to pushing the boundaries of cinematic storytelling. Backed by a strategic investment from Netflix, we blend traditional filmmaking craft with cutting-edge technology to create photorealistic characters and immersive environments. We are looking for a skilled Lighting Artist to join our Vancouver team. In this role, you will be the bridge between technical execution and artistic vision, ensuring every frame meets our high standards for photorealism and visual impact. Key Responsibilities :: Qualifications :: Eligibility :: More Jobs Lighting Artist | Eyeline Studios (Vancouver) Apply now See open roles