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Senior Software Engineer job at Blizzard Entertainment, 2026

Senior Software Engineer job at Blizzard Entertainment, 2026

Senior Software Engineer Job Summary Property Details Company Name Blizzard Entertainment Parent Organization Activision Blizzard / Microsoft (NASDAQ: MSFT) Job Title Senior Software Engineer (Temporary Classification) Requisition ID R027490 Game Team Diablo Immortal Live Operations & Platform Team Location Irvine, CA (Blizzard Way) Work Model Hybrid (On-site / Home split) or Full-Time On-Site Employment Type Full-Time, Temporary / Contract Status Experience Level Senior / Domain Expert (Minimum 8+ years) Key Programming Languages JavaScript, Python, or C# Core Cloud & CI/CD Frameworks AWS or GCP, Jenkins, Automated Pipelines Company Overview For more than three decades, Blizzard Entertainment, Inc. has stood as a premier global developer and publisher of interactive entertainment. Best known for constructing iconic, genre-defining gaming universes—including Warcraft®, Overwatch®, Diablo®, and StarCraft®—Blizzard has earned multiple Game of the Year awards and established a reputation for uncompromising polish. As a primary division of Activision Blizzard, now proudly integrated under the Microsoft ecosystem, the studio engages tens of millions of active players daily across PC, console, and mobile storefronts. The Diablo Immortal Universe The minions of Hell grow stronger by the day, and the world of Sanctuary demands elite architects to safeguard its future. Diablo Immortal is our critically acclaimed Massively Multiplayer Action-RPG (MMORPG) built from the ground up to allow heroes to slay demons anywhere, at any time, across mobile (iOS/Android) and PC ecosystems. Blizzard Entertainment live operations and platform engineering teams are expanding rapidly to meet the needs of our global player base. We operate under the simple belief that a legendary game requires robust, reliable backend support. By prioritizing an inclusive workspace that balances technical excellence with collaborative freedom, we empower our engineers to push the boundaries of real-time server distribution and continuous deployment systems. The Role (Senior Software Engineer) & Structural Focus Blizzard Entertainment is seeking a highly analytical, self-driven Senior Software Engineer (Temporary) to operate at the critical intersection of high-scale platform engineering, live services optimization, and global asset delivery. In this position, you will be a core technical owner responsible for building, extending, and securing systems that directly dictate player experience, server latency, download optimization, and infrastructure costs on a global scale. This Senior Software Engineer role requires a domain expert who is equally comfortable writing highly optimized build automation scripts, designing real-time live-ops monitoring tools, and configuring deep platform integrations between first-party Blizzard services (such as Battle.net) and third-party mobile distribution marketplaces (Apple App Store and Google Play). You will navigate an ambiguous live-service landscape with precision, setting long-term technical roadmaps and working alongside both internal engineering pods and external vendor stakeholders to elevate how we build, ship, and run our games. Key Responsibilities as Senior Software Engineer 1. Build, Release, & CI/CD Pipeline Automation 2. Platform Integration & Digital Distribution 3. Live Operations, Monitoring, & Cloud Optimization 4. Technical Leadership & Cross-Team Synergy Qualifications & Technical Skillsets for Senior Software Engineer Minimum Experience & Requirements Bonus Points & Desirable Assets Comprehensive Benefits Portfolio Blizzard Entertainment provides a rich suite of corporate benefits under its global “Benefits for Every World” framework, designed to support the physical, emotional, and financial health of our team members (subject to explicit eligibility and temporary contract status terms): Senior Software Engineer job at Blizzard Entertainment  Apply now See open roles Explore More Software Engineer Jobs

Graphics Engineer jobs at Blizzard Entertainment, CA 2026

Graphics Engineer jobs at Blizzard Entertainment, CA 2026

Principal Graphics Engineer Job Summary Property Details Company Name Blizzard Entertainment Parent Company Microsoft / Activision Blizzard (NASDAQ: MSFT) Job Title Principal Graphics Engineer Requisition ID R027082 Department / Team Unannounced Project Team Location Irvine, CA (Blizzard Way) / Hybrid Work Flexibility Hybrid (On-site & WFH split)Remote eligible within the United States & Canada Employment Type Full-Time Experience Level Principal / Subject Matter Expert (Minimum 13+ years) Core Engine Framework Unity (URP / Custom Scriptable Render Pipelines) Key Shading Languages HLSL, ShaderLab Company Description For more than 30 years, Blizzard Entertainment has poured its heart and soul into crafting legendary worlds, iconic characters, and genre-defining games. Best known for creating some of the industry’s most critically acclaimed universes—including Warcraft®, Overwatch®, Diablo®, and StarCraft®—our immersive titles captivate millions of players across platforms, national borders, socio-economic backgrounds, and generations. As a premier developer and publisher of digital entertainment experiences, and a division of Activision Blizzard under the Microsoft umbrella, Blizzard continues to push the boundary of what interactive entertainment can achieve. We believe that hard work, constant iteration, and meticulous polish constitute our “secret recipe.” However, the most vital components of that recipe are the diverse, exceptionally talented people who share our creative vision. We aspire to build a culture where everyone can thrive, unleashing the personal aspirations of our workforce while connecting the global community through epic entertainment. We cultivate a work environment that fiercely protects the core artistry of game development, balancing technical perfection with authentic creative expression. The Role & Unannounced Project Overview Blizzard Entertainment’s engineering division is looking for a visionary Principal Software Engineer specializing in graphics and rendering architectures to champion the visual development of a brand-new, unannounced game project. This dedicated development pod operates in a highly collaborative, fast-paced environment that deeply values creativity, engineering excellence, and an uncompromising dedication to high-tier product quality. As a Principal Graphics Engineer of this incubation and development group, you will assume absolute technical ownership over the rendering architecture and visual pipelines that power our game client. You will be responsible for defining how high-quality, photorealistic or highly stylized visuals scale smoothly across a multi-platform landscape. Operating at this level means navigating fluid production priorities and a dynamic environment with poise, maintaining a rock-solid, long-term technical vision. You will act as the master bridge between core engineering systems and creative content production, transforming aesthetic concepts into high-performance, real-time interactive frames. Key Responsibilities as Principal Graphics Engineer 1. Rendering Architecture & Shader Systems 2. Technical Art Partnerships & Workflow Automation 3. Performance Profiling, Memory Management, & Optimization 4. Engineering Mentorship & Visionary Leadership Qualifications & Technical Requirements Minimum Professional Experience Core Skills & Technical Knowledge Extra Points & Desirable Assets (Bonus Skills) Comprehensive Corporate Benefits Portfolio Blizzard Entertainment provides a robust suite of voluntary and statutory benefits designed to look after the physical, emotional, and financial well-being of our workers under our global “Every World” health program: Graphics Engineer jobs at Blizzard Entertainment, CA Apply now See open roles Explore More Principal Graphics Engineer Jobs