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Creature FX TD job at Framestore, 2026

Creature FX TD job at Framestore, 2026

Framestore is a multi-Academy Award-winning creative studio known for pushing the boundaries of what is possible in cinema. From the gravity-defying physics of Gravity to the photo-realistic creatures of Guardians of the Galaxy and The Little Mermaid, we collaborate with the world’s greatest storytellers. Our Melbourne studio is a high-tech hub of innovation, combining world-class talent with proprietary technology. We don’t just “do” VFX; we design, plan, and execute breathtaking images that set new global standards. At Framestore, we reframe the possible every single day. Role Overview: Creature FX TD (Melbourne) Category Details Company Framestore (Oscar-winning VFX Studio) Location Melbourne, Victoria, Australia Work Model Hybrid (On-site collaboration + Remote flexibility) Job Type Full-Time Department Creature FX TD (CFX) Primary Software Autodesk Maya (nCloth, Maya Hair/Fur) Secondary Tech Python, MEL, C++, Unix/Linux, Carbon Core Skills Simulation of Clothing, Hair, Muscle, and Skin Accessibility Fully accessible studio (Step-free entry, quiet spaces) Application Manual review (No AI screening used) Key Responsibilities & Workflow 1. Simulation Rig Construction 2. Shot Execution & Delivery 3. Pipeline & Collaboration Required Skills and Experience We are looking for a specialist who understands both the “how” and the “why” of creature physics. “The Framestore Plus” (Bonus Skills) Equity, Inclusion, and Accessibility Framestore is proud to be an equal opportunity employer. We believe that the more diverse our perspectives are, the more creative our solutions become. More jobs at Framestore How to Apply Ready to join the legacy? Please submit your resume and a link to your portfolio/showreel to: Email: recruiters@framestore.com Subject Line: Creature FX TD – Melbourne Creature FX TD job at Framestore Apply now See open roles